Dialogue for Gallow

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(unf)
This transcript or section is incomplete and could do with improvement.
Reason: Gendered dialogue is missing
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Standard dialogue[edit | edit source]

  • Gallow: Welcome to the vinery, young [<missing>/lady]. Can I help you?
    • How do I farm here?
      • Player: How do I farm here?
      • Gallow: Let's see... First, you'll need to treat the soil with saltpetre. Dig it into the patch with a trowel. The minerals are good for the fruit.
      • Gallow: Then plant a grape seed, and just let it grow. I'll look after it, so it won't get diseased.
      • Gallow: When your grapes are ready, pick them and clear the patch so you can grow a new vine.
      • Gallow: Does that seem clear, or would you like help with something else?
        • (Shows other options)
    • What do you do?
      • Player: What do you do?
      • Gallow: I'm the vintner. I helped Lord Hosidius to develop this land as a vinery, and now it's complete he's put me in charge of production while he works on a new project.
      • Gallow: His son, young Pandur, works here too. Pandur checks the wine I produce. But if you've got any questions about the farming, don't ask Pandur. Ask me instead. He checks the wine too much.
      • Gallow: So can I help you with anything?
        • (Shows other options)
    • Why are you called Gallow?
      • Player: Why are you called Gallow?
      • Gallow: It's short for 'Gallows'. When I was young, a boy made some improper suggestions to me, so I grabbed him by his neck and held him in the air until he learnt some manners.
      • Gallow: Now, [<maybe missing>/dear], do you need help with the vinery? I'm enjoying the chat, but I have work to do.
        • (Shows other options)
    • I'm fine, thanks.
      • Player: I'm fine, thanks.
      • (End of dialogue)

Treasure Trails[edit | edit source]

(unf)
This transcript or section is incomplete and could do with improvement.
Reason: Receiving another clue dialogue is missing
You can discuss this issue on the talk page or edit this transcript to improve it.
  • Gallow: I have a question for you.
  • Player receives a challenge scroll.
  • Gallow has given you a challenge scroll!
  • (End of dialogue)

When talked to again:

  • Gallow: Please enter the answer to the question.
  • When given the wrong answer:
    • Gallow: No, try again.
    • (End of dialogue)
  • When given the correct answer:
    • Gallow: Correct!
    • Player receives [<missing>/a casket].
    • You've [<missing>/obtained a casket]!
    • (End of dialogue)