Transcript of Misthalin Mystery

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This transcript involves dialogue with Abigale, Hewey, Sid, Killer, Tayten, Lacey, Mandy, and the player.

Starting out[edit | edit source]

Talking to Abigale[edit | edit source]

  • Abigale: Help! Help!
    • What has happened here?
      • Player: What has happened here?
      • Abigale: We were invited to a house party on an island not far from here... Something felt wrong about the whole thing but we went anyway...
      • Abigale: The house seemed pretty creepy, but everything was going fine, we were all having a good time...
      • Abigale: ...and that's when we got attacked...
      • Hewey: I... I tried to save her...
      • Abigale: Hewey bought me enough time to find an old boat. I went back to get him but it was too late. I'm scared that he won't make it.
      • Abigale: You have to do something... they can't get away with this!
        • What do you want me to do?
          • Player: What do you want me to do?
          • (End of dialogue)
        • I'm not getting involved.
          • Player: I'm not getting involved in this!
          • Abigale: That psycho is still out there, you have to bring them to justice.
          • Abigale: The boat we escaped on is just over there, you can use it to get to the island.
          • Player: Okay, I'll see what I can do.
          • (End of dialogue)
        • I'm not getting involved.
          • Player: I'm not getting involved in this!
          • (End of dialogue)
    • I'm not getting involved.
      • Player: I'm not getting involved in this!
      • (End of dialogue)

Talking to Abigale again[edit | edit source]

  • Abigale: Please, you need to make sure they don't get away with this! You can use the boat over there to get to the island we escaped from.
  • (End of dialogue)

Entering the manor[edit | edit source]

Attempt to open the large door

  • The door is securely locked.
  • Player: I'll have to find the key...

Sid's demise[edit | edit source]

  • Sid: Woo, party on bro!
  • The killer approaches Sid behind his back.
  • Sid: Woah, that wind totally just felt like someone breathing on my neck!
  • The killer stabs Sid.
  • Sid: Whoah, not cool bro...
  • Sid: ...urgh...
  • Sid: ...I'm feeling woozy...
  • Sid: ...gargh...
  • Sid: ...I see the light...
  • Sid: ...urrggghhh...
  • Sid:'s not my time...glurgh
  • Sid: ...gargle...urgh...
  • Killer: ...
  • Player: ...
  • Sid stumbles forward, drowning in the water barrel.
  • Sid:
  • Sid: ...urgh...hergle...
  • Sid: ...
  • Sid: ...
  • Sid: ...flergh.
  • Sid collapses to the ground in a crumpled mess. As he falls down you spot something shiny fall out of his shirt pocket and into the barrel of water.
  • Player: Gosh, that was horrible and so drawn out!
  • Sid: ...urgh...
  • Player: Oh wow, he's still going...
  • Sid: ...
  • Sid: ...
  • Player: I think he is actually dead this time.
  • Player: Who are you? Why are you doing this!?
  • Killer: ...
  • The killer walks away.
  • Player: Gah! I've got to find a way into that house and stop this maniac!
  • Player: I wonder what it was that I saw fall into that barrel?
  • (End of dialogue)

Searching the barrel of rainwater[edit | edit source]

Search the barrel without emptying it[edit | edit source]

  • Player: The barrel is full of rainwater, I can't see what's in there.
  • (End of dialogue)

Use bucket with the barrel[edit | edit source]

  • You fill the bucket from the barrel.
  • You find a key at the bottom of the barrel.
  • (End of dialogue)

Tayten's demise[edit | edit source]

  • The killer appears from a closet, stabbing Tayten, who is reading a book.
  • Tayten: Gurgle...
  • Player: Nooooo!
  • The killer slips a note under the door, and escapes using the closet.
  • Player: What's this? A note? I guess I should read it.
  • (End of dialogue)

The first riddle[edit | edit source]

Slashing the painting[edit | edit source]

  • You slash open the painting, revealing a hidden storage compartment.
  • You find a key hidden inside the slashed painting.
  • (End of dialogue)

Attempting to light the fuse while the candles are unlit[edit | edit source]

  • Player: The fuse is too damp to light...
  • (End of dialogue)

Litting the last candle[edit | edit source]

  • (Transcript missing. edit)

Attempting to light the fuse once the candles are lit[edit | edit source]

  • Player: The fuse is lit, I should get out of here before it blows!
  • (End of dialogue)

The second riddle[edit | edit source]

Run in with Lacey[edit | edit source]

  • Lacey: Please, stop this, just let me go!
  • Killer: We're going to play a game. Do you like to play games?
  • Lacey: No...yes....whatever you say, just don't hurt me!
  • Killer: Whether you get hurt or not is entirely up to you. Your fate is in your own hands.
  • Lacey: What!? What do you mean!?
  • Player: Leave her alone you monster!
  • Killer: Ah, [player name], how kind of you to join us. Now if you say another word, I will end her right now!
  • Killer: Sorry, where were we? Ah yes, of course! The game!
  • Killer: Do you like quests, Lacey?
  • Lacey: Ummm, sure, I like quests.
  • Killer: Do you like scary quests?
  • Lacey: Uh-huh.
  • Killer: What's your favourite scary quest?
  • Lacey: I don't know.
  • Killer: You have to have a favourite.
  • Lacey: Umm.....the one with that vampyre in it who lives in a big house.
  • Killer: Good, good. And now for that game I spoke about.
  • Killer: I am going to ask you one question. Get it wrong and you die, but get it right and you live.
  • Lacey: Oh Guthix please no, please don't, I don't want to die!
  • Killer: Then think hard about your answer. You like vampyres so this should be easy for you. The question is this...
  • Killer: Who is the Vampyre that resides in South Misthalin?
  • Lacey: Urm...
  • Interrupt with answer?
    • Count Draynor
      • Player: Count Draynor!
      • (Same as below)
    • Count Check
      • Player: Count Check!
      • (Same as below)
    • Lord Drakan
      • Player: Lord Drakan!
      • Killer: This game didn't involve you [player name]! Now her death is on you! Her blood is on your hands you fool!
      • The killer stabs Lacey.
      • Lacey: Gargle...urgh...
      • (Same as below)
      • Player:
    • Say nothing
      • Lacey: Oh yes, yes, I know it! Count Draynor!
      • Lacey: Ha, in your face you masked freak!
      • Killer: Oh Lacey, Lacey, Lacey. I did tell you to think hard about your answer.
      • Killer: Count Draynor is in fact a vampyre, and he does reside in his manor in Misthalin.
      • Killer: But that manor is in WEST Misthalin! I was talking about Count Check! Thanks for playing!
      • Lacey: No, no you tricked me! This isn't fair, ask me another...
      • The killer stabs Lacey.
      • Lacey: Gargle...urgh...
      • Lacey dies.
      • The killer slips a note through the fence, and walks away.
      • Player: That monster! I have to stop them! Let's see what that new note says.
      • (End of dialogue)

Playing the piano[edit | edit source]

Attempt to play the piano without reading the notes

  • Player: There is no time to be playing around!

Attempt to play the piano without reading the notes

  • Player: I don't think that's right... Perhaps the clue the killer left behind could help?

Searching the piano after unlocking it

  • You find a key hidden inside the piano's compartments.
  • (End of dialogue)

The third riddle[edit | edit source]

Mandy in the kitchen[edit | edit source]

  • Mandy: Why am I the one who is always left clearing up after everyone?
  • *shuffle*
  • Mandy: Hello? Anyone there?
  • *rustle*
  • Mandy: Hello? Lacey? Sid?
  • *scratch*
  • Mandy: Hmm, well I guess I should go check it out. No point staying in this nice, locked room when I could go outside into the creepy darkness.
  • Player: Seriously!?
  • The walls and door seem too thick for Mandy to be able to hear you.
  • Mandy: Oh, and I don't think there is any need to take this big, shiny weapon with me in order to defend myself. Nothing bad ever happens when people go check out noises in the dark outside of houses!
  • Player: You have got to be kidding...
  • Mandy: Ok, well, here I go!
  • Mandy goes outside to investigate the noises.
  • Mandy: Hello, anyone out here?
  • Mandy looks around.
  • Mandy: See, I knew nothing would happen! Must have just been a squirrel or something running about.
  • Mandy goes back into the kitchen.
  • Mandy: Oh well, back to the dishes.
  • Player: Phew, that was lucky!
  • The killer comes out of the closet near the exit and stabs Mandy.
  • Mandy:
  • Mandy dies.
  • Player: That psycho! He was just toying with her!
  • The killer slips a note under the door, and escapes using the closet.
  • Player: Another note. This guy really likes playing games, but this is going to be a game he won't win!
  • (End of dialogue)

Using a knife on the fireplace[edit | edit source]

  • You use your knife to pry open a loose brick in the fireplace, revealing a secret panel.
  • (End of dialogue)

Searching the fireplace[edit | edit source]

  • You find a panel of switches inside the hidden compartment. Each switch is crafted from a different gemstone.
  • (End of dialogue)

Searching the fireplace after solving the riddle[edit | edit source]

  • You find a key hidden inside the fireplace.
  • (End of dialogue)

Showdown[edit | edit source]

Confronting the killer[edit | edit source]

  • Player: Show yourself you coward!
  • Killer: So we meet at last. I have to say, I'm impressed you worked out my riddles.
  • Player: Well maybe you aren't as smart as you think you are.
  • Killer: Oh really? All the dead bodies suggest otherwise. And what did you do to stop them?
  • Killer: NOTHING!
  • Killer: People think you are some big hero but you're not. All you adventurers are the same. Nothing but opportunists!
  • Player: What are you going on about?
  • Killer: Well, I did have this big speech planned out but quite frankly I don't think you are worth the effort it would take to deliver it.
  • Killer: So, this is the end of the line for you. It is time for the final act. The showdown. The finale. Let's see if you are up to the challenge!
  • (End of dialogue)

Defeating the killer[edit | edit source]

  • Killer: Urgh...I think I may have underestimated you.
  • Player: You've lost at your own game. And now it is time to see who you really are under that mask!
  • The player unmasks the killer, revealing Abigale as the culprit.
  • Player: No! You!? But why!? Why on earth would you kill all your friends!? Why beg me to come here to help them!?
  • Abigale: You just don't get it do you?
  • Abigale: So big headed. So used to it all being about you. About you saving the day.
  • Abigale: Well I'm sick of it!
  • Player: What do you mean?
  • Abigale: Adventurers! You're all the same. Everything always has to be about you.
  • Player: I don't understand?
  • Abigale: Of course you wouldn't! Because you can't see past yourself!
  • Abigale: Believe it or not... I used to be like you.
  • Abigale: I'd hear about some damsel in distress and go to help. To have my moment. For me to be the hero, just for once.
  • Abigale: But YOU! You and every other darned adventurer! Every time I get there to help, it's too late. Crisis solved. Disaster averted. Reward claimed. Every time you and those other adventurers steal my moment!
  • Abigale: But not this time!
  • Abigale: This time, it is all about me! I'm the star of the show! ME ME ME ME ME!
  • Player: Well not any longer. The show is over, and there will be no curtain call.
  • Abigale: Oh, but there is always a curtain call.
  • Another killer comes out of the closest near the door.
  • Player: What!? How!? There was another killer!?
  • Abigale: Of course. Every good show needs a good supporting actor. Now, take off your mask darling. Take a bow. You have earned it.
  • Killer: Of course, my love.
  • The killer unmasks himself, revealing Hewey as the culprit.
  • Player: You!? But how!? You were almost dead when I saw you! I saw your wounds!
  • Hewey: No, what you watched was what we wanted you to watch. A masterful performance if I do say myself.
  • Player: But what is in this for you?
  • Hewey: Everyone loves the limelight, and who better to share it with than my beloved Abigale.
  • Player: But your friends?
  • Player: They didn't deserve to die!
  • Abigale: Perhaps not, but neither did I deserve to be cast back into the shadows when I deserve the spotlight!
  • Hewey: Yes, while we deserve the spotlight.
  • Abigale: And now I have my starring role!
  • Hewey: OUR starring role.
  • Abigale: Gielinor will forever remember this night and what I have done here.
  • Hewey: No, what WE have done!
  • Abigale: Quiet Hewey! This is my moment!
  • Hewey: No, this is supposed to be our moment! It isn't just all about you either! We were in this together!
  • Abigale: Stop ruining this Hewey! I have worked so hard for this and I'm not going to let you take it away from me!
  • Hewey: Well I'm not going to be pushed aside either, we were both in this as equals!
  • Abigale: We were never equals! How could you possibly compare to me!?
  • Hewey: You egotistical, selfish...
  • Abigale stabs Hewey.
  • Hewey: love...
  • Hewey dies.
  • Abigale: have I done!?
  • Abigale: It wasn't supposed to be like this...but you just couldn't let me have my moment. WHY HEWEY WHY!? I loved you...
  • Player: This could be my chance to take advantage of the situation...
  • (End of dialogue)

Fighting Abigale[edit | edit source]

Attempt to talk to Hewey

  • Player: I don't think he's in a very talkative mood.

Attempt to fight Abigale without any weapons wield

  • Player: I'm not going at her empty-handed!

Attempt to fight Abigale with other weapons

  • Player: It would be wiser to use the killer's knife rather than my own weapon...

Fight Abigale with killer's knife wield

  • The player stabs Abigale.
  • Player: Well thank Saradomin that's over! I should get out of here.
  • (End of dialogue)

Attempt to talk to Abigale after stabbing her

  • Player: I don't think she wants to talk to me right now.

Leaving the manor[edit | edit source]

  • Abigale: You'll never escape me!
  • In the background, Mandy gets up.
  • Abigale: You dare try and ruin my moment!
  • Mandy walks toward the Bandos godsword on the table.
  • Abigale: Hewey is dead because of you!
  • Mandy picks up the Bandos godsword and enters the closet.
  • Abigale: Now it is time for you to join him!
  • Mandy comes out of the closet behind Mandy.
  • Mandy: You're not killing anyone else!
  • Mandy uses the sword's special attack on Abigale.
  • Abigale: No....this can't be it....
  • Abigale dies.
  • Player: Wow, that was close!
  • Player: Mandy, how are you alive!? I watched you get stabbed through the heart!
  • Mandy: I did get stabbed, but I was born with a rare condition called Dextrocardia.
  • Player: Dextrowhat?
  • Mandy: Dextrocardia. It means that my heart is on the right side of my chest, not the left like most people.
  • Player: So when the killer thought they stabbed you in the heart, they actually missed?
  • Mandy: Well, missed the heart yes.
  • Mandy: I did still get stabbed though, and am actually feeling pretty woozy...
  • Player: Oh, yes, right! You should go sort yourself out!
  • Mandy: I will wait outside the house after seeing to this stab wound. You should come talk to me there.
  • You decide it's wise to leave the murder weapon behind
  • (End of dialogue)

Finishing up[edit | edit source]

  • Mandy: Oh hi, [player name].
  • Player: Hi Mandy. How are you feeling now?
  • Mandy: Much better thanks, and lucky to be alive, thanks to you in no small part.
  • Player: Well we saved the day as a team, so thank you too.
  • If the player has no inventory space:
    • Mandy: I found some stuff in the wardrobe when I was seeing to my wound. You need 3/2 more space(s)/another space in your inventory to take it all.
  • If the player has at least three inventory spaces:
    • Mandy: Here, I found these in the wardrobe when I was seeing to my wound. I don't want them so please, take them...
  • Congratulations! Quest complete!

Talking to Mandy again[edit | edit source]

  • Mandy: Thanks again for your help, [player name]. Stay safe.
  • Player: You too, Mandy.
  • (End of dialogue)