Dialogue for Oath Lord D'rows

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Standard dialogue[edit | edit source]

  • Oath Lord D'rows: Good day, adventurer.
    • Who are you?
      • Player: Who are you?
      • Oath Lord D'rows: I am Lord D'rows, leader of the Oathbreakers. Yourself?
      • Player: I'm [player name]. That sounds pretty important.
      • Oath Lord D'rows: It is a job I do not take lightly.
      • Player: So what's this oath that you're all so proud of breaking?
      • Oath Lord D'rows: Pride? There is no pride in what we've done.
      • Player: Which was?
      • Oath Lord D'rows: We Oathbreakers were all once monks of Saradomin but have since seen that his light is false. The founder of this sanctuary had a similar story and that is why we follow in her footsteps.
      • Player: What caused your faith in Saradomin to wane?
      • Oath Lord D'rows: How can order and wisdom prevail in a land where chaos and destruction reign supreme? That, and a few too many muggings during my travels. If you can't beat them, become them.
      • Player: I see.
      • Oath Lord D'rows: Was there anything else?
        • (Shows other options)
    • Why are you here?
      • Player: Why are you here?
      • Oath Lord D'rows: We've been keeping an eye on Slepe lately. We could sense a darkness building as the citizens fell into their endless slumber.
      • Oath Lord D'rows: Once we'd heard that the sanctuary had been broken into, we came here posthaste.
      • Player: Broken into?
      • Oath Lord D'rows: Indeed. This place was sealed, only to be reopened once Mother had awoken from her deep sleep.
      • Oath Lord D'rows: This nightmarish creature that the siren warned us of has made a home here. That was reason enough for her to unseal the entrance.
      • Player: Oh, um, whose mother? Yours?
      • Oath Lord D'rows: Oh, not my actual mother, you fool. Phosani, the founder of this sanctuary went by the title of 'Mother' while her followers adopted the title of 'Sister'. I'm sure you've seen them around.
      • Player: I have. I suspect you're quite bothered about the sudden influx of visitors?
      • Oath Lord D'rows: Well, yes, but that fish woman claims every warrior is needed to defeat the Nightmare and that everyone asleep here is at risk.
      • Oath Lord D'rows: We must be strong, adventurer. Be strong for Mother.
      • Player: Okay... Does this creature have treasure? That's kind of a sticking point for me.
      • Oath Lord D'rows: Treasure? This sanctuary is full of old trinkets which the hag has claimed as her own. Kill her and take them, as is the Zamorakian way.
      • Player: Oh yes, the iron price. My specialty.
        • (Shows other options)
    • Your friends are a quiet bunch.
      • Player: Your friends are a quiet bunch.
      • Oath Lord D'rows: They took a vow of silence. I speak for them.
      • Player: Oh, how come?
      • Oath Lord D'rows: It is the way. When I fall, one of them will take my place as the Oath Lord.
      • Player: No disagreements, that must be nice.
      • Oath Lord D'rows: I never claimed that they can't communicate. They know a rudimentary hand-talk to vent their frustrations with my leadership. Making decisions is easier when no one can shout at you.
      • Player: Huh, I can imagine.
        • (Shows other options)
    • Bye!
      • Player: Bye!
      • Oath Lord D'rows: Stay strong, adventurer.
      • (End of dialogue)