Transcript of Plague City

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This transcript involves dialogue with Edmond, Alrena, Mourner, Jethick, Woman, Ted Rehnison, Martha Rehnison, Milli Rehnison, Clerk, Bravek, Elena, and the player.

Contents

Starting the quest[edit | edit source]

  • Player: Hello old man.
  • Edmond: Sorry, I can't stop to talk...
  • Player: Why, what's wrong?
  • Edmond: I've got to find my daughter. I pray that she is still alive...
    • What's happened to her?
      • Player: What's happened to her?
      • Edmond: Elena's a healer. Three weeks ago she managed to cross the wall into West Ardougne. No one's allowed to cross the wall in case they spread the plague.
      • Player: Plague?
      • Edmond: Not that long ago, West Ardougne was hit by a deadly plague. They had the wall built to try and keep it contained. No one is allowed to enter the city now apart from the mourners.
      • Edmond: They say the plague is a horrible way to go... That's why Elena felt she had to go help. She said she'd be gone for a few days but we've heard nothing since.
      • Player: Maybe I could help find her?
      • Edmond: Really, would you? I've been working on a plan to get into West Ardougne, but I'm too old and tired to carry it through. But you on the other hand, you should have no problem.
        • Yes.
          • Player: Where should I start?
          • Edmond: If you're going into West Ardougne you'll need protection from the plague. My wife made a special gas mask for Elena with dwellberries rubbed into it.
          • Edmond: They help to repel the plague apparently. We need some more though...
          • Player: Where can I find these dwellberries?
          • Edmond: The only place I know of is McGrubor's Wood, just west of Seers' Village. The berries are bright blue so they're easy to spot.
          • Player: Okay, I'll go and get some.
          • Edmond: The foresters keep a close eye on it, but there is a back way in.
          • (End of dialogue)
        • No.
          • Player: On second thoughts, I'd better not.
          • Edmond: Well if you hear anything about Elena please tell me.
          • Player: I will. Goodbye.
          • (End of dialogue)
    • Well, good luck finding her.
      • Player: Well, good luck finding her.
      • (End of dialogue)

Before getting dwellberries[edit | edit source]

Edmond[edit | edit source]

  • Player: Hello Edmond.
  • Edmond: Have you got the dwellberries yet?
  • Player: Sorry, I'm afraid not.
  • Edmond: You'll probably find them in McGrubor's Wood, just west of Seers' Village. The berries are bright blue so they're easy to spot.
  • Player: Okay, I'll go and get some.
  • Edmond: The foresters keep a close eye on it, but there is a back way in.
  • (End of dialogue)

Alrena[edit | edit source]

  • Player: Hello, Edmond has asked me to help find your daughter.
  • Alrena: Yes he told me. I've begun making your special gas mask, but I need some dwellberries to finish it.
  • Player: I'll try to get some.
  • Alrena: The best place to look is in McGrubor's Wood, just west of Seers' Village.
  • (End of dialogue)

After getting dwellberries[edit | edit source]

Edmond[edit | edit source]

  • Player: Hello Edmond.
  • Edmond: Have you got the dwellberries yet?
  • Player: Yes I've got some here.
  • Edmond: Take them to my wife Alrena, she's inside.
  • (End of dialogue)

Alrena[edit | edit source]

  • Player: Hello, Edmond has asked me to help find your daughter.
  • Alrena: Yes he told me. I've begun making your special gas mask, but I need some dwellberries to finish it.
  • Player: Yes I've got some here.
  • You give the dwellberries to Alrena
  • Alrena crushes the berries into a smooth paste. She then smears the paste over a strange mask.
  • Alrena: There we go, all done. While in West Ardougne you must wear this at all times, or you could catch the plague.
  • Alrena gives you the mask
  • Player receives a gas mask.
  • Alrena: I'll make a spare mask for you in case you lose that one. I'll hide it in the cupboard in case the mourners come looking.
  • (End of dialogue)

After getting a gas mask[edit | edit source]

Alrena[edit | edit source]

  • Player: Hello darling, I think Edmond had a good idea of how to get into West Ardougne, you should hear his idea.
  • Alrena: Alright, I'll go and see him now.
  • (End of dialogue)

Edmond[edit | edit source]

  • Player: Hi Edmond, I've got the gas mask now.
  • Edmond: Good stuff, now for the digging. Beneath us are the Ardougne sewers. I've done some research, and I reckon you can use them to access to West Ardougne.
  • Edmond: I've already tried digging down to them but the soil is rock hard. You'll need to pour on several buckets of water to soften it up. I reckon four buckets should do it.
  • (End of dialogue)

Before pouring water on the mud patch[edit | edit source]

Edmond[edit | edit source]

  • Edmond: How's it going?
  • Player: I still need to pour four more buckets of water on the soil.
  • (End of dialogue)

Alrena[edit | edit source]

  • Player: Hello Alrena.
  • Alrena: Hello darling, how's that tunnel coming along?
  • Player: I just need to soften the soil and then we'll start digging.
  • Alrena: Well I'm sure you're quicker than Edmond.
  • (End of dialogue)

After pouring one bucket of water on the mud patch[edit | edit source]

Edmond[edit | edit source]

  • Edmond: How's it going?
  • Player: I still need to pour three more buckets of water on the soil.
  • (End of dialogue)

Alrena[edit | edit source]

  • Player: Hello Alrena.
  • Alrena: Hello darling, how's that tunnel coming along?
  • Player: I just need to soften the soil a little more and then we'll start digging.
  • (End of dialogue)


Edmond after pouring two buckets of water on the mud patch[edit | edit source]

  • Edmond: How's it going?
  • Player: I still need to pour two more buckets of water on the soil.
  • (End of dialogue)

Edmond after pouring three buckets of water on the mud patch[edit | edit source]

  • Edmond: How's it going?
  • Player: Player: I still need to pour one more bucket of water on the soil.
  • (End of dialogue)

After pouring four buckets of water on the mud patch[edit | edit source]

Edmond[edit | edit source]

  • Player: I've soaked the soil with water.
  • Edmond: That's great, it should be soft enough to dig through now. There should be a spade nearby that you can use.
  • (End of dialogue)

Alrena[edit | edit source]

  • Player: Hello again Alrena.
  • Alrena: How's the tunnel going?
  • Player: I'm getting there.
  • Alrena: One of the mourners has been sniffing around asking questions about you and Edmond, you should keep an eye out for him.
  • If the player does not have a gas mask:
    • Alrena: Also, don't forget about that spare gas mask if you need it. It's hidden in the cupboard.
    • Player: Great, thanks Alrena!
    • (End of dialogue)
  • If the player has a gas mask:
    • Player: Okay, thanks for the warning.
    • (End of dialogue)

Mourner outside Edmond's house[edit | edit source]

  • Player: Hello.
  • Mourner: What are you up to?
  • Player: Nothing.
  • Mourner: I don't trust you.
  • Player: You don't have to.
  • Mourner: If I find you attempting to cross the wall I'll make sure you never return.
  • (End of dialogue)

After digging into the tunnel[edit | edit source]

  • Edmond: I think it's the pipe to the south that comes up in West Ardougne.
  • Player: Alright I'll check it out.
  • (End of dialogue)

After tying the rope to the grill on the pipe[edit | edit source]

  • Player: I've tied a rope to the grill over there, will you help me pull it off?
  • Edmond: Alright, let's get to it...
  • The player and Edmond pull on the rope, opening the grill on the pipe.
  • 1... 2... 3... Pull!
  • Edmond: Once you're in the city look for a man called Jethick. He's an old friend of the family. Hopefully he can help you.
  • Player: Alright, thanks I will.
  • (End of dialogue)

Attempting to enter the pipe without a mask on[edit | edit source]

  • Edmond: I can't let you enter the city without your gas mask on.
  • (End of dialogue)

After entering West Ardougne[edit | edit source]

Edmond[edit | edit source]

  • Player: Hello.
  • Edmond: Have you found Elena yet?
  • Player: Not yet, it's a big city over there.
  • Edmond: I hope it's not too late.
  • (End of dialogue)

Alrena[edit | edit source]

  • Player: Hello Alrena.
  • Alrena: Hello, any word on Elena?
  • Player: Not yet I'm afraid.
  • Alrena: Is there anything else I can do to help?
  • Player: It's alright, I'll get her back soon.
  • If the player does not have a gas mask:
    • Alrena: That's the spirit, dear. Don't forget that there's a spare gas mask in the cupboard if you need one.
    • (End of dialogue)
  • If the player has a gas mask:
    • Alrena: That's the spirit, dear.
    • (End of dialogue)

West Ardougne[edit | edit source]

Woman[edit | edit source]

  • Player: Hello, how's it going?
  • Woman: Bah, those mourners... they're meant to be helping us, but I think they're doing more harm here than good. They won't even let me send a letter out to my family.
    • Have you seen a lady called Elena around here?
      • Player: Have you seen a lady called Elena around here?
      • Woman: Yes, I've seen her. Very helpful person.
      • Woman: Not for the last few days though... I thought maybe she'd gone home.
      • (End of dialogue)
    • You should stand up to them more.
      • Player: You should stand up to them more.
      • Woman: Oh I'm not one to cause a fuss.
      • (End of dialogue)

Mourner[edit | edit source]

  • Mourner: Hmmm, how did you get over here? You're not one of this rabble. Ah well, you'll have to stay. Can't risk you going back now.
    • So what's a mourner?
      • Player: So what's a mourner?
      • Mourner: We're working for King Lathas of East Ardougne. He has tasked us with containing the accursed plague sweeping West Ardougne.
      • Mourner: We also do our best to ease these people's suffering. We're nicknamed mourners because we spend a lot of time at plague victim funerals, no one else is allowed to risk attending.
      • Mourner: It's a demanding job, and we get little thanks from the people here.
      • (End of dialogue)
    • I haven't got the plague though...
      • Player: I haven't got the plague though...
      • Mourner: Can't risk you being a carrier. That protective clothing you have isn't regulation issue. It won't meet safety standards.
      • (End of dialogue)
    • I'm looking for a woman named Elena.
      • Player: I'm looking for a woman named Elena.
      • Mourner: Ah yes, I've heard of her. A healer I believe. She must be mad coming over here voluntarily.
      • Mourner: I hear rumours she has probably caught the plague now. Very tragic, a stupid waste of life.
      • (End of dialogue)

Ted Rehnison if the player has not acquired the book from Jethick[edit | edit source]

  • Ted Rehnison: Go away. We don't want any.
  • (End of dialogue)

Jethick if the player does not have Elena's picture[edit | edit source]

  • Jethick: Hello, I don't recognise you. We don't get many newcomers around here.
  • Player: How come?
  • Jethick: The plague of course. Not many people want to come to a place like this and the few that do normally get stopped by the mourners.
  • Jethick: All you'll find here now are the dead and the dying. Even our own king has abandoned us.
  • Player: Your king?
  • Jethick: Yes, King Tyras of West Ardougne. He's the brother of King Lathas, the ruler of East Ardougne.
  • Player: So where is the king?
  • Jethick: Well he's always been a bit of an explorer. He's led multiple expeditions into the uncharted lands to the west.
  • Jethick: The plague first started when he came back from one of these expeditions. More than a few suspect that some of his men caught it out there and brought it back with them.
  • Jethick: The king didn't care though. He just left on another expedition to the west. He hasn't been seen since. He left the city warder Bravek in charge but he's no better.
  • Jethick: Anyway, you clearly didn't come here to talk about kings. So tell me, what brings you to West Ardougne?
  • Player: I'm looking for a woman from East Ardougne called Elena.
  • Jethick: East Ardougnian women are easier to find in East Ardougne. Not many would come to West Ardougne to find one. Although the name is familiar, what does she look like?
  • Player: Um... brown hair... in her twenties...
  • Jethick: Hmmm, that doesn't narrow it down a huge amount... I'll need to know more than that, or see a picture?
  • (End of dialogue)

After Jethick asks for Elena's picture[edit | edit source]

Edmond[edit | edit source]

  • Player: Hello.
  • Edmond: Have you found Elena yet?
  • Player: Not yet, it's a big city over there. Do you have a picture of Elena?
  • Edmond: There should be a picture of Elena in the house. Please find her quickly, I hope it's not too late.
  • (End of dialogue)

Alrena[edit | edit source]

  • Player: Hello Alrena.
  • Alrena: Hello, any word on Elena?
  • Player: Not yet I'm afraid.
  • Alrena: Is there anything else I can do to help?
  • Player: Do you have a picture of Elena?
  • Alrena: Yes. There should be one in the house somewhere. Let me know if you need anything else.
  • (End of dialogue)


Finding Elena[edit | edit source]

Jethick[edit | edit source]

If the player has Elena's picture[edit | edit source]

  • Jethick: Hello, I don't recognise you. We don't get many newcomers around here.
  • Player: I'm looking for a woman from East Ardougne called Elena.
  • Jethick: East Ardougnian women are easier to find in East Ardougne. Not many would come to West Ardougne to find one. Although the name is familiar, what does she look like?
  • Jethick: Ah yes. She came over here to help the plague victims. I think she is staying over with the Rehnison family.
  • Jethick: They live in the small timbered building at the far north side of town. I've not seen her around here in a while, mind.
  • Jethick: I don't suppose you could run me a little errand while you're over there? I borrowed this book from them, can you return it?
    • Yes, I'll return it for you.
      • Player: Yes, I'll return it for you.
      • Jethick gives you a book
      • Player receives Book (Plague City).
      • (End of dialogue)
    • No, I don't have time for that.
      • Player: No, I don't have time for that.
      • (End of dialogue)

Before delivering the book[edit | edit source]

  • Jethick: Hello. We don't get many newcomers around here.
  • Player: I'm looking for a woman from East Ardougne called Elena.
  • Jethick: Ah yes. She came over here to help the plague victims. I think she is staying over with the Rehnison family.
  • Jethick: They live in the small timbered building at the far north side of town. I've not seen her around here in a while, mind.
  • (End of dialogue)

Clerk if the player has not delivered the book to Ted Rehnison[edit | edit source]

  • Clerk: Hello, welcome to the Civic Office of West Ardougne. How can I help you?
    • Who is through that door?
      • Player: Who is through that door?
      • Clerk: The city warder Bravek is in there.
      • Player: Can I go in?
      • Clerk: He has asked not to be disturbed.
      • (End of dialogue)
    • I'm just looking thanks.
      • Player: I'm just looking thanks.
      • (End of dialogue)

Returning the book to Ted Rehnison[edit | edit source]

  • Ted Rehnison: Go away. We don't want any.
  • Player: I'm a friend of Jethick's, I have come to return a book he borrowed.
  • Ted Rehnison: Oh... Why didn't you say, come in then.
  • You hand the book to ted as you enter.
  • Ted Rehnison: Thanks, I've been missing that.
  • (End of dialogue)

After delivering the book[edit | edit source]

Jethick[edit | edit source]

  • Jethick: Hello. We don't get many newcomers around here.
  • (End of dialogue)

Martha Rehnison[edit | edit source]

  • Player: Hi, I hear a woman called Elena is staying here.
  • Martha Rehnison: Yes she was staying here, but slightly over a week ago she was getting ready to go back. However she never managed to leave.
  • Martha Rehnison: My daughter Milli was playing near the west wall when she saw some shadowy figures jump out and grab her. Milli is upstairs if you wish to speak to her.
  • (End of dialogue)

Ted Rehnison[edit | edit source]

  • Player: Hi, I hear a woman called Elena is staying here.
  • Ted Rehnison: Yes she was staying here, but slightly over a week ago she was getting ready to go back. However she never managed to leave.
  • Ted Rehnison: My daughter Milli was playing near the west wall when she saw some shadowy figures jump out and grab her. Milli is upstairs if you wish to speak to her.
  • (End of dialogue)

Milli Rehnison[edit | edit source]

  • Player: Hello. Your parents say you saw what happened to Elena...
  • Milli Rehnison: *sniff* Yes I was near the south east corner when I saw Elena walking by. I was about to run to greet her when some men jumped out. They shoved a sack over her head and dragged her into a building.
  • Player: Which building?
  • Milli Rehnison: It was the boarded up building with no windows in the south east corner of West Ardougne.
  • (End of dialogue)

Ted Rehnison after questioning Milli[edit | edit source]

  • Ted Rehnison: Any luck finding Elena yet?
  • Player: Not yet...
  • Ted Rehnison: I wish you luck, she did a lot for us.
  • (End of dialogue)

Martha Rehnison after questioning Milli[edit | edit source]

  • Martha Rehnison: Any luck finding Elena yet?
  • Player: Not yet...
  • Martha Rehnison: I wish you luck, she did a lot for us.
  • (End of dialogue)

Attempting to enter the plague house Elena is in[edit | edit source]

First attempt[edit | edit source]

  • The door won't open. You notice a black cross on the door.
  • Mourner: I'd stand away from there. That black cross means that house has been touched by the plague.
    • But I think a kidnap victim is in here.
      • Player: But I think a kidnap victim is in here.
      • Mourner: Sounds unlikely, even kidnappers wouldn't go in there. Even if someone is in there, they're probably dead by now.
        • Good Point.
          • <missing>
        • I want to check anyway.
          • Player: I want to check anyway.
          • Mourner: You don't have clearance to go in there.
          • Player: How do I get clearance?
          • Mourner: Well you'd need to apply to the head mourner, or I suppose Bravek the city warder.
          • Mourner: I wouldn't get your hopes up though.
          • (End of dialogue)
    • I fear not a mere plague.
      • Player: I fear not a mere plague.
      • Mourner: That's irrelevant. You don't have clearance to go in there.
      • Player: How do I get clearance?
      • Mourner: Well you'd need to apply to the head mourner, or I suppose Bravek the city warder.
      • Mourner: I wouldn't get your hopes up though.
      • (End of dialogue)
    • Thanks for the warning.
      • Player: Thanks for the warning.
      • (End of dialogue)

Subsequent attempts[edit | edit source]

  • The door won't open. You notice a black cross on the door.
  • Mourner: I'd stand away from there. That black cross means that house has been touched by the plague.
  • (End of dialogue)

After learning about the warrant[edit | edit source]

Milli Rehnison[edit | edit source]

  • Milli Rehnison: Have you found Elena yet?
  • Player: No, I'm still looking.
  • Milli Rehnison: I hope you find her. She was nice.
  • (End of dialogue)

Attempting to open the door to Bravek before the Clerk lets you in[edit | edit source]

  • Bravek: Go away, I'm busy! I'm... Umm... In a meeting!

(End of dialogue)

Clerk[edit | edit source]

Before getting permission to speak to Bravek[edit | edit source]

  • Clerk: Hello, welcome to the Civic Office of West Ardougne. How can I help you?
    • I need permission to enter a plague house.
      • Player: I need permission to enter a plague house.
      • Clerk: Rather you than me! The mourners normally deal with that stuff, you should speak to them. Their headquarters are right near the city gate.
        • I'll try asking them then.
          • Player: I'll try asking them then.
          • (End of dialogue)
        • Surely you don't let them run everything for you?
          • Player: Surely you don't let them run everything for you?
          • Clerk: Well, they do know what they're doing here. If they did start doing something badly Bravek, the city warder, would have the power to override them. I can't see that happening though.
            • I'll try asking them then.
              • Player: I'll try asking them then.
              • (End of dialogue)
            • Can I speak to Bravek anyway?
              • Player: Can I speak to Bravek anyway?
              • Clerk: He has asked not to be disturbed.
                • This is urgent though! Someone's been kidnapped!
                  • Player: This is urgent though! Someone's been kidnapped!
                  • Clerk: I'll see what I can do I suppose.
                  • Clerk: Mr Bravek, there's a man here who really needs to speak to you.
                  • Bravek: I suppose they can come in then. If they keep it short.
                  • (End of dialogue)
                • Okay, I'll leave him alone.
                  • Player:Okay, I'll leave him alone.
                  • (End of dialogue)
                • Do you know when he will be available?
                  • Player: Do you know when he will be available?
                  • Clerk: Oh I don't know, an hour or so maybe.
                  • (End of dialogue)
            • This is urgent though! Someone's been kidnapped!
              • Player: This is urgent though! Someone's been kidnapped!
              • Clerk: I'll see what I can do I suppose.
              • Clerk: Mr Bravek, there's a man here who really needs to speak to you.
              • Bravek: I suppose they can come in then. If they keep it short.
              • (End of dialogue)
    • Who is through that door?
      • Player: Who is through that door?
      • Clerk: The city warder Bravek is in there.
      • Player: Can I go in?
      • Clerk: He has asked not to be disturbed.
        • This is urgent though! Someone's been kidnapped!
          • (Same as above)
        • Okay, I'll leave him alone.
          • (Same as above)
        • Do you know when he will be available?
          • (Same as above)
    • I'm just looking thanks.
      • Player: I'm just looking thanks.
      • (End of dialogue)

After getting permission to speak to Bravek[edit | edit source]

  • Clerk: Bravek will see you now but keep it short!
  • Player: Thanks, I won't take much of his time.
  • (End of dialogue)

Bravek[edit | edit source]

Initial conversation[edit | edit source]

  • Bravek: My head hurts! I'll speak to you another day...
    • This is really important though!
      • Player: This is really important though!
      • Bravek: I can't possibly speak to you with my head spinning like this... I went a bit heavy on the drink again last night. Curse my herbalist, she made the best hang over cures. Darn inconvenient of her catching the plague.
        • Okay, goodbye.
          • Player: Okay, goodbye.
          • (End of dialogue)
        • You shouldn't drink so much then!
          • Player: You shouldn't drink so much then!
          • Bravek: Well positions of responsibility are hard, I need something to take my mind off things... Especially with the problems this place has.
            • Okay, goodbye.
              • Player: Okay, goodbye.
              • (End of dialogue)
            • Do you know what's in the cure?
              • Player: Do you know what's in the cure?
              • Bravek: Hmmm let me think... Ouch! Thinking isn't clever. Ah here, she did scribble it down for me.
              • Bravek hands you a tatty piece of paper.
              • Player receives A scruffy note.
              • (End of dialogue)
            • I don't think drink is the solution.
              • Player: I don't think drink is the solution.
              • Bravek: I don't feel well enough to have a philosophical discussion about it right now. My head hurts.
                • Do you know what's in the cure?
                  • (Same as above)
                • Okay, goodbye.
                  • Player: Okay, goodbye.
                  • (End of dialogue)
        • Do you know what's in the cure?
          • (Same as above)
    • Okay, goodbye.
      • Player: Okay, goodbye.
      • (End of dialogue)

Before giving Bravek the hangover cure[edit | edit source]

  • Bravek: Uurgh! My head still hurts too much to think straight. Oh for one of Trudi's hangover cures!
  • (End of dialogue)

After giving Bravek the hangover cure[edit | edit source]

  • Bravek: Uurgh! My head still hurts too much to think straight. Oh for one of Trudi's hangover cures!
  • Player: Try this.
  • Bravek: Ooh that's much better! Thanks, that's the clearest my head has felt in a month. Ah now, what was it you wanted me to do for you?
  • Player: I need to rescue a kidnap victim called Elena. She's being held in a plague house, I need permission to enter.
  • Bravek: Well the mourners deal with that sort of thing...
    • Okay, I'll go speak to them.
      • Player: Okay, I'll go speak to them.
      • (End of dialogue)
    • Is that all anyone says around here?
      • Player: Is that all anyone says around here?
      • Bravek: Well, they know best about plague issues.
        • Don't you want to take an interest in it at all?
          • Player: Don't you want to take an interest in it at all?
          • Bravek: Nope, I don't wish to take a deep interest in plagues. That stuff is too scary for me!
            • I see why people say you're a weak leader.
              • Player: I see why people say you're a weak leader.
              • Bravek: Bah, people always criticise their leaders but delegating is the only way to lead. I delegate all plague issues to the mourners.
              • Player: This whole city is a plague issue!
              • (End of dialogue)
            • Okay, I'll talk to the mourners.
              • Player: Okay, I'll talk to the mourners.
              • (End of dialogue)
            • They won't listen to me!
              • Player: They won't listen to me!
              • Player: They say I'm not properly equipped to go in the house, though I do have a very effective gas mask.
              • Bravek: Hmmm, well I guess they're not taking the issue of a kidnapping seriously enough. They do go a bit far sometimes.
              • Bravek: I've heard of Elena, she has helped us a lot... Okay, I'll give you this warrant to enter the house.
              • Bravek hands you a warrant.
              • Player receives a warrant.
              • (End of dialogue)
        • They won't listen to me!
          • (Same as above)
    • They won't listen to me!
      • (Same as above)

After giving Bravek the hangover cure if the player ends the conversation before getting the warrant[edit | edit source]

  • Bravek: Thanks again for the hangover cure.
  • Bravek: Ah now what was it you wanted me to do for you?
  • Player: I need to rescue Elena. She's now a kidnap victim! She's being held in a plague house, I need permission to enter.
  • Bravek: Well the mourners deal with that sort of thing...
    • Okay, I'll go speak to them.
      • (Same as above)
    • Is that all anyone says around here?
      • (Same as above)
    • They won't listen to me!
      • (Same as above)

After receiving the warrant[edit | edit source]

  • Bravek: Thanks again for the hangover cure.
  • Player: Not a problem, happy to help out.
  • Bravek: I'm just having a little drop of whisky, then I'll feel really good.
  • (End of dialogue)

Clerk after meeting Bravek[edit | edit source]

  • Clerk: Hello, welcome to the Civic Office of West Ardougne. How can I help you?
    • Who is through that door?
      • Player: Who is through that door?
      • Clerk: The city warder Bravek is in there.
      • Player: Can I go in?
      • Clerk: I suppose so.
      • (End of dialogue)
    • I'm just looking thanks.
      • Player: I'm just looking thanks.
      • (End of dialogue)

Freeing Elena[edit | edit source]

Attempting to enter the plague house Elena is in with the warrant[edit | edit source]

  • The door won't open. You notice a black cross on the door.
  • Mourner: I'd stand away from there. That black cross means that house has been touched by the plague.
  • Player: I have a warrant from Bravek to enter here.
  • Mourner: This is highly irregular. Please wait...
  • Hey... I've got someone here with a warrant from Bravek, what should we do?
  • You wait until the mourner's back is turned and sneak into the building.

Attempting to open the basement door of the plague house without the key[edit | edit source]

  • The door is locked.
  • Elena: Hey get me out of here please!
  • Player: I would do but I don't have a key.
  • Elena: I think there may be one around somewhere. I'm sure I heard them stashing it somewhere.
    • Have you caught the plague?
      • Player: Have you caught the plague?
      • Elena: No, I have none of the symptoms.
      • Player: Strange, I was told this house was plague infected.
      • Elena: I suppose that was a cover up by the kidnappers.
      • (End of dialogue)
    • Okay, I'll look for it.
      • Player: Okay, I'll look for it.
      • (End of dialogue)

Talking to Elena after unlocking the basement door[edit | edit source]

  • Player: Hi, you're free to go! Your kidnappers don't seem to be about right now.
  • Elena: Thank you, being kidnapped was so inconvenient. I was on my way back to East Ardougne with some samples, I want to see if I can diagnose a cure for this plague.
  • Player: Well you can leave via the manhole in the middle of the city.
  • Elena: Go and see my father, I'll make sure he adequately rewards you. Now I'd better leave while I still can.
  • (End of dialogue)

After freeing Elena[edit | edit source]

Edmond[edit | edit source]

  • Edmond: Thank you, thank you! Elena beat you back by minutes. Now I said I'd give you a reward. What can I give you as a reward I wonder? Here take this magic scroll, I have little use for it but it may help you.
Congratulations! Quest complete!
  • Edmond: Now I'd recommend you go and see Elena. She'll want to thank you herself. She lives in the house opposite ours.
  • (End of dialogue)