Dialogue for Sir Tiffy Cashien

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Standard dialogue[edit | edit source]

  • If the player has lost their Commorb (v2):
    • Player: Hey Tiffy, I lost my CommOrb...
    • Sir Tiffy Cashien: Very careless of you, what? Here, take another, but be careful of this one!
    • Player receives the commorb.
  • Sir Tiffy Cashien: Good day Proselyte. Is there anything I can do for you?
    • Do you have any jobs for me yet?
      • Sir Tiffy Cashien: Sorry dear gal but we are still in the process of organising.
      • Sir Tiffy Cashien: I'm sure that we will have something for you soon, so please feel free to check back later. Anything else I can do for you in the meantime?
      • (Shows other options)
    • Can you explain the Gaze of Saradomin to me?
      • Player: I don't really understand this 'Gaze of Saradomin' thing... Do you think you could explain what it does for me?
      • Sir Tiffy Cashien: Certainly milady! As you know, we Temple Knights are personally favoured by Saradomin himself.
      • Sir Tiffy Cashien: And when I say personally favoured, I don't mean that sometime off in the future he's going to buy us all a drink!
      • Sir Tiffy Cashien: He watches over each of us, and when we die he catches us as we fall, and ensures we arrive back at Falador castle safe and sound.
      • Sir Tiffy Cashien: We usually lose some equipment when he does so, but it's a small price to pay to be hale and hearty again, what?
      • Sir Tiffy Cashien: Some lucky fellows have a similar system going already, but when they die they spawn in that squalid little swamp village Lumbridge.
      • Player: Yeah, what kind of person would want to spawn there... Certainly not me, and I never have! Honest!
      • Sir Tiffy Cashien: Well, you should be glad that we offer you a step up then! Falador is clearly a far superior town to spend your time in!
      • Sir Tiffy Cashien: Was there something else you wanted to ask good old Tiffy, milady?
      • (Shows other options)
    • Can I buy some armour?
      • Player: Can I buy some armour?
      • Sir Tiffy Cashien: Of course dear gal. I can sell you up to Proselyte level items only I'm afraid.
      • (Proselyte Temple Knight Armoury interface opens.)
    • Can I switch respawns please?
      • Player: Can I switch respawns, please?
      • If the player's respawn point is not Falador:
        • Sir Tiffy Cashien: Ah, so you'd like to respawn in Falador, the good old homestead! Are you sure?
          • Yes, I want to respawn in Falador.
            • Player: Yes, I want to respawn in Falador.
            • Sir Tiffy Cashien: Top-hole, what? Good old Fally is definitely the hot-spot nowadays!
            • (End of dialogue)
          • Actually, no thanks. I like my respawn point.
            • Player: Actually, no thanks. I like my respawn point.
            • Sir Tiffy Cashien: As you wish, what? Ta-ta for now.
            • (End of dialogue)
      • If the player's respawn point is Falador:
        • Sir Tiffy Cashien: What? You're saying you want to respawn in Lumbridge? Are you sure?
          • Yes, I want to respawn in Lumbridge.
            • Player: Yes, I want to respawn in Lumbridge.
            • Sir Tiffy Cashien: Why anyone would want to visit that smelly little swamp village of oiks is quite beyond me, I'm afraid, but the deed is done now.
            • (End of dialogue)
          • Actually, no thanks. I like my respawn point.
            • Player: Actually, no thanks. I like my respawn point.
            • Sir Tiffy Cashien: As you wish, what? Ta-ta for now.
            • (End of dialogue)
    • Goodbye.
      • Player: Well, see you around Tiffy.
      • Sir Tiffy Cashien: Ta-ta for now, old bean!
      • (End of dialogue)

Using knight's notes on him[edit | edit source]

If the notes were not opened[edit | edit source]

  • Player: Sir Tiffy! I got this scroll from a knight near Trollheim. He said I should deliver it to you urgently.
  • Sir Tiffy Cashien: What ho, old [boy/gal]. Well, hand it over and let's have a look, shall we?
  • Sir Tiffy Cashien: Now, let's see what is so urgent. Hmmm...
  • Sir Tiffy Cashien: Well, you've been a great help, so I'll tell you a bit about this, shall I? Several weeks ago, a dwarven explorer, named Nestor Peregrine, discovered the entrance to an ancient cave complex while exploring the
  • Sir Tiffy Cashien: troll mountains. On his return to Keldagrim, he celebrated in a tavern where we have an informant. The dwarf spoke of a great treasure, apparently mentioned in dwarven legend, and of creatures of great
  • Sir Tiffy Cashien: evil, fighting those of great good. I sent Sir Gerry and a small command of knights to investigate the dwarf's stories several months ago and it appears that he has found the resting place of that incredible weapon: the
  • Sir Tiffy Cashien: Godsword.
  • Player: The Godsword? What's that?
  • Sir Tiffy Cashien: During the great God Wars, the evil usurper Zamorak gathered many ancient relics and armies to his cause. There were none powerful enough to stand alone before his might, so our glorious Lord Saradomin
  • Sir Tiffy Cashien: gathered a triumverate[sic] of gods to stem the tide of evil. They came together and, using great magics, they created the Godsword; a weapon so mighty that it could slay even a god. It was forged in the flames of a
  • Sir Tiffy Cashien: volcano and tempered by the tears of the icyene. The mightiest warriors to stand before the army of evil were the aviantese: birdmen followers of Armadyl. They were a proud and mighty warrior race. To them fell the task
  • Sir Tiffy Cashien: of delivering the Godsword to the holy armies that gathered to oppose Zamorak's evil. Unfortunately, they were attacked by an army of demons before they could reach the safety of the main army. It was a fiendish
  • Sir Tiffy Cashien: stroke by the forces of darkness. At the same time as they attacked the aviantese, they also mounted a huge attack on the main armies that opposed them. Realising their intent, several of the gods that were allied against
  • Sir Tiffy Cashien: Zamorak sent forces to aid the besieged aviantese, who had retreated into a temple in the mountains. The forces of Saradomin and Bandos arrived in the midst of a pitched battle for the Godsword, and it was during this
  • Sir Tiffy Cashien: battle that the sword was sundered. Shortly thereafter, the evil one cast a spell of such devastation that it flattened the entire northern half of Gielinor, reducing it to what we now call the Wilderness. This temple must
  • Sir Tiffy Cashien: have collapsed, sealing the combatants in.
  • Player: Surely, one of the groups would have gained the upper hand by now? After all, it's been thousands of years since that battle.
  • Sir Tiffy Cashien: Apparently not. It appears that a millennia-old battle is still being fought beneath the ruins of the temple, and the prize for winning the battle is the Godsword! Hmm... Well, thank you very much, young [lad/lass]. You've been a
  • Sir Tiffy Cashien: great help. I shall pass it on to my superiors.
  • Sir Tiffy Cashien: Is that it, then? Aren't we going to do something?
  • Sir Tiffy Cashien: Yes, yes. All in good time. I'll have to consult my commanding officer first. Thank you [lad/lass], you're dismissed.
  • (End of dialogue)

If the notes were opened[edit | edit source]

  • Player: Sir Tiffy! I got this scroll from a knight near Trollheim. He said I should deliver it to you urgently.
  • Sir Tiffy Cashien: What ho, old [boy/gal]. Well, hand it over and let's have a look, shall we?
  • Sir Tiffy Cashien: Now, let's see what is so urgent. Hmm... I see that this scroll has been tampered with! The wax seal is broken.
  • Player: Err, yes. It was that way when I got it.
  • Sir Tiffy Cashien: I see. Anyway, let's see what it says.
  • Sir Tiffy Cashien: Oh dear. Well, thank you very much, young [lad/lass]. You've been a great help. I shall pass it on to my superiors.
  • Player: Is that it then? Aren't we going to do something?
  • Sir Tiffy Cashien: Yes, yes. All in good time. I'll have to consult my commanding officer first. Thank you [lad/lass], you're dismissed.
  • (End of dialogue)