Transcript of The Corsair Curse

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The cursed crew[edit | edit source]

Talking to Captain Tock[edit | edit source]

  • Captain Tock: Ahoy, young [lad/lass]. Might ye be able to help me, perhaps? I be in a spot of bother.
  • Who are you?
    • Player: Who are you?
    • Captain Tock: I be the Corsair Captain! Captain of the Corsairs of Corsair Cove! My gallant band of corsairs are famed in song and story among all seafarers.
    • I've never heard of you.
      • Player: I've never heard of you.
      • Captain Tock: Arrr... well, ye can boast of yer ignorance if ye likes, but it don't make ye sound smarter.
      • Player: ...
      • Captain Tock: Well, as I were saying, young [lad/lass], I be in a spot of bother, and I thought ye might be able to help.
      • (Shows other options)
    • That's very interesting; do tell me more.
      • Player: That's very interesting; do tell me more.
      • Captain Tock: Well, as I were saying, young [lad/lass], I be in a spot of bother, and I thought ye might be able to help.
      • (Shows other options)
  • What kind of help do you need?
    • Player: What kind of help do you need?
    • Captain Tock: It be about my crew. They be a lazy bunch at times, but they be stout in the heart and strong in the arm, and they don't deserve what's happened to them...
    • Captain Tock: It be a curse! A curse has been laid upon my crew! That's the only thing it can be.
    • Captain Tock: So I need a young [lad/lass] such as yerself to find a way to lift the curse. Will ye help me?
    • Sure, I'll try to help with your curse.
      • Player: Sure, I'll try to help with your curse.
      • Captain Tock: Arrr! Thanks, young [lad/lass]. And a worthy [lad/lass] ye must surely be, brave in the heart and stiff in the spine.
      • Captain Tock: Now, I've a ship moored west of Rimmington. Come and meet me on board, and we'll set off to Corsair Cove.
      • Player: West of Rimmington, you say? Okay, I'll meet you on board your ship there.
      • Captain Tock swaggers off towards Rimmington.
      • (End of dialogue)
    • No, I'm not available.
      • (Same as below)
  • No, I'm not available.
    • Player: No, I'm not available.
    • Captain Tock: Arrr. Some other time, perhaps...
    • (End of dialogue)

Talking to Captain Tock again[edit | edit source]

  • Captain Tock: Arrr, ye've found my ship - good [lad/lass]. I used to command a much larger vessel, sailing the seas with my crew of Corsairs, but now we be settled in Corsair Cove.
  • Captain Tock: My Corsairs be a good crew, but this curse has laid them low, all except me. Sickly, they be. Too weak to stand. Ye'll see fer yerself soon enough.
  • Captain Tock: There be four of 'em afflicted by the curse - Gnocci, Ithoi, Arsen and young Colin. All taken to their beds, a- mewlin' and a-pukin' like so many babbies.
  • Captain Tock: I've another crewman, Francois, but he be away on a mission. I hope he be spared!
  • Captain Tock: Now be ye ready to voyage to Corsair Cove to help 'em? I can sail ye back here any time ye likes.
  • Okay, I'm ready go to Corsair Cove.
    • Player: Okay, I'm ready go to Corsair Cove.
    • The ship sails to Corsair Cove...
    • (End of dialogue)
  • Not just now, thanks.
    • Player: Not just now, thanks.
    • Captain Tock: That's fair enough, young [lad/lass], but perhaps ye'll return to help me soon...
    • (End of dialogue)

Talking to Arsen before talking to Ithoi[edit | edit source]

  • Arsen the Thief: Urgh!
  • I hear you've been cursed.
    • Player: I hear you've been cursed.
    • Arsen the Thief: I think so. That navigator, Ithoi, always warned us that this kind of thing could happen, but I didn't think it could possibly be real. But now this has happened, and I think it's my fault.
    • Arsen the Thief: You should maybe see what Ithoi thinks. He's been cursed too, so I guess he'll be in his hut, off to the south-west, near the shore.
    • (End of dialogue)
  • Urgh to you too, with candy sprinkles on.
    • Player: Urgh to you too, with candy sprinkles on.
    • Arsen the Thief: A sympathetic soul you are. I'm in real pain here.
    • Player: Yes, I hear you've been cursed.
    • (Same as above)

Talking to Colin before talking to Ithoi[edit | edit source]

  • Cabin Boy Colin: I'm sorry! Tell her I'm sorry! Then maybe she'll make the pain stop...
  • I hear you've been cursed.
    • Player: I hear you've been cursed.
    • Cabin Boy Colin: Yes, that's what it must be. Ithoi, the navigator, always told us to beware of curses. You should talk to him - he really knows about these things.
    • Cabin Boy Colin: Ithoi lives in the hut to the south-west, nearest to the sea.
    • (End of dialogue)
  • Perhaps you can tell me about it another time.
    • Player: Perhaps you can tell me about it another time.
    • Cabin Boy Colin: I'll be here. I'm not going anywhere while I feel so sick.
    • (End of dialogue)

Talking to Gnocci before talking to Ithoi[edit | edit source]

  • Gnocci the Cook: My stomach!
  • I hear you've been cursed.
    • Player: I hear you've been cursed.
    • Gnocci the Cook: Yes, I think She did this to us. I should have left Her alone. Ithoi told us to beware of this kind of thing.
    • Gnocci the Cook: Ithoi's been cursed too. You can probably find him in his hut, south-west from here.
    • (End of dialogue)
  • My lower intestine!
    • Player: My lower intestine!
    • Gnocci the Cook: ... look, I'm in a lot of pain here. We're not playing Name Your Favourite Body Part.
    • Player: Yes, I hear you've been cursed.
    • (Same as above)

Talking to Ithoi[edit | edit source]

  • Ithoi the Navigator: Arrr, we be cursed, we be CURSED! It be a curse upon us!
  • I hear you've been cursed.
    • Player: I hear you've been cursed.
    • Ithoi the Navigator: Aye? D'ye think so? Really? Am I not a picture of health an' beauty?
    • Ithoi the Navigator: YES - WE'VE BEEN CURSED!
    • Ithoi the Navigator: I've sailed the seas all my life. I sailed the seas as a man, like I sailed 'em as a boy.
    • Ithoi the Navigator: I even sailed the seas during that tricky phase in between, when ye'r not quite a man yet, but ye'r not really a boy anymore. But I don't want to talk about that bit.
    • Player: Um...
    • Ithoi the Navigator: The point I'm makin' is that I know the seas like I know the palm of my hand. I've been to strange lands an' seen things that'll make yer juices turn in yer veins.
    • Ithoi the Navigator: I've seen dancing fish-women, monkey-kings, huge men in turbans from the far West selling treasure maps - you name it, an' I've seen it.
    • Ithoi the Navigator: There be more things in the world than ye dreams of in yer fancy book-learnin'! An' most of 'em be hostile. Could be any number of things brought this curse upon us. Demons, evil spirits, anything!
    • Player: Okay, it doesn't sound like you know what's behind the curse. Thanks.
    • Ithoi the Navigator: Arrr!
    • (End of dialogue)
  • I think I'll leave you to get on with it.
    • Player: I think I'll leave you to get on with it.
    • Ithoi the Navigator: ... arrr.
    • (End of dialogue)

Arsen's "curse"[edit | edit source]

Talking to Arsen[edit | edit source]

  • Arsen the Thief: Urgh!
  • I hear you've been cursed.
    • Player: I hear you've been cursed.
    • Arsen the Thief: I think so. That navigator, Ithoi, always warned us that this kind of thing could happen.
    • Player: I've met him. He definitely thinks it's a curse, but wasn't able to say exactly what caused it.
    • Arsen the Thief: I'm afraid it may be all my fault.
    • Player: Oh?
    • Arsen the Thief: Captain Tock had me exploring some caves, west of the cove. I'm a thief, see, like my brother Francois, and the Captain thought I could sneak past the monsters without being noticed.
    • Arsen the Thief: Well, I climbed down the vines, and found a big cave filled with terrifying ogres!
    • Arsen the Thief: I'd hoped I could use my amazing Thieving skills to avoid them seeing me, but I was out of luck. By the time I'd finished clambering down the ladder, they'd spotted me.
    • Player: So you were trying to explore that ogre cave, and the ogres saw you?
    • Arsen the Thief: Yes. I quickly grabbed some loot, so I wouldn't have to face the Captain empty-handed, and fled up the ladder before the ogres could kill me!
    • Arsen the Thief: But a couple of days later we all fell ill. I think what I stole must have been some kind of sacred relic, and the shamans in the cave have cursed us for stealing it.
    • Arsen the Thief: Maybe you could get the relic back from the Captain, and return it to the ogres? And tell them I'm very sorry. Then perhaps they'll lift the curse.
    • Player: I see.
    • (End of dialogue)
  • Urgh to you too, with candy sprinkles on.
    • Player: Urgh to you too, with candy sprinkles on.
    • Arsen the Thief: A sympathetic soul you are. I'm in real pain here.
    • Player: Yes, I hear you've been cursed.
    • (Same as above)

Talking to Arsen again[edit | edit source]

  • Arsen the Thief: Have you got that relic back from Captain Tock? Maybe if you return it to the ogres, they'll lift the curse.
  • If the player has not talked to Captain Tock yet:
    • Player: Nope, I've not done that.
    • Arsen the Thief: Oh dear.
    • (End of dialogue)
  • If the player has not talked to Chief Tess:
    • Arsen the Thief: Please take it back to the ogres for me, and tell them I'm sorry.
    • (End of dialogue)

Talking to Captain Tock[edit | edit source]

  • Captain Tock: Have ye any idea about how to lift the curse?
  • Arsen says he gave you a sacred ogre relic.
    • Player: Arsen says he gave you a sacred ogre relic.
    • Captain Tock: Arrr, that he did. I'd sent him to explore the caves west of the cove, an' he brings me back a bone lump, saying he stole it from the ogre chief.
    • Player: He thinks the ogres have cursed you all because he stole one of their sacred relics, and he wants me to take it back to them now.
    • Captain Tock: Arrr, I've no use fer the silly thing. If it'll get the curse lifted, ye can take it right to that ogre chief an' give it back.
    • Captain Tock gives you the loot that Arsen stole from the ogre chief.
    • (End of dialogue)
  • (Non-quest dialogue) Please take me back to Rimmington.
  • (Non-quest dialogue) I'll talk to you later.

Talking to Chief Tess before talking to Captain Tock[edit | edit source]

  • Chief Tess: What you want, skinny creature?
  • A man called Arsen told me he'd visited your cave.
    • Player: A man called Arsen told me he'd visited your cave.
    • Chief Tess: Yah, skinny man climb down vine the other day. Little man, big idiot! Hahahaha...
    • Player: He says he's very sorry...
    • Chief Tess: He very silly!
    • Player: Perhaps I should come back another time.
    • (End of dialogue)
  • (Non-quest dialogue) What is this place?
  • (Non-quest dialogue) I'll leave you alone, sorry.

Talking to Chief Tess after talking to Captain Tock[edit | edit source]

  • Chief Tess: What you want, skinny creature?
  • I've come to return what Arsen stole.
    • Player: I've come to return what Arsen stole.
    • Chief Tess: Arsen says he's very sorry for stealing from you. Here it is...
    • You present Tess with Arsen's loot.
    • Chief Tess: Yah, dat little man is big idiot. Climbed down vine, grabbed tooth-pick off Tess and ran away like scared kebbit.
    • Player: You're saying this is a tooth-pick? Not a sacred relic of the ogres? Did your shamans curse the Corsairs for stealing it?
    • Chief Tess: Dis is tooth-pick. Tess got plenty more. If skinny idiot man want Tess' old tooth-pick, maybe he sick in his head. But Tess not having shamans curse anyone.
    • Player: Oh. Well, I guess Arsen will be pleased to hear he didn't bring the curse upon the Corsairs.
    • (End of dialogue)
  • (Non-quest dialogue) What is this place?
  • (Non-quest dialogue) I'll leave you alone, sorry.

Returning to Arsen[edit | edit source]

  • Arsen the Thief: Have you returned the sacred relic to the ogres? Will they forgive me and lift the curse?
  • Player: Their chief, Tess, says that wasn't a sacred relic at all. It was her tooth-pick.
  • Arsen the Thief: Are you telling me the ogres cursed us all because I stole their chief's tooth-pick?
  • Player: She didn't care - she's got lots of tooth-picks, and she just thought you were some kind of weirdo when you stole one. They never cursed you at all.
  • Arsen the Thief: Oh. That's a relief, I guess. Um... thank you for your help. But I do wonder where the curse really came from.
  • Player: I'm not done investigating yet.
  • (End of dialogue)

Colin's "curse"[edit | edit source]

Talking to Colin[edit | edit source]

  • Cabin Boy Colin: I'm sorry! Tell her I'm sorry! Then maybe she'll make the pain stop...
  • I hear you've been cursed.
    • Player: I hear you've been cursed.
    • Cabin Boy Colin: Yes, that's what it must be. Ithoi, the navigator, always told us to beware of curses.
    • Player: I've met him. He definitely thinks it's a curse, but wasn't able to say exactly what caused it.
    • Cabin Boy Colin: This is all my fault. But I didn't mean to upset her. I just thought we could be friends. Now I must have upset her, and she's cursed us all!
    • Cabin Boy Colin: Ithoi always told us that bad things happen to sailors who get involved with mermaids, but I didn't believe him. I should have listened! But I'll tell you what happened...
    • Cabin Boy Colin: I was using Ithoi's telescope...
    • A flashback to a few nights ago...
    • Cabin Boy Colin: Such a beautiful night!
    • Cabin Boy Colin: What lands lie beyond the dim horizon, I wonder...
    • Colin uses the telescope at Ithoi's hut.
    • Cabin Boy Colin: Eh?
    • Cabin Boy Colin:What was that? I'd better have another look.
    • Colin uses the telescope again.
    • Cabin Boy Colin: Is that what I think it is?
    • Cabin Boy Colin: It's so dark out there, but I think... ... yes, I'm quite sure...
    • Cabin Boy Colin: ... yes, it's a mermaid! She's beautiful!
    • Cabin Boy Colin: Hello?
    • Cabin Boy Colin: Can you hear me?
    • Cabin Boy Colin: You're the most lovely person I've ever seen!
    • Colin uses the telescope again.
    • Cabin Boy Colin: I can see you moving your arms, but it's very dark. Are you waving to me?
    • Cabin Boy Colin: *kiss*
    • Cabin Boy Colin: Hello?
    • Colin uses the telescope again.
    • Cabin Boy Colin: Oh, no, I think she's gone away. Did I put her off?
    • Cabin Boy Colin: Maybe she doesn't like strangers shouting about her appearance and blowing kisses at her. That might have been rude of me.
    • Cabin Boy Colin: I hope she's not angry. Ithoi says mermaids can be dangerous.
    • Cutscene ends.
    • Cabin Boy Colin: Perhaps you can find the mermaid and tell her I'm very sorry I was rude to her. Then maybe she'll lift the curse.
    • (End of dialogue)
  • Perhaps you can tell me about it another time.
    • Player: Perhaps you can tell me about it another time.
    • Cabin Boy Colin: I'll be here. I'm not going anywhere while I feel so sick.
    • (End of dialogue)

Talking to Colin again[edit | edit source]

  • Cabin Boy Colin: Have you found the mermaid yet? Will she forgive me?
  • Where did you find this mermaid?
    • Player: Where did you find this mermaid?
    • Cabin Boy Colin: I was using Ithoi's telescope to look out at the sea, imagining the strange lands and fantastic creatures Ithoi's always telling us he's seen, and I saw her.
    • (End of dialogue)
  • Nope, I've not seen any mermaids round here.
    • Player: Nope, I've not seen any mermaids round here.
    • Cabin Boy Colin: Oh dear, oh dear. Maybe we'll be cursed forever!
    • (End of dialogue)

Using Ithoi's telescope[edit | edit source]

  • Player: Let's see if I can find that mermaid he saw...
  • An ogre approaches the telescope's view.
  • If the player has not completed Big Chompy Bird Hunting:
    • Player: That doesn't look anything like a mermaid. That's an ogre!
    • (End of dialogue)
  • If the player has completed Big Chompy Bird Hunting:
    • Player: That doesn't look anything like a mermaid. That's Bugs, the son of that chompy hunter, Rantz!
    • (End of dialogue)

Returning to Colin[edit | edit source]

  • Cabin Boy Colin: Have you found the mermaid yet? Will she forgive me?
  • Player: I've looked through that telescope myself. That wasn't a mermaid. That was a wet ogre.
  • If the player has not completed Big Chompy Bird Hunting:
    • Player: He's definitely not a mermaid.
    • (Same as below)
  • If the player has completed Big Chompy Bird Hunting:
    • Player: I've met that ogre before. He lives with his dad in the Feldip Hills. He's definitely not a mermaid.
    • Cabin Boy Colin: Oh. Oh, I see. Okay... I guess that means I didn't upset a mermaid after all. So the curse isn't my fault! Thank you!
    • Player: How are you feeling?
    • Cabin Boy Colin: I still feel awful. But I'm glad you've proven it wasn't my fault that we got cursed. I hope you can work out what brought it on us.
    • Player: I'll be on the case.
    • (End of dialogue)

Gnocci's "curse"[edit | edit source]

Talking to Gnocci[edit | edit source]

  • Gnocci the Cook: My stomach!
  • I hear you've been cursed.
    • Player: I hear you've been cursed.
    • Gnocci the Cook: Yes, I think She did this to us. I should have left Her alone. Ithoi told us to beware of this kind of thing.
    • Player: I've met him. He definitely thinks it's a curse, but wasn't able to say exactly what caused it.
    • Gnocci the Cook: It's all my fault, I know it is. I've awoken Her, and now She's done this to us!
    • Player: Who are you talking about?
    • Gnocci the Cook: I'll explain... See, I'm the cook, and I have to find the food as well as cooking it...
    • Gnocci the Cook: I was fishing...
    • A flashback to a few days ago...
    • Gnocci the Cook: Let's see what I can find for the boys tonight.
    • Gnocci the Cook: C'mon little lobsters, come to Gnocci!
    • Gnocci the Cook: Obby-lobby obby-lobby oi oi oi!
    • Player: 'obby-lobby' - what?
    • Gnocci the Cook: It's a traditional lobster-fishing chant handed down by my ancestors. Don't interrupt.
    • Gnocci the Cook: C'mon little lobsters. We don't want to keep the Captain waiting! He'll get angry with me again.
    • Gnocci the Cook: Ooh, what's this? This isn't a lobster.
    • Gnocci the Cook: Looks more like a child's toy. But - no, it can't be...
    • Gnocci the Cook: Is it moving?
    • Gnocci the Cook: She's moving! SHE'S POSSESSED! HELP!
    • The player's screen is shown the sight of a possessed doll. The next scene depicts him burying the doll beneath a nearby tree, and promptly running away.
    • Gnocci the Cook: I buried Her in the sand, by that tree, to the west. But I still feel Her eyes staring into my soul. Please find Her, and kill the demon inside!
    • (End of dialogue)
  • My lower intestine!
    • Player: My lower intestine!
    • Gnocci the Cook: ... look, I'm in a lot of pain here. We're not playing Name Your Favourite Body Part.
    • Player: Yes, I hear you've been cursed.
    • (Same as above)

Talking to Gnocci again[edit | edit source]

  • Gnocci the Cook: Have you tried to destroy Her yet? Her eyes, those terrible eyes!
  • Where did you say this happened?
    • Player: Where did you say this happened?
    • Gnocci the Cook: On the beach, to the west of the cove. Near a big tree. I buried Her in the sand, but I can still feel her eyes staring into my soul. Please find Her, and kill the demon inside!
    • (End of dialogue)
  • No, I've not.
    • Player: No, I've not.
    • (Transcript missing. edit)

Digging for Her[edit | edit source]

  • Player: Okay, he said he buried the possessed doll in the sand...
  • Search for the possessed doll and face the consequences.
    • If the player does not have 18 Crafting:
      • Player: That's not possessed. That sounds more like clockwork.
      • (End of dialogue)
    • If the player has 18 Crafting:
      • Player: That's not possessed. That sounds more like clockwork. In fact I've got the Crafting level to make those.
      • (End of dialogue)
  • Leave the thing alone.
    • Player: Actually, it sounds scary.
    • (End of dialogue)

Returning to Gnocci[edit | edit source]

  • Gnocci the Cook: Have you tried to destroy Her yet? Her eyes, those terrible eyes!
  • Player: Well, sort of. That doll wasn't possessed at all. It was a clockwork toy. They're supposed to move.
  • Gnocci the Cook: Clockwork? Oh, that would explain how it moved. Ahem. Well, I suppose the curse didn't come from Her.
  • Gnocci the Cook: I hope you can find the real cause soon.
  • Player: Still trying.
  • (End of dialogue)

Traitor in the midst[edit | edit source]

Talking to Captain Tock[edit | edit source]

  • Captain Tock: Have ye any idea about how to lift the curse?
  • I've ruled out all the Corsairs' theories...
    • Player: I've ruled out all the Corsairs' theories...
    • Player: Cabin-boy Colin thought he'd upset a mermaid, but there wasn't a mermaid, just a wet ogre.
    • Player: Arsen the Thief thought he'd upset the ogre shamans by stealing a sacred ogre relic, but it was just a tooth-pick, and the ogres didn't care.
    • Player: Ithoi the Navigator said there were lots of things that could bring a curse on a crew, and this could be any of them.
    • Player: And Gnocci the Cook thought he'd awoken a demon in a possessed doll, but it wasn't possessed at all. It was clockwork.
    • Captain Tock: Arrr, that he did. I'd sent him to explore the caves west of the cove, an' he brings me back a bone lump, saying he stole it from the ogre chief.
    • Player: He thinks the ogres have cursed you all because he stole one of their sacred relics, and he wants me to take it back to them now.
    • Captain Tock: Arrr, any sufficiently advanced technology be indistinguishable from demonic possession, that it be.
    • So what do I do now?
      • Player: So what do I do now?
      • Captain Tock: Arrr, I don't rightly know. It began when I'd gone away for a parlay with Ithoi; we came back ter find the crew all a-pukin' up their dinner. Then Ithoi felt ill too, though he'd not eaten with 'em, so it can't be the food.
      • Player: I see. You're saying it began after they'd all eaten, but Ithoi felt ill even though he'd not had any of the food.
      • Captain Tock: Arrr, that be right.
      • Player: That meal must have been interesting...
      • (End of dialogue)
    • Can I give up and go home?
      • (Transcript missing. edit)
  • (Non-quest dialogue) Please take me back to Rimmington.
  • (Non-quest dialogue) I'll talk to you later.

Talking to Ithoi before talking to everyone else[edit | edit source]

  • Ithoi the Navigator: Ye be back? Have ye been investigatin' the curse?
  • I hear it happened straight after dinner.
    • Player: I hear it happened straight after dinner.
    • Ithoi the Navigator: Arrr! That be wrong! I were away for a parlay with Captain Tock, an' I didn't eat that dinner at all. The Captain can tell ye so himself.
    • Ithoi the Navigator: So it must be a curse. A CURSE!
    • Player: Okay, thanks.
    • (End of dialogue)
  • I'm still looking into it.
    • Player: I'm still looking into it.
    • (End of dialogue)

Talking to Gnocchi[edit | edit source]

  • Gnocci the Cook: Have you solved the curse yet?
  • I hear it happened straight after dinner.
    • Player: I hear it happened straight after dinner.
    • Gnocci the Cook: Hey, don't go blaming the cook just because the curse began after dinner. I didn't even cook that meal. I'd been too scared of the possessed doll...
    • Player: You mean the clockwork doll?
    • Gnocci the Cook: It's an easy mistake to make!
    • Gnocci the Cook: Anyway I didn't dare try to fish after that, and Ithoi volunteered to do all the fishing and cooking instead, before he went off for his parlay with Captain Tock.
    • Gnocci the Cook: Anyway, Ithoi got sick without even eating it, so it can't be the food.
    • (End of dialogue)
  • I'm still looking into it.
    • Player: I'm still looking into it.
    • (End of dialogue)

Talking to Colin[edit | edit source]

  • Cabin Boy Colin: Have you solved the curse yet?
  • I hear it happened straight after dinner.
    • Player: I hear it happened straight after dinner.
    • Cabin Boy Colin: That's right. Gnocci had cooked us some swordfish. It didn't taste as good as his usual cooking, but I didn't complain. The Captain doesn't like complainers.
    • Cabin Boy Colin: Then we all started feeling sick and clammy. That was when the Captain and Ithoi came back from their parlay, and Ithoi looked sick too.
    • Player: Okay, thanks.
    • (End of dialogue)
  • I'm still looking into it.
    • Player: I'm still looking into it.
    • (End of dialogue)

Talking to Arsen[edit | edit source]

  • Arsen the Thief: Do you know how we all got cursed?
  • I hear Ithoi cooked the meal you ate that night.
    • Player: I hear Ithoi cooked the meal you ate that night.
    • Arsen the Thief: I suppose Ithoi's trying to be extra helpful at the moment. Don't tell anyone, but Ithoi might not be in our crew much longer.
    • Arsen the Thief: My brother, Francois, says the Captain will make him second-in-command if he completes his mission. That's Ithoi's rank, but we don't need a navigator now we've settled here, and he can't do much else.
    • What is the mission Francois is doing?
      • Player: What is the mission Francois is doing?
      • Arsen the Thief: That's a secret.
      • Player: Okay, thanks.
      • (End of dialogue)
    • Okay, thanks.
      • Player: Okay, thanks.
      • (End of dialogue)
  • I'm still looking into it.
    • Player: I'm still looking into it.
    • (End of dialogue)

Talking to Ithoi after talking to everyone else[edit | edit source]

  • Ithoi the Navigator: Ye be back? Have ye been investigatin' the curse?
  • I hear you cooked the meal they ate before getting sick.
    • Player: I hear you cooked the meal they ate before getting sick.
    • Ithoi the Navigator: Arrr? And what if I did? Can't an old sailor help his crew without interfering young land-lubbers making accusations?
    • Maybe because the Captain's thinking of firing you.
      • Player: Maybe because the Captain's thinking of firing you - Arsen heard it from his brother. The Corsairs don't need a navigator anymore.
      • Ithoi the Navigator: Arrr! Too clever ye be... I heard the Captain might kick me off the crew, so I poisoned the dinner, an' acted sick too. Now they think they're cursed, so they'll want me around, wi' my knowledge o' such things!
      • Ithoi the Navigator: But they all think I'm sick, so they'll never believe I'm behind it. Hahaha!
      • Player: We'll see what they have to say about that!
      • (End of dialogue)
    • Maybe you're just a nasty person.
      • Player: Maybe you're just a nasty person.
      • Ithoi the Navigator: Bah! Ye can't even think of a reason why I'd want to poison the crew, so don't bother me with yer accusations.
      • (End of dialogue)
    • I don't know your reason.
      • Player: I don't know your reason.
      • Ithoi the Navigator: Bah! Ye can't even think of a reason why I'd want to poison the crew, so don't bother me with yer accusations.
      • (End of dialogue)
  • I'm still looking into it.
    • Player: I'm still looking into it.
    • (End of dialogue)

Talking to Gnocchi after Ithoi admits he poisoned the crew[edit | edit source]

  • Gnocci the Cook: Have you solved the curse yet?
  • Ithoi admits poisoning you all and faking the curse.
    • Player: Ithoi admits poisoning you all and faking the curse.
    • Gnocci the Cook: If Ithoi's been afflicted by the curse as badly as I have, he might be half out of his mind with pain. I'm sure he doesn't know what he's saying.
    • (End of dialogue)
  • I'm still looking into it.
    • Player: I'm still looking into it.
    • (End of dialogue)

Talking to Colin after Ithoi admits he poisoned the crew[edit | edit source]

  • Cabin Boy Colin: Have you solved the curse yet?
  • Ithoi admits poisoning you all and faking the curse.
    • Player: Ithoi admits poisoning you all and faking the curse.
    • Cabin Boy Colin: That can't be right - he looks as sick as the rest of us. Maybe he's delerious and doesn't know what he's saying.
    • (End of dialogue)
  • I'm still looking into it.
    • Player: I'm still looking into it.
    • (End of dialogue)

Talking to Arsen after Ithoi admits he poisoned the crew[edit | edit source]

  • Arsen the Thief: Do you know how we all got cursed?
  • Ithoi admits poisoning you all and faking the curse.
    • Player: Ithoi admits poisoning you all and faking the curse.
    • Arsen the Thief: He's had a lot to worry about, with losing his place on the crew, and now he's sick from the curse too. He must have gone mad and started babbling.
    • (End of dialogue)
  • I'm still looking into it.
    • Player: I'm still looking into it.
    • (End of dialogue)

Talking to Captain Tock after Ithoi admits he poisoned the crew[edit | edit source]

  • Captain Tock: Have ye any idea about how to lift the curse?
  • Ithoi admits he poisoned the crew!
    • Player: Ithoi admits he poisoned the crew! He's faked this whole curse!
    • Captain Tock: That can't be! Ithoi's sick, an' he may be babbling madness from his fevered brain. Ye'll have to prove he's not really sick.
    • (End of dialogue)
  • (Non-quest dialogue) Please take me back to Rimmington.
  • (Non-quest dialogue) I'll talk to you later.

Talking to Ithoi again[edit | edit source]

  • Ithoi the Navigator: What d'ye want now?
  • I know you've faked the curse.
    • Player: I know you've faked the curse.
    • Ithoi the Navigator: The Corsairs all think I'm sick too, even though I never ate the food. An' ye'll never make me prove that I'm healthy - I ain't gettin' up! So they'll keep believing in the curse.
    • I bet I can prove you're well enough to get up.
      • Player: I bet I can prove you're well enough to get up.
      • Ithoi the Navigator: Ye'll never make me get up! I ain't afraid of cold, nor of wet, nor of anythin' ye can do in here.
      • (End of dialogue)
    • I'll be back.
      • Player: I'll be back.
      • (End of dialogue)
  • Um... nothing, really.
    • Player: Um... nothing, really.
    • (End of dialogue)

Attempting to light the the driftwood before discovering Ithoi's lie[edit | edit source]

  • Player: Maybe I should try to get more information out of him before trying to make his hut catch fire.
  • (End of dialogue)

Attempting to light the the driftwood after discovering Ithoi's lie[edit | edit source]

  • You light the driftwood...
  • Ithoi the Navigator: Arrr... uh-oh!
  • Ithoi rushes out of the hut.
  • Ithoi the Navigator: Arrr!
  • Ithoi casts Water Strike, extinguishing the fire, and returns to his hut.
  • Player: Well, I guess that proves he's well enough to get up! And apparently he knows some magic too.
  • (End of dialogue)

Talking to Ithoi again[edit | edit source]

  • Ithoi the Navigator: What d'ye want now?
  • I saw you running around! You're not sick!
    • Player: I saw you running around! You're not sick!
    • Ithoi the Navigator: So long as that old fool, Tock, believes it's a curse, I've nothing to fear from ye flapping yer mouth.
    • Player: We'll see what the Captain has to say about that.
    • (End of dialogue)
  • Um... nothing, really.
    • Player: Um... nothing, really.
    • (End of dialogue)

Talking to Captain Tock after proving Ithoi poisoned the crew[edit | edit source]

  • Captain Tock: So what's happening now?
  • I've seen Ithoi running around. He's not sick at all.
    • Player: I've seen Ithoi running around. He's not sick at all.
    • Captain Tock: Arrr! So he was never sick at all! An' here's me been feeling sorry for him. A trickster he be indeed! Kill him fer me.
    • Why don't you kill him yourself?
      • Player: Why don't you kill him yourself?
      • Captain Tock: A captain shouldn't leave his ship in a time of crisis. Rule of the sea, that is. Even if the crisis ain't exactly on the ship.
    • I don't believe in capital punishment.
      • Player: I don't believe in capital punishment.
      • Captain Tock: I do.
      • (Shows other options)
    • I'll be back.
      • Player: I'll be back.
      • (End of dialogue)
  • (Non-quest dialogue) Please take me back to Rimmington.
  • (Non-quest dialogue) I'll talk to you later.

Talking to Captain Tock after killing Ithoi[edit | edit source]

  • Captain Tock: So what's happening now?
  • I've killed Ithoi for poisoning your crew.
    • Player: I've killed Ithoi for poisoning your crew.
    • Captain Tock: Thank ye fer dealing with that serpent. I suppose the rest of my crew will feel better now ye've proven there be no curse on them.
    • Captain Tock: Most of them deleterious effects probably be psychosomatic anyway, arrr!
    • Captain Tock: Anyways, ye've been a mighty help, young [lad/lass]. Ye be brave in the heart, strong in the arm and full in the bowels, an' I be grateful to ye.
    • Captain Tock: Tell ye what, I'll have a word with Yusuf, in the bank. Ye've earned the right to use his services. An' thanks again, very much.
    • Congratulations! Quest complete!
  • (Non-quest dialogue) Please take me back to Rimmington.
  • (Non-quest dialogue) I'll talk to you later.