Dialogue for Turael

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This transcript or section is incomplete and could do with improvement.
Reason: Quest, task skipping
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Standard dialogue[edit | edit source]

  • Turael: 'Ello, and what are you after then?
    • I need another assignment.
      • Player: I need another assignment.
      • If the player has a high combat level:
        • Turael: You're actually very strong, are you sure you don't want Chaeldar in Zanaris to assign you a task?
          • No that's okay, I'll take a task from you.
            • Player: No that's okay, I'll take a task from you.
            • (Continues below)
          • Oh okay then, I'll go talk to Chaeldar.
            • Player: Oh okay then, I'll go talk to Chaeldar.
            • (End of dialogue)
      • If the player doesn't have an assignment yet:
        • Turael: Excellent, you're doing great. Your new task is to kill [amount] [task monster].
        • (End of dialogue)
      • If the player already has an assignment:
        • Turael: You're still hunting [task monster], you have [amount] to go.
        • If the assignment isn't on Turael's task list:
          • Turael: Although, it's not an assignment that I'd normally give... I guess I could give you a new assignment, if you'd like.
          • Turael: If you do get a new one, you will reset your standard task streak of [task streak amount]. Is that okay? It won't affect your Wilderness task streak of [task streak amount].
            • Yes, please.
              • <missing>
            • No, thanks.
              • Player: No, thanks.
              • (End of dialogue)
        • If the assignment is on Turael's task list:
          • (End of dialogue)
    • Have you any rewards for me, or anything to trade?
      • Player: Have you any rewards for me, or anything to trade?
      • Turael: I have quite a few rewards you can earn, and a wide variety of Slayer equipment for sale.
    • Let's talk about the difficulty of my assignments.
      • Player: Let's talk about the difficulty of my assignments.
      • If the player has disabled combat checking:
        • Turael: The Slayer Masters may currently assign you any task in our lists, regardless of your combat level.
          • That's fine - I can handle any task.
            • Player: That's fine - I can handle any task.
            • Turael: That's the spirit.
            • (End of dialogue)
          • In future, please don't give anything too tough.
            • Player: In future, please don't give anything too tough.
            • Turael: Okay, from now on, all the Slayer Masters will take your combat level into account when choosing tasks for you, so you shouldn't get anything too hard.
            • Slayer masters will now take the player's combat level into account.
            • (End of dialogue)
      • If the player has enabled combat checking:
        • Turael: The Slayer Masters will take your combat level into account when choosing tasks for you, so you shouldn't get anything too hard.
          • That's fine - I don't want anything too tough.
            • Player: That's fine - I don't want anything too tough.
            • Turael: Okay, we'll keep checking your combat level.
            • (End of dialogue)
          • Stop checking my combat level - I can take anything!
            • Player: Stop checking my combat level - I can take anything!
            • Turael: Okay, from now on, all the Slayer Masters will assign you anything from their lists, regardless of your combat level.
            • Slayer masters will no longer take the player's combat level into account.
            • (End of dialogue)
    • If the player has completed the Animal Magnetism quest:
      • I'm here about blessed axes again.
      • If the player doesn't have a blessed axe in their inventory:
        • Player: Hello, I'm here about the blessed axe again.
        • Turael: I suppose you want a new axe?
          • Actually, yes.
            • Player: Actually, yes.
            • If the player doesn't have either a mithril axe or a holy symbol in their inventory:
              • Turael: You'll need to hand over both a mithril axe and holy symbol of Saradomin. You don't have an axe in your pack, so I'm not able to help.
              • (End of dialogue)
            • If the player has a mithril axe and a holy symbol in their inventory:
              • Turael: Here's the replacement; be more careful with this one, eh?
              • (End of dialogue)
          • I can do without for now, thanks.
            • Player: Not right now.
            • Turael: Goodbye, then. You may, of course, return if you decide you want a new axe.
            • (End of dialogue)
      • If the player has a blessed axe in their inventory:
        • Player: Hello, I'm here about the blessed axe again.
        • Turael: You already have an axe in your bag but you want another?
          • Actually, yes.
            • Player: Actually, yes.
            • If the player doesn't have either a mithril axe or a holy symbol in their inventory:
              • Turael: You'll need to hand over both a mithril axe and holy symbol of Saradomin. You don't have an axe in your pack, so I'm not able to help.
              • (End of dialogue)
            • If the player has a mithril axe and a holy symbol in their inventory:
              • Turael: Here's the replacement; be more careful with this one, eh?
              • (End of dialogue)
          • I can do without for now, thanks.
            • Player: Not right now.
            • Turael: Goodbye, then. You may, of course, return if you decide you want a new axe.
            • (End of dialogue)
    • Er... Nothing...
      • Player: Er... Nothing...
      • (End of dialogue)

Via the NPC Contact spell[edit | edit source]

  • Turael: 'Ello, can I help you?
    • I need another assignment.
      • (Same as above)
    • Let's talk about the difficulty of my assignments.
      • (Same as above)
    • Err... Nothing...
      • (Same as above)

Before the update Game Improvements (26 March 2020)[edit | edit source]

  • Player: Hello?
  • Turael: 'Ello, who's that?
  • Player: I'm [player name]. I'm using my magic to communicate with you.
  • Turael: Bizarre, go on, what do you want then?
    • I need another assignment.
      • (Same as above)
    • Let's talk about the difficulty of my assignments.
      • (Same as above)
    • Err... Nothing...
      • (Same as above)

Treasure Trails[edit | edit source]

(unf)
This transcript or section is incomplete and could do with improvement.
Reason: Clue dialogue is missing
You can discuss this issue on the talk page or edit this transcript to improve it.

Easy[edit | edit source]

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