Treasure Trails/Guide/Cryptic clues/Master

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Cryptic clues are common riddle clues that can be found in all tiers of Treasure Trails. These clues demand a fairly wide variety of tasks. The tasks range from speaking to an NPC, searching a designated crate, or directing the player to dig in some fairly obscure location. For higher difficulty Treasure Trails, players may have to complete additional side tasks in order to complete the clue. These side task challenges may include finding a key or completing a puzzle box.

When doing medium Treasure Trails, clues will occasionally lead to a locked chest or drawer, which requires a key to open. Attempting to open the chest or drawer will provide a clue to which specific, usually local, monster to kill. Monsters that drop treasure trail keys drop them only when the player is in possession of that clue. It is worth noting that for clue steps involving keys, it is possible to obtain the key before reading the hint, which could save the player some time.

During hard clue scrolls, players may get shown a fairy ring code followed by some numbers. To solve these, the player must travel to the corresponding fairy ring and then take the number of steps shown by the numbers, in order of the compass direction (North, East, South, West), and then dig at that spot.

During hard or master clues, players may receive a puzzle box challenge from an NPC. Players must unscramble the image in order to receive the next clue or the reward.

During master clues, players are given three cryptic clues in one step. Players must go to the destination each cryptic provides and dig at the correct spot, or talk to the correct NPC, to obtain a torn part of the next step. When all three are obtained, they can be combined into either a new clue step, or the reward casket.

Master Cryptic clues[edit | edit source]

Clue Notes Task Image
2 musical birds. Dig in front of the spinning light. Dig in front of the spinning light in Ping and Pong's room inside the Iceberg. A clockwork suit is required to enter the iceberg. Spade.png Cryptic clue - dig ping and pong's room.png
A chisel and hammer reside in his home, strange for one of magic. Impress him with your magical equipment. Wizard Cromperty at the north-east corner of East Ardougne. Speak to him while wearing equipment adding up to at least +100 in magical attack bonus. Talk.png Cryptic clue - speak to wizard cromperty.png
A dwarf, approaching death, but very much in the light. Thorgel at the entrance to the Death Altar. Requires partial completion of Mourning's End Part II. Talk.png Cryptic clue - a dwarf approaching death.png
A massive battle rages beneath so be careful when you dig by the large broken crossbow. North-east of the God Wars Dungeon entrance, climb the rocky handholds and dig by the large crossbow. Spade.png Cryptic clue - dig by the large broken crossbow.png
Anger Abbot Langley. Speak to Abbot Langley while you have a negative prayer bonus (currently only possible with an Ancient staff). Talk.png Cryptic clue - anger Abbot Langley.png
Anger those who adhere to Saradomin's edicts to prevent travel. Port Sarim docks, try to charter a ship to Entrana with armour or weapons equipped. Talk.png Cryptic clue - entrana monks port sarim.png
Buried beneath the ground, who knows where it's found.

Lucky for you, A man called Jorral may have a clue.

Speak to Jorral to receive a strange device, which works similarly to the enchanted key (must have Making History quest completed).

For a list of all possible locations, see here.

Strange device.png Cryptic clue - speak to Jorral.png
Come brave adventurer, your sense is on fire. If you talk to me, it's an old god you desire. Speak to Viggora. Note that he can be found (is visible) in 3 locations, but you can only speak to (and continue the clue) the version of him that you spoke to during Curse of the Empty Lord miniquest. You can check your quest log to find out which location.

A ring of visibility and ghostspeak amulet are required to make progress through the clue.

Talk.png Cryptic clue - talk to Viggora.png
Darkness wanders around me, but fills my mind with knowledge. Speak to Biblia on the Arceuus Library's top floor. Talk.png Cryptic clue - talk to biblia.png
Dig in front of the icy arena where 1 of 4 was fought. Where you fought Kamil from Desert Treasure, dig north-east of the first small rock just past the wolves. Spade.png Cryptic clue - dig icy path.png
Faint sounds of 'Arr', fire giants found deep, the eastern tip of a lake, are the rewards you could reap. Dig south of the pillar at the end of the Deep Wilderness Dungeon. Spade.png Cryptic clue - dig deep wilderness dungeon end.png
Falo the bard wants to see you. Speak to Falo the Bard, who is located on the road to the Fremennik Province. Talk.png Cryptic clue - talk to falo.png
Elvish onions. Dig in the onion patch east of the allotment patches in the east part of Prifddinas. Requires completion of Song of the Elves. Spade.png Cryptic clue - elvish onion.png
Fiendish cooks probably won’t dig the dirty dishes. Dig by the fire in the Rogues' Den. Spade.png Cryptic clue - dig rogues' den fire.png
Ghommal wishes to be impressed by how strong your equipment is. Speak to Ghommal with a total Melee Strength bonus of 100 or more. (Note: Amulet of strength gives +10, even better than a fury for this clue. A dragon battleaxe gives +85 and is relatively easy to obtain for earlier-game players. A Godsword or Barrelchest anchor on its own is over 100 Strength bonus.) Talk.png Cryptic clue - talk ghommal warrior's guild.png
Great demons, dragons, and spiders protect this blue rock, beneath which, you may find what you seek. Dig by the runite rock in the Lava Maze Dungeon. Spade.png Cryptic clue - dig lava maze dungeon.png
Guthix left his mark in a fiery lake, dig at the tip of it. Dig at the tip of the lava lake that is shaped like a Guthixian symbol, west of the Mage Arena. Spade.png Cryptic clue - dig guthix lava lake.png
Here, there are tears, but nobody is crying. Speak to the guardian and show off your alignment to balance. Talk to Juna while wearing three Guthix-affiliated items. All Void Knight equipment is Guthix-affiliated. Talk.png Cryptic clue - speak to Juna.png
Hopefully this set of armour will help you to keep surviving. Speak to Sir Vyvin while wearing white platebody and white platelegs (white full helm is not needed). Talk.png Cryptic clue - speak to Sir Vyvin.png
If you're feeling brave, dig beneath the dragon's eye. Dig below the mossy rock under the Viyeldi caves. Requires progress or completion of Legends' Quest. Items needed: Pickaxe, unpowered orb, lockpick (multiple recommended), a spade, and any Charge Orb spell. A bravery potion and rope are also required if the quest is not completed (You also need any Axe and a Machete to get through the jungle).

Players with level 91 Agility can attach a long rope, purchased from the Darkmeyer General Store, to the rock next to the blue hat to instantly climb down the large cliff.

Spade.png Cryptic clue - dig dragon's eye.png
I lie beneath the first descent to the holy encampment. Dig immediately after climbing down the first set of rocks towards Saradomin's Encampment within the God Wars Dungeon. Two ropes are needed; one to enter the dungeon and another to enter Saradomin's Encampment (not required if you've used once before already). 70 Agility is also required (cannot be boosted). Spade.png Cryptic clue - dig sara gwd.png
My life was spared but these voices remain, now guarding these iron gates is my bane. Speak to the Key Master in Cerberus' Lair. Talk.png Cryptic clue - talk to key master.png
One of several rhyming brothers, in business attire with an obsession for paper work. Speak to Piles in the Resource Area. An entry fee of 7,500 coins is required (6,000 if the medium Wilderness Diary is completed, 3,750 if the hard diary is completed, or free if the elite diary is completed). Talk.png Cryptic clue - talk to piles.png
Pentagrams and demons, burnt bones and remains, I wonder what the blood contains. Dig under the blood rune spawn next to the Demonic Ruins. Spade.png Cryptic clue - dig blood rune spawn.png
Robin wishes to see your finest ranged equipment. Robin at the inn in Port Phasmatys. Speak to him while wearing equipment adding up to 181 ranged attack bonus or over. Talk.png Cryptic clue - speak to robin.png
She's small but can build both literally and figuratively, as long as you have their favour Speak to Lovada south of the Lovakengj blast mine. Talk.png Cryptic clue - talk to lovada.png
Shhhh! Speak to Logosia in the Arceuus Library's ground floor. Talk.png Cryptic clue - talk to logosia.png
Show this to Sherlock. Sherlock can be found south of Seers' Village. Players will have to perform one of the Sherlock tasks in order to complete this challenge. Sherlock chathead.png Cryptic clue - talk sherlock.png
South of a river in a town surrounded by the undead, what lies beneath the furnace? Dig in front of the Shilo Village furnace. Spade.png Cryptic clue - dig shilo furnace.png
The far north eastern corner where 1 of 4 was defeated, the shadows still linger. Dig on the north-eastern-most corner of the Shadow Dungeon. Bring a ring of visibility. Spade.png Cryptic clue - dig shadow dungeon.png
This place sure is a mess. Ewesey is located in the Hosidius mess hall. Talk.png Cryptic clue - talk ewesey.png
Under a giant robotic bird that cannot fly. Dig next to the terrorbird display in the south exhibit of Varrock Museum's basement. Spade.png Cryptic clue - under a giant robotic bird.png
Where safe to speak, the man who offers the pouch of smallest size wishes to see your alignment. Speak to the Mage of Zamorak in the Zamorakian chapel south of Aubury's Rune Shop in East Varrock while wearing three items aligned to Zamorak. Talk.png Cryptic clue - speak to Mage of Zamorak.png