Treasure Trails/Guide/Hot Cold/Beginner
Hot Cold clues are clues in which a strange device will tell the player in the chatbox whether the player is Hot (close to) or Cold (far away from) the intended location to dig. This is based on an older children's game.
To find your location, click on the strange device and it will tell you how close you are to the treasure. (if solving a master clue, you will also take some damage). Its temperature is based on the distance of the treasure from the player, measured in the number of steps it would take to reach the treasure, ignoring any obstacles (this is the Chebyshev distance between the player and treasure). Then, teleport or walk to another location, and check to see if the strange device has gotten warmer. Repeat to pinpoint a location. You can also use the list or map to help you find your location.
If solving a master clue, when you dig at the dig spot, you will be attacked by a Brassican Mage in a single-combat area, or three Ancient Wizards if your clue leads you to a multi-combat area. In the fight against the Brassican Mage, his attacks are not affected by protection prayers; however, ranged armour seems to help. The three Ancient Wizards are a lot stronger and will use all three combat styles alongside poisoning you (poison cannot be blocked by protection prayers)
|Inside the wheat field next to Draynor Village||Misthalin✓|
|Atop Ice Mountain||Asgarnia✓|
|Cow field north of Lumbridge||Misthalin✓|
|Patch of mushrooms just northwest of Draynor Manor||Misthalin✓|
|Northeast of Al Kharid Mine||Desert✓|