|Released||4 January 2001 (Update)|
|Examine||One of the most common trees in Gielinor.|
Trees are the most common scenery found almost everywhere around Gielinor. They are chopped down through the Woodcutting skill, providing logs, which can be turned into a fire through the Firemaking skill. Members can also fletch logs into various items through the Fletching skill, or turn them into planks at a Sawmill for use in Construction.
There are several varieties of regular trees in Gielinor - a double canopy tree with round leaves, a single canopy with a pointy tip, and a small single canopy tree with darker bark found exclusively in Great Kourend. Of these, only the single canopy varieties are able to fill a bucket of sap when using a knife on it with an empty bucket in your inventory. Other than their appearance, they can also be distinguished by their examine text and the icon that appears on the minimap, with the double canopy tree showing a round tree icon, and a pointy-tipped icon for the single canopy variety.
Woodcutting info[edit | edit source]
|Woodcutting XP||25 xp|
|Respawn time||35.4 - 58.8 seconds|
Woodcutting[edit | edit source]
Trees are one of the first methods of training Woodcutting, requiring level 1 and an axe, granting 25 experience for each log received. When chopping, a roll is made every 4 game ticks which decides if the player receives a log and the tree is chopped down.
The tree respawns between 36-60 secs, randomly, and is not influenced by world population.
When chopping a tree, there is a 1/256 chance of receiving a bird's nest instead of logs. The chance of receiving a clue nest from the main table(easy-elite) when cutting trees is 1 in rounded down, where is the player's woodcutting level. For example, a player with 99 woodcutting has a 1 in 1,567 chance of receiving a clue nest from the main table. Beginner clue nests also drop from trees on a separate table.
The chance to receive the beaver woodcutting pet while chopping trees is 1 in 317,647 - (Lvl * 25).
Kandarin headgear 1 and above gives double logs when cutting any normal tree.
Cut chance[edit | edit source]
Firemaking[edit | edit source]
The infernal axe provides a 1/3 change of burning any log received when cutting trees. The player gains 20 firemaking experience when cutting trees, half the experience gained from burning the log normally. If the Kandarin headgear 1 or above is worn in conjunction with the infernal axe, only one log is burned when a tree section is cut.
Construction[edit | edit source]
A tree can be built in the garden of a player-owned house. To do so requires 1 bagged tree, a watering can, and level 5 Construction. When planted, it earns the player 31 experience for both Construction and Farming skills.
Fletching[edit | edit source]
Logs from normal trees can be cut into arrow shafts at level 1 Fletching (granting 5 Fletching experience), shortbows at level 5 (granting 5 XP for unstrung and another 5 XP for stringing), and longbows at level 10 (granting 10 XP for unstrung and another 10 XP for stringing).
Changes[edit | edit source]
|5 March 2015
(update | poll)
Trivia[edit | edit source]
- Trees that do not have a Chop-down option appear around the Drill sergeant's training area. These include the version with a double canopy, and a version with a single canopy that has a dark bark (like the variety found in the Great Kourend), that are the same size as regular trees (unlike the variety found in the Great Kourend).
References[edit | edit source]