|Released||4 January 2001 (Update)|
|Woodcutting XP||25 xp|
|Farming level||Cannot be grown|
|Respawn time||35.4 - 58.8 seconds|
|Examine||A commonly found tree.|
|Examine||This tree has been cut down.|
Trees are the most common scenery found almost everywhere around Gielinor. They are chopped down through the Woodcutting skill, providing logs, which can be turned into a fire through the Firemaking skill. Members can also fletch logs into various items through the Fletching skill, or turn them into planks at a Sawmill for use in Construction.
There are three types of regular trees in Gielinor - a double canopy tree with round leaves, a single canopy with a pointy tip, and a crystal-infused tree found exclusively in Prifddinas. Of these, only the single canopy tree is able to fill a bucket of sap when using a knife on it with an empty bucket in your inventory. Other than their appearance, they can also be distinguished by their examine text and the icon that appears on the minimap, with the double canopy tree showing a round tree icon, and a pointy-tipped icon for the single canopy variety.
Woodcutting[edit | edit source]
Trees are one of the first methods of training Woodcutting, requiring level 1 and an axe, granting 25 experience for each log received. When chopping, a roll is made every 4 game ticks which decides if the player receives a log and the tree is chopped down.
The tree respawns between 36-60 secs, randomly, and is not influenced by world population.
When chopping a tree, there is a 1/256 chance of receiving a bird's nest instead of logs. The chance of receiving a clue nest from the main table(easy-elite) when cutting trees is 1 in rounded down, where is the player's woodcutting level. For example, a player with 99 woodcutting has a 1 in 1,567 chance of receiving a clue nest from the main table. Beginner clue nests also drop from trees on a separate table.
The chance to receive the beaver woodcutting pet while chopping trees is 1 in 317,647 - (Lvl * 25).
Kandarin headgear 1 and above gives double logs when cutting any normal tree.
Cut chance[edit | edit source]
Firemaking[edit | edit source]
The infernal axe provides a 1/3 change of burning any log recieved when cutting trees. The player gains 20 firemaking experience when cutting trees, half the experience gained from burning the log normally. If the Kandarin headgear 1 or above is worn in conjunction with the infernal axe, only one log is burned when a tree section is cut.
Construction[edit | edit source]
A tree can be built in the garden of a player-owned house. To do so requires 1 bagged tree, a watering can, and level 5 Construction. When planted, it earns the player 31 experience for both Construction and Farming skills.
Fletching[edit | edit source]
Logs from normal trees can be cut into arrow shafts at level 1 Fletching (granting 5 Fletching experience), shortbows at level 5 (granting 5 XP for unstrung and another 5 XP for stringing), and longbows at level 10 (granting 10 XP for unstrung and another 10 XP for stringing).
Changes[edit | edit source]
|5 March 2015
(update | poll)
|Normal trees now give double logs when chopped down (no additional experience) while wearing Kandarin headgear 1.|
References[edit | edit source]
|Big Plant space 1|
|Big Plant space 2|
|Big Tree space / Tree space|
|Small Plant space 1|
|Small Plant space 2|
|Tip jar space|