Turoth/Strategies
< Turoth
Items to bring (melee)[edit | edit source]
- Leaf-bladed battleaxe>leaf-bladed sword>leaf-bladed spear
- Decent melee armour (rune or higher, ideally), Slayer helmet or black mask
- Super set, combat potion, or other stat boosting potions
- Nature runes and a fire staff or fire runes to alchemise various drops
- A herb sack
- Method of healing if using weaker armours such as:
- Bones to Peaches
- Food (preferably lobster or better)
- Note: If you happen to run out of food, you can Pray flick Protect from Melee.
- Note: Remember that you need inventory space for herbs and seeds.
Items to bring (ranged)[edit | edit source]
- Broad bolts/rune crossbow or broad arrows/magic shortbow
- Decent ranged armour, Slayer helmet (i) or black mask (i)
- Ranging potion or mix
- Nature runes and a fire staff or fire runes to alchemise various drops
- A herb sack
- Method of healing (if not using the safespot)
- Note: Bones to peaches tablets may prove useful, as they are stackable (healing may prove unnecessary).
Items to bring (magic)[edit | edit source]
- Slayer staff or staff of the dead/2000+ casts of Magic Dart
- Decent magic damage boosting armour, Slayer helmet (i) or black mask (i)
- Magic potion, magic essence potion, or wizard's mind bombs if desired
- Nature runes and a fire staff or fire runes to alchemise various drops
- A herb sack
- Method of healing (if not using the safespot);
- Note: Safespot is easy to use. Bones to peaches tablets may prove useful, as they are stackable (healing may prove unnecessary).