Ultimate Ironman Guide/Fletching

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Fletching is most often trained through making broad arrows, as the ability to purchase all the ingredients to make them cuts out any frustrating preparation time (at the cost of coins to buy the ingredients). The stackability of all ingredients in making broad arrows makes it an easy skill to train in tandem with other skills, such as Runecraft, Agility, Farming, and more. Fletching is most often used for making high-level darts and arrows for use in Ranged combat, though it can also be useful as a source of mid-tier Ranged armour or weaponry depending on the player's Fletching level.

Levels 1–52: Arrows[edit | edit source]

Starting at level 1 Fletching, feathers can be attached to arrow shafts to make headless arrows, rewarding 1 Fletching experience per headless arrow made. This is a relatively slow training method, but is useful if the player plans on training Fletching by making arrows (such as broad arrows) at a higher level. Feathers can be easily bought in bulk through feather packs, costing 2 coins per feather. Arrow shafts can either be cut from logs (willow logs are recommended as the fastest source of arrow shafts) or bought for 1 coin each at the Bow and Arrow shop within the Ranging Guild (requires level 40 Ranged to access).

Because feathers, arrow shafts, and headless arrows are all stackable, this method can be used to train almost anywhere with very little stress in terms of inventory space. For example, some players opt to make headless arrows while playing Pest Control for Prayer experience, or while running about the world for Farming training or Quests. To reach level 52 Fletching it would require making 123,660 headless arrows (less if cutting the shafts from logs) and would cost approximately 375,000 coins (less if cutting the shafts from logs).

Levels 22–52: Iron darts[edit | edit source]

An alternative method to combine Fletching training with Smithing and Mining training is to smith iron bars into iron dart tips. This can be a good way to train low-level Mining, Smithing, and Fletching at the same time, before faster methods for each skill are available. Once made, adding feathers to dart tips is a very fast and convenient method of training Fletching. Darts can be made while training Agility, doing Farming runs, or running around doing quests. Because dart tips, feathers, and the darts themselves all stack within the inventory, it is relatively easy to make room for them in most inventory setups for a variety of situations.

For more information, see Ultimate Ironman Guide/Smithing.

Levels 52–99: Broad arrows[edit | edit source]

A broad arrowhead pack.

Fletching broad arrows becomes the most efficient training method at level 52. Each broad arrow made gives 11 experience, including the experience gained from making headless arrows (or 11.33 if also fletching the arrow shafts from logs). While the arrows themselves are not very useful for anything, players are able to quickly buy the supplies in bulk, which makes this method substantially more effective than any other methods. However, this method is expensive, costing around 5.7 coins per experience.

To be able to fletch broad arrows, players must purchase Broader Fletching perk for 300 Slayer reward points. Broad arrowhead packs can be bought from any Slayer master, and feather packs from Port Sarim or Fishing Guild fishing shops. It is best to buy the arrow shafts from the Ranging Guild, but players can alternatively fletch the arrow shafts from noted logs.

For the best efficiency, broad arrows and the headless arrows required to make them should be made while doing other activities which do not require full inventory space and provide downtime that allows making the arrows. Such activities include training Prayer at Pest Control, training Runecraft at the Arceuus Library, training Agility at Hallowed Sepulchre, and tracking herbiboars. Another option is to fletch the arrows while crafting blood or soul runes in Arceuus; while the arrows take up inventory space which lowers experience rates slightly, it is worth the experience loss to fletch the arrows.

Passive training methods[edit | edit source]

Wintertodt[edit | edit source]

Depending on the exact method used at Wintertodt, it can reward some Fletching experience alongside the usual high amounts of Firemaking experience it gives. Fletching a bruma root into bruma kindling give 0.6 times the player's Fletching level in experience, so the experience rates are heavily dependent on the player's current Fletching level.

For more information, see Ultimate Ironman Guide/Firemaking.

Darts[edit | edit source]

High-level players who have the toxic blowpipe will need to make darts to use it. Adamant darts are generally the best ones to make, as they offer higher damage output than mithril, effectively saving Zulrah's scales, and the supplies are relatively easy to get in large quantities. Making rune darts is not recommended, as they are not much better than adamant and their usage is much harder to sustain. Players will also miss out on a lot of cash from not making alchable items instead of rune darts (such as rune swords), effectively making them very expensive.

The best source of adamantite bars and ores is Zalcano. Players will also profit adamantite from many activities where the toxic blowpipe is commonly used, such as Zulrah, Vorkath, Chambers of Xeric, and Theatre of Blood.

Players who do not have any supplies to make darts can make mithril dart tips at the Blast Furnace. The method is the same as making mithril platebodies, except players make dart tips instead. This is only recommended for short-term use.

For more information, see Ultimate Ironman Guide/Smithing.