Ultimate Ironman Guide/Hunter

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UIM Guide
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Hunter.png

Hunter training for an Ultimate Ironman is very similar to that of a regular account, as most methods require little preparation or inventory space. One particularly notable training method is bird house trapping, which can provide a steady amount of Hunter experience over a long period of time without having to actively train the skill. Hunter is most notable as a source of bird nests for Saradomin brews, red chinchompas for Ranged combat, and grimy herbs for Herblore training with the Herbiboar.

Early Training - Natural History Quiz[edit | edit source]

Completing the Natural history quiz in the Varrock Museum rewards 1,000 experience in both Hunter and Slayer. This is enough experience to get to level 9 Hunter, which helps skip the slow, early training levels.

5+ - Bird House Trapping[edit | edit source]

Bird Houses
Locations of the Fossil Island bird house hunting spots.
Main article: Bird house trapping

Bird house trapping is an excellent way to passively train Hunter over time, along with being a good source of bird nests for high-level Herblore training. While it is possible to start bird house trapping as early as level 5 Hunter, it is not particularly recommended, with most players starting to use this method once higher-level bird houses are available (such as the teak bird house at level 34 Hunter or the mahogany bird house at level 49 Hunter). Efficient bird house trapping requires a mounted digsite pendant (requiring level 82 Construction to make), but are still possible to do without a mounted pendant by taking the gnome glider system and barge to Fossil Island.

To get the logs for each run, an axe can be quickly acquired either in Lumbridge or at the dragon axe STASH unit in the Enchanted Valley. If making teak or mahogany bird houses, it is recommended to have a tree planted in one of the hardwood tree patches on Fossil Island, for easy access to logs of that type. Other logs such as yew logs, magic logs, or redwood logs can be sourced by teleporting to the Woodcutting Guild using a Fancy jewellery box or better.

Barley seeds can be bought at Draynor Seed Market in Draynor Village, with 40 being required for each run. Alternatively, pickpocketing Master Farmers will give plenty of barley seeds, which can be stored for later use. A hammer and chisel can be sourced from any tool store in the player's player-owned house, or bought at any number of general stores (including the one located on Fossil Island).

Particularly when using high-level bird houses, training with bird house trapping will give a modest amount of bird nests on each run. These can be very useful for training Herblore or preparing for combat with saradomin brews. As bird nests cannot be easily noted or otherwise stored, it is recommended to have toadflax or unfinished toadflax potions ready to use with the bird nests before each run.

For more information, see Ultimate Ironman Guide/Herblore.

9+ - Copper Longtails[edit | edit source]

At level 9 Hunter, copper longtails can be caught in either the Piscatoris Hunter area or the Kourend Woodland. At level 20 Hunter it becomes possible to lay two traps at once, so it is recommended to bring two bird snares if planning on training past level 20. At level 15 Hunter, ruby harvests can be caught in butterfly jars. Catching ruby harvests while waiting for copper longtails to fly into the snares can slightly increase Hunter experience rates, though it is not necessary.

29+ - Swamp Lizards[edit | edit source]

A player setting up a net trap.

From level 29 to level 59 Hunter, catching swamp lizards is the fastest way to train Hunter. At level 40 Hunter, it becomes possible to set up three traps at once, so it is recommended to bring three ropes and three small fishing nets if intending to train past level 40. Players should expect around 20k-25k experience per hour from level 29 to level 40 Hunter. Once it is possible to set up three traps, experience rates significantly increase, ranging from 40k-54k experience per hour from level 40 to level 59 Hunter.

59+ - Red Salamanders[edit | edit source]

At level 59 Hunter it is possible to catch red salamanders near the entrance to the Ourania Cave, which exceeds the experience per hour of swamp lizards. At level 60 Hunter it becomes possible to set up four traps at once, so it is recommended to bring four sets of ropes and nets even if starting at level 59. Once training with four traps, experience rates will range from 75k to 100k experience per hour, depending on Hunter level and attention.

69+ - Carnivorous Chinchompas[edit | edit source]

The location of the Red chinchompa hunting ground.

Note: Completion of the Eagles' Peak quest is required to be able to set box traps.

Once the player has completed the hard tasks of the Western Provinces Diary (requires level 69 Hunter) for access to the red chinchompa hunting ground, hunting carnivorous chinchompas becomes a viable training option. With tick manipulation, the experience rates for hunting red chinchompas will generally exceed that of red salamanders, though it takes significantly more effort to do efficiently. When hunting at the red chinchompa hunting ground and using tick manipulation, the player can gain up to 100k experience per hour at level 69 Hunter, and 114k experience per hour at level 79. With five traps, the experience rates are increased to around 145k-150k experience per hour at level 80, increasing up to a maximum of 185k experience per hour at level 99.

Red chinchompas are useful against some high-level bosses such as Kree'arra, or for fast Ranged training by "chinning" large groups of monsters. Red chinchompas will disappear on death or when dropped, so they must be placed on a table if the player needs to die for item management purposes.

For more information, see Ultimate Ironman Guide/Ranged and Ultimate Ironman Guide/Item Management.

80+ - Herbiboar[edit | edit source]

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Main article: Herbiboar

Because of the herbs it gives, it is recommended to train Hunter on Herbiboar from level 80 Hunter onward. Herbs can be noted at the Tool Leprechaun near the Hardwood tree patches on the island, though it is recommended to have a herb sack to make fewer trips to the leprechaun necessary. Stamina potions and the graceful outfit are recommended to keep energy high at all times. Fossil Island fossils gotten from the Herbiboar can be stored at the nearby mycelium pool for later use (such as for Prayer training). Experience rates will vary depending on Hunter level and how often herbs are noted at the Tool Leprechaun, and can range from 120k to 150k experience per hour.

For more information, see Ultimate Ironman Guide/Herblore and Ultimate Ironman Guide/Prayer.