Ultimate Ironman Guide/Item Management

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UIM Guide
Ultimate Ironman Guide/Item Management.png Ultimate Ironman Guide/Equipment.png Ironman Moneymaking Guide.png
Ultimate Ironman Guide/Quests.png Ultimate Ironman Guide/Minigames.png
Ultimate Ironman Guide/Melee.png Ultimate Ironman Guide/Hitpoints.png Ultimate Ironman Guide/Mining.png
Ultimate Ironman Guide/Melee.png Ultimate Ironman Guide/Agility.png Ultimate Ironman Guide/Smithing.png
Ultimate Ironman Guide/Defence.png Ultimate Ironman Guide/Herblore.png Ultimate Ironman Guide/Fishing.png
Ultimate Ironman Guide/Ranged.png Ultimate Ironman Guide/Thieving.png Ultimate Ironman Guide/Cooking.png
Ultimate Ironman Guide/Prayer.png Ultimate Ironman Guide/Crafting.png Ultimate Ironman Guide/Firemaking.png
Ultimate Ironman Guide/Magic.png Ultimate Ironman Guide/Fletching.png Ultimate Ironman Guide/Woodcutting.png
Ultimate Ironman Guide/Runecraft.png Ultimate Ironman Guide/Slayer.png Ultimate Ironman Guide/Farming.png
Ultimate Ironman Guide/Construction.png Ultimate Ironman Guide/Hunter.png

Ultimate Ironman players use a wide range of methods to store items and to save inventory space due to their inability to bank. These methods include various inventory space savers that store multiple items in a single inventory space, Item Retrieval Services that can serve as a temporary "bank" for storing items, storage furniture in the player-owned house, STASH units, and more. In this way, despite not being able to use a regular bank, Ultimate Ironman players can have at least some flexibility in terms of what items they have available for different activities.

Inventory savers[edit | edit source]

Certain items can store multiple other items in a single inventory space. This is very useful for Ultimate Ironman players, where every inventory space is important.

The most notable such item is the looting bag, which can store up to 28 tradeable items in a single inventory space. Items can only be added to the looting bag while in the Wilderness, so it is recommended to be very careful while doing so to avoid opportunistic player killers. It can be helpful to enter combat with a weak monster in the Wilderness, such as a skeleton, to prevent combat with player killers.

Looting bags can most easily be sourced from low level Wilderness monsters, such as the thugs in the Edgeville Dungeon.

Other notable inventory space savers are the rune pouch, the seed box, and the herb sack. Other inventory savers include the bolt pouch, the coal bag, and the gem bag, but none of these are particularly useful or recommended for most Ultimate Ironman players to obtain.

Item Notes
Looting bag.png Looting bag Stores up 28 different tradeable items. Items can only be added to it in the Wilderness. On death, the looting bag is destroyed, and all items will be dropped to the ground or put into the relevant Item Retrieval Service.
Rune pouch.png Rune pouch Stores up to 16,000 of three different kinds of runes. On death, runes leave the pouch and go to the player's first three inventory spaces.
Seed box.png Seed box Stores up to six different kinds of seeds. On death, seeds stay in the seed box.
Herb sack.png Herb sack Stores up to 30 of each grimy herb. Contents are destroyed on death.
Flamtaer bag.png Flamtaer bag Destroyed on any death. Contents are tied to the player, so any stored items will be available if a second Flamtaer bag is obtained later.
Pouch (Runecraft).png Pouch (Runecraft) Contents are destroyed on death. Pouches will be destroyed if the player dies to Zulrah. Otherwise, they are kept.
Bolt pouch.png Bolt pouch Stores up to three different kinds of bolts. Contents are lost on death.
Coal bag.png Coal bag Holds up to 27 (36 with a Smithing cape) coal.
Gem bag.png Gem bag Can hold up to 60 of each uncut gem up to uncut dragonstones. Contents and bag are kept on death.

The rune pouch can store up to three different types of runes in a single inventory space, which is useful for all sorts of Magic spells. The seed box can store up to six different types of seeds, useful for Farming training or storing seeds from drops for later usage. The herb sack can store up to thirty of each type of grimy herb, and is most useful while tracking herbiboars or fighting monsters like Aberrant spectres which drop plenty of herbs.

Temporary item storage[edit | edit source]

Deathpiling[edit | edit source]

On death, all items will drop to the ground, where they will stay for 60 minutes before disappearing. The tradeable items on the ground will not show to other players, unless the player suicided in the Wilderness. If you die again with items from a previous death still on the floor, they will stay there for the remainder of the 60 minutes from the first death.

Purposefully suiciding and temporarily storing items this way is also known as "deathpiling". One of the easiest ways to suicide is by picking nettles in Edgeville while not wearing gloves. The nettles in Edgeville are located right next to the Edgeville Dungeon, which is convenient for getting a new looting bag. Very low-levelled players can alternatively suicide to a White Knight in Falador Castle next to the respawn point. High-level players can lower their Hitpoints with a locator orb, and suicide to a guard in Prifddinas next to the respawn point.

Deathpiling can be used to manage items in the looting bag, as it is free, does not have any requirements and is relatively fast. It is also useful for trips to Entrana, which require the player to have no weapons or armour. Deathpiling also allows the player to keep their tradeable items safe for trips to the Wilderness.

Putting items on a table[edit | edit source]

Tradeable items can be put on a table by simply using an item on the table. Items put on a table will stay on it for 10 minutes before disappearing, and the items will show to other players 60 seconds after being put on the table. This is useful for quick trips to Entrana, which requires the player to have no weapons or armour.

Any chinchompas must be put on a table if the player plans to deathpile their items to manage their inventory, as otherwise they will be lost on death.

Dropping items[edit | edit source]

Dropped items stay on the ground for 3 minutes before disappearing, and tradeable items will show to other players 60 seconds after being dropped. Untradeable items do not show to other players. In the Wilderness, dropped tradeable items show instantly to other players.

This method is mainly used to "juggle" items on the floor to temporarily extend inventory space. Dropping untradeable items can also be useful when quickly entering to Entrana while questing. Otherwise, it is recommended to use other methods to temporarily make inventory space, as the player risks losing the dropped items to a disconnection.

Item Retrieval Services[edit | edit source]

Items stored at Arno's Item Retrieval Service for Hespori.

Some instances provide an Item Retrieval Service (often referred to as a "deathbank"), which returns the player's items after a death within the instance. This is extremely useful for Ultimate Ironman players, as it allows them to store items and use their empty inventory for various activities or training methods where inventory space is useful. Most Item Retrieval Services have an associated fee and interface, allowing for specific items to be retrieved as desired. The only exception to this is the Item Retrieval Service at Zulrah, which is free but returns items based on a set order.

While items are stored at an Item Retrieval Service, any unsafe death will cause those items to be permanently lost! Use these services accordingly.

The Volcanic Mine Item Retrieval Service is unique in that it requires numulite to use, rather than coins. The easiest way to use it is to use stored fossils from Fossil Island activities and trade them for numulite at the Fossil Collector.

Zulrah[edit | edit source]

As of July 2nd 2020, items retrieved from Priestess Zul-Gwenwynig will be returned in the following order:

  • Any runes within the rune pouch (?)
  • Equipment in inventory from bottom right to top left
  • Any equipped items
  • Any equipment in looting bag from bottom right to top left
  • Other items in inventory from bottom right to top left
  • All other items in looting bag from bottom right to top left

Player-owned house[edit | edit source]

The player-owned house has many storage units to hold various items:

With the exception of the Pet house, ALL items stored in these containers must be removed to build the next tier. It is therefore strongly recommended to train Construction extensively before collecting many items to store in the house.

For more information, see Ultimate Ironman Guide/Construction.

Armour case[edit | edit source]

One of the main uses of the armour case is storing Void Knight equipment. At level 46 Construction, players can build an Oak armour case to store 2 armour sets.

Useful sets stored in the Armour case are as follows:

Set Pieces Uses
Void Knight equipment Void knight top.png Void knight robe.png Void knight gloves.png
Elite void top.png Elite void robe.png Void knight gloves.png
Void melee helm.png Void ranger helm.png Void mage helm.png
Void Knight equipment and its elite counterpart provide relatively high damage output, and it is useful for various bosses and raids. The top and bottom pieces also have relatively high Magic defence bonuses, which can be useful for some Slayer tasks like mutated zygomites.

Note: Void knight helmets count as one set each. This means that only one void knight armour set can be stored in an Oak armour case, most commonly the melee or ranged set.

Rogue equipment Rogue mask.png Rogue top.png Rogue trousers.png Rogue gloves.png Rogue boots.png When wearing the full set of the rogue armour, players will get double loot from pickpocketing an NPC. This is very useful for blackjacking, pickpocketing Knights of Ardougne, and pickpocketing Master Farmers.
Proselyte armour Proselyte sallet.png Proselyte hauberk.png Proselyte cuisse.png
or
Proselyte sallet.png Proselyte hauberk.png Proselyte tasset.png
Provides high Prayer bonus. However, Proselyte armour can be quickly bought from Sir Tiffy Cashien in Falador Park, making this storing option less useful.
Mourner gear Gas mask.png Mourner top.png Mourner trousers.png Mourner gloves.png Mourner boots.png Mourner cloak.png Mourner gear is obtained in Mourning's End Part I, and is required in the subsequent quests Mourning's End Part II and Song of the Elves.
Lumberjack outfit Lumberjack hat.png Lumberjack top.png Lumberjack legs.png Lumberjack boots.png Provides 2.5% experience boost to Woodcutting when worn.
Prospector kit Prospector helmet.png Prospector jacket.png Prospector legs.png Prospector boots.png Provides 2.5% experience boost to Mining when worn. Having the prospector kit is required for Falador hard diary.
Angler's outfit Angler hat.png Angler top.png Angler waders.png Angler boots.png Provides 2.5% experience boost to Fishing when worn. Having the angler's outfit is required for catching minnows.
Shayzien armour (tier 5) Shayzien helm (5).png Shayzien platebody (5).png Shayzien greaves (5).png Shayzien gloves (5).png Shayzien boots (5).png Needed for killing lizardman shamans.
Farmer's outfit Farmer's strawhat.png Farmer's jacket.png Farmer's boro trousers.png Farmer's boots.png
or
Farmer's strawhat (female).png Farmer's shirt.png Farmer's boro trousers.png Farmer's boots.png
Provides 2.5% experience boost to Farming when worn. However, it is not worth getting for most players due to the time it takes to get.
Obsidian armour Obsidian helmet.png Obsidian platebody.png Obsidian platelegs.png Can be bought from the TzHaar-Hur-Zal's Equipment Store in the inner part of Mor Ul Rek, which requires a fire cape to access. Useful for Melee training, especially when used along with the toktz-xil-ak and the berserker necklace. However, the fighter torso provides the same Strength bonus as the obsidian platebody and platelegs combined, making this set less useful overall.
Fighter torso Fighter torso.png Provides +4 Strength bonus and can be easily obtained from the Barbarian Assault minigame. Useful for Melee training and Slayer.
Justiciar armour Justiciar faceguard.png Justiciar chestguard.png Justiciar legguards.png Provides the highest bonuses for Melee and Ranged defences.
Inquisitor's armour Inquisitor's great helm.png Inquisitor's hauberk.png Inquisitor's plateskirt.png Provides high Strength and crush accuracy bonuses.
Vyre noble outfit Vyre noble top.png Vyre noble legs.png Vyre noble shoes.png Useful in Darkmeyer.

Magic wardrobe[edit | edit source]

Graceful outfit.

Many Ultimate Ironman players rush to build a magic wardrobe as soon as possible, as it can store the Graceful outfit. The lowest level Magic wardrobe is the Oak magic wardrobe, which can be build at level 42 Construction and can only store one armour set.

Useful sets stored in the Magic wardrobe are as follows:

Set Pieces Uses
Graceful outfit Graceful hood.png Graceful top.png Graceful legs.png Graceful gloves.png Graceful boots.png Graceful cape.png Graceful outfit reduces weight and increases run energy restoration. This is useful for activities that involve a lot of running, such as questing, training Runecraft, or training Smithing.
Pyromancer outfit Pyromancer hood.png Pyromancer garb.png Pyromancer robe.png Pyromancer boots.png Provides 2.5% experience boost to Firemaking when worn, and also counts as warm clothing in Wintertodt.
Mystic robes Mystic hat.png Mystic robe top.png Mystic robe bottom.png Mystic gloves.png Mystic boots.png Useful for any combat where Magic accuracy is needed, such as smoke devils and Zulrah. However, the mystic robes can be quickly bought from the Wizards' Guild in Yanille, making this storing option less useful. The Elite Void Knight equipment with mage helm typically offers better damage output if the player does not have a tormented bracelet.
Infinity robes Infinity hat.png Infinity top.png Infinity bottoms.png Infinity gloves.png Infinity boots.png Infinity robes provide slightly higher Magic accuracy than mystic robes. However, due to the long process of getting the set and the availability of the mystic robes, infinity robes are generally not used.
Ancestral robes Ancestral hat.png Ancestral robe top.png Ancestral robe bottom.png Ancestral robes are the best-in-slot robes for magic attack. Each piece also provides 2% increase in magic damage, which makes the set substantially better than any other magic robes.

Treasure chest[edit | edit source]

The Treasure chest is used to store Treasure Trail rewards. The most common use of the Treasure chest (specifically the Teak treasure chest) is to store boots from medium and hard clues:

STASH units[edit | edit source]

Main article: STASH

STASH units can be used to store useful items for specific situations. The most useful STASHes are listed below:

Useful item(s) Location STASH level Construction level Other required items Notes
Rune crossbow.pngRune crossbow Shadow dungeon entrance Elite 77 Climbing boots.pngClimbing boots, Zamorak mitre.pngMitre Climbing boots.pngClimbing boots are disposable. Having an Armadyl mitre can be useful here, since it counts as an Armadyl item when retrieving items after a death at Kree'arra.
Any Slayer helmet.pngSlayer helmet, Dragon defender.pngDragon defender Warriors' Guild Master 88 Dragon battleaxe.pngDragon battleaxe Dragon battleaxe.pngDragon battleaxe can be used for the special attack, an Avernic defender can be substituted for the Dragon defender.
Arclight.pngArclight Catacombs of Kourend Master 88 Amulet of the damned.pngAmulet of the damned A degraded Amulet of the damned.pngAmulet of the damned will be destroyed on death. Completing the master clue step will always degrade the amulet.
Abyssal whip.pngAbyssal whip Draynor village Master 88 Cape of legends.pngCape of legends, Spined chaps.pngSpined chaps Cape of legends.pngCape of legends can be stored on the cape rack
Bandos godsword.pngBandos godsword Goblin Village Master 88 Bandos platebody.pngBandos platebody, Bandos cloak.pngBandos cloak Used for high level PvM
Dragon pickaxe.pngDragon pickaxe Soul altar Master 88 Helm of neitiznot.pngHelm of neitiznot, Rune boots.pngRune boots Used in Chambers of Xeric, a Crystal pickaxe can be substituted for the Dragon pickaxe.
Dragon axe.pngDragon axe Enchanted valley Master 88 None
Any set of Barrows equipment Barrows chest Master 88 None

Coins storage[edit | edit source]

Coins can be stored in coffers located at some minigames. The coins coffers at the Nightmare Zone and Last Man Standing are most commonly used, and can hold up to 262,143,000 each.

The servant's moneybag in the player-owned house can also be used to store up to 3,000,000.

Noted potions[edit | edit source]

Bob Barter can be used to note any potions for later use.

While preparing to make potions, Zahur in Nardah (easily travelled to with a Desert amulet) can be used to clean grimy herbs at the cost of 200 coins per herb. With the completion of the Hard Desert Diary, she can also be used to turn clean herbs into unfinished potions, at the cost of 200 coins per herb. This is the only way to get noted unfinished potions, which vastly increases the speed of potion-making. Both Zahur and Bob Barter at the Grand Exchange can be used to decant potions into specific doses, which lets Ultimate Ironman players turn potions into their noted form. Using Zahur and Bob Barter to process herbs and note potions allows for efficient Herblore training easy access to potions by unnoting them at any available bank.

For more information, see Ultimate Ironman Guide/Herblore.

Other[edit | edit source]

Tool Leprechauns[edit | edit source]

Tool Leprechauns store Farming tools and exchange harvested items into banknotes. Players are able to note herbs (both grimy and clean), most Herblore secondaries, and tradeable tree saplings by using the item on a Tool Leprechaun.

Players can clean herbs in bulk by unnoting herbs at a bank, cleaning them and noting the clean herbs at a Tool Leprechaun. The best place to do this is in the north wing of the Farming Guild, which requires level 85 Farming to access. Players who do not have the required Farming level can do this in the Hosidius Vinery, which does not have any requirements.

Blast Furnace bar storage[edit | edit source]

Bars can be stored in the Blast Furnace bar dispenser for later use. This is useful for storing gold or rune bars for a Rune crossbow, completing Sherlock Master clue steps, or smithing Rune bolts to use Onyx bolt tips.

Animated Armour storage[edit | edit source]

The Animated Armour room in the Warriors' Guild can store a single platebody, platelegs, and full helm set up to Rune equipment. To store armour this way, simply animate a set of armour as usual, then leave the room. Shanomi will have the armour for the player when they return. This is mostly useful for storing a set of armour between sessions of collecting Warrior guild tokens.

Dwarf multicannon[edit | edit source]

While the difficult acquisition of cannonballs may lessen the usefulness of a dwarf multicannon, it should be noted that if the cannon is placed down and allowed to decay, it can be reclaimed at no cost from Nulodion, essentially allowing you to store the item.