Ultimate Ironman Guide/Mining
Mining training on an Ultimate Ironman is mostly relegated to "powermining" (where the ore is dropped rather than being smelted) due to inventory and banking restrictions. While this makes the skill relatively quick to train, it also means there is very little direct incentive to train the skill besides requirements such as those from quests and Achievement Diaries. That said, a high Mining level can be useful for some Mining-related activities, such Zalcano and Chambers of Xeric.
Pickaxes up to rune can bought from shops in the Dwarven Mine under Falador, with easy access through the Keldagrim minecart system (starting from the Grand Exchange or Blast Furnace) or the Skills necklace teleport to the Mining Guild. A dragon pickaxe is only obtainable from
Early training: Quests[edit | edit source]
- The Forsaken Tower - requires 20% Lovakengj favour, rewards 500xp
- Doric's Quest - no requirements, rewards 1,300xp
- Plague City - no requirements, rewards 2,425xp
- The Dig Site - requires 10 , 10 , 25 , rewards 15,300xp
- The Lost Tribe - requires 17 , 13 , 13 , rewards 3,000xp
- Another Slice of H.A.M. - requires The Lost Tribe, 15 , 25 , rewards 3,000xp
Levels 15–75/99: Mining iron[edit | edit source]
Mining iron offers the fastest experience from level 15 to 75. Having Varrock armour 1 or higher is strongly recommended for this method, as it gives the player 10% chance to mine 2 ores at once while worn, increasing the overall experience rate.
From level 15 to 60, players should mine iron at a location that has three iron rocks in a triangle, as such a formation that allows the player to mine all three rocks without moving. Each rock can be mined in turn, and the three ores dropped before returning to the first rock and repeating the cycle. There are eight such locations available at this level:
- Legends' Guild Mine
- Al Kharid Mine
- Piscatoris Mine
- Lovakengj Mine
- Verdant Valley
- Fossil Island (near the Verdant Valley mushtree)
- Mount Karuulm Mine
- South Mor Ul Rek Mine
If using tick manipulation, the best place to mine iron is in the Legends' Guild mine, which has 4 iron rocks close to each other in the eastern part. Start the 3-tick cycle with a herb and tar (or other suitable items) while moving between rocks, and drop the ores between mines. This method is faster than using a triangle spot, but because this method is much more advanced and significantly harder than using a triangle spot, it is only recommended for players who plan on 3-tick mining granite from level 75 onwards.
From level 60 onwards, the pay-to-play area of the Mining Guild becomes the best option, as the respawn time for rocks mined in this area is halved. This makes it so the players do not have to wait for the rocks to respawn or use tick manipulation; with correct timing and accurate clicks, players can drop the ore between mines and keep mining continuously.
Players can expect to gain up to around 45,000–55,000 experience per hour below level 60 when not using tick manipulation. From level 60 and above, the maximum experience rate in the Mining Guild caps at around 70,000–80,000 experience per hour, depending on performance and the pickaxe used.
Because this training method does not require much gearing up or inventory space, it can be trained in conjunction with other skills that require more inventory space, such as Farming. At lower levels, some players optionally choose to pair this Mining training method with Smithing, by using Superheat Item to turn the iron ore into iron bars for use on a nearby anvil.
For more information, see Ultimate Ironman Guide/Smithing.
Level 30+: Motherlode Mine[edit | edit source]
As a more passive alternative to other training methods, mining pay-dirt at the Motherlode Mine is a much lower effort way to train, though it offers lower experience rates as a consequence. Experience rates are highly dependent on Mining level, as a higher level means the player is more likely to mine higher level ores. Players can gain up to 30k experience per hour at level 70 Mining, 42k experience per hour at level 85 and 53k experience per hour at level 99.
Golden nuggets obtained through the minigame can be used to buy the prospector kit, double the size of the pay-dirt bag, and unlock the upper level of the mine. The prospector kit is not particularly useful for Mining training due to the Varrock armour's ore-doubling effect, but it is required for the hard Falador Diary, and can be stored in an Armour case at 46+ Construction. At 72 Mining, it is recommended to unlock the upper level of the mine, as it makes training here even easier.
Completing medium tasks of the Falador Diary grants the player access to a shortcut (requires 54 Agility) within the Motherlode Mine. Completion of the elite diary will also increase the chance of receiving higher-level ores.
Levels 70–99: Volcanic Mine[edit | edit source]
The Volcanic Mine minigame on Fossil Island offers relatively fast experience and it requires low amount of effort to participate in. However, this method requires coordinated teamwork and it has fairly high requirements for Ultimate Ironmen to do it effectively. Level 50 required to enter the mine, but it is recommended to use faster methods until level 70 as the experience is notably slower below that level.
To enter the mine, players must have completed the Bone Voyage quest, have earned at least 150 Kudos and have claimed the five unidentified small fossils from Peter after fully building the Museum Camp. Players must also pay Petrified Pete 30 numulites every time they wish to enter the mine. Over time, players will slightly profit numulites in the mine, however.
Players will need to have a lot of noted Saradomin brews or cooked food (such as cooked manta rays from Zulrah) for healing. Using uncooked food is not recommended, as players would have to cook it between games, which likely slows the team down. It is also strongly recommended to have an ornate rejuvenation pool in the player-owned house to restore stats and save supplies. If using Saradomin brews, players should bring a super restore to restore lowered stats or make some house tablets, as sometimes the Magic level may be lowered enough so the player cannot cast Teleport to House. Having a high Prayer level is also helpful.
Experience rates scale depending on the Mining level. In a good team, players can gain around 65,000–70,000 experience per hour at level 70, increasing to around 75,000–80,000 experience per hour at level 85 and 85,000–90,000 experience per hour at level 99 when using a dragon pickaxe. With a crystal pickaxe, players can gain up to around 70,000–75,000 experience per hour at level 71, 85,000 experience per hour at level 85 and 95,000 experience per hour at level 99.
Reward points from the activity can be used to buy the ash covered tome and the enhanced Fertile Soil it unlocks. Extra points can be spent on runite ore, either for its value or to use in smithing rune dart tips for use in combat. Fossils earned can be stored or turned into numulites, especially if the player wants to use the Volcanic Mine as a Gravestone. Pyrophosphite and calcite can be used at the Mycelium pool for training Prayer.
For more information, see Ultimate Ironman Guide/Prayer.
Levels 75–99: Mining granite[edit | edit source]
From level 75 Mining onwards, the fastest experience is gained by 3-tick mining granite in the south-west area of the Quarry, which has 4 granite rocks close to each other (commonly referred "3t4g", 3-tick 4 granite). This method offers by far the best experience rates, but it is extremely click-intensive and can be hard to learn. With good performance it is possible to achieve 115k–125k experience per hour at 99 Mining. When granite mining without tick manipulation, you can expect to get up to 63k experience per hour at level 99 Mining.
Having Varrock armour 2 or higher is strongly recommended for this method, as it gives the player 10% chance to mine 2 ores at once while worn, increasing the overall experience rate.
As the Quarry is located in the desert, some sort of desert heat protection is necessary in order to survive. Desert amulet 4 provides immunity to the desert heat while worn, alternatively wearing the Hitpoints cape along with a regen bracelet will outheal the damage taken from desert heat. If neither of those are an option, the player can bring waterskins and fill them with the lunar spell Humidify.
Similar to mining iron, because the player is constantly dropping the granite as they mine it, this method can be done in conjunction with other inventory-filling skills, such as Farming.
For more information, see Ultimate Ironman Guide/Farming.
Passive training: Runecraft[edit | edit source]
Crafting blood or soul runes in Arceuus grants the player some passive Mining experience from mining the dense essence blocks at the Arceuus essence mine. The player can expect to get around 12,000 Mining experience for every 100,000 Runecraft experience when crafting blood runes, and 10,000 Mining experience for every 100,000 Runecraft experience when crafting soul runes.
For more information, see Ultimate Ironman Guide/Runecraft.
Passive training: Crafting[edit | edit source]
If the player is grinding sandstone to create buckets of sand for Crafting training, they will gain small amounts of Mining experience from the mining of the sandstone. If crafting lantern lenses, for every 100k Crafting experience gained, the player should expect around 14k Mining experience. If crafting empty light orbs, for every 100,000 Crafting experience gained, the player should expect around 11,000 Mining experience.
For more information, see Ultimate Ironman Guide/Crafting.
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