So if points from the new system are used to buy from the shop, where does this leave mysterious emblems?
The current mysterious emblem system faces two major issues. Firstly, it is not profitable enough for players. Second, the system lends itself to being boosted.
To prevent boosting with alternate accounts, mysterious emblems must produce zero net gold. However, they must produce a profit for individual bounty hunters who wish to use them. This is our proposed solution:
The first step is to ensure mysterious emblems only come from Bounty Hunter. This means making all tiers untradeable and removing them from the Wilderness Slayer loot table. New emblems would also no longer be generated by killing your target (you would still receive upgrades to your existing emblems).
For those of you concerned about reducing the profitability of Wilderness Slayer (or PKing Wilderness Slayers), we can increase the loot awarded from Larran's chest. Feel free to suggest how much this should be changed by if you feel it needs increasing.
So where would emblems come from? Emblems would be bought and sold to and from the emblem trader. In the new system, a player willing to accept the extra risk would purchase an emblem from the trader, upgrade it by killing a target with another emblem, and sell it back to the trader for a profit. Below is a proposed table for the prices of each mysterious emblem tier:
To be eligible for an emblem upgrade, you would need to kill a target with an emblem of the same or higher tier. Killing them would upgrade your emblem while theirs is lost. In this way, the emblem system would generate zero net gold, removing the potential profits for emblem farmers while being profitable for solo PKers.
An example: two players buy a tier one emblem from the trader for 75k each. They receive each other as targets and Player A kills Player B. Player A's emblem upgrades to tier two and Player B's emblem is lost. Player A's emblem is now worth 150k and they can sell it to the emblem trader for a profit for 75k. Alternatively, they could risk their tier two emblem for a shot of doubling its value again.
The purpose of emblems in this system is to allow players to choose their level of risk while playing BH and be matched with players of similar risk. You would be able to freely skip targets who don't have a mysterious emblem of the same or higher tier without affecting your killstreak. This means you have the option to fight targets with lower risk but are not forced to.
To ensure finding a target with a chance to upgrade your emblem are not too rare, the total number of tiers would be reduced to five.
In summary, mysterious emblems would be used by players looking for additional chances to earn gold while playing BH. A successful BH player would match with others carrying emblems, gain upgrades and cash in their profits at the emblem trader in addition earning rewards via crates from the shop. The emblems themselves would no longer be used to buy items from the shop directly.
We understand that this is a big change to the mysterious emblem system and would affect many players holding onto emblems they currently own. Before any system like the one above is implemented, players would have ample warning and a grace period to prepare. During this time, you'll be able to cash in your stored emblems for the current rewards via the emblem trader. In this grace period, players will be able to sell their tier 10 mysterious emblems to the Emblem Trader for 2,000,000 coins. Any of the old emblems still in players banks or inventories after the grace period will be removed.
If the above changes go ahead, players will be able to trade in two tier 5 emblems for a (decorative only) tier 10 emblem. This would be used to make the Mounted Emblem, built in the display space of the Achievement Gallery in a POH.
Players on World 45 (Deadman) would still be able to obtain mysterious emblems via wilderness Slayer since BH is not available on that world. To keep the emblem points system consistent across all worlds, the existing shop rewards on W45 would be converted to the new points system and priced accordingly. Discussion with players within that sub-community will take place to determine what else they would like changed about the shop.