User:Andmcadams/RecipeTemplate

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Template documentation
This documentation is transcluded from User:Andmcadams/RecipeTemplate/doc. [edit] [purge]
User:Andmcadams/RecipeTemplate invokes Module:Sandbox/User:Andmcadams/Recipe using Lua.

About

This template is used to generate the level requirements, experience gained, members icon, and materials required to do skilling creation. For example, listing the materials required to make a black d'hide vambraces along with the Crafting level required and the experience gained for the action.

Usage

For a complete list of facilities and special case tool names, visit the Module:Recipe page and look for toolsList and facilitiesIcons. The names before the equal sign (=) is what you will use.

{{Recipe
|skill#              = <!-- Name of the main skill; Set to None or exclude this parameter if there are no skill requirements --> 
|skill#lvl           = <!-- Level requirement of the first skill -->
|skill#boostable     = <!-- Boostable skill requirement or not; Default is unknown; Fill in with yes or no if known -->
|skill#exp           = <!-- Experience gained for the first skill -->

|notes               = <!-- (Optional) Quest, miniquest, etc additional requirements text -->
|members             = <!-- Members only or not -->
|ticks               = <!-- Number of ticks per action (defaults to ? if not passed in and sets a category for missing ticks, can also be set to na -->
|ticksnote           = <!-- (Optional) Extra information for Make-All tick rates, tick manipulation information, etc -->
|tools               = <!-- (Optional) List of tools required to create the item; This parameter list CAN be comma delimited to render multiple tools; An example of comma delimited is the following: Knife, Shears, Knife -->
|facilities          = <!-- (Optional) List of facilities that the action may require (e.g. anvil or pottery wheel) -->
|nosmw               = <!-- (Optional) Turns off SMW rendering for entire recipe template usage -->

|mat#                = <!-- Name of the material -->
|mat#pic             = <!-- (Optional) Picture override for the material -->
|mat#quantity        = <!-- (Optional) Quantity of the material; Defaults to 1 -->
|mat#txt             = <!-- (Optional) Text override for the material link -->
|mat#cost            = <!-- (Optional) Cost override for the material -->
|mat#currency        = <!-- (Optional) Currency override for the material (i.e. agility arena ticket or castle wars ticket)
|mat#itemnote        = <!-- (Optional) Extra information on the item material of a recipe -->
|mat#quantitynote    = <!-- (Optional) Extra information for the quantity of materials (e.g., 50% success chance for iron bars without rings of forging) -->

|output#             = <!-- Name of the item produced -->
|output#pic          = <!-- (Optional) Picture override for the output -->
|output#quantity     = <!-- (Optional) Quantity of the item produced; defaults to 1 -->
|output#txt          = <!-- (Optional) Text override for the output link -->
|output#cost         = <!-- (Optional) Cost override for output item, set to No if not tradeable; Defaults to GE price -->
|output#currency     = <!-- (Optional) Currency override for the material (i.e. agility arena ticket or castle wars ticket)
|output#itemnote     = <!-- (Optional) Extra information on the item output of a recipe -->
|output#quantitynote = <!-- (Optional) Extra information for the quantity of outputs (e.g., 50% success chance for iron bars without rings of forging) -->
}}

Examples

One skill

{{Recipe
|skill1 = Crafting
|skill1lvl = 79
|skill1boostable = Yes
|skill1exp = 86
|ticks = 2
|members = Yes
|mat1 = Black dragon leather
|mat2 = Thread
|output1 = Black d'hide vambraces
|output1quantity = 1
}}
Requirements
SkillLevelXP
Crafting Crafting79 (b)86
Members
Member icon.png
Ticks2 (1.2s)
Materials
ItemQuantityCost
Black dragon leather.pngBlack dragon leather13,398
Thread.pngThread19
Total Cost3,407
Black d'hide vambraces.pngBlack d'hide vambraces12,260
Profit-1,147

Two skills

{{Recipe
|skill1 = Crafting
|skill1lvl = 70
|skill1boostable = Yes
|skill1exp = 2500
|skill2 = Smithing
|skill2lvl = 70
|skill2boostable = Yes
|skill2exp = 2500
|ticks = 2
|members = Yes
|mat1 = Crystal armour seed
|mat2 = Crystal shard
|mat2quantity = 50
|mat2cost = 0
|output1 = Crystal helm
|output1quantity = 1
|output1cost = No
}}
Requirements
SkillLevelXP
Crafting Crafting70 (b)2,500
Smithing Smithing70 (b)2,500
Members
Member icon.png
Ticks2 (1.2s)
Materials
ItemQuantityCost
Crystal armour seed.pngCrystal armour seed15,245,659
Crystal shard 5.pngCrystal shard50N/A
Total Cost5,245,659
Crystal helm.pngCrystal helm1N/A

Two outputs

{{Recipe
|skill1 = Sailing
|skill1lvl = 73
|skill1boostable = No
|skill1exp = 1337
|ticks = 42
|members = Yes
|mat1 = Wrapped oomlie
|mat1quantity = 1
|mat2 = Needle
|mat2quantity = 899
|output1 = Burnt oomlie wrap
|output1quantity = 2
|output1cost = 1
|output2 = Red toad
|output2quantity = 2
|output2cost = No
}}
Requirements
SkillLevelXP
Sailing Sailing73 (ub)1,337
Members
Member icon.png
Ticks42 (25.2s)
Materials
ItemQuantityCost
Wrapped oomlie.pngWrapped oomlie13,883
Needle.pngNeedle89953,041
Total Cost56,924
Burnt oomlie wrap.pngBurnt oomlie wrap22
Red toad.pngRed toad2N/A
Profit-56,922

Quest requirement

{{Recipe
|skill1 = Herblore
|skill1lvl = 37
|skill1boostable = Yes
|skill1exp = 27
|ticks = 2
|notes = Learn the [[Barbarian Training#Barbarian Herblore|barbarian]] way of mixing potions.
|members = Yes
|mat1 = Agility potion(2)
|mat2 = Caviar
|output1 = Agility mix(2)
|output1quantity = 1
}}
Requirements
SkillLevelXP
Herblore Herblore37 (b)27
Learn the barbarian way of mixing potions.
Members
Member icon.png
Ticks2 (1.2s)
Materials
ItemQuantityCost
Agility potion(2).pngAgility potion(2)1238
Caviar.pngCaviar1395
Total Cost633
Agility mix(2).pngAgility mix(2)1454
Profit-179

Tool requirement

{{Recipe
|skill1 = Crafting
|skill1lvl = 1
|skill1boostable = Yes
|skill1exp = 10
|ticks = 2
|members = yes
|tools = Ring mould
|mat1 = Opal
|mat2 = Silver bar
|output1 = Opal ring
|output1quantity = 1
}}
Requirements
SkillLevelXP
Crafting Crafting110
Members
Member icon.png
Ticks2 (1.2s)
ToolsRing mould.pngFacilitiesNone
Materials
ItemQuantityCost
Opal.pngOpal1186
Silver bar.pngSilver bar177
Total Cost263
Opal ring.pngOpal ring1494
Profit231

Facility requirement

{{Recipe
|skill1 = Crafting
|skill1lvl = 1
|skill1exp = 10
|ticks = 2
|members = yes
|facitilies = Anvil
|mat1 = Opal
|mat2 = Silver bar
|output1 = Opal ring
|output1quantity = 1
}}
Requirements
SkillLevelXP
Crafting Crafting110
Members
Member icon.png
Ticks2 (1.2s)
ToolsNoneFacilitiesAnvil icon.png Anvil
Materials
ItemQuantityCost
Opal.pngOpal1186
Silver bar.pngSilver bar177
Total Cost263
Opal ring.pngOpal ring1494
Profit231

Currency override

{{Recipe
|skill1 = Construction
|skill1lvl = 69
|skill1boostable = No
|skill1exp = 420
|ticks = 101
|members = Yes
|mat1 = Thread
|mat1quantity = 4
|mat1currency = Castle wars ticket
|mat2 = Needle
|mat2quantity = 899
|output1 = Attack potion(3)
|output1quantity = 1
}}
Requirements
SkillLevelXP
Construction Construction69 (ub)420
Members
Member icon.png
Ticks101 (60.6s)
Materials
ItemQuantityCost
Decorative helm (red).pngDecorative helm (red)4Castle wars ticket.png 4
Needle.pngNeedle89953,041
Total CostCastle wars ticket.png 4
53,041
Attack potion(3).pngAttack potion(3)13
Profit-53,038