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UIM Guide
Ultimate Ironman Guide/Item Management.png Ultimate Ironman Guide/Equipment.png Ultimate Ironman Guide/Quests.png
Ultimate Ironman Guide/Melee.png Ultimate Ironman Guide/Agility.png Ultimate Ironman Guide/Smithing.png
Ultimate Ironman Guide/Mining.png Ultimate Ironman Guide/Herblore.png Ultimate Ironman Guide/Fishing.png
Ultimate Ironman Guide/Ranged.png Ultimate Ironman Guide/Thieving.png Ultimate Ironman Guide/Cooking.png
Ultimate Ironman Guide/Prayer.png Ultimate Ironman Guide/Crafting.png Ultimate Ironman Guide/Firemaking.png
Ultimate Ironman Guide/Magic.png Ultimate Ironman Guide/Fletching.png Ultimate Ironman Guide/Woodcutting.png
Ultimate Ironman Guide/Runecraft.png Ultimate Ironman Guide/Slayer.png Ultimate Ironman Guide/Farming.png
Ultimate Ironman Guide/Construction.png Ultimate Ironman Guide/Hunter.png

Melee, including the Attack and Strength skills, is one of the core combat styles used throughout the game. Most melee training, as with other combat skills, will come passively through training Slayer, completing quests, or other combat situations. Between the two skills, it is recommended to keep them relatively close for low and mid-level training, with the goal of entering the Warrior's Guild as soon as possible. Afterwards, Strength is generally more important than Attack, except when reaching certain thresholds like the Abbysal whip's level 70 Attack requirement.

For more information about melee equipment, see User:BuddhaPuck/UIM/Equipment.

Early Training - Quests[edit | edit source]

A number of quests reward Attack or Strength experience without requiring significant combat, or only requiring combat against enemies that can be safespotted and killed with Ranged. Completing some of these quests before training much melee through combat is highly recommended, especially because a higher Attack level will allow the use of stronger weaponry from the very start.

Easy Training - Crabs[edit | edit source]

One of the most popular combat training methods, especially at low levels, is killing various crabs around the world. The relatively high Hitpoints, aggressiveness, and low offensive stats of crabs such as Rock Crabs and Sand Crabs makes them easy to train on with little to no preparation or food. In addition, the fact that crabs are automatically aggressive towards the player makes them very easy to train on with little to no effort on the player's part. It is easy enough to stand near crabs and stay in combat for long periods of time without any player input, allowing for long, consistent training sessions with even the barest amount of attention.

After completion of Bone Voyage, the Ammonite Crabs on Fossil Island are the recommended low-attention training location. Their high Hitpoints makes them a great choice for melee training, and their occasional Fossil Island fossil drops can be stored for use in Prayer training or for accessing items in the Volcanic Mine Item Retrieval Service.

For more information, see User:BuddhaPuck/UIM/Prayer and User:BuddhaPuck/UIM/Item Management.

Passive Training - Slayer[edit | edit source]

Like other combat skills, melee skills will naturally be trained while training Slayer.

For more information, see User:BuddhaPuck/UIM/Slayer.

Passive Training - Barbarian Fishing[edit | edit source]

Training Fishing with Barbarian Fishing gives small amounts of Agility and Strength experience along with the Fishing experience. For every 100k Fishing experience gained through Barbarian Fishing, the player should expect about 9k Strength experience as well. This means that if the player trains Fishing to level 99 exclusively through Barbarian Fishing, they would get more than one million Strength experience as a byproduct.

For more information, see User:BuddhaPuck/UIM/Fishing.