User:Gau Cho/BA

From Old School RuneScape Wiki
Jump to: navigation, search

Gameplay Strategy[edit | edit source]

Attacker[edit | edit source]

In Barbarian Assault, Ranged is slightly more effective than attacking with melee. The optimal setup, as listed in the gear chart below, is full void with a magic shortbow (i). Before the round starts, ensure that your combat style is set to Rapid and that Auto Retaliate is turned off. As soon as each wave begins, click the red dispenser near the spawn point to get four types of arrows. Pay attention to the arrow that you should use as indicated in the top-right; these arrows are colour-coded based on magic spells so you don't have to memorize their names. For example, if the collector calls Aggressive/Blunt/Earth, you should equip the green arrows because earth spells are green. Once you have the arrows, run along the west side of the room (behind the cannon) to the northwest corner where the attackable monsters spawn. The Collector will call the correct arrow type with his horn. Make sure you call with your horn the type of egg that the Collector should pick up.

If using melee, make sure to have weapons that cover all four attack styles: Accurate, Aggressive, Controlled and Defensive. The Dragon Scimitar has all four styles. Alternatively, you may bring two weapons such as an Abyssal whip and Saradomin Sword. When the wave starts, run up along the west side of the room (around the cannon) to the northwest corner where the attackable monsters spawn. Regardless of style, it is advisable to have potions to boost your combat stats for improved damage and resilience. If using ranged, bring ranged potions and super defence potions - drink a dose of ranged potion on waves 1, 6, and 9, and a dose of super defence on waves 6 and 8. As a melee attacker, bring super combats and drink on waves 1, 6, and 9.

In teams with two attackers, one should focus on the Penance Fighters and one should focus on the Penance Rangers; this allows for faster wave completion and reduces the burden on each attacker. In teams with one attacker, it is advisable to swap between fighters and rangers so as to kill each at approximately equal rates. Remember to stop attacking when the call changes so you do not incur penalties from wrong attacks - each wrong attack will hit 0 damage on the penance, deal 2 damage to you, and cost a everyone on the team 1 point per missed hit. When you have finished your job, run to the eastern cannon platform and prepare to shoot eggs at healers or any stray runners.

If you find yourself at low hitpoints, run onto the western cannon platform to avoid most attacks, and then call for the healer by right-clicking your horn and clicking the "Medic" option. This will let them know you need healing. You may potentially attack fighters that are unable to reach you from this vantage point. However, be aware that rangers may still hit you unless you stand off to the side, so if there are rangers targeting you prioritize your own survival over continuing your role.