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Killing the Alchemical Hydra
RequirementsFighting Alchemical Hydra - poison phase.png

Slayer 95 required
Ranged 75+ recommended
Prayer 70+ recommended
Hitpoints 85+ recommended

Hydra slayer task, Fairy ring code CIR for access to Karuulm Slayer Dungeon (requires Agility 29 and Agility 62 for shortcuts
ProfitExperience gained
-28,516Slayer 26,400 Combat level 117,260
Inputs (2,690,594)Outputs (2,662,078)
20 × Prayer potion(4).png Prayer potion(4) (176,140)3 × Antidote++(4).png Antidote++(4) (2,601)3 × Ranging potion(4).png Ranging potion(4) (714)50 × Shark.png Shark (45,300)400 × Adamant dart.png Adamant dart (30,400)2,000 × Zulrah's scales 5.png Zulrah's scales (218,000)1 × Abyssal whip.png Abyssal whip (2,217,439)40 × Hydra bones.png Hydra bones (171,520)0.039 × Hydra tail.png Hydra tail (2,366)0.039 × Hydra leather.png Hydra leather (156,741)0.02 × Hydra's claw.png Hydra's claw (882,318)7.5 × Dragon thrownaxe.png Dragon thrownaxe (2,843)7.5 × Dragon knife.png Dragon knife (13,425)1.58 × Mystic fire staff.png Mystic fire staff (39,632)1.58 × Mystic water staff.png Mystic water staff (39,846)1.19 × Rune platebody.png Rune platebody (45,668)9.9 × Battlestaff.png Battlestaff (80,762)0.99 × Black d'hide body.png Black d'hide body (7,167)0.59 × Dragon longsword.png Dragon longsword (35,155)0.59 × Dragon med helm.png Dragon med helm (35,036)0.59 × Rune platelegs.png Rune platelegs (22,451)0.59 × Rune plateskirt.png Rune plateskirt (22,446)0.4 × Dragon battleaxe.png Dragon battleaxe (47,215)0.2 × Mystic robe top (light).png Mystic robe top (light) (14,112)0.2 × Mystic robe bottom (light).png Mystic robe bottom (light) (9,381)267 × Chaos rune.png Chaos rune (12,032)267 × Death rune.png Death rune (52,406)267 × Blood rune.png Blood rune (103,476)267 × Astral rune.png Astral rune (42,781)43.56 × Dragonstone bolts (e) 5.png Dragonstone bolts (e) (20,693)8.42 × Onyx bolts (e) 5.png Onyx bolts (e) (72,132)3.09 × Grimy snapdragon.png Grimy snapdragon (27,194)2.32 × Grimy torstol.png Grimy torstol (17,249)3.09 × Grimy ranarr weed.png Grimy ranarr weed (20,285)6.81 × Grimy cadantine.png Grimy cadantine (11,211)5.11 × Grimy lantadyme.png Grimy lantadyme (5,806)8.52 × Grimy kwuarm.png Grimy kwuarm (9,418)3.87 × Grimy avantoe.png Grimy avantoe (6,626)6.81 × Grimy dwarf weed.png Grimy dwarf weed (3,737)0.12 × Ranarr seed 5.png Ranarr seed (4,616)0.11 × Snapdragon seed 5.png Snapdragon seed (6,664)0.087 × Torstol seed 5.png Torstol seed (4,688)1.19 × Watermelon seed 5.png Watermelon seed (15.45)0.079 × Willow seed 5.png Willow seed (50.46)0.071 × Mahogany seed 5.png Mahogany seed (66.38)0.071 × Maple seed 5.png Maple seed (1,148)0.071 × Teak seed 5.png Teak seed (1.85)0.071 × Yew seed 5.png Yew seed (3,190)0.055 × Papaya tree seed 5.png Papaya tree seed (60.61)0.048 × Magic seed 5.png Magic seed (5,722)0.04 × Palm tree seed 5.png Palm tree seed (1,170)0.024 × Dragonfruit tree seed 5.png Dragonfruit tree seed (4,545)0.016 × Celastrus seed 5.png Celastrus seed (1,325)0.016 × Redwood tree seed 5.png Redwood tree seed (512)4.16 × Shark.png Shark (3,770)1.39 × Ranging potion(3).png Ranging potion(3) (236)2.77 × Super restore(3).png Super restore(3) (23,318)35.65 × Dragon bones.png Dragon bones (48,057)0.2 × Crystal key.png Crystal key (4,107)95,613 × Coins 100.png Coins (95,613)0.72 × Rare drop table.png Rare drop table (5,771)1 × Dark bow.png Dark bow (414,300)

The listed profit rate assumes 20 kills per hour, but up to 28 is possible with maxed stats and gear. Your expected profit will vary depending on your kills per hour.

The average kill is worth 112,389 coins, however the uniques account for 52,885 coins per kill. Due to this, the profit from Hydra is highly dependent on its uniques: Hydra leather, Hydra's claw, and the three hydra parts required to make the Brimstone ring - the Hydra's eye, fang and heart. The Hydra's claw is the most expensive unique, worth around 44,115,891 coins which is over half of the gross profit per hour, but due to its 1/1000 rarity makes the profit from killing the Alchemical Hydra very inconsistent.

High alchemy runes should be brought to extend trips.

See the Alchemical Hydra article and the strategy guide for additional information.

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