User:Huanghe63/MahoganyHomes

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Theorycrafting for Mahogany Homes inventory setup. Feel free to edit directly with suggestions or incorporate into a guide.

NPC Contact Method[edit | edit source]

Somewhat faster since you don't need to walk to estate agents. Teleport tablets (since the normal teleport spells can't be used on the Lunar Spellbook) and runes for NPC Contact add a small cost to each run.

Skills[edit | edit source]

Teleport Sources[edit | edit source]

If using Spellbook Swap, leave the tablets out and use the relevant teleports instead.

Equipment[edit | edit source]

If using Spellbook Swap, use a tome of fire and a mist battlestaff/mystic mist staff instead of Amy's saw.

Inventory[edit | edit source]

  • Hammer
  • Saw if not using Amy's saw
  • Plank sack
  • Rune pouch or air, cosmic, and astral runes for NPC Contact
  • Ardougne, Falador, and Varrock teleport tablets
  • 2-3 steel bars, see below
  • Rest of the inventory filled with the appropriate type of plank

NPC Contact requires air, cosmic, and astral runes. Amy's saw, a rune pouch, a hammer, and the three teleport tablets means five inventory spots used for tools and teleports. Without a rune pouch, use either Amy's saw or a staff providing air runes. Either way, the inventory spot for the other one, plus a hammer, the two other runes, and three teleport tablets means seven inventory spots used for tools and teleports.

Spellbook Swap and a rune pouch can optimize this further by using the same equipment setup for walking below and placing the Spellbook Swap runes in a rune pouch. Carrying the hammer, saw, and rune pouch in the inventory means three inventory spots used for tools and teleports.

Out of the 12 possible homes, 9 require a steel bar (75%). The average number of planks required per home is ~13 planks, so without a plank sack you only have enough inventory space to do a maximum of 2 homes before banking. With a plank sack, you can do a maximum of 4 homes. At an average 75% steel bar usage rate, you should bring 3 steel bars if you have a plank sack.

Walking to Contract Givers[edit | edit source]

Somewhat slower to walk to the estate agent homes and ask for contracts, but slightly cheaper than using tablets and NPC Contact.

Skills[edit | edit source]

  • Standard Spellbook
  • 51 Magic for Ardougne, Falador, and Varrock Teleports (optional)

Teleport Sources[edit | edit source]

Using the teleport tablets rather than the spells themselves will occupy more inventory spaces in this situation. Unless you don't have the magic level for the teleports, use runes.

Equipment[edit | edit source]

Inventory[edit | edit source]

  • Hammer
  • Saw if not using Amy's saw
  • Plank sack
  • Rune pouch, runes for teleport spells, or teleport tablets (see below)
  • 2-3 steel bars, see below
  • Rest of the inventory filled with the appropriate type of plank

The teleport runes require sources of air, water, fire, and law runes. If you have Amy's saw, use a tome of fire, and a rune pouch carrying air, water, and law runes. Combined with a hammer, this means two inventory spots are used for tools and teleports. Alternatively, combining a mist battlestaff/mystic mist staff along with a tome of fire means only law runes, a hammer, and a saw need to be carried in the inventory. This totals to three inventory spots used for tools and teleports. Using teleport tablets or runes instead of a staff/tome will use more inventory spaces.

Out of the 12 possible homes, 9 require a steel bar (75%). The average number of planks required per home is ~13 planks, so without a plank sack you only have enough inventory space to do a maximum of 2 homes before banking. With a plank sack, you can do a maximum of 4 homes. At an average 75% steel bar usage rate, you should bring 3 steel bars if you have a plank sack.

Tips[edit | edit source]

  • Prioritize the plank sack, Amy's saw, then the carpenter's outfit.
  • Just like with regular construction, keyboard shortcuts are your friend.
  • Don't get the cup of tea every time. You can click out of the conversation as soon as the client responds to you after you tell them you're done, which means you can either queue up an NPC Contact or start running to the contract giver. Since picking up the tea requires going through the entire conversation, only get the tea when you're low on run energy.
    • The same applies for getting the contract, you can cancel out of the conversation as soon as the contract giver tells you where.
  • Trips to Falador allow you to bank along the way to the client's house.
    • Varrock's east bank is a little bit out of the way but is probably even in terms of travel time versus teleporting.
    • The others' closest banks are far out of the way, so teleporting is faster in those cases.