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Here I will document my journey on my UIM account.

Premise[edit | edit source]

Skilling pures, or players who only train non-combat skills and retain a combat level of 3, have existed since RSC. Less commonly, however, have I heard of players doing the opposite - training only combat skills without any support skills. I've decided to give it a try.

Because I've been feeling an itch to try Ultimate Ironman lately, I've decided to increase the challenge by creating a combat-only UIM account.

Rules[edit | edit source]

  • Can only gain experience in the following skills: Attack, Strength, Defence, Ranged, Magic, Prayer, Hitpoints, and Slayer.
  • Standard Ultimate Ironman rules apply: No banking, no trading, etc.

Goals[edit | edit source]

  • Max out all allowed skills, most notably Slayer.
  • Obtain a fire cape.

Considerations[edit | edit source]

Supplies[edit | edit source]

No access to skilling, banking, or trading will make it much harder to obtain supplies.

  • Runes: Elemental runes can be purchased inexpensively from shops. Other runes will need to be obtained as drops or purchased at a premium. Without access to High Alchemy, I will need few nature runes, but I will most likely use significant numbers of law runes once I unlock teleportation spells.
  • Potions: The Warriors' Guild sells attack, strength, and defence potions. Prayer potions are extremely difficult to get, but super restores can be obtained over time from the Jekyll & Hide random event.
  • Food: BIS purchasable food is karambwan (18 HP). Potatoes with cheese (16 HP) can be easily purchased from the Warriors Guild.

Gear[edit | edit source]

Melee[edit | edit source]

  • Weapon progression
    • Adamant sword (currently owned)
    • Rune sword
    • Dragon sword/hasta
    • Abyssal whip
  • Armor progression
    • Mithril, adamant, rune - all purchaseable
      • No rune platebody because no Dragon Slayer.
    • Granite?
    • Void
    • Barrows

Ranged[edit | edit source]

  • Weapons
    • All ammo must be purchased, because no Fletching.
    • Bows purchased from shops.
    • Rune crossbow w/ broad bolts
    • Magic shortbow w/ rune or broad arrows
    • Karil's crossbow
      • Bolt racks exclusively from Barrows. No Ghosts Ahoy for Ak-Haranu.
  • Armor
    • Green dhide
    • Void
    • Karil's

Magic[edit | edit source]

  • Weapons
    • Elemental staves
      • Lava battlestaff at 60 Slayer.
    • Void mace w/ Claws of Guthix
    • Trident
  • Armor
    • Void
    • Mystics
    • Ahrim's

Goal path[edit | edit source]

40 combat[edit | edit source]

Overheads[edit | edit source]

Warriors Guild[edit | edit source]

Finish Wildy[edit | edit source]

Mage Arena[edit | edit source]

Rune crossbow[edit | edit source]

Void[edit | edit source]

66 Slayer[edit | edit source]

85 Slayer[edit | edit source]

87 Slayer[edit | edit source]

99 Strength[edit | edit source]

Barrows[edit | edit source]

99 Slayer[edit | edit source]

Fire cape[edit | edit source]