User:Jakesterwars/Sandbox6

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Passive Relic effects and Relic Categories for Leagues II - Trailblazer.
Tier 1 2 3 4 5 6
Passive Your Run Energy will never drain while running Your League XP multiplier will increase from 5x to 8x Your drop rate modifier will increase from 1x to 2x Your League XP multiplier will increase from 8x to 12x Your drop rate modifier will increasefrom 2x to 3x Your League XP multiplier will increase from 12x to 16x
Relic Category Skilling Teleportation Combat Utility Skilling Combat
Tier 1 Relic Choices for Leagues II - Trailblazer.
Old New Reason for Change
Endless harvest Resources gathered from Fishing, Woodcutting and Mining will be multiplied by 2. Resources generated this way will not provide any additional experience. The resources you gather are sent directly to your Bank if you have space. If not, they will be placed in your Inventory. Resources gathered from Fishing, Woodcutting and Mining will be multiplied by 2. The resources you gather are sent directly to your Bank if you have space. If not, they will be placed in your Inventory. This was probably the weakest Relic among the three, but is naturally very strong for those who would prefer a more afk-centric playstyle. However, during internal playtesting we noticed that you'd end up at significantly higher levels in your production skills than the gathering skill counterparts. Now the gathering/production counterparts will level at the same natural rate relative to each other, much how players are accustomed to in the main game.
Production Master When doing the following activities, all items will be processed at once, awarding full XP: 1) Smelting ores, smithing bars and making cannonballs, 2) Fletching logs and cutting bolt tips, 3) Cleaning herbs and making potions, 4) Cooking food and making jugs of wine, and 5) Crafting leather, uncut gems, glass, jewelry, pottery, battlestaves and spinning flax/wool. No change. This was considered to be the strongest Relic, and the changes to the other two Relics are intended to bring them up to this Relic's strength. This will still remain a really strong choice if you get a lot of your gathering supplies from PvM sources.
Skilling Prodigy All non-combat skills will permanently be boosted by 10. When skills are boosted beyond 10 levels, the boosts will over time drain back to the standard +10 boost. By the same token, when skills are drained down, they will eventually restore. All non-combat skills will permanently be boosted by 12. When skills are boosted beyond 12 levels, the boosts will over time drain back to the standard +12 boost. By the same token, when skills are drained down, they will eventually restore. This Relic is probably the most flexible of all, and it was always a consideration for many. It starts off strong and falls off hard, we were relatively happy with its power level. But after buffing Endless Harvest we decided to give it a little push, so that it has a slightly stronger early game impact - really leaning into the benefits of picking this Relic.