User:Kreosious/Sandbox/Tutorial Island 4

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Tutorial Island
Tutorial Island.png
Released24 September 2002 (Update)
MembersNo
LocationMisthalin
InhabitantsHumans
TeleportsMagic Instructor
MusicNewbie Melody, Scape Cave
Map
Location on World Map
Wizards' Tower
Karamja Tutorial Island Kharidian Desert
Kharidian Desert

[ start: 2021-06-06 Su, 18:00+ GMT. Thus, any edit to the original page since that moment should be checked to determine whether or not that change must affect 'my' (this) completely edited page. ]

Tutorial Island is the place where every new Old School RuneScape player character first appears on the world of Gielinor. -The island is the most southern region of the Kingdom of Misthalin. -The island is located in the KoM

For players that are new to the game, it is a place to learn the ropes. Players that have at least some experience and are creating new characters can begin to fine-tune those characters here.


If, at any point during the tutorial, players have not made the required response within a reasonable length of time, they will be prompted as to their next action in the controls guide in the top left corner of the Game Client screen. The controls guide will also inform them to follow the instructions in the chat box.


Every new Old School RuneScape player character starts out on Tutorial Island, In turn, /part/region/ Players that have at least some experience and the ones that are creating new characters can begin to fine-tune those characters here.

Character customisation[edit | edit source]

Upon logging in to the game for the first time after account creation, players will find themselves in a building at the center of Tutorial Island. The Character Creator interface will be open, which allows setting their character's appearance. This includes and is limited to: gender (male or female), skin colour, the design of the head (hair), jaw (facial hair; not available when the female gender is selected) and clothing (torso, arms, hands (wristbands), legs and feet (shoes)), as well as the colour of hair and of torso, legs and feet. Note that the colour of hair and facial hair is linked. The same goes for clothing covering torso and arms, which will also share the same colour.

The majority of these customisation options can later, after leaving Tutorial Island, be altered through Makeover. However, only members can change the colour of the shoes and the design of the hands (whether the character wears bracelets or not). Furthermore, the design of the feet (i.e. their size) can never again be changed, so choose wisely.

To set the selected appearance, choose Confirm.

A new player can begin customising their character upon account creation.

This includes things like

hair (head), facial hair (jaw), clothing (torso, arms, hands (wristbands), legs and feet), as well as the colour of hair and of torso, legs and feet. The jaw option is not available when the female gender is selected.

equal in colour X

those too will be exactly the same in colour.

changing the colour of the shoes and the design of the hands (whether the character wears bracelets or not) can only be done by members.

never be changed again,

Gielinor Guide[edit | edit source]

Gielinor Guide chathead.png

The starting building is where the Gielinor Guide resides: the first non-player character (NPC) that players will encounter and talk to.

He will welcome new arrivals to the world of Gielinor and teach how to talk to its inhabitants.

The guide will ask how much experience players have with Old School RuneScape. The answer can be one of the following:

  • brand new (first time playing);
  • played in the past but not recently;
  • experienced player.

Only the first two options will grant players access to the task system Adventure Paths once they arrive on the mainland.

Furthermore, the guide will talk about the settings menu (options).


To continue the tutorial, the player needs to go outside, through the door, and follow the path to meet their first instructor. Left-click somewhere on the ground to move there. The arrow keys can be used to rotate the camera and change the view.


The Gielinor Guide teaches players some basics; if they are still stuck, they should always try right-clicking if they cannot achieve the desired result with a left click, and remember that they must use the "talk to" action to communicate with any non-player character.

Players will learn how to:

  • Move the camera
  • Learn that it is usually better to keep the minimap (round compass style display) positioned so that the top is north; otherwise, players tend to waste time going in the wrong direction if they forget. Players should only rotate the view if they need to see around an obstruction, or to try to spy on potential threats or targets.
  • Talk to NPCs
  • Use the RuneScape website
  • Open doors

Survival: Fishing, Woodcutting, Firemaking & Cooking[edit | edit source]

Survival Expert chathead.png

The Survival Expert, Brynna, gives players the basics for the survival skills: Fishing, Woodcutting, Firemaking and Cooking.

First, she hands out an item: a small fishing net, which ends up in the backpack inventory. The small fishing net must be used with a fishing spot in the nearby pond, by clicking on such a spot, to catch some raw shrimps. Note that instructions given to your character can be seen in the top left corner.

Catching some shrimps will gain you Fishing experience, which can be seen in the skills menu or interface. There, the player can find all skills, their current levels and the amount of experience. A skill can be clicked on to open up the relevant skillguide.

Then, Brynna will give a bronze axe and a tinderbox. The axe must be used to cut a tree to collect some logs. **?

After that, click on the tinderbox to highlight (select) it, then click on the logs to use the tinderbox on them and to start lighting a fire. **The expert notes that the skill known as Fletching can be used to craft bows and arrows from logs.

Finally, the player must cook the raw shrimps on the fire. (Once cooked, the shrimps - and food in general - can be eaten to replenish lost health.)


It is worthwhile to train Fishing, Woodcutting and Firemaking to level 3 at this point in the tutorial.


Note: all skills that can be trained on Tutorial Island can be trained to level 3 - the highest level available here. However, it can be difficult or sometimes even be impossible to train certain skills to that level on the island. This wiki page will indicate whether and when gaining experience will be tricky or simply not doable.



all skills can be found such circumstances occur teaches:


She teaches players how to view and use items in their inventory (pack), cut wood, light a fire, fish, cook and view their current skill levels.

  • Players are expected to successfully fish and cook at least one portion of shrimps. It is better not to maximise your level here, so just fish again if you burn them.
  • Players are expected to cut and burn at least one lot of logs, although if you wish, they can repeat until both Woodcutting and Firemaking reach level 3.

Master Chef[edit | edit source]

Master Chef chathead.png

The Master Chef, Lev, teaches players the finer points of Cooking. In this case: making bread. He hands the player the required ingredients: a pot of flour and a bucket of water. The flour and water must be mixed to make bread dough. The dough can be baked into bread at the cooking range.

If the player has no more ingredients, these can be replenished by talking to Lev. This makes reaching level 3 Cooking very easy. It is advisable to do that right now.


When moving to the next building, learning to run is on the menu.


At most Cooking levels, items that need to be made offer greater healing than fish, which can be cooked at the same level, but require multiple ingredients.

After that,

Quest Guide[edit | edit source]

Quest Guide chathead.png

The Quest Guide tells the player all about quests. He covers using the quest journal and the colours that the quests on that list can have:

  • red means the quest has not yet been started;
  • yellow means started but not finished (in progress);
  • green means finished.

When clicking on a quest, information about that quest will be displayed. If it is red, it will indicate where to find or start it and what the requirements are. If it is yellow, it will remind you what to do next.

The starting point of a quest can be easily recognized by the quest icon that can be found on the minimap (and on the world map). Such a symbol can be seen in the house the player is in right now. (Note that there are various icons to show different points of interest, which will help players find their way.)

Finally, the Quest Guide will tell you what quests can be about and what rewards they might offer once completed.


It is now time to go down the ladder and enter the caves, where players will forge and use weaponry.


all sorts of symbols can be spotted and )

Mining & Smithing[edit | edit source]

[[File:Tutorial Island Dungeon.png|frame|right|A map of the Tutorial Island dungeon, where both the Mining Instructor and the Combat Instructor /can be found/reside/.]]

Mining Instructor chathead.png

The Mining Instructor, Dezzick, teaches players the basics of Mining and Smithing (which includes smelting).

He hands out a bronze pickaxe, which must be used to mine the nearby rocks, which contain copper and tin. If you are unsure which is which, you can prospect a rock to find out what ore it contains: right-click on a rock and select the prospect option.

When players have mined a copper ore and a tin ore, they can use the furnace to smelt the ores, combining them into a bronze bar. Dezzick will then give a hammer, with which the player can smith the bar into a bronze dagger on one of the nearby anvils.

Note that, on Tutorial Island, players can only mine copper and tin, smelt bronze bars and smith bronze daggers. The latter is indicated in the smithing menu by the white text under the dagger.


Progressing both Mining and Smithing to level 3 here is worthwhile, as almost nowhere else in the world one can find ores, a furnace and an anvil this close to each other. (The sole[confirmation needed] exception being the Resource Area.) However, to reach level 3 Smithing, players will have to mine a little beyond level 3 Mining - thus performing some actions that provide no Mining experience.



a little more beyond level 3 to get Smithing up to 3

Combat Instructor[edit | edit source]

Vannaka chathead.png

The Combat Instructor, Vannaka, teaches the basics of the Melee and Ranged types of combat.

Pures should pay attention, as they can now make their first bit of character tweaking - effectively making or breaking their character's journey here.

Melee combat[edit | edit source]

Preparation[edit | edit source]

Players will learn about the worn inventory, where wielded and equipped items will end up and equipment stats can be shown. Once the dagger is equipped [confirmation needed], they are given a bronze sword and a wooden shield and are told about the combat interface, where the attack style that will be used in combat can be selected. Different attack styles give different types of experience, and monsters are weak to specific attack styles.

The player will soon have to kill one of the nearby rats. To do that, they can wield the bronze sword, a bronze dagger or neither of those (fight unarmed). The attack style they select will determine what skill they will be training: Attack, Strength or Defence. (Hitpoints cannot be trained on Tutorial Island.)

  • Attack governs the type of weapon the player can wield and their chance of successfully hitting.
  • Strength determines the potential damage of a successful hit. (Since there is no other way to train this without also getting Hitpoints experience, this is valuable for a Melee pure.)
  • Defence reduces the chance of being hit by attacks and allows the player to wear higher level armour. (Since Defence adds to combat level but not players' damage output, pures often do without Defence altogether, although a "steel pure" would have level 5 Defence and wear full steel armour - not excessively expensive to lose and a fair bit better than iron armour, in return for being one combat level higher.)

In the upcoming fight, when armed with the sword or dagger, the accurate style trains Attack, aggressive trains Strength, and defensive trains Defence. (Some other weapons, obtainable only after leaving Tutorial Island, may offer the controlled style, which allows training all three skills at once (four when counting Hitpoints).)

When unarmed, Punch trains Attack, Kick trains Strength, and Block trains Defence.


It is worth mentioning that players can train Attack up to level 8 on training dummies when they travel about the mainland (also without Hitpoints). It could therefore be wise to not progress Attack here in order to save time. If the plan is to train (only) Strength and Defence, it might be wise to start with the latter. As soon as level 3 Strength is reached and the character (automatically) fights on right after , they might hit for 2 Hitpoints on a rat and kill it, which would end the training (see below).

Practice[edit | edit source]

Now it is time to enter the rat pen and start training. As soon as you attack an opponent - in this case one of the giant rats - a health bar will appear above that opponent's head, and one above your own head as soon as it strikes back.[confirmation needed] (Note that a fatal hit cannot be received: your health will likely drop to 1 but will never reach zero. As such, food is not required.)

Ultimately, the requirement is to kill one rat.

Note: If you kill a rat, Vannaka will not allow you to attack another one, forcing you to continue the tutorial. If you want to train more (i.e. advance your Attack, Strength and/or Defence levels) it is suggested to deal 2 damage to a rat, run to the other side of the pit to exit combat (which enables you to attack another rat) and then repeat. When you have done this a couple of times, the chance increases you will accidentally attack a rat you have harmed before, killing it instantly. It would therefore be wise to switch worlds regularly (and hope you don't attack a rat that has recently been wounded by another player).


Note 2: While being in the rat pit, this is the player's only chance to train the Prayer skill on Tutorial Island (or to prepare for it) - despite the fact that that skill will only be introduced at a later stage. Training the skill revolves around burying bones, and the only bones available to players on Tutorial Island are those dropped by the rats. Since one player can kill only one single rat and thus obtain one set of bones, training Prayer here would mean having to rely on multiple other players that don't bury 'their' bones themselves. To speed up the process it is suggested to choose a busy or crowded world, or to switch worlds regularly.

If players choose the path of a pure, they may choose not to acquire any Prayer experience, as this skill contributes to their combat level.


==

After that, they are instructed to

while the maximum is to train each style to the maximum level of 3, while gaining no Hitpoints - the essence of a pure character being able to maximise their strike while holding combat level low.

Ranged combat[edit | edit source]

Next up, Vannaka will talk about Ranged combat. The rat pit can now[confirmation needed] no longer be entered. He will give the player a shortbow and 50 bronze arrows. Once again the goal is to kill one single rat, and doing so will force the player to move on.

As the instructor will give more free arrows when the player runs out of those, it could be wise to train this skill to level 3 here. To do so, repeat the steps described at the Melee section above: deal a maximum of 2 damage to each rat and switch worlds when necessary. If players repeatedly drop the arrows and talk to the instructor, a multitude of arrows may be collected.


When both the Melee and Ranged combat tasks are completed, the player may talk to the instructor to learn more about combat stats, melee combat, ranged combat and the Wilderness.


== Once players leave the cage for this, // Once Vannaka starts talking about Ranged combat, they cannot re-enter the pen.

Unless players are sure they will never use Ranged combat, as the arrows are free. Just like training melee, if you kill a rat you will be forced to move on, so switch after dealing 2 damage to each rat.

Banking, voting and account management (Account Guide)[edit | edit source]

Next up, players will visit a bank and use a bank booth to access their bank account, where they can store their possessions.

The poll booths located in many banks allow the community to vote on the release of future game-changing updates.

Financial Advisor chathead.png

The Account Guide instructs players about their account. He will point out the Account Management menu and the various options within it: membership, worlds, swapping worlds with the world switcher in the logout menu, the /Jagex store/, bonds, the inbox or Message Centre, the name changer and various links at the bottom of the menu.

The Guide will also provide information about account safety with bank PINs and authenticators. For account security, he redirects to the Customer Support webpage.


, where one can find He will , , the Account Management interface, as well as how to better secure their account.

Brother Brace[edit | edit source]

Brother Brace chathead.png

In the chapel, Brother Brace instructs players in the Prayer skill: the Prayer list, the use of Prayers, recharging Prayer points and gaining Prayer experience by burying bones. (As explained in the combat section on this page, at this stage of the tutorial it is no longer possible to train Prayer until you travel to the mainland - unless you have gathered some bones during your time in the rat pen.)

Being the community officer, Brother Brace also instructs players in using the friends list and ignore list, adding and removing people from those lists, and in the online and offline status of friends.

Upstairs in the chapel, the player can find an organ on which several tunes can be played.



The effect of high level Prayer can be devastating in combat, but the low- to mid-level prayers are mostly useful for Melee combat.

and in general conduct.

(If they choose the path of a pure, they may choose not to acquire any Prayer experience, as this skill contributes to their combat level.)

There is an organ upstairs which can be played.

Ironman Mode[edit | edit source]

Iron Man tutor (Paul) chathead.png

When following the road to the next and last building on the island, players will come across Paul, who will introduce them to Ironman Mode.

  • The player that chooses to become a standard Iron Man or Iron Woman will have restrictions imposed on them: they cannot trade, take items belonging to other players, nor accept their help. In other words, they are entirely self-sufficient and do everything for themselves.
  • A second option is to become a Hardcore Ironman or Ironwoman. This means the player not only faces the standard restrictions, but also has only one life. In the event of a death that is not safe, the Hardcore status will be downgraded to a standard and the stats will be frozen on the Hardcore Iron Man hiscores.
  • A final option is to become an Ultimate Ironman or Ironwoman. In addition to the standard restrictions, the player cannot use the bank. When they die, all carried items will be dropped directly to the ground /, up for grabs?,/ and will remain there for an hour after death, after which the items will despawn.

As long as the player is on Tutorial Island they can switch freely between the three modes and being a normal player. Once they leave the island, they can speak to Adam in Lumbridge to switch. However, Adam will let the player switch restrictions only downwards and not upwards. (From higher to lower, the order is: Ultimate - Hardcore - standard - normal (non-Ironmen).)

Note that once a mode is chosen, players have one week to change their mind; once the week is over, players may not undo the changes.[confirmation needed]


Note that once the settings are chosen

- where players are self sufficient and are not allowed to trade, among other things. Players can choose to become a standard Ironman, Hardcore Ironman, or Ultimate Ironman by speaking to Paul. Once a player leaves the island, they may speak to Adam in Lumbridge to revert to a standard player, or downgrade to a regular ironman if hardcore or ultimate ironman mode was chosen.

Magic Instructor[edit | edit source]

Magic Instructor chathead.png

The Magic Instructor, Terrova, instructs players in the Magic skill, the spellbook interface and its filter menu, and the casting of spells. He will hand the player five air runes and five mind runes, which must be used to cast the offensive spell Wind Strike on /(one of)/one of/ the nearby chickens.

If players drop the runes and talk to the instructor again, more runes may be collected. Repeating this to obtain 30 of each rune (collecting five previously dropped sets) enables level 3 Magic to be reached.[confirmation needed] //CHECK THIS//


their spell list and spell casting, though practical Magic combat will require players to use a staff and set an attack spell for it.

Leaving the island & arriving on the mainland[edit | edit source]

Those that are not planning to stay on Tutorial Island indefinitely (see next section) and are ready to leave can speak with the Magic Instructor. He will /transport/teleport/ the player to the mainland - which will unlock access to the rest of the world of Gielinor, the ability to speak in chat, and the ability to further train their skills. Terrova will point out that there are many tutors in Lumbridge, who are willing to teach about the many skills the player could learn.


Players will arrive in Lumbridge, located north-east of Tutorial Island, with standard provisions. The following items are the only ones the player will own when arriving; any extra or other items collected on the island will have disappeared.

  • Stored in their bank account: 25 coins.

Players that did not unlock the task system Adventure Paths whilst talking to the Guilinor Guide at the start of the tutorial are now standing /within/in front of/ the walled area of Lumbridge Castle. Those that did unlock that task system and have not chosen to play Ironman Mode will find themselves just outside the nearby pub, near Adventurer Jon. He will immediately call the player and tell them about Adventure Paths.

who can/will //activate//tell all// about Adventure Paths.



In other words: all other items than those that are mentioned below /be gone/

Players cannot take any extra /?/ items with them, and any standard items that they stored in their bank account will be back in their inventory. banked to begin with

Permanent Tutorial Island character[edit | edit source]

Some players decide to make a separate account for the sole purpose of staying on Tutorial Island permanently (thus creating a Tutorial Island pure). The things to do on the island are very limited.

Stayer's Bank.png

Tutorial Island stayers can:

  • Get level 3 in Attack, Strength, Defence, Ranged, Prayer, Magic, Mining, Smithing, Fishing, Cooking, Firemaking and Woodcutting
  • Collect items to their banks

Tutorial Island stayers cannot:

  • Trade
  • Vote via poll booth
  • Obtain the Ironman/Ultimate Ironman armour
  • Smith anything except bronze daggers
  • Train their skills higher than level 3


Obtain any other items than the ones shown in the image on the right.

Update history[edit | edit source]

Date Changes
25 October 2018
(update)

18 October 2018
(update)

The first character met is now called Gielinor Guide instead of RuneScape Guide. Financial Advisor was replaced with Account Guide.

21 August 2014
(update)

Tutorial Island has been updated to provide information about in-game polls.

3 April 2014
(update)

Character customization on Tutorial island now correctly applies new hairstyles and outfits.

22 February 2013
(update)

This content was included when the Old School RuneScape servers officially launched.
The respawn timer for resources and NPC’s on Tutorial Island has been reduced.

Trivia[edit | edit source]

Total level: 56
Attack 3 Hitpoints 10 Mining 3
Strength 3 Agility 1 Smithing 3
Defence 3 Herblore 1 Fishing 3
Ranged 3 Thieving 1 Cooking 3
Prayer 3 Crafting 1 Firemaking 3
Magic 3 Fletching 1 Woodcutting 3
Runecraft 1 Slayer 1 Farming 1
Construction 1 Hunter 1
Combat level 5 Quest point icon.png ---- Music.png ----
  • Maximum total level achievable on Tutorial Island is 56.
  • Maximum experience achievable on Tutorial Island is 3334 experience points, although to get that much you must get lucky in Magic training.
  • The highest experience one can get in a skill (except HP) is 210 for Cooking.
  • The best melee weapon is a bronze sword. The best (and only) Ranged weapon is a shortbow with bronze arrows as ammunition. The best (and only) shield is a wooden shield.
  • Although there is no magic weapon, the bronze dagger gives +1 Magic attack bonus, and is the best Magic weapon available on the island.
  • Even though there is a poll booth on the Tutorial Island the characters can't vote because it requires higher level than the maximum level obtainable on the isle.


  • On certain occasions, an NPC called Skippy can be found in the starting building where the Gielinor Guide resides. Skippy allows players to skip the entirety of the tutorial. He cannot be found there permanently, in order to decrease the amount of bots entering the game.
  • Vannaka, the Combat Instructor, can also be found on the mainland as a Slayer Master.

[[Category:Islands]] [[Category:Tutorial Island]]