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Xeric's Resilience[edit source]

Hi, can you explain why Xeric's Resilience is necessary to prevent dying from poison? My understanding is that because poison damage is queued at the time of the previous hit, Endless Endurance by itself (because it regens more frequently than the 18 seconds it takes for poison to queue) would be enough to prevent ever dying. It doesn't seem like Resilience is necessary to keep that true. ʞooɔ 06:25, 20 October 2020 (UTC)

That actually seems plausible if poison damage is calculated as min(current_hp, 6), and then Xeric's Resilience is applied *after*. ʞooɔ 03:47, 21 October 2020 (UTC)

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