Wall safe

From Old School RuneScape Wiki
Jump to: navigation, search
Mop.png This article or section requires a cleanup in order to meet the Old School RuneScape Wiki's quality standards.
Reason: loot/success rates
You can edit this page to improve it.
Wall safe.png

Wall safes are found in the Rogues' Den, which can be cracked with 50 Thieving. Successfully cracking a safe grants the player 70 Thieving experience and loot in the form of coins or uncut gems. If the player fails to crack a safe, a trap will spring and deal damage to them. The chance of getting loot is increased if the player has 50 Agility and has a stethoscope (available from the NPC Martin Thwait nearby) in their inventory. There are four wall safes in total.

Cracking[edit | edit source]

When failing to crack the safe, the player will trigger a trap, hitting them for up to 6 damage. Higher Agility levels reduce the damage a player receives for a failed attempt at cracking a safe. After being hit, the player can right-click to "Search" the floor underneath them which reduces the chance of the trap activating on the next attempt at the cost of reducing your Thieving level by 1 temporarily (1 minute).

It is recommended to have some cheap food, e.g. jug of wine or Cake (which can be stolen from the stalls in East Ardougne) to heal with. A bank is located nearby. There is also an everlasting fire nearby, so the player can bring raw food and cook it or buy cooked food from other players who are training Cooking at this location. Players may also want to consider wearing the Regen Bracelet to lengthen their stay at the safes. Players can also use Rapid Heal can get their equipment prayer bonus up to over 50, lengthening their stay.

As uncut gems are rewarded so frequently, its a good idea to bring along a Gem Bag, to cut down on bank trips.

The wall safe resets in only a few seconds, making this activity a very fast way to level up. This activity can grant up to 1,500 experience per minute, or 90k experience per hour, assuming no failures; realistically it is usually significantly less (around 20k/h).

Players with 99 Thieving will notice a significantly higher success rates than players with lower levels (up to 93% success rate).

Loot[edit | edit source]

Item Quantity Rarity Price High Alch
Coins_5.png: Wall safe drops Coins with rarity Common in quantity 10Coins10Common1010
Coins_5.png: Wall safe drops Coins with rarity Common in quantity 20Coins20Common2020
Coins_25.png: Wall safe drops Coins with rarity Common in quantity 40Coins40Common4040
Uncut sapphire.png: Wall safe drops Uncut sapphire with rarity Uncommon in quantity 1Uncut sapphire1Uncommon49815
Uncut emerald.png: Wall safe drops Uncut emerald with rarity Uncommon in quantity 1Uncut emerald1Uncommon67730
Uncut ruby.png: Wall safe drops Uncut ruby with rarity Uncommon in quantity 1Uncut ruby1Uncommon1,35060
Uncut diamond.png: Wall safe drops Uncut diamond with rarity Rare in quantity 1Uncut diamond1Rare2,984120

Loot rates[edit | edit source]

Based on a sample of 229 attempts at level 52 Thieving

Based on a sample of 333 attempts at level 53 Thieving

Based on a sample of 1656 attempts at level 92 Thieving

Trivia[edit | edit source]

  • On release, wall safe cracking was not mentioned in the Skill Advance Guide. It was added later in an update.