Water rune

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Water rune detail.png

The Water rune is one of the 4 basic elemental runes that are used in a variety of spells. They are sold at all magic shops, including Aubury's Rune Shop and Betty's Magic Emporium. A staff of water, water battlestaff, mud battlestaff, mist battlestaff, or Kodai wand can also be equipped to provide unlimited water runes. Water runes are used in conjunction with body runes and earth runes to cast the Confuse, Weaken, and Curse spells, often regarded as an inexpensive source of Magic experience.

Players with at least 5 Runecraft can craft their own water runes by using a rune essence or a pure essence with the water altar, south of Lumbridge in the swamps, earning 6 Runecraft experience each. Each essence yields one water rune, two at level 19, three at level 38, four at level 57, five at level 76, and six at level 95. Water runes are also commonly dropped by many monsters around the world.

They can also be purchased from the Nightmare Zone, using 25 reward points.

Spells requiring water runes[edit source]

Icon Spell Level Runes Exp Category Spell Group Notes
Confuse icon.png Confuse 3 1Body2Earth3Water 13 Combat Standard Reduces the target's Attack level by 5%.
Water Strike icon.png Water Strike 5 1Mind1Water1Air 7.5 Combat Standard Maximum of 4 damage per cast.
Lvl-1 Enchant icon.png Lvl-1 Enchant 7 1Cosmic1Water 17.5 Enchantment Standard Enchants sapphire jewellery.
Sapphire bolts 5.png Enchant Crossbow Bolt (Sapphire) 7 1Cosmic1Mind1Water 17 Enchantment Standard Enchants sapphire tipped bolts.
Weaken icon.png Weaken 11 1Body2Earth3Water 21 Combat Standard Reduces the target's Strength level by 5%.
Bones to bananas icon.png Bones to Bananas 15 1Nature2Earth2Water 25 Skilling Standard Converts all bones in the inventory into bananas.
Draynor Manor Teleport icon.png Draynor Manor Teleport 17 1Law1Earth1Water 16 Teleport Arceuus Teleports the caster to the Draynor Manor.
Curse icon.png Curse 19 1Body3Earth2Water 29 Combat Standard Reduces the target's Defence level by 5%.
Bind icon.png Bind 20 2Nature3Earth3Water 30 Combat Standard Prevents target from moving for 5 seconds.
Water Bolt icon.png Water Bolt 23 1Chaos2Water2Air 16.5 Combat Standard Maximum of 10 damage per cast.
Pearl bolts 5.png Enchant Crossbow Bolt (Pearl) 24 1Cosmic2Water 29 Enchantment Standard Enchants pearl tipped bolts.
Falador Teleport icon.png Falador Teleport 37 1Law1Water3Air 47 Teleport Standard Teleports the caster to the centre of Falador, next to the statue of Saradomin.
Water Blast icon.png Water Blast 47 1Death3Water3Air 28.5 Combat Standard Maximum of 14 damage per cast.
Snare icon.png Snare 50 3Nature4Earth4Water 60 Combat Standard Maximum of 3 damage per cast. Prevents target from moving for 10 seconds.
Ardougne Teleport icon.png Ardougne Teleport 51 2Law2Water 61 Teleport Standard Teleports the caster to the marketplace in East Ardougne in the centre of the square. Completion of the Plague City quest is required to use this spell.
Charge Water Orb icon.png Charge Water Orb 56 3Cosmic30Water 66 Enchantment Standard When cast at the obelisk of Water, this spell turns an unpowered orb into a water orb.
Ice Rush icon.png Ice Rush 58 2Death2Chaos2Water 34 Combat Ancient Maximum of 17 damage per cast. Freezes the target for 5 seconds.
Bones to peaches icon.png Bones to Peaches 60 2Nature4Earth4Water 35.5 Skilling Standard Converts all bones in the inventory to peaches. Players must unlock this spell at the Mage Training Arena before using it.
Ape Atoll Teleport (standard) icon.png Ape Atoll Teleport 64 2Law2Fire2Water1Banana 74 Teleport Standard Teleports the caster to Ape Atoll. The Awowogei portion of Recipe for Disaster is required to use this spell.
Water Wave icon.png Water Wave 65 1Blood7Water5Air 37.5 Combat Standard Maximum of 18 damage per cast.
Bake Pie icon.png Bake Pie 65 1Astral5Fire4Water 60 Skilling Lunar Bakes all uncooked pies in the caster's inventory. One set of runes is required for each pie.
Vulnerability icon.png Vulnerability 66 1Soul5Earth5Water 76 Combat Standard Reduces the target's Defence level by 10%.
Lvl-5 Enchant icon.png Lvl-5 Enchant 68 1Cosmic15Earth15Water 78 Enchantment Standard Enchants dragonstone jewellery.
Humidify icon.png Humidify 68 1Astral1Fire3Water 65 Skilling Lunar Fills all empty water-carrying vessels (such as vials and buckets) in the caster's inventory with water, excluding some quest-specific vessels.
Ice Burst icon.png Ice Burst 70 2Death4Chaos4Water 40 Combat Ancient Hits a 3x3 area around a target for up to 22 damage each. Freezes targets for 10 seconds.
Lassar Teleport icon.png Lassar Teleport 72 2Law4Water 82 Teleport Ancient Teleports the caster to the top of Ice Mountain.
Waterbirth Teleport icon.png Waterbirth Teleport 72 1Law2Astral1Water 71 Teleport Lunar Teleports the caster to Waterbirth Island.
Tele Group Waterbirth icon.png Tele Group Waterbirth 73 1Law2Astral5Water 72 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid on), to Waterbirth Island.
Enfeeble icon.png Enfeeble 73 1Soul8Earth8Water 83 Combat Standard Lowers the target's Strength level by 10%.
Khazard Teleport icon.png Khazard Teleport 78 2Law2Astral4Water 80 Teleport Lunar Teleports the caster to Port Khazard.
Tele Group Khazard icon.png Tele Group Khazard 79 2Law2Astral8Water 81 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid on), to Port Khazard.
Entangle icon.png Entangle 79 4Nature5Earth5Water 70 Combat Standard Maximum of 5 damage per cast. Prevents target from moving for 15 seconds.
Stun icon.png Stun 80 1Soul12Earth12Water 90 Combat Standard Reduces the target's Attack level by 10%.
String Jewellery icon.png String Jewellery 80 2Astral10Earth5Water 83 Skilling Lunar Strings all unstrung amulets in the caster's inventory.
Stat Restore Pot Share icon.png Stat Restore Pot Share 81 2Astral10Earth10Water 84 Combat Lunar Each target (up to 4 other players) receives a dose of a restoration potion (such as a prayer potion) from the caster's inventory.
Magic Imbue icon.png Magic Imbue 82 2Astral7Fire7Water 86 Skilling Lunar Allows combination of runes without the need for a talisman for a short time.
Teleother Falador icon.png Teleother Falador 82 1Soul12Earth12Water 92 Teleport Standard Teleports another player (who has Accept Aid switched on) to Falador.
Ice Blitz icon.png Ice Blitz 82 2Blood2Death3Water 46 Combat Ancient Maximum of 26 damage per cast. Freezes target for 15 seconds.
Magic Imbue icon.png Magic Imbue 84 3Astral12Earth10Water 88 Combat Lunar Has the same effect as Stat Restore Pot Share, except with a potion that boosts a stat (such as a strength potion).
Fishing Guild Teleport icon.png Fishing Guild Teleport 85 3Law3Astral10Water 89 Teleport Lunar Teleports the caster to the Fishing Guild.
Tele Group Fishing Guild icon.png Tele Group Fishing Guild 86 3Law3Astral14Water 90 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid turned on) to the Fishing Guild.
Catherby Teleport icon.png Catherby Teleport 87 3Law3Astral10Water 92 Teleport Lunar Teleports the caster to Catherby.
Tele Group Catherby icon.png Tele Group Catherby 88 3Law3Astral15Water 93 Teleport Lunar Teleports the caster, and up to 4 other players (who have Accept Aid on), to Catherby.
Ice Plateau Teleport icon.png Ice Plateau Teleport 89 3Law3Astral8Water 96 Teleport Lunar Teleports the caster to the Ice Plateau in level 53 Wilderness.
Recharge Dragonstone icon.png Recharge Dragonstone 89 1Soul1Astral4Water 97.5 Skilling Lunar Recharges the player's dragonstone jewellery. Requires completion of the hard Fremennik Diary.
Tele Group Ice Plateau icon.png Tele Group Ice Plateau 90 3Law3Astral16Water 99 Teleport Lunar Teleports the caster, along with up to 4 other players (who have Accept Aid on), to the Ice Plateau in level 53 Wilderness.
Ice Barrage icon.png Ice Barrage 94 2Blood4Death6Water 52 Combat Ancient Hits a 3x3 area around a target for up to 30 damage each. Freezes targets for 20 seconds.
Ghorrock Teleport icon.png Ghorrock Teleport 96 2Law8Water 106 Teleport Ancient Teleports the caster to Ice Plateau in the Wilderness.


Dropping monsters[edit | edit source]

Monster Combat level Quantity Rarity
Crystal chest N/A 50 2; Common
Reward casket (medium) N/A 50–100 2; Common
Goblin 2; 5; 11; 12; 13; 15; 16; 17; 25 6 2; Common
Wizard 9 5; 12 2; Common
Water wizard 13 2–10 2; Common
Hill giant 28 7 2; Common
Wallasalki 98 1–10 2; Common
Cave kraken 127 15; 30; 75 2; Common
Kraken 291 400 2; Common
Kalphite worker 28 2 3; Uncommon

Trivia[edit | edit source]