|Released||21 January 2001 (Update)|
|Removal||20 February 2006 (Update)|
|Examine||The hat's a dead give away.|
|Max hit||? (edit)|
|Attack style||? (edit)|
|Attack speed||? (edit)|
|10||? (edit)||? (edit)||? (edit)||? (edit)||? (edit)|
|? (edit)||? (edit)||? (edit)||? (edit)||? (edit)||? (edit)|
|? (edit)||? (edit)||? (edit)||? (edit)||? (edit)|
|? (edit)||? (edit)|
The Witch was a former level 25 monster that resided in Draynor Manor, and a small house south of Al Kharid. They had ten hitpoints, and were very seldom fought by players. Witches used magic and were not immune to poison.
The two witches were both removed from the game at various points. During the Animal Magnetism quest update, the Draynor Manor witch was secretly switched to a non-attackable NPC called Witch. The witch south of Al Kharid also became non-attackable with the Sorceress's Garden update, as she was turned into the Sorceress.
As they were both removed from the game prior to the August 2007 backup of RuneScape, they have never been present in Old School RuneScape. However, they remain in the game files.
Trivia[edit | edit source]
- The witch's examine text is almost the same as Wizard Cromperty. Coincidentally, they are both mages of some sort.