Zulrah

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Zulrah is a level 725 solo-only snake boss. Players can only harm it with Ranged or Magic; though Zulrah can be reached with a Halberd, it is immune to melee attacks. In order to access Zulrah, players must have completed Regicide to the point of reaching Port Tyras.

Before the player can fight Zulrah, they must speak with High Priestess Zul-Harcinqa first and offer themselves as the sacrifice in place of the gnome child, as Zul-Gwenwynig will prevent the player from boarding the boat until Zul-Harcinqa allows them to be the sacrifice.

Should a player die during their battle with Zulrah, they can retrieve their items by speaking to Priestess Zul-Gwenwynig. However, if they die anywhere unsafe a second time without retrieving your items, all items from their first death will be lost completely.

History[edit | edit source]

It is unknown when or how Zulrah arrived at the Poison Waste, but it is known to have adapted to the toxic waste surrounding it and eventually becoming the only creature able to live in the wastes.

Sometime during the Fifth Age, Harcinqa's mother, Harcinqa, her daughter, and Rentos, her son, visited the Poison Waste. On 5th Bennath, a group of men, Ohn, Mortarium, Onan, and several others, attempted to escape the elven clans by running south to the Poison Waste. With no food to eat, they attempted to fish for eels in the swamp, to no avail. With no luck on catching food, they decide to camp out with the gnomes.

Two days after, Zulrah appeared during the night and ate five of Ohn's men before the group could get to their senses. The next day after that, Harcinqa's mother attracted Zulrah's attention with a giant campfire, and held out her son, Rentos, which it devoured immediately. The gnome woman bargained a deal with Zulrah, promising to send it sacrifices in return for food and worshipping it as a god. Zulrah agreed to the terms, and the next day, began sending eels to the group to eat.

As a result, Zulrah is worshipped as a god and it is sent sacrifices daily, and in return, allows the village of Zul-Andra to stand and sends eels daily to the villagers.

Zulrah's gender is ambiguous; High Priestess Zul-Harcinqa refers to it as a male, while the examine text of Zulrah's boss lair display refers to it as a female.

Habitat[edit | edit source]

Zulrah is located in a shrine east of Zul-Andra. Players can quickly get here by taking a charter ship to Port Tyras and then running south, by using the fairy ring code BJS to the small island west of Zul-Andra and then leaping across the stepping stones, requiring 76 Agility (can be boosted), or by using a Zul-andra teleport scroll. All of these methods require completion of Regicide.

Zulrah's shrine is accessed by boarding the sacrificial boat. Upon entering the shrine, Zulrah will appear. The only way to escape from the shrine is by either teleporting out or killing/dying to Zulrah.

Players can spectate a fight using a telescope located on an island north of Zul-Andra, which is accessed by using the fairy ring code DLR.

When a player defeats Zulrah, the drops will be received under the player, much like cave krakens. A Zul-andra teleport scroll will also be dropped near the player, which cannot be picked up but can be used to return to Zul-Andra. To fight Zulrah again after, the player must return to the shrine via the boat.

Attacks[edit | edit source]

A player fights Zulrah, the serpent of the Poison Waste, in his tanzanite form.

Zulrah uses venom that starts off at 6 damage. Unlike poison which decreases over time, venom increases by 2 every time it hits. If not cured, the damage will continue to increase, eventually reaching a cap of 20. Venom can be cured instantly by drinking any anti-venom potion, or turned to regular poison by drinking any antipoison potion, which can then be cured normally by another dose of antipoison. Wearing a serpentine helm will prevent the player from becoming envenomed.

Zulrah has different attacks depending on its current colour.

Zulrah changes forms by diving into the swamp and then reappearing somewhere in the arena (either in the middle or just outside the middle area, in a certain order depending on the first spawn after the Ranged-Melee-Magic attacks). Zulrah changes forms in predictable patterns, referred to by players as "rotations" due to the fact that Zulrah's position rotates around the island as it changes forms.

  • When Zulrah is green, it attacks with Ranged, spreads toxic fumes over the area, and spawns snakelings.
    • At the end of each pattern a green Zulrah will alternate between Magic and Ranged attacks. The style used first depends on which side of the arena Zulrah spawns at.
    • If the player takes too long to kill Zulrah, a green Zulrah may spawn that is identical in regards to attacks to the turquoise version, attacking with Magic and Ranged.
  • When Zulrah is turquoise, it attacks with Magic and Ranged, spreads toxic fumes, and spawns snakelings.
  • When Zulrah is crimson, it spreads toxic fumes over the area and attacks at the player's recent spot. If they are caught by the Melee attack, they will also be stunned.

Strategies[edit | edit source]

Main article: Zulrah/Strategies

When fighting Zulrah's green form, it is recommended to activate Protect from Missiles. When fighting Zulrah's blue form, Protect from Magic should be activated. However, there are two other green forms, one that will switch between Magic and Ranged attacks towards the end of each attack pattern, so for this one, you must flick each attack. Be aware in this stage, you may also be attacked by the snakelings and can easily be combo'd out. The other green form can appear if the player takes too long on a pattern, and it will switch between Ranged and Magic attacks randomly like the blue one.

The fight begins with the player in front of Zulrah in its green form. Avoid the toxic fumes that it creates as it fires them around the area. After a short time, it will immediately switch to a different form and begin using abilities and attacks from that form.

During the turquoise form, it can use both toxic fumes and white orbs, which will summon a Snakeling. Although snakelings have 1 Hitpoint, they can hit very hard against the player, so a ring of recoil or a charged ring of suffering is recommended to kill them off if needed. The areas that Zulrah launches white orbs will not have any toxic fumes during that phase, so stand in those areas when needed. When Zulrah is crimson, it will stare at the player before attacking that area. If they are not two spaces away from it, they will take Melee damage and also be stunned, which can leave the player in a dangerous state if their Hitpoints are low and there are nearby fumes. During his light green form, prayer flicking can be helpful, and eat when needed, as both Magic and Ranged attacks will be used against the player.

Zulrah and the snakelings can envenom the player very frequently even through protection prayers. However, the toxic clouds cannot inflict venom, nor can they be protected against. It is recommended to use Anti-venom+ after becoming envenomed to maximise their effectiveness.

It is recommended to use long-ranged attacks to avoid the venom clouds if Zulrah is in the way of them.

Player death[edit | edit source]

Upon death at Zulrah, your items will be held by the priestess whom you talked to at the boat. Items held by the priestess are permanently lost if the player dies before reclaiming them. Some specific anomalies occur with some specific items. This information may be useful to ultimate ironmen.

The following items are destroyed forever and cannot be retrieved:

The following items are kept, but not in the state they were lost:

  • Herb sack (sack is kept, but all contents are destroyed)
  • Barrows equipment not degraded or within looting bag are handed back broken

The following items are kept, along with their contents:

Drops[edit | edit source]

In addition to the 100% drop, the player will also have two rolls on Zulrah's drop table. The drops are listed by rarity per kill.

Estimated drop rates are based off 1,000 kills.[1]

100% drops[edit | edit source]

Item Quantity Rarity GE market price
Zulrah's scales.png: Zulrah can drop the item Zulrah's scales with rarity Always in quantity 100-300 Zulrah's scales 100–300 Always 19,300–57,900

Unique drop table[edit | edit source]

There is a 1 in 256 chance of hitting the unique drop table per roll, meaning there's roughly[2] a 1 in 128 chance per kill to receive any item from this table, as Zulrah gives two rolls per kill. Below lists the approximate drop rates per kill of any specific item, which takes into account the fact that there are 4 different items in this drop table.

Item Quantity Rarity GE market price
Tanzanite fang.png: Zulrah can drop the item Tanzanite fang with rarity Rare in quantity 1 Tanzanite fang 1 Rare (1/512) 4,156,507
Magic fang.png: Zulrah can drop the item Magic fang with rarity Rare in quantity 1 Magic fang 1 Rare (1/512) 3,839,890
Serpentine visage.png: Zulrah can drop the item Serpentine visage with rarity Rare in quantity 1 Serpentine visage 1 Rare (1/512) 3,839,832
Uncut onyx.png: Zulrah can drop the item Uncut onyx with rarity Rare in quantity 1 Uncut onyx 1 Rare (1/512) 2,901,041

Armour & Weapons[edit | edit source]

Item Quantity Rarity GE market price
Dragon med helm.png: Zulrah can drop the item Dragon med helm with rarity Uncommon in quantity 1 Dragon med helm 1 Uncommon (~1/50) 59,301
Dragon halberd.png: Zulrah can drop the item Dragon halberd with rarity Uncommon in quantity 1 Dragon halberd 1 Uncommon (~1/90) 149,473

Runes[edit | edit source]

Item Quantity Rarity GE market price
Law rune.png: Zulrah can drop the item Law rune with rarity Common in quantity 200 Law rune 200 Common (~1/10) 40,200
Chaos rune.png: Zulrah can drop the item Chaos rune with rarity Common in quantity 500 Chaos rune 500 Common (~1/15) 49,000
Pure essence.png: Zulrah can drop the item Pure essence with rarity Common in quantity 1500 (noted) Pure essence 1,500 (noted) Common (~1/15) 4,500
Death rune.png: Zulrah can drop the item Death rune with rarity Common in quantity 300 Death rune 300 Common (~1/30) 66,900

Herbs[edit | edit source]

Item Quantity Rarity GE market price
Snapdragon.png: Zulrah can drop the item Snapdragon with rarity Uncommon in quantity 10 (noted) Snapdragon 10 (noted) Uncommon (~1/45) 81,720
Dwarf weed.png: Zulrah can drop the item Dwarf weed with rarity Uncommon in quantity 30 (noted) Dwarf weed 30 (noted) Uncommon (~1/65) 18,660
Toadflax.png: Zulrah can drop the item Toadflax with rarity Uncommon in quantity 25 (noted) Toadflax 25 (noted) Uncommon (~1/70) 30,800
Torstol.png: Zulrah can drop the item Torstol with rarity Uncommon in quantity 10 (noted) Torstol 10 (noted) Uncommon (~1/75) 72,090

Materials[edit | edit source]

Item Quantity Rarity GE market price
Snakeskin.png: Zulrah can drop the item Snakeskin with rarity Common in quantity 35 (noted) Snakeskin 35 (noted) Common (~1/10) 595
Runite ore.png: Zulrah can drop the item Runite ore with rarity Common in quantity 2 (noted) Runite ore 2 (noted) Common (~1/10) 22,726
Flax.png: Zulrah can drop the item Flax with rarity Common in quantity 1000 (noted) Flax 1,000 (noted) Common (~1/13) 4,000
Yew logs.png: Zulrah can drop the item Yew logs with rarity Common in quantity 35 (noted) Yew logs 35 (noted) Common (~1/13) 12,320
Mahogany logs.png: Zulrah can drop the item Mahogany logs with rarity Common in quantity 50 (noted) Mahogany logs 50 (noted) Common (~1/16) 18,350
Coal.png: Zulrah can drop the item Coal with rarity Common in quantity 200 (noted) Coal 200 (noted) Common (~1/16) 32,600
Dragonstone bolt tips.png: Zulrah can drop the item Dragonstone bolt tips with rarity Common in quantity 12 Dragonstone bolt tips 12 Common (~1/20) 2,568

Seeds[edit | edit source]

Item Quantity Rarity GE market price
Palm tree seed.png: Zulrah can drop the item Palm tree seed with rarity Common in quantity 1 Palm tree seed 1 Common (~1/16) 37,297
Papaya tree seed.png: Zulrah can drop the item Papaya tree seed with rarity Common in quantity 3 Papaya tree seed 3 Common (~1/20) 11,385
Calquat tree seed.png: Zulrah can drop the item Calquat tree seed with rarity Common in quantity 2 Calquat tree seed 2 Common (~1/20) 116
Magic seed.png: Zulrah can drop the item Magic seed with rarity Uncommon in quantity 1 Magic seed 1 Uncommon (~1/32) 136,188
Toadflax seed.png: Zulrah can drop the item Toadflax seed with rarity Uncommon in quantity 2 Toadflax seed 2 Uncommon (~1/64) 712
Snapdragon seed.png: Zulrah can drop the item Snapdragon seed with rarity Uncommon in quantity 1 Snapdragon seed 1 Uncommon (~1/64) 51,902
Dwarf weed seed.png: Zulrah can drop the item Dwarf weed seed with rarity Uncommon in quantity 2 Dwarf weed seed 2 Uncommon (~1/64) 1,730
Torstol seed.png: Zulrah can drop the item Torstol seed with rarity Uncommon in quantity 1 Torstol seed 1 Uncommon (~1/64) 49,149
Spirit seed.png: Zulrah can drop the item Spirit seed with rarity Rare in quantity 1 Spirit seed 1 Rare (~1/128) Not sold
Crystal seed.png: Zulrah can drop the item Crystal seed with rarity Rare in quantity 1 Crystal seed 1 Rare (~1/128) 6,350

Other[edit | edit source]

Item Quantity Rarity GE market price
Zul-andra teleport.png: Zulrah can drop the item Zul-andra teleport with rarity Common in quantity 4 Zul-andra teleport 4 Common (~1/8.8) 85,100
Battlestaff.png: Zulrah can drop the item Battlestaff with rarity Common in quantity 10 (noted) Battlestaff 10 (noted) Common (~1/10) 84,250
Manta ray.png: Zulrah can drop the item Manta ray with rarity Common in quantity 35 (noted) Manta ray 35 (noted) Common (~1/10) 38,395
Dragon bones.png: Zulrah can drop the item Dragon bones with rarity Common in quantity 12 (noted) Dragon bones 12 (noted) Common (~1/13) 26,808
Adamantite bar.png: Zulrah can drop the item Adamantite bar with rarity Common in quantity 20 (noted) Adamantite bar 20 (noted) Common (~1/15) 42,000
Rare drop table.png: Zulrah can drop the item Rare drop table with rarity Common in quantity 1 Rare drop table 1 Common (~1/16.25) Not sold
Coconut.png: Zulrah can drop the item Coconut with rarity Common in quantity 20 (noted) Coconut 20 (noted) Common (~1/20) 27,940
Grapes.png: Zulrah can drop the item Grapes with rarity Common in quantity 250 (noted) Grapes 250 (noted) Common (~1/20) 31,250
Zulrah's scales.png: Zulrah can drop the item Zulrah's scales with rarity Uncommon in quantity 500 Zulrah's scales 500 Uncommon 96,500
Antidote++(4).png: Zulrah can drop the item Antidote++(4) with rarity Uncommon in quantity 10 (noted) Antidote++(4) 10 (noted) Uncommon 3,690
Swamp tar.png: Zulrah can drop the item Swamp tar with rarity Uncommon in quantity 1000 Swamp tar 1,000 Uncommon (~1/30) 11,000
Clue scroll (elite).png: Zulrah can drop the item Clue scroll (elite) with rarity Uncommon in quantity 1 Clue scroll (elite) 1 Uncommon (1/75)[3] Not sold
Jar of swamp.png: Zulrah can drop the item Jar of swamp with rarity Very rare in quantity 1 Jar of swamp 1 Very rare (1/3,000)[3] 22,107
Pet snakeling.png: Zulrah can drop the item Pet snakeling with rarity Very rare in quantity 1 Pet snakeling 1 Very rare (1/4,000)[3] Not sold
Tanzanite mutagen.png: Zulrah can drop the item Tanzanite mutagen with rarity Very rare in quantity 1 Tanzanite mutagen 1 Very rare (~1/6,549)[4] Not sold
Magma mutagen.png: Zulrah can drop the item Magma mutagen with rarity Very rare in quantity 1 Magma mutagen 1 Very rare (~1/6,549)[4] Not sold
  1. 1000 kill drop log
  2. The exact chance of any unique per kill is 1-(1-(1/256))^2, equalling to 511/65,536 (~1/128.25). Similarly, the exact chance of a specific unique is 1-(1-(1/256))^0.5, or ~1/511.5. See Drop rate for more details.
  3. 3.0 3.1 3.2 Tertiary drop; only rolls once per kill.
  4. 4.0 4.1 The drop rate per kill is ~1/6,549 for a specific mutagen or ~1/3,274.6 for either mutagen, or 1/13,097.4 per roll. See the individual mutagen pages for an in-depth explanation.

Rare drop table

In addition to the drops above, this monster has a 1/16.25 chance to access the standard rare drop table.

Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000.png: Zulrah can drop the item Coins with rarity Uncommon in quantity 3000 Coins 3,000 Uncommon (1/94.55) Not sold
Loop half of key.png: Zulrah can drop the item Loop half of key with rarity Rare in quantity 1 Loop half of key 1 Rare (1/103.19; 1/102.4)[R 1] 11,942
Tooth half of key.png: Zulrah can drop the item Tooth half of key with rarity Rare in quantity 1 Tooth half of key 1 Rare (1/108.58; 1/107.7)[R 1] 9,633
Uncut sapphire.png: Zulrah can drop the item Uncut sapphire with rarity Rare in quantity 1 Uncut sapphire 1 Rare (1/416; 1/208)[R 1] 631
Runite bar.png: Zulrah can drop the item Runite bar with rarity Rare in quantity 1 Runite bar 1 Rare (1/416) 12,461
Nature rune.png: Zulrah can drop the item Nature rune with rarity Rare in quantity 67 Nature rune 67 Rare (1/693.33) 13,735
Rune 2h sword.png: Zulrah can drop the item Rune 2h sword with rarity Rare in quantity 1 Rune 2h sword 1 Rare (1/693.33) 37,975
Rune battleaxe.png: Zulrah can drop the item Rune battleaxe with rarity Rare in quantity 1 Rune battleaxe 1 Rare (1/693.33) 24,599
Uncut emerald.png: Zulrah can drop the item Uncut emerald with rarity Rare in quantity 1 Uncut emerald 1 Rare (1/832; 1/416)[R 1] 775
Law rune.png: Zulrah can drop the item Law rune with rarity Very rare in quantity 45 Law rune 45 Very rare (1/1,040) 9,045
Death rune.png: Zulrah can drop the item Death rune with rarity Very rare in quantity 45 Death rune 45 Very rare (1/1,040) 10,035
Steel arrow.png: Zulrah can drop the item Steel arrow with rarity Very rare in quantity 150 Steel arrow 150 Very rare (1/1,040) 4,800
Rune arrow.png: Zulrah can drop the item Rune arrow with rarity Very rare in quantity 42 Rune arrow 42 Very rare (1/1,040) 4,158
Adamant javelin.png: Zulrah can drop the item Adamant javelin with rarity Very rare in quantity 20 Adamant javelin 20 Very rare (1/1,040) 1,200
Rune sq shield.png: Zulrah can drop the item Rune sq shield with rarity Very rare in quantity 1 Rune sq shield 1 Very rare (1/1,040) 22,663
Dragonstone.png: Zulrah can drop the item Dragonstone with rarity Very rare in quantity 1 Dragonstone 1 Very rare (1/1,040) 12,040
Silver ore.png: Zulrah can drop the item Silver ore with rarity Very rare in quantity 100 (noted) Silver ore 100 (noted) Very rare (1/1,040) 7,600
Uncut ruby.png: Zulrah can drop the item Uncut ruby with rarity Very rare in quantity 1 Uncut ruby 1 Very rare (1/1,664; 1/832)[R 1] 1,419
Rune kiteshield.png: Zulrah can drop the item Rune kiteshield with rarity Very rare in quantity 1 Rune kiteshield 1 Very rare (1/2,080) 32,220
Dragon med helm.png: Zulrah can drop the item Dragon med helm with rarity Very rare in quantity 1 Dragon med helm 1 Very rare (1/2,080) 59,301
Rune spear.png: Zulrah can drop the item Rune spear with rarity Very rare in quantity 1 Rune spear 1 Very rare (1/2,195.79; 1/257.32)[R 1] 12,103
Shield left half.png: Zulrah can drop the item Shield left half with rarity Very rare in quantity 1 Shield left half 1 Very rare (1/4,391.59; 1/514.64)[R 1] 65,690
Nature talisman.png: Zulrah can drop the item Nature talisman with rarity Very rare in quantity 1 Nature talisman 1 Very rare (1/4,437.33; 1/2,218.67)[R 1] Not sold
Dragon spear.png: Zulrah can drop the item Dragon spear with rarity Very rare in quantity 1 Dragon spear 1 Very rare (1/5,855.45; 1/686.19)[R 1] 37,888
Uncut diamond.png: Zulrah can drop the item Uncut diamond with rarity Very rare in quantity 1 Uncut diamond 1 Very rare (1/6,656; 1/3,328)[R 1] 2,863
Rune javelin.png: Zulrah can drop the item Rune javelin with rarity Very rare in quantity 5 Rune javelin 5 Very rare (1/13,312; 1/6,656)[R 1] 800
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 The drop rate is increased when wearing a Ring of wealth.

Concept art[edit | edit source]

Changes[edit | edit source]

Date Changes
22 January 2015 (update)
  • Due to the profitability being too high, the drop table was revised to drop fewer of certain items (including scales) as well as removing some items from the drop table altogether or replacing them with less valuable alternatives.
  • Zulrah was given two more rotations, and magic was made more viable and ranged attacks less viable against the green form.
30 April 2015 (update | poll) Mutagens were added to the drop table.
15 October 2015 (update) The amount of teleport scrolls dropped was reduced from 20 to 1 as a hidden update.
25 May 2017 (update) The drop table was revised again to decrease the profitability by roughly 30%.
15 June 2017 (update) The amount of teleport scrolls dropped was increased from 1 to 4.
22 November 2018 (update) Zulrah's 10 noted crushed nests drop was removed from its drop table.

Trivia[edit | edit source]

Zulrah art from Jagex's turn-based card game Chronicle: RuneScape Legends
  • Prior to Zulrah's release, a poll was held to decide the name of the solo snake boss. The other entries, in order of popularity, were Ka'nes, Baloki, Attor, Dyzurah, and Duserpes.
  • Zulrah's history is similar to that of Loarnab in RuneScape 3 (in Dimension of Disaster's world); both are worshipped as gods (although Zulrah is not a god itself) and are given sacrifices to please them.