Zombie axe: Revision history

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19 January 2026

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15 August 2024

  • curprev 19:5819:58, 15 August 2024 Crow talk contribs 2,558 bytes −35 removing the link to the broken zombie axe is not good and a weapon having a smithing requirement to create does not imply that it needs that requirement to equip, as seen by virtually every other weapon in the game, so it doesn't need to explicitly state that you don't need 70 smithing to equip it undo
  • curprev 19:4119:41, 15 August 2024 Leyline talk contribs 2,593 bytes −4 Better clarify the smithing requirement undo

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11 March 2024

  • curprev 19:3919:39, 11 March 2024 2600:387:2:805::5c talk 2,317 bytes +82 The summary was misleading by comparing it to an abyssal whip for low defence monsters which could make people think it's always better dps than a d scim. When taking into account overkill dps, the dragon scim is better than the axe for most npcs such as, but not limited to, fire giants, green drags, blue drags, moss giants, any crab, and ankous. This is true regardless of stats and gear (such as 65-99atk, 65-99str). As levels and gear improves, the d scim only becomes better compared to axe undo Tag: Visual edit

1 March 2024

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