Talk:Elemental weakness

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Feedback (Wed, 10 Jul 2024 14:14:29 GMT)

[edit source]
Resolved
Description of how damage works should be clarified - does elemental weakness actually affect damage, or does it affect maximum hit (similar to Magic Damage %)? Since the calculation is (Base Damage * (1 + Magic Damage % + Elemental Weakness %)) and Magic Damage % affects your max hit, I am assuming that elemental weakness also affects max hit, and not damage itself, but I haven't done the testing to verify this myself.
—Submitted via Article feedback
I've changed it to say max hit instead of damage now, so it should hopefully be a little more clear. -Towelcat (talk) 15:06, 17 July 2024 (UTC)

Feedback (Wed, 17 Jul 2024 04:09:33 GMT)

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It should be clarified that elemental weakness is applied after the slayer helmet multiplier.
—Submitted via Article feedback
Done. -Towelcat (talk) 15:06, 17 July 2024 (UTC)

Feedback (Wed, 28 Aug 2024 18:01:42 GMT)

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Resolved
The list of NPCs needs to be updated for Araxxor. It should probably be made automatic based on NPC infoboxes.
—Submitted via Article feedback
List of NPCs is now automatically generated from NPC infoboxes. 1ceviper NPC Contact 23:56, 29 September 2024 (UTC)

Feedback (Sat, 30 Nov 2024 01:52:05 GMT)

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Resolved
The table of monsters with weaknesses isn't populated
—Submitted via Article feedback

It's collapsed by default, press the little arrow on the table header to see the content 1ceviper NPC Contact 01:54, 30 November 2024 (UTC)

Feedback (Tue, 14 Jan 2025 05:31:47 GMT)

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Resolved
The list of NPCs with elemental weakness table is empty.
—Submitted via Article feedback

It's collapsed by default, press the little arrow on the table header to see the content 1ceviper NPC Contact 15:37, 14 January 2025 (UTC)

Feedback (Mon, 10 Mar 2025 23:06:28 GMT)

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Resolved
The table on this page is a bit unwieldy. Could this information be displayed in a more easily searchable way?
—Submitted via Article feedback
If you go to the header (where it says Monster/Members/Combat Level/Weak To/Weakness), you can click on it to filter it to "sort ascending" or "sort descending" Keplare (Talk) 20:04, 22 June 2025 (UTC)

Feedback (Thu, 29 May 2025 04:21:25 UTC)

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Resolved
Does elemental weakness stack with the "10% increase to Magic accuracy and damage when casting spells from the standard spellbook" that the smoke battlestaff provides? Additively or multiplicatively? Does elemental weakness stack with the "50% increase to accuracy and 20% increase to damage when fighting dragons" that the dragon hunter wand provides? Additively or multiplicatively?
—Submitted via Article feedback

Also does elemental weakness stack with the "10% increase to accuracy and damage to water spells against NPCs" that the tome of water provides when casting water spells? Additively or multiplicatively? Thanks! Sedridor (talk) 08:23, 29 May 2025 (UTC)

Feedback (Fri, 15 Aug 2025 04:50:58 UTC)

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This mechanic hasn't always existed. Maybe some info about when it was added would be good context for returning players?
—Submitted via Article feedback

Feedback (Fri, 31 Oct 2025 19:57:07 UTC)

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Resolved
Elemental weaknesses only work on members worlds perhaps this should be clarified
—Submitted via Article feedback
I don't think this is true. Hopped to an F2P world and maxed a 12 with Fire Strike on a moss giant, so ele weaknesses do appear to work there. YoshiFan12 (talk) 07:40, 1 November 2025 (UTC)

Feedback (Mon, 10 Nov 2025 15:05:40 UTC)

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Resolved
spiritual warriors/mages/rangers are inaccurate
—Submitted via Article feedback

Checked in-game and seems accurate, they all have 30% air weakness, with the zarosians having 200% fire weakness instead1ceviper NPC Contact 15:51, 10 November 2025 (UTC)

Feedback (Wed, 19 Nov 2025 03:02:09 UTC)

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Resolved
query error on page
—Submitted via Article feedback

This was most likely a result of a new Sailing mob with no image (or maybe cloudflare outage), seems to be fixed now 1ceviper NPC Contact 07:45, 19 November 2025 (UTC)