2000

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The following is a list of updates and events that happened in RuneScape in 2000.

December[edit | edit source]

  • 28th - Added Staff.
  • 28th - Added Mace.
  • 28th - Now support different coloured skin.
  • 27th - Added lots more NPCS.
  • 27th - Balanced rewards and item costs.
  • 27th - Added chainmail body.
  • 27th - Fixed Double-Handed weapons.
  • 27th - Added Terms of Condition to the start of the game.
  • 27th - Fixed Floating object bug.
  • 26th - Started to write instructions.
  • 26th - Added Fighting Bear.
  • 26th - Added Square Shield.
  • 25th - Redesigned website.
  • 2nd - Coming Soon from Jagex Software
  • 1st - Fixed vanishing doors bug.
  • 1st - Fixed bug in quest compiling code.
  • 1st - Wrote improved quest verifier and fixed a few mistakes.
  • 1st - The Romeo and Juliet quest was released.

November[edit | edit source]

  • 30th - Added new spell: Confuse.
  • 30th - Modified stats now slowly regenerate towards normal levels.
  • 30th - Added new spell: Chill bolt.
  • 30th - Added new spell: Burst of strength.
  • 30th - Added new spell: Shock bolt.
  • 30th - Added new spell: Camoflauge.
  • 29th - Added 5 new script commands for controlling player stats.
  • 29th - Added new spell: Thick skin.
  • 28th - Game now loads more quickly and reliably.
  • 28th - Client now adjusts move speed to stay better synced with server.
  • 28th - Fixed occasional misread mouse clicks problem.
  • 28th - Actions now give instant colour coded feedback.
  • 28th - Fixed several minor bugs.
  • 28th - Added support for recoloured objects.
  • 28th - Added new location: Ruined village.
  • 10th - Coming Soon from Jagex Software (10 November 2000)
  • 3rd - Added range check to projectile combat.
  • 2nd - Non-square locations can now be rotated in the editor.
  • 2nd - Gates now work properly.
  • 2nd - Diagonal doors now work properly.
  • 2nd - Fixed some obscure route finding problems.
  • 1st - Improved camera motion.

October[edit | edit source]

  • 31st - Projectile combat now works.
  • 31st - Adjusted mouse button assignments.
  • 27th - Added new rat monster.
  • 27th - Added cupboards, gates, signposts, sacks, bookcases etc...
  • 26th - Improved combat, can now choose from 4 fighting modes
  • 26th - Added in skill advancement.
  • 25th - Fixed trading mode bug, walking around now exits the trade.
  • 25th - Big AI improvements. Npcs now have 5 different behaviour modes.
  • 25th - Aggressive monsters now attack when you approach.
  • 25th - Injured monsters will now run away.

Source for updates[edit | edit source]