Transcript of Ratcatchers
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This transcript involves dialogue with Gertrude, Grimesquit, Phingspet, Cat, King rat, Jimmy Dazzler, Bones (kitten), Guard (Ratcatchers), Ceril Carnillean, Henryeta Carnillean, Councillor Halgrive, Ali Morrisane, Spice seller, Gem merchant, Fur trader (East Ardougne), Silk merchant, Zenesha, Silver merchant, Hooknosed Jack, Pox, Apothecary, Smokin' Joe, The Face, Felkrash, Bellemorde, Ali the Snake Charmer, and the player.
Talking to Gertrude
[edit | edit source]- Player: Hello again.
- Gertrude: Oh yes, before I forget - are you still in the adventuring business?
- Player: I am! Do you have another quest for me?
- Gertrude: Well, I don't - but I happen to know someone who might!
- Player: Who's that then?
- Gertrude: Well, there are these two ladies who are looking for adventurers with cats.
- Gertrude: They called themselves 'The Ratcatchers'.
- Start the Ratcatchers quest?
- Yes.
- Player: Ratcatchers, eh? Where would I find them?
- Gertrude: They told me they generally hang about in the sewers below Varrock. I can't stand it down there, or I'd have looked into this ratcatching business myself.
- Player: I wouldn't have thought you'd have much business down in the sewers.
- Gertrude: I've had to drag Shilop and Wilough out of there more times than I care to count, the little rascals.
- Gertrude: I don't know which is harder, raising kids or cats.
- Player: Thank you Gertrude, I'll be sure to have a look for these ratcatchers.
- Gertrude: Very well. Is there anything else I can do for you?
- Select an option
- (Non-quest dialogue) Do you have any more kittens?
- I'll be off. See you another time.
- Player: I'll be off. See you another time.
- (End of dialogue)
- No.
- Player: Interesting, but I'm a bit busy right now. Maybe another time.
- Gertrude: Very well. Is there anything else I can do for you?
- Select an option
- (Non-quest dialogue) Do you have any more kittens?
- (Non-quest dialogue) I'll be off. See you another time.
Talking to Gertrude again after starting the quest
[edit | edit source]- Player: Hello again.
- Gertrude: Oh yes, before I forget I think there are some people you should meet.
- Player: The two ladies you said I could find in Varrock's sewers? Yes, you told me about them.
- Gertrude: Oh good. You can go and see them in the sewers whenever you're not too busy. Now, is there anything else I can do for you?
- Select an option
- (Non-quest dialogue) Do you have any more kittens?
- (Non-quest dialogue) I'll be off. See you another time.
Grimesquit & Phingspet
[edit | edit source]After speaking with Gertrude
[edit | edit source]- Grimesquit: Who are you?
- Phingspet: And what do you want?
- Player: I'm Gertrude's friend. She said you two were-
- Grimesquit: Ratcatchers?
- Phingspet: Oh yes, we know lots about ratcatching.
- Grimesquit: But why should we tell you?
- Grimesquit: These are our trade secrets, you know.
- Player: My cat and I are adventurers. If you could teach us a trick or two I bet it would come in handy!
- Phingspet: We'll have to confer.
- Grimesquit: What do you think?
- Phingspet: I don't think cats even do tricks.
- Grimesquit: Don't be stupid! Can we teach [him/her/them] ratcatching?
- Phingspet: I don't know. Seems a bit weird.
- Player: I can hear you, you know!
- Phingspet: We'll set [him/her/them] a task, see how it goes.
- Grimesquit: Great idea!
- If the player has a cat training medal:
- Player: I already have this medal that Gertrude gave me for catching 100 rats. Will that do?
- Grimesquit: That's no good. How do we know you didn't buy it?
- Player: You could trust me?
- Phingspet: Boo! Bring on the task!
- (Continues below)
- Phingspet: Right, if you catch 8 ratsies with your cat...
- Grimesquit: We'll tell you what we know.
- Phingspet: Sound fair?
- Player: I suppose so. How will you know that I've completed your task?
- Phingspet: We'll smell your cat, of course!
- Player: Um... alright.
- Grimesquit: Great! Let's have a sniff then.
- The sisters pick up your cat and take a powerful whiff of it before placing it gently back on the ground.
- Player: Are you alright, cat?
- If the player is wearing a catspeak amulet:
- Cat: I'll live.
- If the player is not wearing a catspeak amulet:
- Cat: Miaoww!
- Phingspet: Yup. Definitely a cat!
- Grimesquit: A real pongy one, too.
- Phingspet: Go on then, go splat them ratsies!
- Grimesquit: Splat 'em! Squash 'em!
- Player: Er, will do.
- (End of dialogue)
Before catching 8 rats
[edit | edit source]- Player: Hello.
- Grimesquit: [He's/She's/They're] back!
- Phingspet: [Has he/Has she/Have they] splatted some ratsies?
- They sniff theatrically.
- If you've caught at least 1 rat:
- Phingspet: [He needs/She needs/They need] [amount] more of 'em.
- Player: How many, er, 'ratsies' do I have to catch again?
- Grimesquit: 8 ratsies. And your cat has to catch them. Any you get don't count.
- Player: Got it!
- (End of dialogue)
- If you haven't caught any rats:
- Player: Nope!
- Grimesquit: Not even one!
- Player: Rubbish!
- Grimesquit: Boo!
- Player: Alright, no need to rub it in.
- Player: How many, er, 'ratsies' do I have to catch again?
- Grimesquit: 8 ratsies. And your cat has to catch them. Any you get don't count.
- Player: Got it!
- (End of dialogue)
Upon catching the 8th rat
[edit | edit source]- Player: Good job puss, we really showed those rats what for.
- If the player is wearing a catspeak amulet:
- Player: Good job puss, we really showed those rats what for.
- Cat: What for what now?
- Player: Oh never mind, it's just a turn of phrase.
- Cat: Speaking of turning faces, we should tell those funny-smelling humans that we're done.
- Player: Suppose so.
- (End of dialogue)
- If the player is not wearing a catspeak amulet:
- Cat: Miaow.
- Player: Well cat, we should tell Grimesquit and Phingspet that we're done.
- (End of dialogue)
Talking to the sisters without your cat with you
[edit | edit source]- Player: They're not going to be able to sniff whether I was successful or not unless I bring my cat with me.
- (End of dialogue)
Talking to the sisters after completing their task
[edit | edit source]- Player: I splatted the ratsies for you.
- Grimesquit: ...
- Phingspet: Why are you talking like that?
- Grimesquit: Are you making fun of us?
- Player: Sorry, I just thought... won't happen again.
- Phingspet: So did you splat them ratsies or what?
- Player: Er, yes, I did... catch the rats.
- Grimesquit: Haha, nice!
- Phingspet: Splat! Splat!
- Player: Can you tell me about ratcatching now?
- Grimesquit: Ha! Seems you already know plenty!
- Phingspet: Oh yes, you're a real ratcatching prodigy.
- Grimesquit: Reminds me of us when we were little.
- Player: I'm not sure that's a compliment...
- Grimesquit: Well, there's nothing more we can teach you.
- Phingspet: Not much at all!
- Player: What? So we've just caught all these rats for nothing?
- Player: Isn't there anything you can teach me? I caught a lot of rats, you know...
- Grimesquit: Here, have a rat pole.
- Player: Um, thanks. What's this for?
- Phingspet: You can stick all the ratsies your cat splats on it.
- Player: Oh. Just what I wanted.
- Phingspet: You're welcome!
- Grimesquit: Now now, keep your shirt on.
- Phingspet: We'll send you to Jimmy.
- Grimesquit: Ooh, yes, Jimmy will know how to help.
- Player: Where do I find this... Jimmy?
- Phingspet: Jimmy Dazzler hangs out in Ardougne.
- Grimesquit: Ooh, and he is dazzling!
- Phingspet: Shut up, Grimesquit!
- Grimesquit: Say hello to Jimmikins from me, won't you?
- Player: Er, sure.
- (End of dialogue)
Talking to the sisters again
[edit | edit source]- Grimesquit: Would you look at that!
- Phingspet: At what?
- Grimesquit: It's [player name] again!
- Phingspet: What do you want?
- Player: Can I have another rat pole please?
- Grimesquit: Here you go.
- Grimesquit: Stick the ratsies your cat splats on it!
- Player: Er... will do.
- Phingspet: Anything else?
- Player: Where can I find Jimmy Dazzler again?
- Grimesquit: Didn't you find him in Ardougne?
- Phingspet: He's normally in the Flying Horse Inn.
- Grimesquit: Give him a kiss from me!
- Player: I will absolutely not be doing that.
- (End of dialogue)
Jimmy Dazzler's Task
[edit | edit source]After helping Grimesquit and Phingspet
[edit | edit source]- Player: Hello.
- Jimmy Dazzler: Ah, you must be [player name]. I've been expectorating[sic] you.
- Player: You... have?
- Jimmy Dazzler: I have. The Sisters Grime told me you'd be dropping in.
- Player: They said you could teach me a thing or two about ratcatching.
- Jimmy Dazzler: Well, I could, but I need a little more motivation than that.
- Jimmy Dazzler: I didn't get this far by giving out help freely to every adventurer who came my way.
- Player: Maybe I could help you out with something then?
- Player: I am an adventurer after all.
- Jimmy Dazzler: Ah, that's mincemeat to my ears!
- Player: Music?
- Jimmy Dazzler: No thank you! Your unrefined caterwauling would only draw attention.
- Jimmy Dazzler: How about I test your ratcatching mettle instead?
- If the player's inventory is full:
- Jimmy Dazzler: Oh, your hands are full. Don't worry, I'll hold onto this map until you can jettison all that rubbish.
- (End of dialogue)
- Jimmy Dazzler: Take a good long look at this map.
- Jimmy Dazzler: A client of mine, a merchant of some repute, is having a sorbet.
- Player: A what?
- Jimmy Dazzler: A soy - a fancy party. Don't interrupt me again.
- Jimmy Dazzler: This client of mine has a problem, a small furry one.
- Player: He'd be better off calling a doctor about that.
- Jimmy Dazzler: No, you fool! A rat problem.
- Player: So you want me to go to his place and kill some rats? That sounds easy enough.
- Jimmy Dazzler: Ah, but it's not that simple. Here's your first lesson - we ratcatchers must be discreet.
- Jimmy Dazzler: Our wealthier clients would be ruined if word got out that their fancy mansions were filled with vermin.
- Player: Oh, I see. So I have to do this covertly?
- Jimmy Dazzler: Precisely!
- Jimmy Dazzler: Now just in case, I'm going to cast a spell on you that will allow you carry[sic] out this task with some element of safety.
- Player: Are you going to cast an invisibility spell on me? That should make it easy.
- Jimmy Dazzler: Not quite. If you're spotted, this spell will teleport you a short distance away and render the last few seconds of your discoverer's memory blank.
- Player: That's really useful!
- Jimmy waves his hands about and mutters something under his breath.
- Player: Where'd you learn that spell, anyway?
- Jimmy Dazzler: That's a trade secret, m'afraid.
- Player: Well, can you teach me?
- Jimmy Dazzler: Oh my, no. Can you imagine if all the riffraff in Ardougne got wind of this?
- Jimmy Dazzler: We already have a serious crime problem.
- Player: Oh, I see.
- Jimmy Dazzler: But there's plenty more I can teach you about ratcatching... if you complete the task I've set you.
- Player: Do you have any tips for me now?
- Jimmy Dazzler: Of course! Use a cat to catch the rats.
- Player: That's it?
- Jimmy Dazzler: Don't look a gilt horse in the mouth!
- Player: You mean a gift horse?
- Jimmy Dazzler: I'll gift you no such thing! Now go on, get out of here!
- Player: Off I go then...
- (End of dialogue)
Before following the map
[edit | edit source]- Player: Hello.
- Jimmy Dazzler: Ah, you're back. Have you completed your mission?
- If you lost the directions:
- Player: I've lost the map you gave me. Can I have another?
- With a full inventory:
- Jimmy Dazzler: Oh, your hands are full. Don't worry, I'll hold onto this map until you can jettison all that rubbish.
- Continues below at "Is there anything else?"
- Jimmy Dazzler: Here you go, don't lose this one.
- Jimmy Dazzler: Is there anything else?
- (Continues below)
- If you have the directions stored somewhere:
- Player: I've lost the map you gave me. Can I have another?
- Jimmy Dazzler: Haven't I given you the map already? I'm sure I have. I can't afford to be throwing maps around nilly willy.
- Jimmy Dazzler: Is there anything else?
- (Continues below)
- Player: What am I meant to do again?
- Jimmy Dazzler: Read the directions on the map to get to the manor. Once there, eliminate any rats you see with your cat and return to me unseen. Got it?
- Player: Got it. Thanks for the reminder.
- Jimmy Dazzler: Good, good.
- (End of dialogue)
Reading the scroll
[edit | edit source]- The scroll contains directions to a manor in a densely wooded area near Ardougne.
- Select an option
- Follow the directions to the house.
- If the player is within Ardougne:
- If the player doesn't have a grown cat with them:
- Player: I think I should have a cat big enough to catch rats with me before I go.
- (End of dialogue)
- If the player has not yet cleared the manor of rats:
- The player gets transported to the manor.
- (End of dialogue)
- If the player has cleared the manor of rats and informed Jimmy Dazzler:
- Player: I don't want to go there again. I barely managed to get out the first time.
- (End of dialogue)
- If the player doesn't have a grown cat with them:
- If the player is not within Ardougne:
- Player: These directions are from Ardougne. It would be much easier to find the place if I left from there.
- (End of dialogue)
- If the player is within Ardougne:
- Follow the directions another time.
- Player: I think I'll go there some other time.
- (End of dialogue)
At the manor
[edit | edit source]Reading the directions while at the mansion
[edit | edit source]- Player: Directions to... here, actually! I'd better hold onto them until I complete Jimmy's task.
- (End of dialogue)
Leaving through the gates
[edit | edit source]- Do you want to leave the grounds?
- Yes, let's get out of here!
- The player is transported back to Ardougne.
- No I've changed my mind.
- (End of dialogue)
Guards
[edit | edit source]- A random dialogue is selected from the following:
- Dialogue 1
- Guard:
- Dialogue 2
- Guard:
- Dialogue 3
- Guard:
- Dialogue 4
- Guard:
- Dialogue 5
- Guard:
- Dialogue 6
- Guard:
- Dialogue 7
- Guard:
- Dialogue 8
- Guard:
- Dialogue 9
- Guard:
- Dialogue 10
- Guard:
- Dialogue 11
- Guard:
- Dialogue 12
- Guard:
- Dialogue 13
- Guard:
- Dialogue 14
- Guard:
- Dialogue 15
- Guard:
Spotted by a guard
[edit | edit source]- Guard:
Spotted by a party attendees
[edit | edit source]- Guest:
Spotted by Ali Morrisane if The Feud has been completed
[edit | edit source]- Note: Due to a bug, it is impossible to get this message through normal gameplay.
Attempting to chop a tree
[edit | edit source]After catching the final rat
[edit | edit source]- Player: Good job, Puss, I think that just about wraps things up here.
- Cat: Aw, really? I was enjoying that.
- Cat: I'm a cold blooded, claw toting, hitkitty.
- Player: A what?
- Cat: A callous cat.
- Player: I knew you had a dark side.
- Cat: I have many dark sides.
- Player: A what?
- Cat: Well, we had better get out of here. Let's do it quietly.
- (End of dialogue)
Returning to Jimmy
[edit | edit source]- Jimmy Dazzler: Ah [player name], aren't you just the ticket?
- Player: I am?
- Jimmy Dazzler: A job well done. Confabulations!
- Player: No, the job really is done!
- Jimmy Dazzler: What?
- Player: Never mind. So you'll teach me all about ratcatching now?
- Jimmy Dazzler: Of course! If you want to learn about ratcatching, get yourself to the Rat Pits here in Ardougne.
- Jimmy Dazzler: It's a great place for training kittens. Just look at Bones here!
- If the player has a catspeak amulet equipped:
- Bones: I think of nothing but murder all day!
- (Continues below)
- If the player doesn't have a catspeak amulet equipped:
- Bones: Mew!
- (Continues below)
- Player: He does look good at catching rats. But what about older cats?
- Jimmy Dazzler: Ah, well. My good friend Hooknosed Jack can tell you all about those.
- Jimmy Dazzler: He has the oldest cat I've ever seen.
- Player: Where do I find this... Hooknosed Jack?
- Jimmy Dazzler: He hangs around in a rather unfashionable part of Varrock. He likes a good scrap, does Jack.
- Jimmy Dazzler: I'll tell him to look out for you.
- Player: Can you tell me more about the Rat Pits?
- Jimmy Dazzler: The pits lie below this very pub.
- Jimmy Dazzler: See that ladder there? That's the way in.
- Player: What goes on in these pits then?
- Jimmy Dazzler: I'd have thought it was self-exploratory. Here, have a manual.
- Jimmy Dazzler: Here, take this, you might find it useful.
- (End of dialogue)
Hooknosed Jack
[edit | edit source]Receiving Jack's task
[edit | edit source]- Player: Hello! Are you Hooknosed Jack?
- Hooknosed Jack: Depends who's asking. What do you want?
- Player: Jimmy Dazzler sent me. He said you could help train my grown cat to catch rats.
- Hooknosed Jack: I expect he wants me to do that for free, does he?
- Player: Well, I'm an adventurer. There must be something I can do for you in return.
- Hooknosed Jack: Forget it.
- Player: What?
- Hooknosed Jack: I'm too busy to babysit you and your moggy.
- Player: Oh, come on.
- Hooknosed Jack: No, really. Me and Pox have too much going on.
- Hooknosed Jack: We've got a big job to finish today, I can't teach you how to catch rats on top of that.
- Player: Well I could be your apprentice! I've already got hands-on experience.
- Hooknosed Jack: Oh yes? What sort of experience?
- Player: I helped the Grime Sisters catch loads of rats in the sewers, and I cleared out a whole mansion in Ardougne for Jimmy Dazzler.
- Hooknosed Jack: I bet you did. Typical Jimmy, leaving the hard work to everyone else.
- Player: So what do you say? Can me and my cat help you out?
- Hooknosed Jack: Oh, alright then. But you'd better not give me or Pox any trouble!
- Player: We won't!
- Hooknosed Jack: I'd better not regret this...
- Hooknosed Jack: Right, your first task is to clear out a warehouse south of here.
- Hooknosed Jack: All you need to do is poison the rat holes with some bait. Can you handle that?
- Player: I think so. Will any type of poison do?
- Hooknosed Jack: Are you daft? You need rat poison to kill rats!
- Hooknosed Jack: If you can't mix a batch up for yourself, there's sure to be some lying around here somewhere.
- If the player has Rat poison in their inventory:
- Player: Would this stuff do?
- Hooknosed Jack: It certainly will! There's hope for you yet.
- (Continues below)
- If the player doesn't have Rat poison in their inventory:
- Player: How would I mix my own rat poison?
- Hooknosed Jack: Honestly, kids these days...
- Hooknosed Jack: Just bring me the base ingredients, and I'll mix it up for you.
- Player: What are the ingredients then?
- Hooknosed Jack: Get me some Kwuarm, some red spider eggs, and a vial.
- (Continues below)
- Hooknosed Jack: Right, to poison the rats you'll need some tasty bait.
- Hooknosed Jack: They love a bit of cheese, so pour some poison on that and then leave it in the rat holes.
- Player: Okay, can do.
- Hooknosed Jack: Report back to me when you're done.
- Hooknosed Jack: And no slacking!
- (End of dialogue)
Before poisoning the rat holes
[edit | edit source]- Player: Hey!
- Hooknosed Jack: What?
- Select an Option
- Can you make me some rat poison?
- Player: Can you make me some rat poison?
- Hooknosed Jack: Have you got the ingredients for me yet?
- If the player has a vial, kwuarm, and red spiders' eggs in their inventory:
- You hand Jack the ingredients and quick as a flash he hands you back a vial of the rat poison.
- (End of dialogue)
- If the player does not have the above ingredients in their inventory:
- Player: No, not yet. What do I need again?
- Hooknosed Jack: Get some Kwuarm, Red Spider[sic] Eggs and an empty vial. Bring them to me, and I'll make a batch of rat poison for you.
- (End of dialogue)
- Where's the warehouse again?
- Hooknosed Jack: Do you see that bar to the south of here? Well, behind that is the warehouse. The rats are on the first floor.
- (End of dialogue)
- I've finished the job.
- Player: I've finished the job. Now will you teach me more about ratcatching?
- Hooknosed Jack: You're pulling my leg!
- Player: Who, me?
- Hooknosed Jack: Yes, you! You think I can't tell you're lying? Now get back to the warehouse and kill those rats!
- (End of dialogue)
Poisoning the cheese
[edit | edit source]Attempting to eat poisoned cheese
[edit | edit source]- Player: Um... let me think about this one.
- Player: No! That would be stupid.
- (End of dialogue)
Putting anything but cheese in the rat hole
[edit | edit source]- Player: Putting random things in rat holes isn't my idea of fun.
- (End of dialogue)
Putting unpoisoned cheese in the rat hole
[edit | edit source]Poisoning the rat holes
[edit | edit source]- First three holes
- Player: Well that's one less rat hole. I had better finish the job off quick before they start to reproduce again.
- (End of dialogue)
- Final hole
- Player: Hmm, that should do the trick. Those rats should soon die off.
- (End of dialogue)
After poisoning the rat holes
[edit | edit source]- Player: I poisoned the rats in the warehouse! Do you have time to teach me about grown cats yet?
- Hooknosed Jack: Not right now, [player name].
- Player: Are you serious? I've gone and done a job for you, the least you could do is say thanks.
- Hooknosed Jack: Can't you see I'm upset?
- Hooknosed Jack: It's my cat, Pox. She's half dead, bless her.
- Player: Oh no! What happened?
- Hooknosed Jack: They found her at the warehouse you were working at. She must have eaten some of the rats you poisoned.
- Player: Oh no...
- Player: Can I help? I feel somewhat responsible...
- Hooknosed Jack: That's kind of you, [player name].
- Hooknosed Jack: There's an apothecary here in town, he could help. Tell him that the poison was made from red spiders[sic] eggs and kwuarm. He should know what to do. Go quickly.
- (End of dialogue)
Using any item on the poisoned rat holes
[edit | edit source]- Player: Putting things in poisoned rat holes isn't my idea of fun.
- (End of dialogue)
Talking to Pox while they are poisoned
[edit | edit source]- Player: Hi cat!
- The cat is too sick to respond.
- (End of dialogue)
To the Apothecary
[edit | edit source]- Apothecary: I am the Apothecary. I brew potions. Do you need anything specific?
- Select an Option
- (Non-quest dialogue)
- Talk about something else.
- Select an Option
- (Non-quest dialogue)
- Talk about the Ratcatchers Quest.
- Player: I need to talk to you about cats.
- Apothecary: As I said before, I'm the apothecary not the vet.
- Player: Well, do you know anything about poisons?
- Apothecary: Of course I do! What kind of poison do you need help with?
- Player: How about rat poisons and anti-posisons for cats?
- Apothecary: I think I can help you with that. What happened?
- Player: Okay. Hooknosed Jack's cat, Pox, ate some rats which were poisoned with a Kwuarm and Red Spider[sic] Egg based concoction.
- Apothecary: Not Pox! I remember when she was a kitten... hang on, I have no time for dilly dallying.
- Apothecary: I know just the thing to help Pox out.
- Player: Great! How can I help?
- Apothecary: I need a Bucket of Milk, some Ground Unicorn Horn, and a bit of Marrentill.
- If the player has all the ingredients:
- The apothecary carefully mixes the ingredients together. He then hands you a bottle of cat anti-poison.
- Apothecary: Quick, get this to Jack. If I know him, he wouldn't have sent someone else to do this if Pox wasn't seriously ill.
- (End of dialogue)
- (End of dialogue)
Talking to the Apothecary again without all the ingredients
[edit | edit source]- Apothecary: I am the Apothecary. I brew potions. Do you need anything specific?
- Select an Option
- (Non-quest dialogue)
- Talk about something else.
- Select an Option
- (Non-quest dialogue)
- Talk about the Ratcatchers Quest.
- Missing all the ingredients:
- Apothecary: You need to get a Bucket of Milk, Ground Unicorn Horn and some Marrentill before I can create a cat anti-poison potion for you.
- With only Bucket of milk:
- Apothecary: You need to get some Ground Unicorn Horn and Marrentill before we can proceed.
- With only Unicorn horn dust:
- Apothecary: You need to get a Bucket of Milk and some Marrentill before we can proceed.
- With only Marrentil:
- Apothecary: You need to get a Bucket of Milk and some Ground Unicorn Horn before we can proceed.
- Missing Unicorn horn dust:
- Apothecary: You need to get some Ground Unicorn Horn before we can proceed.
- Missing Marrentil:
- Apothecary: You need to get some Marrentill before we can proceed.
- Missing Bucket of milk:
- Apothecary: You need to get a Bucket of Milk before we can proceed.
- (End of dialogue)
- Missing all the ingredients:
Talking to the Apothecary after he has given the player cat antipoison
[edit | edit source]- Apothecary: I am the Apothecary. I brew potions. Do you need anything specific?
- Select an Option
- (Non-quest dialogue)
- Talk about something else.
- Select an Option
- (Non-quest dialogue)
- Talk about the Ratcatchers Quest.
- If the player has the cat antipoison in their inventory:
- Apothecary: What are you hanging around here for? You've got the anti-poison, so go give it to Jack. Quickly!
- If the player doesn't have the cat antipoison:
- Player: Could you make me another cat anti-poison potion?
- Apothecary: No problem! I'll need some more ingredients though.
- Player: Uh... I don't have all the ingredients on me at the moment.
- If the player is missing ingredients:
- (Apothecary lists missing ingredients, same as above.)
- Apothecary: Well hurry up and fetch them! Poor Pox is in serious danger. That poison she consumed was incredibly strong.
- If the player has all the ingredients:
- (Same as above)
- (End of dialogue)
- If the player has the cat antipoison in their inventory:
Returning to Jack
[edit | edit source]- Hooknosed Jack: Have you got the anti-poison?
- Without the cat antipoison:
- Player: I knew I forgot something. I'll be back in a second.
- Hooknosed Jack: Just hurry up, will you?
- (End of dialogue)
- With the cat antipoison:
- Player: Yes, I've got it right here.
- You hand the vial of cat anti-poison to Jack.
- Hooknosed Jack: Thank you [player name]. Thank you so much.
- Player: No worries there, I'd be sorry to see poor Pox come to harm.
- Hooknosed Jack: Well, thanks to you, she'll live to see another day.
- Hooknosed Jack: I have to have a word with you about the job you did in the warehouse.
- Player: I did a good job, didn't I?
- Hooknosed Jack: The thing is, you didn't quite finish the warehouse job.
- Player: Wait, but I poisoned all the rat holes just like you said.
- Hooknosed Jack: You did, but one rat survived... the biggest, nastiest one of the lot.
- Player: Well, I'm not scared of big, nasty rats.
- Hooknosed Jack: I hope not, because someone's got to get rid of it, and me and Pox are out of action.
- Player: Don't worry - we're on the case.
- Hooknosed Jack: I really underestimated you, [player name]. Best of luck.
- (End of dialogue)
Talking to Jack before killing the king rat
[edit | edit source]- Hooknosed Jack: Have you killed the King Rat yet?
- Player: Umm... no.
- Hooknosed Jack: Look, you did me and Pox a big favour, but that's not an excuse to slack off.
- Player: How's Pox doing anyway?
- Hooknosed Jack: Oh, she's doing alright...
- Hooknosed Jack: Oi! You can't distract me like that. Get on with you, and get rid of that rat!
- (End of dialogue)
Fighting the king rat
[edit | edit source]Using the cat on the hole in wall
[edit | edit source]- The rat inside the room looks vicious. It could definitely hold its own against your cat.
- Are you sure you want to do this?
- Yes
- Your cat squeezes through the broken wall.
- Perhaps you could also supply your cat with food through this opening.
- Select an option
- Be careful in there, cat!
- Player: Be careful in there, cat!
- (Continues below)
- Go get that nasty rat, don't back down!
- Player: Go get that nasty rat, don't hold back!
- (Continues below)
- Cat: Hisss!
- King rat: Pfssst!
- Player:
- (End of dialogue)
- No
- You change your mind. You and your cat aren't ready to deal with the King Rat just yet.
- (End of dialogue)
If your cat reaches 1 health during the fight after telling it to be careful
[edit | edit source]- Your cat flees from the king rat, barely escaping with its life.
- (End of dialogue)
If your cat dies to the king rat
[edit | edit source]Using fish on the wall to heal the cat
[edit | edit source]After defeating the king rat
[edit | edit source]- Cat:
- Player:
- Cat:
Returning to Jack
[edit | edit source]- Hooknosed Jack: They say you've killed the King Rat.
- Player: Just barely! I was getting worried for my cat, but we pulled through.
- Hooknosed Jack: Your cat?
- Player: Yes! The King Rat was holed up behind a wall, so I had to send my cat in to get it.
- Hooknosed Jack: Well, imagine that. You two must have a great bond. Perhaps I can show you a thing or two after all.
- Hooknosed Jack: See that manhole over there? Climb down it to enter the Varrock Rat Pits.
- Player: Thank you so much! I imagine my cat will learn a lot in there.
- Hooknosed Jack: Just you look after it.
- Hooknosed Jack: Say, if you want to know more about the ratcatching business, you should seek out Smokin' Joe in Keldagrim. He was a skilled ratcatcher, back in the day.
- (End of dialogue)
Smokin' Joe
[edit | edit source]Meeting Joe
[edit | edit source]- Player: Hi! What are you doing?
- Smokin' Joe: Isn't it obvious?
- Player: No, not really.
- Smokin' Joe: Bluaaghhaha! Ahem. Sorry.
- Smokin' Joe: I'm trying to smoke these pesky rats out. Ahem-hem-hem.
- Player: Are you alright?
- Smokin' Joe: I'll - ugh - I'll be fine, youngin'. My lungs just aren't up for ratcatchin' like they used to be.
- Smokin' Joe: Bluaaghhaha!
- Player: Ratcatching, you say?
- Player: I could help you. I'm young-ish and my lungs are doing fine so far.
- Smokin' Joe: That's-
- Smokin' Joe: Bluaaaghhaha!
- Smokin' Joe: -kind of you, youngin'.
- Player: What's up with your lungs anyway?
- Smokin' Joe: Years of blowin' smoke into rat holes, youngin'.
- Player: Oh dear. Speaking of rats...
- Smokin' Joe: You offered to help me out.
- Player: That's right! Me and my cat have been learning from the best of the best.
- Player: The Sisters Grime, Jimmy Dazzler, Hooknosed Jack...
- Smokin' Joe: Blimey, that's my old crew! How are they all?
- Player: Better now that I've helped them out, I think.
- Player: Now, how should I get rid of these rats?
- Smokin' Joe: That's sim-
- Smokin' Joe: bluaaghhaha...
- Smokin' Joe: simple. Take this pot, light the contents, and blow the smoke into the hole.
- Player: Er... this pot specifically?
- Smokin' Joe: Aye, this pot. What's wrong with it?
- Player: It's a bit... phlegmy...
- Smokin' Joe: You'd better make your own then. A-hem-hem.
- Smokin' Joe: Just take a simple pot and stick some ordinary garden weeds in it. Then light the pot and use it on a rat hole.
- Player: Great. I'll get to it.
- (End of dialogue)
Talking to Joe again before smoking out the rats
[edit | edit source]- Smokin' Joe: Have you got that job done yet, youngin'?
- Player: No, not yet.
- Player: How's your cough?
- Smokin' Joe: Aheeh - hoo.
- Smokin' Joe: Better with you helpin' me out, youngin'.
- Smokin' Joe: Say, when the job's done, how about I show you to the Rat Pits here in Keldagrim?
- Player: That seems a fair deal. But I'd appreciate any pointers you could give me.
- Smokin' Joe: An extra pair of eyes or set of claws can often come in handy.
- Player: Do you have any more straightforward hints?
- Smokin' Joe: Bluaaaghhaha! Hurk-!
- Player: Never mind, I'll figure it out!
- (End of dialogue)
Placing weeds into a pot
[edit | edit source]Using a smouldering pot on the rat hole
[edit | edit source]- The player smokes the rat hole
- The rats quickly scamper back into their hole as soon as the smoke clears.
- Player: Hmm... this isn't working as well as I'd hoped.
- (End of dialogue)
Using a smouldering pot on the other side of the rat hole
[edit | edit source]Smoking out the rat hole again
[edit | edit source]- If the player does not have a catspeak amulet equipped
- Cat: Miaaaaow!
- Player: Hold on, let me equip my Catspeak Amulet so we can talk.
- The player smokes the rat hole
- The rats quickly scamper back into their hole as soon as the smoke clears.
- Player: Hmm... this isn't working as well as I'd hoped.
- (End of dialogue)
- If the player has a catspeak amulet equipped
- Cat: Hey [player name], talk to me.
- Player: Can't you see I'm busy adventuring?
- Cat: Look, I know you're having fun, but you're doing this all wrong.
- Player: Well then smarty paws, what should I be doing?
- Cat: What we have here is a two cat job.
- Cat: You're smoking the rats out, but the smoke clears fast enough for them to run back in before you can catch them.
- Player: I can see that for myself, thanks.
- Cat: Listen, why don't you leave the rat-catching to the expert? Tell me when you're going to start the fire and I'll run and catch the rats.
- Player: Great idea. I'll get right to it.
- Player: Hey cat, you know the drill, get going!
- Cat: Exterminate! Exterminate!
- Player: What?
- Cat: Sorry, I got a little carried away there.
- The player smokes the rat hole
- Player: Hey cat, great job. What an ambush!
- Cat: Mua-ha-ha!
- Player: ...?
- Player: You know, you really scare me sometimes.
- (End of dialogue)
Returning to Smokin' Joe
[edit | edit source]- Player: I got the rats.
- Smokin' Joe: Well good - ahem - good show.
- Smokin' Joe: I'd better show you our rat pits here in Keldagrim.
- Player: Great stuff. Let's go.
- Smokin' Joe: They're nice, but the ones they have in Port Sarim are even better.
- Player: They have rat pits in Port Sarim?
- Smokin' Joe: Oh yes! It's the best place to train your wily cat.
- Player: Wily cats?
- Smokin' Joe: Well, I suppose there's no harm tellin' you.
- Smokin' Joe: A-hem!
- Smokin' Joe: Look for 'The Face' in Port Sarim. She'll show you.
- Player: So where are the Keldagrim rat pits then?
- Smokin' Joe: Down the stairs to the basement of the 'Laughing Miner'. Get yourself a drink, too, you've earned it.
- (End of dialogue)
Port Sarim
[edit | edit source]The Face
[edit | edit source]- The Face: ...[player name]?
- Player: Um, yes?
- The Face: Boss wants to talk to you. She's downstairs in the pits.
- Player: Got it!
- (End of dialogue)
Meeting Felkrash
[edit | edit source]- Player: Hello, The Face said you wanted to speak with me.
- Felkrash: Ah, we meet at last. My fellow ratcatchers tell me you're quite the talent.
- Player: Well I can't take all the credit, I've had more than a little help from my cat.
- Felkrash: Ah, modesty. A trait seldom displayed by adventurers like yourself.
- Felkrash: Too many more like you and I'll lose half of my business.
- Player: Why's that?
- Felkrash: Epic poems aren't usually commissioned by the shy and retiring.
- Player: Smokin' Joe said that you know lots about training wily cats.
- Felkrash: I do indeed. In fact, that's why I wanted to talk to you.
- Player: So you'll show me how to turn my cat into a wily cat?
- Felkrash: Ah, ah, ah - not so fast.
- Player: Let me guess... you want me to catch some rats for you first?
- Felkrash: Bingo.
- Player: Alright then, what's the job?
- Felkrash: Nothing too difficult. Just rid the port of every single rat... at once.
- Player: At once?!
- Felkrash: Yep. I expect to see all the rats in Port Sarim dead in one, decisive action.
- Player: Are you serious?
- Felkrash: Deadly!
- Player: So why do you want all the rats wiped out at once?
- Felkrash: I want to write a new poem.
- Player: About me?! How flattering.
- Felkrash: No, silly. A poem about the art of ratcatching.
- Felkrash: Poetry might be my bread and butter, but catching rats is my real passion.
- Player: Couldn't you just use some 'creative license' instead?
- Player: Not to disappoint you, but this task might be beyond my capabilities...
- Felkrash: Don't be so hard on yourself!
- Felkrash: Besides, it's not difficult. I myself performed the very same feat just a few years ago.
- Player: You did? How?
- Felkrash: Ha! Nice try. You'll have to figure that out for yourself.
- Player: It was worth a shot...
- (End of dialogue)
Speaking with Felkrash again before ridding the port of rats
[edit | edit source]- Felkrash: Any luck killing all the rats yet?
- Player: What do I have to do again?
- Felkrash: Kill all the rats in Port Sarim in one, swift action.
- Player: Right. I'd better figure out how I'm going to do that...
- (End of dialogue)
Returning to The Face for ideas
[edit | edit source]- Player: Hello.
- The Face: Oh. It's you again.
- The Face: Have you spoken with the boss yet?
- Player: Yes. Actually, I wanted to ask you about the task she gave me...
- The Face: Stop right there. You'll get not hints out of me.
- Select an Option
- You know, you're very pretty...
- Player: You know, you're very pretty...
- The Face: ...
- Player: ...
- The Face: Ha! That's a good one.
- The Face: I hope you're better at ratcatching than lying.
- (End of dialogue)
- That's a nice cat you have there.
- Player: That's a powerful-looking cat you have there.
- The Face: Bellemorde? Beautiful, isn't she?
- Player: Er... yes.
- The Face: I've had her since she was a kitten. Felkrash trained her for me.
- Player: Oh really? Does she know any cool tricks?
- The Face: Oh yes! There was this one time she helped Felkrash wipe out all the rats in town by -
- Bellemorde: Hiss!
- The Face: Oh, I see. Nice try, [player name], but you'll have to be cleverer than that.
- Player: Almost had it...
- (End of dialogue)
- I just don't think Felkrash was that impressive.
- Player: I just don't think Felkrash was that impressive.
- The Face: What?
- Player: All the other ratcatchers I've met had loads of tricks to show me.
- Player: In comparison, Felkrash was just... disappointing.
- The Face: How dare you! Felkrash is the greatest ratcatcher Gielinor's ever seen!
- Player: Oh yeah? What's the most impressive thing she's done then?
- The Face: I'll have you know she once killed all the rats in Port Sarim with just one attack!
- Player: I don't know. That just sounds like one of her stories.
- The Face: It's true! I saw it happen. She used a magic flute to charm the rats into the sea!
- The Face: Wait... I uh, I shouldn't have said that.
- Player: Don't worry, I won't tell Felkrash you snitched.
- The Face: You'd better not!
- Player: They charm snakes over in Pollnivneach... maybe they charm rats, too?
- (End of dialogue)
After hearing the story
[edit | edit source]- Player: Hello.
- The Face: Oh it's you again.
- The Face: Felkrash told me of the task she set you.
- Player: Oh, er, really?
- The Face: I shouldn't have told you that story. Shame on you for coaxing it out of me.
- Player: If it makes you feel better, I lie to a lot of people.
- (End of dialogue)
Speaking to Felkrash after hearing The Face's story
[edit | edit source]- Player: I think I know how to carry out your task.
- Felkrash: Oh yes? Has The Face been telling tales again?
- Player: Oh no, she didn't say a word.
- Player: Really, she didn't.
- (End of dialogue)
Learning to charm animals
[edit | edit source]Using a coin on the snake charmer's money pot
[edit | edit source]- The snake charmer snaps out of his trance and directs his full attention to you.
- Select an Option
- (Non-quest dialogue) Wow, a snake charmer! Can I have a go? Can I have a go? Please?
- I want to talk to you about animal charming.
- Player: I want to talk to you about animal charming.
- Player: Can you help me learn how to charm animals?
- Ali the Snake Charmer: That depends. How much are you willing to pay?
- Player: I'm not paying you again!
- Player: Listen, do you know someone called Felkrash?
- Ali the Snake Charmer: Felkrash the Bard? Pah!
- Ali the Snake Charmer: I taught her all she knows about animal charming, and then she used my knowledge to kill!
- Player: What's wrong with killing rats? That is her job, after all.
- Ali the Snake Charmer: Music should never be used to kill.
- Ali the Snake Charmer: When I first met Felkrash we sang about love, not war.
- Ali the Snake Charmer: Oh, things were a lot better in those days.
- Player: So there's nothing I could do to get you teach[sic] me how to charm rats?
- Ali the Snake Charmer: Absolutely nothing.
- Select an option
- What if I offered you a drink?
- Player: What if I offered you a drink?
- Ali the Snake Charmer: I'd say thank you very much and take it.
- Player: But would you teach me?
- Ali the Snake Charmer: That might depend on how the drink tasted.
- Player: So what's your favourite drink then?
- Ali the Snake Charmer: Beer, just plain old beer.
- If the player has beer with them
- You offer the snake charmer a beer.
- The snake charmer takes the beer
- Ali the Snake Charmer: Ahh, that hit the spot.
- Player: So will you teach me now?
- Ali the Snake Charmer: Nope.
- Player: But... but...
- Ali the Snake Charmer: Sorry!
- (End of dialogue)
- If the player does not have beer with them
- Player: I don't have any beer on me.
- Ali the Snake Charmer: That's too bad!
- (End of dialogue)
- What if I offered you some food?
- Player: What if I offered you some food?
- Ali the Snake Charmer: I'd say I wasn't hungry.
- (End of dialogue)
- What if I offered you some money?
- Player: What if I offered you some money?
- Ali the Snake Charmer: Now we're talking.
- Player: How much money are we talking about?
- Ali the Snake Charmer: I'll teach you for [amount] coins.
- Player: I don't have that much money!
- Ali the Snake Charmer: You're a resourceful looking adventurer. I'm sure you'll figure something out.
- If the player has the ring of Charos equipped
- Select an option
- I'll go get more money...
- Player: I'll go get more money...
- Ali the Snake Charmer: I'll be waiting!
- (End of dialogue)
- (Charm) How about I give you 50 coins?
- Player: What if I offered you 50 coins?
- Ali the Snake Charmer: Yes... that sounds fair...
- Ali the Snake Charmer: It's not that difficult. Here, take these.
- If the player has a Snake charm in their inventory:
- Ali the Snake Charmer: I'd give you a flute to go with it, but I see you've kept the last one I gave you!
- (Continues below)
- Ali the Snake Charmer: Study the sheet music carefully. Playing it on the flute will draw rats to you like flies to a bucket of camel dung.
- (End of dialogue)
- If the player does not have the ring of Charos equipped
- Select an option
- I'll go get more money...
- Player: I'll go get more money...
- Ali the Snake Charmer: I'll be waiting!
- (End of dialogue)
- Forget about it. I don't care that much.
- Player: Forget about it. I don't care that much.
- Ali the Snake Charmer: What? I'm offering something invaluable, and you'll quibble over a couple of coins?
- Select an option
- Walk away
- Player: No, I'm done here.
- Ali the Snake Charmer: Good luck finding someone else to help...
- (End of dialogue)
- Walk away slowly
- You start slowly walking away from the snake charmer.
- Ali the Snake Charmer: I'll do it for half the price.
- You keep walking.
- Ali the Snake Charmer: I'll do it for quarter the price.
- You don't even break stride.
- Ali the Snake Charmer: I'll...
- Select an option
- Stop
- Player: You'll what?
- Ali the Snake Charmer: An eighth?
- Player: No!
- Player: I'll give you no more than 100 coins.
- Ali the Snake Charmer: Deal!
- Ali the Snake Charmer: It's not that difficult. Here, take these.
- If the player has a Snake charm in their inventory:
- Ali the Snake Charmer: I'd give you a flute to go with it, but I see you've kept the last one I gave you!
- (Continues below)
- Ali the Snake Charmer: Study the sheet music carefully. Playing it on the flute will draw rats to you like flies to a bucket of camel dung.
- (End of dialogue)
- Keep walking
- Player: No, I'm done here.
- Ali the Snake Charmer: Good luck finding someone else to help...
- (End of dialogue)
- What if I said I'd kill you?
- Player: What if I said I'd kill you?
- Ali the Snake Charmer: If you killed me, you'd never learn my technique.
- Player: You've got me there...
- (End of dialogue)
Reclaiming the snake charm if lost
[edit | edit source]- The snake charmer snaps out of his trance and directs his full attention to you.
- Select an Option
- (Non-quest dialogue) Wow, a snake charmer! Can I have a go? Can I have a go? Please?
- I want to talk to you about animal charming.
- Player: I want to talk to you about animal charming.
- Player: I've lost some of the gear you gave me.
- Ali the Snake Charmer: What do you need?
- if the player lost the flute:
- Player: I've lost the flute.
- if the player lost the music:
- Player: I've lost the music.
- if the player lost both the flute and the music:
- Player: I need a new flute and some music.
- Ali the Snake Charmer: There you go. Now if you don't mind, I'm busy performing.
- (End of dialogue)
Talking to the snake charmer again
[edit | edit source]- The snake charmer snaps out of his trance and directs his full attention to you.
- Select an Option
- (Non-quest dialogue) Wow, a snake charmer! Can I have a go? Can I have a go? Please?
- I want to talk to you about animal charming.
- Player: I want to talk to you about animal charming.
- Player: Hello.
- Ali the Snake Charmer: Yes?
- Player: How do I charm rats again?
- Ali the Snake Charmer: Do you remember that flute I gave you?
- Player: Yes.
- Ali the Snake Charmer: And the music?
- Player: Yes.
- Ali the Snake Charmer: Well, play the music that's on the sheet and that should do the trick.
- Player: Thanks!
- (End of dialogue)
Back to Port Sarim
[edit | edit source]Attempting to charm the rats at the wrong location
[edit | edit source]- Player: I don't think I should play that tune here.
- (End of dialogue)
Charming the rats
[edit | edit source]Talking to The Face after charming the rats
[edit | edit source]- Player: Hello.
- The Face: Oh. It's you again.
- The Face: That was an amazing performance! I've only seen one like it... as you know.
- Player: Don't worry, Felkrash has no idea how I figured it out.
- The Face: And it had better stay that way!
- (End of dialogue)
Playing the correct song again after charming the rats
[edit | edit source]- Player: I don't want to play that tune again - I'll have a pack of rats chasing after me!
- (End of dialogue)
Returning to Felkrash
[edit | edit source]- Player: Ha! I did it. Did you see?
- Felkrash: I did indeed! A performance for the ages.
- Felkrash: Now that you're a real ratcatcher, I'd be happy to train that cat of yours.
- Player: Can you train my cat to be a wily cat?
- If the player does not have an overgrown cat:
- Felkrash: I can only train overgrown cats into wily cats.
- (End of dialogue)
- If the player has an overgrown cat:
- Your overgrown cat has grown into a lean mean hunting cat.
- Felkrash: A heroic cat like yours needs a heroic name, don't you think?
- Felkrash: Shall we rename it?
- Cat: Hey [player name], you finally got around to naming me.
- Player: Sorry I took so long, [Cat name], it took a while to come up with a name for you.
- (End of dialogue)
Congratulations! Quest complete!