Soundscape
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| Soundscape (#111) | ||||
|---|---|---|---|---|
| (file source) | ||||
| Released | 15 March 2004 (Update) | |||
| Members | No | |||
| Location | Areas north west, and west of Yanille, including the Castle Wars Lobby. | |||
| Unlock hint | This track unlocks north west of Yanille. | |||
| Quest | No | |||
| Instruments | Tubular Bells, Drawbar Organ, Acoustic Bass, Orchestral Harp, Timpani, String Ensemble 1, String Ensemble 2, Trumpet, Trombone, Synth Brass 1, Flute, Percussion | |||
| Duration | 03:21 | |||
| Tempo | 100 BPM | |||
| Time Signature | Unknown (edit) | |||
| Composer | Ian Taylor | |||
| Map | ||||
| Advanced data | ||||
| Cache ID | 80 | |||
| Is Jingle | No | |||
| Sort Name | Soundscape | |||
| Unlock Detail | Unlocked at the areas north west and west of Yanille, including the Castle Wars Lobby. | |||
Soundscape is a music track that is unlocked at the areas directly north west and west of Yanille, including the Castle Wars Lobby.
If music area type is set to Classic, it unlocks at the Feldip Hills glider area. It is one of the few tracks that plays has no overlap in unlock area between Classic and Modern mode.
Versions
[edit | edit source]| Version | Release | Music Track |
|---|---|---|
| 1 | 1 June 2004 | |
| 2 | 6 March 2007 |
Analysis
[edit | edit source]This track begins with a synthesised background tune and various strings. The beat is slowly built up with more instruments added including horns, and more strings. The tempo remains the same for most of the song at a constant beat with different instruments being added each time. The song has an uplifting and adventurous melody with high-pitched strings and long notes, without the speed being significantly slow.
Changes
[edit | edit source]| Date | Changes |
|---|---|
| 11 February 2026 (Update) |
|