Transcript of A Soul's Bane

From Old School RuneScape Wiki
Jump to navigation Jump to search
Headless arrow.png
This transcript or section is incomplete and could do with improvement.
Reason: It is possible to report back to Launa after entering and completing each room.
You can discuss this issue on the talk page or edit this transcript to improve it.

Talking with Launa to start[edit | edit source]

  • Player: Hi there.
  • Launa: Hello.
  • Player: What's this big hole in the ground all about?
  • Launa: Oh I wish I knew for sure... All I do know is that it opened seemingly by itself a few months ago. It was first discovered by the students over at the digsite, a few of which have gone down there but never returned.
  • Launa: They told me about it straight away.
  • Player: So why is it important to you?
  • Launa: A few reasons, but I think the situation is beyond help now.
  • Player: What situation? Maybe I can help.
  • Launa: I suppose it wouldn't hurt to tell you. I'm waiting to see my son Tolna. Don't suppose you've seen him?
  • Player: Your son, Tolna? I don't know, what does he look like?
  • Launa: I don't really know.
  • Player: You don't know what your own son looks like?
  • Launa: No. You see, I haven't seen him for... for... 25 years now. He just ran away one day and never returned. I'm hoping he's down this rift as I know he headed in this direction. My husband went to look, but he hasn't
  • Launa: returned for days.
  • Start A Soul's Bane quest?
    • Yes
      • Player: Would you like me to go down to look for your husband and son?
      • Launa: You would do that? Oh thank you so much!
      • Player: Don't worry. I'll investigate.
      • Launa: Thank you. You can use a rope to get into the rift, just attach it at the edge.
      • Player: No problem.
      • Launa: Be careful.
      • (End of dialogue)
    • No
      • Player: Surely by now they'd both be dead?
      • Launa: What?!?!
      • Player: Oops.
      • Launa: How could you say such a thing? Get away from me!
      • (End of dialogue)

Room of Rage[edit | edit source]

  • Tolna's Voice: Why should I, Tolna, be trapped in such a wretched place? Arrghh, It's not fair! Feel my ANGER!
The player kills all the monsters in the room.
  • Player: Wow! How did I do that? There is something truly mental about this place!
Cutscene starts.
  • Launa: Where are you going?
  • Tolna: I can't live with your rules any more, Mother.
  • Tolna: I'm tired of working hard for very little money. There's great wealth that's mine for the taking!
  • Launa: But why? We're surviving perfectly fine on what we're earning.
  • Tolna: I'm tired of your pathetic outlook. Good bye.
  • Launa: Tolna?
  • Launa: TOLNA !!!
End of cutscene.

Room of Fear[edit | edit source]

  • Tolna's Voice: It's so quiet and dark. I FEAR I may never escape this horrid place. Mum, Dad, help me!
  • Player: Hmmm, no light sources. So why can I still see down here? This can't just be a simple dungeon.

First reaper[edit | edit source]

  • Player: I don't like looking in these holes but I must!

Second reaper[edit | edit source]

  • Player: I don't feel quite so afraid now.

Third reaper[edit | edit source]

  • Player: These holes aren't that spooky.

Forth(?) reaper[edit | edit source]

  • Player: This isn't so scary after all!

Last reaper[edit | edit source]

The player kills the last scary face.

  • Player: Phew, I don't feel so scared now. This feels like the figment of someone's imagination!
  • (End of dialogue)

Room of Confusion.[edit | edit source]

  • Tolna's Voice: Where am I? How long have I been here? Am I still the person I once was? Oh why am I so CONFUSED?
The player kills all the monsters in the room
  • Player: Aha! The exit is now clear! This Tolna's mind really is a mess.
Cutscene starts
  • Tolna: Leave me... But I don't want to... How can you say that...
  • Tolna: I've done nothing wrong... Arrrghhh...
End of cutscene

Room of Hopelessness[edit | edit source]

  • Tolna's Voice: What's the point? No-one will ever help me. I'm not worth anything. Will anyone ever combat my HOPELESSNESS?
  • Player: Is there any end to killing these monsters?
  • Player: This is hard work!
  • Player: Maybe if I kill one more?
The player kills all the monsters in the room and a bridge of hope appears.
  • Player: A bridge of hope! Tolna should feel that help is at hand by now!

Launa after the Hopelessness room[edit | edit source]

  • Player: I have endured against hopelessness to finish the fourth room.
  • Launa: Any sight of my son?
  • Player: Only his voice. So far he has said to me, 'Why should I, Tolna, be trapped in such a wretched place? Feel my ANGER!', 'It's so quiet and dark. I FEAR I may never escape this horrid place. Mum, help me!', 'Where
  • Player: am I? How long have I been here? Am I still the person I once was? I hate my CONFUSION' and 'What's the point? Why do I defy such HOPELESSNESS? No-one will ever help me'.
  • Launa: You must find him and bring him back to me. Please, I beg you.
  • Player: Don't worry, I will find him!
  • (End of dialogue)

Tolna[edit | edit source]

  • Brana: Son! Is that you? Please speak to me! Tolna?
  • Why should I speak to you? Besides, I'm no longer the boy you once knew.
  • Brana: What do you mean? You'll always be my son!
  • No. Something evil in this dungeon has morphed my body and mind.
  • Brana: There must be a way. Don't give up so easily!
  • Don't give up? You had your chance to help me, 25 years it's taken you!
  • Brana: Sorry, but your mother and I... tried so hard to find you!
  • Lies!
  • Ah, we have a visitor!
  • Player: Your father isn't lying.
  • Hah! If that's the way you think, then you shall both die!
  • (End of dialogue)
The player fights and defeats Tolna's 'body'.
  • Player: Tolna?
  • Tolna: Sorry? What happened?
  • Player: You've been trapped down here for years. I've come to rescue you on behalf of your parents.
  • Tolna: Oh yeah. I was looking for the legacy of a civilisation that used to live down here.
  • Brana: Son!
  • Tolna: Father? Oh, I'm so sorry, can you ever forgive me?
  • Brana: Don't worry, I'm just glad you're back to yourself. Are you OK?
  • Tolna: I'm fine, my memories are slowly returning. How's mother?
  • Brana: She misses you dearly!
  • Tolna: Where is she?
  • Player: She's up at the surface waiting for you.
  • Brana: Thank you traveller, I'm glad my wife and I never gave up hope. We should return to her and tell her the good news.
  • Tolna: Thank you so much. I truly owe you for your help.
  • Player: I'm just glad I could help.
  • (End of dialogue)
  • The player is transported to above surface.

Back at surface.[edit | edit source]

  • Player: Hello Tolna.
  • Tolna: Hi. Thanks again for saving me, I'm so glad to be out of that horrible place. I was foolish to ignore my parents' warnings when I ran away that day. Luckily I've been able to patch things up with them so they've
  • Tolna: returned home with peace of mind.
  • Player: What exactly happened to you down there?
  • Tolna: I managed to find the remnants of the ancient civilisation that the stories talked about. It seems people used to worship a god there years ago in numbers far greater than a simple cult following. Sadly there is little
  • Tolna: remaining so I have nothing else to tell. As soon as I entered this area the ground swallowed me whole. I felt there was something watching, waiting. It's like there is some evil power under the ground that wanted me to
  • Tolna: suffer. As if it got some sort of empowerment from it. At least what ever it is, it doesn't want to reveal itself to the world yet...
  • Player: At least we have a warning. Did you manage to retrieve anything?
  • Tolna: Not really, just a few coins, which you're welcome to have.
  • Player: Thanks. So what are you going to do now?
  • Tolna: I've decided to keep open the rift. There is a part of it that is perfectly laid out for combat training and remnants of my subconscious remain in there. I want to show people the problems I have faced, so that they
  • Tolna: may learn from them. You're welcome to go down there and practice fighting any time.
  • Player: Thanks.
Quest complete!