Shipwreck salvaging


Shipwreck salvaging is a low-intensity gathering activity in Sailing where players move adjacent to
shipwrecks across the ocean, deploy their salvaging hook, and collect salvage for small amounts of Sailing experience. Crewmates can be commanded to operate salvaging hooks for reduced experience.
Notable resources from shipwreck salvaging include farming seeds, salvaging relics, the Boat bottle, the Facility bottle, the Sailors' amulet, and dragon materials for shipbuilding.
Official worlds
[edit | edit source]The following official worlds are assigned to salvaging. World 486 (US East) is also considered an unofficial world.
| World | Location | Members | Activity |
|---|---|---|---|
| 596 | Salvaging | ||
| 597 | Salvaging |
Shipwrecks
[edit | edit source]There are 8 types of shipwrecks available. In general, larger shipwrecks allow for longer idle time and improved experience rates.
Some shipwrecks are located in hazardous waters. If the ship does not meet the requirements to be there, the player will receive the message . The first time a player may encounter this message is when attempting to salvage a Barracuda shipwreck within the Storm Tempor area since it requires at least an oak mast.
| Shipwreck | Image | Salvage | Average duration | Notable drops | Useful items | Map | |||
|---|---|---|---|---|---|---|---|---|---|
| 15 | Small shipwreck | 10 | 5.5 | 1 minute |
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Map | |||
| 26 | Fisherman's shipwreck | 17 | 9 | 3 minutes |
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Map | |||
| 35 | Barracuda shipwreck | 31 | 15.5 | 3 minutes |
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Map | |||
| 53 | Large shipwreck | 48 | 24 | 3 minutes |
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Map | |||
| 64 | Pirate shipwreck | 76 | 31.5 | 3 minutes |
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Map | |||
| 73 | Mercenary shipwreck | 138 | 63.5 | 3:15 min |
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Map | |||
| 80 | Fremennik shipwreck | 162 | 75 | 3:40 min |
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Map | |||
| 87 | Merchant shipwreck | 200 | 95 | 4 minutes |
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Map |
Success rate
[edit | edit source]Higher-level salvaging hooks and a higher Sailing level increase the likelihood of successfully receiving salvage for both the player and their crewmates. The chance for crewmates is a percentage of the player's that scales with deckhandiness (D); 10% for D=1, 20% for D=2, etc.
- For example, if the player has a 40% chance to receive salvage at a given shipwreck with a given hook, Jobless Jim (D=3) has approximately a 40% * 30% = 12%chance in the same configuration (the exact ratio may be slightly higher or lower than 30%, due to integer arithmetic).
Crewmates also roll to harvest salvage less often than players, every 5 ticks versus every 4 for players.
- Using the same example as above, over 40 minutes of non-stop salvaging a player rolls 1,000 times, receiving 1,000 * 40% = 400salvage. In the same 40 minutes, Jobless Jim rolls 800 times and receives800 * 40% * 30% = 96salvage.
- If a player receives X experience for one salvage, then Jim, having a deckhandiness of 3, receives 30% * X. Thus the ratio of XP from Jobless Jim to XP from the player is(96 * 30% * X) / (400 * X) = 7.2%,orD2/125in general. Since a crewmate's XP/hour scales with the square of their deckhandiness, Cabin Boy Jenkins and Jolly Jim are potent upgrades over lower-tier crewmates.
Shipwreck salvaging level requirements are boostable. The player must maintain the boost while attempting to salvage. Crewmates will also salvage based on the player's own level and will stop when the boosted level drops below the required level. Additionally, this must be a visible boost; the invisible +2 from a Keg of whirlpool surprise does not allow players to salvage above their level. Boosts beyond level 99 have no effect when salvaging.
| Deckhandiness | Salvaging chance[a] |
Crew XP / player XP[b] | ||
|---|---|---|---|---|
| 1 | 10% | 10% | 0.8% | |
| 2 | 20% | 20% | 3.2% | |
| 3 | 30% | 30% | 7.2% | |
| 4 | 40% | 40% | 12.8% | |
Strategy
[edit | edit source]To start salvaging, only a raft equipped with a salvaging hook is required. Salvage obtained from shipwrecks can then be sorted into items at a
salvaging station found at most ports. At level 42 Sailing, a salvaging station (via the salvaging station schematic) can be built on the player's boat, allowing the player to sort salvage while at sea and remain at a shipwreck site indefinitely if dropping loot.
To start efficiently salvaging, players can build a sloop with two highest-level salvaging hooks available, a large cargo hold, and a salvaging station.
One crewmate is enough to start out if under level 55 Sailing but two crewmates allows the player to have both salvaging hooks in operation at all times. Crewmates will automatically store cargo into the ship's cargo hold, but will stop salvaging once the cargo is full.
| Inventory setup | Boat setup | ||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
An example salvaging inventory setup containing a Divine rune pouch with runes for Alchemy, coins, and a chisel. |
Two crewmate efficient sloop setup
[edit | edit source]Dragon salvaging hooks can only be operated by Crewmates with +4 Deckhandiness. As Cabin Boy Jenkins and Jolly Jim are the only two crewmates that meet that requirement, both are required if the player wishes to assign crewmates to two dragon salvaging hooks at the same time.
The ideal setup for using both hooks with the help of 2 Crewmates whilst also using the crystal extractor is as follows:
Notes:
- Multiple kegs with same drink will not stack, but you can have multiple effects from different drinks
- Horizon's lure grants 2.5% experience boost
- Whirlpool surprise provides an invisible +2 Sailing boost to improve the salvaging rate while manually salvaging
- Kraken ink stout increases ocean encounters while travelling
Spawn mechanics
[edit | edit source]All shipwrecks in an area share a common spawn pool, and only a limited number (typically 4 of the 6 shipwreck sites) can be active at once. Once any player begins to salvage a shipwreck, a despawn timer will start for that specific shipwreck (see durations in the above table). When the timer ends, that shipwreck will sink and no longer be salvageable until it respawns.[1] The message will be displayed when the timer ends. When one shipwreck sinks, another in the area immediately rises. Therefore having another player salvaging a different pair of shipwrecks in the same area as you creates a chance of your depleted wrecks rising again before you have to move, significantly improving the efficiency for both players. Alternatively, players may simply wish to salvage on one of the officially designated worlds where high player counts ensure rapid cycling.
Money making
[edit | edit source]The following money making guides are available for Salvaging, ordered by Sailing level:
| Method | Hourly profit | Skills |
|---|---|---|
| Salvaging small shipwrecks | 21,610 | |
| Salvaging fisherman's shipwrecks | 24,267 |
|
| Salvaging Barracuda shipwrecks | 50,432 |
|
| Salvaging large shipwrecks | 194,936 |
|
| Salvaging pirate shipwrecks | 234,562 |
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| Salvaging mercenary shipwrecks | 343,026 |
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| Salvaging Fremennik shipwrecks | 249,047 |
|
| Salvaging merchant shipwrecks | 249,568 |
|
Changes
[edit | edit source]| Date | Changes |
|---|---|
| 5 December 2025 (Update) |
Hotfix
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| 3 December 2025 (Update) |
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References
[edit | edit source]| Shipwrecks | |||||||
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| Facilities |
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| Items |
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| Features | |
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| Oceans | |
| Activities | |
| Items | |
| Rewards | |
| Quests | |
| Development | |
| Italicised content is under development and has not been released. | |

