Farming contracts
| Farming contracts | |||||||||||||||||||
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| Released | 10 January 2019 (Update) | ||||||||||||||||||
| Type | Minigame | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Location | Farming Guild | ||||||||||||||||||
| League region | |||||||||||||||||||
| Participants | 1 | ||||||||||||||||||
| Skills | Farming | ||||||||||||||||||
| Reward currency | None | ||||||||||||||||||
| Tutorial | No | ||||||||||||||||||
| Music | None | ||||||||||||||||||
Farming contracts are given by Guildmaster Jane, who instructs the player to grow a specific crop within the Farming Guild. Completing a contract awards players with a seed pack, which can be opened for some amount of seeds. Boosts may be used to accept a contract you are below the required level for. All entries on the table for which the player meets the requirements are given equal weighting when Jane decides what contract to give out.[1] The same crop will not be assigned back-to-back.
Completion
editFor types of crops with health checking, the contract is completed when the player checks the health. For other types, the contract is completed after the patch is fully harvested. Should the player get a contract for a crop where they have already checked the health, they will need to plant a new seed and wait for it to grow. If the player is assigned a crop that has already been planted but not checked or harvested (including partially-harvested crops of the second type), it will still count as a contract completion.
Cancelling
editPlayers can cancel a contract by asking Guildmaster Jane, "Do you have anything easier?" at which point she will switch the contract to one of a lower level. Easy contracts cannot be cancelled. Players can also view how many contracts they have completed by speaking to Guildmaster Jane.
Strategy
editIf you grow certain time-consuming crops beforehand and do not check health/harvest them, you can get credit for a contract completion immediately after completing a previous one; sometimes you can repeat this for multiple contracts in succession.
For example, if you complete a snapdragon contract and then immediately get a redwood contract, instead of having to wait a few days for the redwood to grow or skip the contract and thus a poorer seed pack, you can instantly complete it by just checking the redwood's health and then move on to the next contract. Simply ensuring all of your patches are pre-grown and replacing them as you complete contracts will greatly improve the amount of contracts you can do in a given amount of time.
More information on pre-planting strategies can be found here.
Rewards
editContract difficulty vs. seed pack tiers
editThe table below shows the proportion of seed pack tiers to contract difficulty. For example, there are 31 unique easy contracts; 11 of those will reward a tier 1 seed pack, 12 will reward a tier 2 seed pack, and 8 will reward a tier 3 seed pack. A full breakdown of each contract can be seen in the next section.
| Tier | 1 | 2 | 3 | 4 | 5 | Totals |
|---|---|---|---|---|---|---|
| Easy | 11 | 12 | 8 | N/A | N/A | 31 |
| Medium | N/A | 4 | 10 | 8 | N/A | 22 |
| Hard | N/A | N/A | 3 | 8 | 7 | 18 |
| Totals | 11 | 16 | 21 | 16 | 7 | 71 |
By contract tasks
editThese tables show the tier of seed packs awarded for completion of each type of contract. For the possible contents of the seed packs and the estimated reward values, see the Seed packs page.
Easy contract tasks (45 Farming)
edit| Task Unlock Level | Seed | Protection | Growth time[n 1] | Patch Type | Tier |
|---|---|---|---|---|---|
| 45 | Potatoes |
40 mins (4×10 mins) | Allotment | 1 | |
| 45 | Marigold |
N/A | 20 mins (4×5 mins) | Flower | 1 |
| 45 | Onions |
40 mins (4×10 mins) | Allotment | 1 | |
| 45 | Cabbages |
40 mins (4×10 mins) | Allotment | 1 | |
| 45 | Redberries |
1 hr 40 mins (5×20 mins) | Bush | 2 | |
| 45 | Rosemary |
N/A | 20 mins (4×5 mins) | Flower | 1 |
| 45 | Tomatoes |
40 mins (4×10 mins) | Allotment | 1 | |
| 45 | Sweetcorn |
60 mins (6×10 mins) | Allotment | 1 | |
| 45 | Cadavaberries |
2 hrs (6×20 mins) | Bush | 2 | |
| 45 | Nasturtium |
N/A | 20 mins (4×5 mins) | Flower | 1 |
| 45 | Woad |
N/A | 20 mins (4×5 mins) | Flower | 1 |
| 45 | Limpwurt |
N/A | 20 mins (4×5 mins) | Flower | 1 |
| 45 | Strawberries |
60 mins (6×10 mins) | Allotment | 1 | |
| 45 | Dwellberries |
2 hrs 20 mins (7×20 mins) | Bush | 2 | |
| 48 | Jangerberries |
2 hrs 40 mins (8×20 mins) | Bush | 2 | |
| 55 | Cactus |
9 hrs 20 mins (7×80 mins) | Cactus | 3 | |
| 65 | Guam |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 2 |
| 65 | Marrentill |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 2 |
| 65 | Oak tree |
3 hrs 20 mins (5×40 mins) | Tree | 3 | |
| 65 | Tarromin |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 2 |
| 65 | Harralander |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 2 |
| 65 | Willow tree |
4 hrs 40 mins (7×40 mins) | Tree | 3 | |
| 65 | Ranarr |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 2 |
| 65 | Toadflax |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 2 |
| 65 | Irit |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 2 |
| 65 | Maple tree |
5 hrs 20 mins (8×40 mins) | Tree | 3 | |
| 65 | Avantoe |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 2 |
| 85 | Apple tree |
16 hrs (6×160 mins) | Fruit Tree | 3 | |
| 85 | Banana tree |
16 hrs (6×160 mins) | Fruit Tree | 3 | |
| 85 | Orange tree |
16 hrs (6×160 mins) | Fruit Tree | 3 | |
| 85 | Curry tree |
16 hrs (6×160 mins) | Fruit Tree | 3 |
- ^ N×X mins means the crop will grow a little for each X minutes. This happens N times until it is fully grown.
Medium contract tasks (65 Farming)
edit| Task Unlock Level | Seed | Protection | Growth time[n 1] | Patch Type | Tier |
|---|---|---|---|---|---|
| 65 | Strawberries |
60 mins (6×10 mins) | Allotment | 2 | |
| 65 | Irit |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 3 |
| 65 | Maple tree |
5 hrs 20 mins (8×40 mins) | Tree | 4 | |
| 65 | Watermelons |
1 hr 20 mins (8×10 mins) | Allotment | 3 | |
| 65 | Jangerberries |
2 hrs 40 mins (8×20 mins) | Bush | 3 | |
| 65 | Avantoe |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 3 |
| 65 | Cactus |
9 hrs 20 mins (7×80 mins) | Cactus | 4 | |
| 65 | Kwuarm |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 3 |
| 65 | White lily |
N/A | 20 mins (4×5 mins) | Flower | 2 |
| 65 | Whiteberries |
2 hrs 40 mins (8×20 mins) | Bush | 3 | |
| 65 | Yew tree |
6 hrs 40 mins (10×40 mins) | Tree | 4 | |
| 65 | Snape grass |
1 hr 10 mins (7×10 mins) | Allotment | 2 | |
| 65 | Snapdragon |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 3 |
| 65 | Potato cactus |
1 hr 10 mins (7×10 mins) | Cactus | 2 | |
| 67 | Cadantine |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 3 |
| 70 | Poison ivy |
Immune to disease | 2 hrs 40 mins (8×20 mins) | Bush | 3 |
| 73 | Lantadyme |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 3 |
| 75 | Magic tree |
8 hrs (12×40 mins) | Tree | 4 | |
| 85 | Curry tree |
16 hrs (6×160 mins) | Fruit Tree | 4 | |
| 85 | Pineapple plant |
16 hrs (6×160 mins) | Fruit Tree | 4 | |
| 85 | Papaya tree |
16 hrs (6×160 mins) | Fruit Tree | 4 | |
| 85 | Palm tree |
16 hrs (6×160 mins) | Fruit Tree | 4 |
- ^ N×X mins means the crop will grow a little for each X minutes. This happens N times until it is fully grown.
Hard contract tasks (85 Farming)
edit| Task Unlock Level | Seed | Protection | Growth time[n 1] | Patch Type | Tier |
|---|---|---|---|---|---|
| 85 | Maple tree |
5 hrs 20 mins (8×40 mins) | Tree | 5 | |
| 85 | Watermelons |
1 hr 20 mins (8×10 mins) | Allotment | 4 | |
| 85 | White lily |
N/A | 20 mins (4×5 mins) | Flower | 3 |
| 85 | Whiteberries |
2 hrs 40 mins (8×20 mins) | Bush | 4 | |
| 85 | Yew tree |
6 hrs 40 mins (10×40 mins) | Tree | 5 | |
| 85 | Snape grass |
1 hr 10 mins (7×10 mins) | Allotment | 3 | |
| 85 | Snapdragon |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 4 |
| 85 | Potato cactus |
1 hr 10 mins (7×10 mins) | Cactus | 3 | |
| 85 | Cadantine |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 4 |
| 85 | Palm tree |
16 hrs (6×160 mins) | Fruit Tree | 5 | |
| 85 | Poison ivy |
Immune to disease | 2 hrs 40 mins (8×20 mins) | Bush | 4 |
| 85 | Lantadyme |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 4 |
| 85 | Magic tree |
8 hrs (12×40 mins) | Tree | 5 | |
| 85 | Dwarf weed |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 4 |
| 85 | Dragonfruit tree |
16 hrs (6×160 mins) | Fruit Tree | 5 | |
| 85 | Celastrus tree |
13 hrs 20 mins (5×160 mins) | Special | 5 | |
| 85 | Torstol |
N/A | 1 hr 20 mins (4×20 mins) | Herb | 4 |
| 90 | Redwood tree |
4 days 10 hrs 40 mins (10×640 mins) | Redwood | 5 |
- ^ N×X mins means the crop will grow a little for each X minutes. This happens N times until it is fully grown.
Changes
edit| Date | Changes |
|---|---|
| 16 April 2025 (Update) |
Players can no longer receive a farming contract through the "take another contract" option if they do not meet the level requirement for the tier of contract. |
| 26 March 2025 (Update | poll) |
Guildmaster Jane now provides a dialogue option to select the same tier of farming contract after completing the previous contract. |
| 22 January 2025 (Update) |
Guildmaster Jane now speaks fewer lines of dialogue when she rewards the player for completing a contract and offers them another one. |
References
edit| Gielinor's Flora | |
|---|---|
| Shops | |
| Main lobby & east wing | |
| West wing | |
| North wing | |
| Other | |
| Music | |
