SMW Subobject for 3 doseHigh Alchemy value: 144Is members only: trueIs variant of: Mixture - step 1Image: File:Mixture - step 1(3).pngWeight: 0.030Value: 240Version anchor: 3 doseRelease date: 13 March 2007Item ID: 10911
SMW Subobject for 2 doseHigh Alchemy value: 108Is members only: trueIs variant of: Mixture - step 1Image: File:Mixture - step 1(2).pngWeight: 0.025Value: 180Version anchor: 2 doseRelease date: 13 March 2007Item ID: 10913
SMW Subobject for 1 doseHigh Alchemy value: 72Is members only: trueIs variant of: Mixture - step 1Image: File:Mixture - step 1(1).pngWeight: 0.020Value: 120Version anchor: 1 doseRelease date: 13 March 2007Item ID: 10915
SMW Subobject for 4 doseHigh Alchemy value: 180Is members only: trueIs variant of: Mixture - step 1Image: File:Mixture - step 1(4).pngWeight: 0.035Value: 300Version anchor: 4 doseRelease date: 13 March 2007Item ID: 10909
Mixture - step 1 is created by adding unicorn horn dust to Super restore potions. Snake weed and nail beast nails can be added to make this potion into Sanfew serum. After snake weed is added, the potion becomes Mixture - step 2.
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Unfinished potions |
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Combat potions |
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Divine potions |
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Recovery potions |
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Cures and antipoisons |
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Skill potions |
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Weapon poisons |
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Miscellaneous |
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