Tele Group Khazard

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Tele Group Khazard teleports the caster along with anyone within a 3x3 square area (including standing on the player's square) to Port Khazard. Players must have Accept Aid turned on in order to be teleported by this spell. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.

Remember, you cannot use normal Magic or Ancient Magicks spells if you are using Lunar spells, except by use of the Spellbook Swap spell.

Cost[edit | edit source]

Spell cost
InputCost
8Water rune.png2Law rune.png2Astral rune.png810
Combo runes
2Law rune.png2Astral rune.png8Mud rune.png3,018
2Law rune.png2Astral rune.png8Steam rune.png1,530
2Law rune.png2Astral rune.png8Mist rune.png1,498
Staves
2Law rune.png2Astral rune.pngStaff of water.png778
2Law rune.png2Astral rune.pngMud battlestaff.png778
2Law rune.png2Astral rune.pngSteam battlestaff.png778
2Law rune.png2Astral rune.pngMist battlestaff.png778