Heal Other

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Heal Other icon (mobile).png

Heal Other transfers up to 75% of the caster's current hitpoints to the targeted player. The targeted player must have Accept Aid turned on to be healed by this spell, thus making it impossible for ironman to be healed by others. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell. Additionally, a player needs at least 11% of their hitpoints to cast this spell.

It is also very useful in PvP.

Cost[edit | edit source]

Spell cost
InputCost
1Blood rune.png3Law rune.png3Astral rune.png1,161

Changes[edit | edit source]

Date Changes
5 May 2021
(update)
Hotfix

The Heal Other spell no longer has a cooldown to cast.

5 May 2021
(update)

The Heal Group and Heal Other spell now have a 90 second cooldown once cast, being shared between the two.