Talk:Optimal quest guide

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This talk page is for discussing the Optimal quest guide page.

Quest Check off boxes - 4/29/2020[edit source]

How hard would it be to implement check boxes next to quests so that we can check them off as we complete them? this may be a nooby question and I am sorry if it is, it is just an idea I had. Swintell (talk) 22:33, 29 April 2020 (UTC)

The table has the lighttable class, allowing individual rows to be highlighted via clicking on them. -Towelcat (talk) 23:04, 29 April 2020 (UTC)

Sins Of The Father[edit source]

Hi all, added Sins of the Father into the quest guide. I haven't worked this out religiously or anything, but I did slot in after what I perceive to be the minimum requirements. If you want to move the quest earlier or later in this list, please do.

(talk) 05:56, 10 June 2020 (UTC)Flake28

Optimization Off - 6/23/20[edit source]

How is this quest list "optimized" when you have quests like Sheep Sheerer being completed after Dragon Slayer? Then we have two easy quests just tossed in at the very end?

The point of this page is to give users a guide to follow progressing both from easy to hard, and to unlock skills/abilities/content that are useful in other quests. The later is done well, but the former is completely ignored.


Dylo (talk) 14:24, 23 June 2020 (UTC)


Why is Smithing chosen as the skill for XP rewards from The Tourist Trap, and from antique lamps etc? How is this optimal?

Because the goal is to reduce the amount of time spent training any skills, you need smithing xp that you wont get otherwise so you lamp it

How is this difficult?

A Porcine of Interest[edit source]

Where do you guys think the new quest, A Porcine of Interest should go in the Optimal quest guide? It gives 1,000 Slayer XP, and for reference the Natural history quiz miniquest is the first quest in the list to give Slayer XP, and it also gives 1,000 XP.

Vesylum (talk) 05:23, 13 September 2020 (UTC)