Talk:Optimal quest guide

From Old School RuneScape Wiki
Jump to navigation Jump to search
This talk page is for discussing the Optimal quest guide page.
  • Sign and date your posts by typing four tildes (~~~~) at the end of your message.
  • Put new text under old text. Click here to start a new topic.
  • If you're uploading an image solely for a talk page, please use an external image host.
  • Use {{@|<username>}} to ping users in your comment.

Move Ribbiting Tale Much Earlier?

[edit source]

Currently, The Ribbiting Tale of a Lily Pad Labour Dispute is listed very late in the guide for what it is, I assume because it was added just where the other Varlamore quests are because the content is brand new. I think the most sensible place for it would be after Icthlarin's Little Helper and before Lost City. 71.73.68.108 05:32, 24 March 2024 (UTC)

A good idea! Someone has done just that. 45.48.118.28 04:31, 3 August 2024 (UTC)
Just piggybacking on this to suggest the same treatment for Twilight's Promise. It's a "Short" length quest with extremely low requirements, simple combat encounters, and useful rewards for transportation. At the very least, I think it makes sense to rephrase the "Additional Info" for Children of the Sun to clarify the benefits of *starting* Twilight's Promise immediately after completing Children of the Sun. But really, I'd argue for completing Children of the Sun around the same time you unlock fairy rings and spirit tree teleportation. 157.131.104.62 20:37, 27 March 2025 (UTC)

Fairy Tale II lamp

[edit source]

Similar to king's ransom the current version doesn't say what to use fairy tale part 2 lamp on. Probably still slayer but... I'm a new player so no idea, just following the guide for now <.< Neviskio (talk) 17:28, 10 August 2023 (UTC)

King's Ransom Lamp

[edit source]

There isn't a suggestion on what skill to use the antique lamp from King's Ransom on. Let me guess... slayer? :P Vio (talk) 03:58, 25 September 2022 (UTC)

Training 13-30 Ranged

[edit source]

The guide suggests training ranged from 13 to 30 before doing Animal Magnetism. The ranged training guide suggests doing quests for 1-32 ranged. One of them is already done, the other 2 are further down in the list. Vio (talk) 20:36, 7 August 2022 (UTC)

DttD Requires 23 Thieving

[edit source]

23 Thieving is listed as a reward for Death to the Dorgeshuun, rather than a requirement - but players will need level 23 in order to pick the trapdoor midway through the quest, which will require training at least 3 levels (following the list will only bring the player to level 20 after Fight Arena). Vio (talk) 04:38, 10 June 2021 (UTC)

Fixed, reordered to have sense--Nickanc (talk) 14:46, 11 June 2021 (UTC)

Quest Check off boxes - 4/29/2020

[edit source]

How hard would it be to implement check boxes next to quests so that we can check them off as we complete them? this may be a nooby question and I am sorry if it is, it is just an idea I had. Swintell (talk) 22:33, 29 April 2020 (UTC)

The table has the lighttable class, allowing individual rows to be highlighted via clicking on them. -Towelcat (talk) 23:04, 29 April 2020 (UTC)

Sins Of The Father

[edit source]

Hi all, added Sins of the Father into the quest guide. I haven't worked this out religiously or anything, but I did slot in after what I perceive to be the minimum requirements. If you want to move the quest earlier or later in this list, please do.

(talk) 05:56, 10 June 2020 (UTC)Flake28


Optimization Off - 6/23/20

[edit source]

How is this quest list "optimized" when you have quests like Sheep Sheerer being completed after Dragon Slayer? Then we have two easy quests just tossed in at the very end?

The point of this page is to give users a guide to follow progressing both from easy to hard, and to unlock skills/abilities/content that are useful in other quests. The later is done well, but the former is completely ignored.


Dylo (talk) 14:24, 23 June 2020 (UTC)


Why is Smithing chosen as the skill for XP rewards from The Tourist Trap, and from antique lamps etc? How is this optimal?

Because the goal is to reduce the amount of time spent training any skills, you need smithing xp that you wont get otherwise so you lamp it

How is this difficult?

Also Corsair Curse should be before Big Chompy Bird Hunting, What is wrong with boosts? IcyLeoDragon (talk) 08:01, 8 October 2020 (UTC)

Sorry, 2 questions IcyLeoDragon (talk) 08:02, 8 October 2020 (UTC)

A Porcine of Interest

[edit source]

Where do you guys think the new quest, A Porcine of Interest should go in the Optimal quest guide? It gives 1,000 Slayer XP, and for reference the Natural history quiz miniquest is the first quest in the list to give Slayer XP, and it also gives 1,000 XP.

Vesylum (talk) 05:23, 13 September 2020 (UTC)

Daddy's Home

[edit source]

Could add in the Daddy's Home miniquest in place of "Train Construction from 1-5" before Darkness of Hallowvale. You'll get enough EXP to get to 5 and some other items. It's more worth doing that then just training and it wouldn't be the only miniquest in the list.

(Starshadowx2 (talk) 02:28, 6 October 2020 (UTC))

Medium Western Provinces

[edit source]

Is there are reason that Medium Western Provinces Diary isn’t in the list? Are its rewards or requirements different? Pittsspotter (talk) 19:44, 7 October 2020 (UTC)

Way to import quests?

[edit source]

I know it'd likely be difficult if possible at all, but is there any way we could pull data from an account to automatically click all the quests they've done? I've had it happen a few times as I slowly play here and there that my page gets wiped and I never like trying to figure out which quests I skipped over and haven't done yet, or which I've done ahead of schedule and forgot about. I'm just wondering if there are any tools in the wiki we could use to even attempt this and how difficult it would be to work it out. Thank you!

HezForPrez (talk) 08:24, 6 March 2021 (UTC)

This isn't a direct answer to your question, but it may be good enough. Have you tried the "Optimal Quest Guide" Runelite plug-in from the plug-in hub? It shows you the data from the OQG with you current status, and links back to QGs for every quest. This has replaced clicking rows on the main page for me personally.

Lezed1 (talk) 12:23, 6 March 2021 (UTC)

optimize the list

[edit source]

Having the player use non random boosts can greatly improve the list, in particular postponing shadow of the storm when the player has at least 30 hp and shortening travel times before having started fairytale II:

  • after elementary workshop I the player is magic lvl 17, the player can start elementary workshop II straight after elem workshop II, do the whole quest till almost the end (during this time stats self restore), take a mature wmb for the last step and do that quest
  • by doing elementary workshop II in this way, we both take less time for the player because it is done in the same spot the player already is in and we can postpone Shadow of the Storm to at least after death to the dorgeshuun. At that point, the player can at least face agrith naar with 20 magic (curse and bind) and 27 hps!
  • furthermore, after doing elementary workshop II, the player can do making history and, after demon slayer, shield of arrav, then go to Historian Minas and collect the 3x1000 exp lamps on woodcutting, shortening the otherwise super long training session from 26 to 36, we can possibly put the acquirement of 100 kudos and bone voyage here before woodcutting training, so to unlock a fast training method for everything earlier resulting in a shorter, thus more optimal training session.

Can I propose an improved version of the guide using sometimes some boosts? I know EWII is boostable and shadow of the storm so early is a bit daring.--Nickanc (talk) 21:36, 19 May 2021 (UTC)

I made a proposal of change at User:Nickanc/Sandbox. It seems to me more optimal in the sense less time spent training, it makes use of micromanaging earlier quests to obtain bonuses later (like collecting ingredients for two redberry pies early on during questing and have the player bake them so that we pass a level for a few xps and so the player can skip a cooking training session or telling for a few selected bosses how the player should fight certain monsters in order to take that xps into account). The principles are roughly:
  • The least time training not questing early on
  • first unlock transportation asap but not as in the current guide, do Lost city with 1 ranged and 10 hp.
  • second unlock protection prayers asap, avodi situations like the current guide with Shadow of the Storm with 27hp, 19 magic and no protection prayers.
  • make use of the achievement diary and museum xp lamps unlike the current guide that does not.
I hope you all like it, I'd like to replace the current table with the one in the sandbox.--Nickanc (talk) 16:35, 22 May 2021 (UTC)
Hey there I just had a look at your improvements and I can agree with quite a lot of your comments. Re-ordering to optimise for not only reducing skilling time (which should still be the main goal in my opinion), but also try to optimise a bit more for transportation methods and protection prayers, sounds like a good idea to me. However I do have some parts where I don't think your changes should be made to the article:
I don't think micro-managing the early quests should be done on this guide. The Optimal Quest Guide (OQG from now on) for f2p quests does have this micro-managing, but that's simply because there are literally no strict level requirements for any f2p quests, so the same goals of the main OQG don't work for the f2p version. Focusing on least time spent completing is a useful alternative to optimise the guide to. Because the main OQG is already incredibly dense with information, I think micro-managing the combinations of quests like that just makes it much harder to follow, I think.
My opinion about the structure of this guide is that the guide should just indicate a possible order, which is one path that optimises for the least skilling, and delegates the actual quest strategy to the individual quest guides. That way, people can simply open up the OQG page, click the first non-highlighted quest guide in the table, and work on that. If the table includes the sub-quest notes about combining multiple quests, it would be necessary to have multiple guides open at the same time (both OQG and the quest) which would make it less accessible to the average user, I think.
However, optimising for travel time between quests does sound like a good idea, for as far as that's possible. For example listing the natural history quiz right before Gertrude's Cat does sound like a good idea to make it easier to do them right after each other.
Regarding boosts, I think there could be an argument made for using non-random boosts. However, I think that should be limited to boosts that are simple to obtain with the levels of the player. Even though the main OQG is not made for ironmen, I think it's best to keep it accessible to ironmen as well. A mature mind bomb is a fairly rare item, so I would definitely not use that in the OQG itself. A regular mind bomb does sound okay though, so I am in favour of using that if it saves training time.
To me, it seems reasonable to recommend shop-bought boosts to players, or boosts like an agility potion if the player has gotten 34 herblore at that point, etc. I think buying something on the GE should not be a requirement to follow this guide. PS: A magic potion boosts more than a mature wizard's mind bomb, so if anything that should be used.
Other than that I think the addition of achievement diary and varrock museum skill lamps is a good idea. I think the original recommendations of the skills to choose for XP lamp rewards would also be a good one to re-evaluate, partially based on how much XP the upcoming grind for that skill is, and partially based on the difficulty (effort, time, and/or cost-wise).
I think it's very good to have someone like you who is prepared to give reorganising this guide a go, so I'm loving the work you've done so far! I'd be happy to help brainstorm some of the aspects of the re-ordering of the quests as well if you want. Let me know if you have any questions about my feedback, and also let me know whenever you've got a new version of the OQG! Joeytje50 talk 00:32, 25 May 2021 (UTC)
Oh another thing I just noticed is that you included a Hunter experience reward for Architectural Alliance, based on the experience gained for digging up sand worms. I think it's not feasible to keep track of experience gained during and/or in-between quests, other than one-off experience drops (e.g. the guaranteed Willow check-health XP during Enlightened Journey). Listing the experience gained while getting favour as a "reward" also looks a bit weird, I think, considering it's actually a kind of training method. The way I would format the hunter experience gained while doing AA is something like this: In the quest's description, put "Use the Antique lamp on Agility. Complete the Piscarilius favour by hunting sandworms, which should result in level 20 Hunter", and then put the "Train Hunter from level 12 to level 20" line right underneath that to signify that you trained to level 20 hunter. That way, the active training and the direct rewards from quests are kept separate. Joeytje50 talk 00:47, 25 May 2021 (UTC)
Another small remark: The actions that are not quests (such as upgrading the workbench) should probably be made a bolded sub-header, like the train messages. I would replace it with ! Build [[wooden shelves 3]] in your [[player-owned house]] in for its access to [[Cup of tea (white)|tea]] that boosts +2 [[Construction]]., which seems cleaner to me (removing the diary comment considering the micro-managing point I mentioned earlier). This distinguishes it from the completion of actual quests. Things like one-off actions (like unlocking balloon destinations, or building the Museum camp) would be good to include. However, if it's not a miniquest, I wouldn't call it that; I would change it to Unlock: Build [[Museum Camp]] and then keep the rest of that row's information (xp reward and description) the same. Joeytje50 talk 01:00, 25 May 2021 (UTC)
IMHO, I agree micro-managing the combinations of quests makes it much harder to follow, because, as you say, one has to have several open guides and we can scrap that, however I am unsure some other micromanagement as what to build in the PoH or give Thurgo 2 redberry pies baked by the player during The Knight's Sword so that on Ghosts Ahoy the player has 20 cooking puzzles the reader because it is still reading just the OQG and the quest guide. Howver, for further readability, I'd frame this latter form of micromanagement as suggestion, but I'd stop assuming the guide has been followed in that, while scrap altogether the multiple quest at a time micromanagement (just a note like "if you are familiar with these quests, you can start them together" but not going further like "when in the wizard's tower go to sedridor, talk him, kill a chicken, retrieve the skull, go to mizgog etc) with one notable exception for the big gain it gives: I'd keep the start of fairytale II micromanaged inside the Fairytale I entry in this guide because of the immense relevance of fairy rings travel. The travel times after FT I are based upon fairy rings and proximity (probably not optimal but i took a bit of care). As for the magic potion instead of the mature wmb, you are totally right, me too alcoholic on rs :D--Nickanc (talk) 14:55, 26 May 2021 (UTC)
Another note on the non multiple quests micromanagement: as long as the player is lvl 3 and poor imho it makes sense to tell the player to make several extra pots of flour during cook's assistant or when one should mine clay early or get a pie shell from respawn points instead of anywhere else, I think of it also as helping newbies figure out things early on, whereas later on the guide will stop saying anything altogether about this because we assume the player has developed the means to do that, for instance an emerald is needed for a taste of hope, the guide is already not telling the player how to get it. We can set a threshold point like "from this point onward the guide does not tell the player where to find things or gather multiple stuff for further quest as they are so distant among training sessions that it makes no sense".--Nickanc (talk) 15:06, 26 May 2021 (UTC)

(outdent) I think it is imho completed at User:Nickanc/Sandbox. It tells the player a lot especially early on but no multiple quests at a time so it can be followed with 2 tabs (the OQG and the QG of each quest). I chose another color for activities that are neither training nor quests (diaries, setting the PoH early on for Cold war, the museum camp etc), but we may change style differently too. I set up a warning about marks of grace after underground pass following a discord suggestion. I agree on boosts, I have rewritten pieces so that the guide until late in the game prescribes boosts and a non-GE method to get them, whereas I left untouched late game quests (after rag and bone 2), which demand boosts but do not tell how (as far as I checked at those levels they are almost all unlocked by either drops or cooking or herblore). For imp catcher beads, I chose to keep a structure alike free to play guide: we tell non ironmen there is the GE and both ironmen and non ironmen that they can catch imps while in musa point. As for the upcoming quest, IMHO, A Kingdom Divided in my list should be put before lunar diplomacy with the lamp on slayer but i havent written its entry. I'd like to push the draft on the page if there are no objections.--Nickanc (talk) 15:00, 29 May 2021 (UTC)

New draft

[edit source]

After long discord discussions a new draft is open for everybody to edit. The list has to be made with the following priorities, ordered from most important down:

  1. Unlock fairy rings early on
  2. 43 prayer before quests with real fights,
  3. Minimal training possible early on, in particular minimal slayer training.

It is sensible to say all changes are to be made on that sandbox and then change the page itself, in order not to do mistakes on highly visited page as a few hours ago.--Nickanc (talk) 02:13, 1 June 2021 (UTC)

Easy Karamja Diary

[edit source]

This is suggested to be done to help get Fishing to 9 but a player would only have 36/40 Mining required at that point. Not sure where this step should go instead, but it probably shouldn't be there. Wheatstone (talk) 04:32, 1 June 2021 (UTC)

the lamps in reality are used to attain prayer 43 (which makes both questing and training slayer easier), but via questing. karamja lamp on fishing to do Fishing contest, which allows recipe for disaster dwarf which allows ghosts ahoy (well the player is -154xp cooking with rewards on ghosts ahoy but if he bakes the redberry pies for thurgo or cooks anything during recipe for disaster, ghosts ahoy is doable without training). the mining lamps are used to do watchtower and later architectural alliance, watchtower gives magic 33, magic 33 gives us the giant dwarf and the slice of ham that is prayer. lamps on ranged aim at spirits of the elid first and at kudos (151 kudos = 4000xp prayer) later. We could lamp prayer directly, but this is a quest guide so if we lamp other stuff that allows us not to train those skills and have access to quests rewarding similar amounts of prayer xp via questing is preferable. However, as you may read in the previous discussion, another draft is on the way bc a discussion on discord revealed that it seems better to have train firemaking to 30 instead of 17 and do sea slug for early fishing xp, thus the best use of the karamja lamp becomes slayer (slow skill to train). If you want to work on that draft, see discussion just above, feel free to edit the sandbox.--Nickanc (talk) 10:28, 1 June 2021 (UTC)

trimmed, not trimmed etc

[edit source]

The guide had achievement diaries long before the new version tells the player where to put the lamps, but it seems there are disagreements upon whether they should be there or not on discord, so I see several possible options:

  1. We dont aim for trimmed and no achievement diaries ever. that means we tell the player "train slayer" not "use that lamp on it" even if this results in more training of more things
  2. We dont aim for trimmed but those achievement diaries whose max skill reqs are below max quest skill req are in and their xps used.
  3. We dont aim for trimmed but both those achievement diaries whose max skill reqs are below max quest skill req are in and their xps used, and are in all those diaries whose extra requirements are reasonably faster than slayer 69 and would result in a net benefit lamping it.
  4. We aim for trimmed (thus have to include also hard and elite tasks, but thats easy, all the rest is around grandmaster quests - that is why it wasnt written in the first place).
  5. We aim for trimmed but optionally, ie the skill reqs exceeding max quest skill req that do not fulfill any quest but achievements have to write they are meant for that,
  6. We have a guide aiming for trimmed and one not.

Status quo is something between 2 and 3 as previous guide. What do we want to do? Please let's have any change sandboxed first, there is one sandbox dedicated at User:nickanc/Sandbox which aims to improve order open for everybody to edit.--Nickanc (talk) 15:25, 1 June 2021 (UTC)

I believe this page should achieve precisely what it is named. That is, it details the optimal guide for completing all the quests. If an achievement diary is going to speed this goal up (e.g. varrock armour is extremely useful for grinding out the 68 mining req), then it should be added. If a diary does not help speed up the time to complete all quests, then adding it would make the quest guide less 'optimal', and so shouldn't be added IMO. byro009 (talk) 15:35, 1 June 2021 (UTC)

Medium Desert Tasks and Enakhra's Lament

[edit source]

I've been following this guide on a new account and have found a bit of an issue with the order of these two tasks/quests. One of the medium desert tasks requires you to teleport to Enakhra's Temple with the Camulet, which is rewarded upon completing Enakhra's Lament. Currently the medium tasks are listed before Enakhra's Lament, which makes following the guide here impossible. I'm unsure about how things could be reshuffled to address this, but I thought it'd be worth pointing out since it's a pretty significant roadblock. Liathri (talk) 02:33, 14 June 2021 (UTC)

Ugh, well it is solved in the other experimental order (User:Nickanc/Sandbox), either I push that or find a way to rework the quest order at that point keeping the current order.--Nickanc (talk) 08:42, 14 June 2021 (UTC)

49 Firemaking required for Medium Falador Diary

[edit source]

Per the guide, you'd only have 31 Firemaking at the point you do the medium Falador diary. However, 49 Firemaking is required to light the bullseye lantern. Sworthor (talk) 17:43, 11 December 2021 (UTC)

This version of the guide User:Nickanc/Sandbox already solved this problem and kept some optimality (optimality being defined as never training slayer till the last quest), but there was no consensus in using it, however I would push it or a trimmed version with less words of it, since at the very least it is not broken. I don't think small fixes like moving a training requirement would keep optimality, but that depends upon how you define optimality.--Nickanc (talk) 18:23, 11 December 2021 (UTC)

Quests missing from list

[edit source]

Bear Your Soul

The Enchanted Key

Family Pest

Mage Arena I

Mage Arena II

[Hard achievement diaries]

[Elite achievement diaries]

Tdy (talk) 19:31, 16 December 2021 (UTC)

None of those are quests. While they could be added to the page, there isn't a general consensus on how things should be lain out with regard to those. There is some work that was done on [[1]] however if you want to check that out. Jakesterwars (talk) 19:40, 16 December 2021 (UTC)
The previous discussion on the scope of the list ended without consensus so we are left with this one incomplete in the main namespace and others competing. If there is consensus, after christmas holidays (let's take orthodox christmas on Jan 6 as last date), when the player base decreases again, I can push the other list or a trimmed version of it. However remember the other list too is not about zero to max cape but aims to get the quest cape the fastest, so it reshuffles the order a bit but also adds a romp through some hard diaries more with the purpose of lamping slayer, which is the slowest. If you personally want to do all hard or all the elite ones or the remaining miniquests, which afaik are not required for quest cape, just follow User:Nickanc/Sandbox and add the remaining stuff at the end. Or is any of these needed for quest cape or achievements? If so, which quests or achievements need these other miniquests?--Nickanc (talk) 15:09, 20 December 2021 (UTC)

The page states "Players might want to grab at least 3 ropes for future use in the Karamja General Store, while doing this quest." However it does not seem like the General Store sells these any more, and may instead need to go to the one to the west (just after the small crossing to the other part of the island. 31.111.58.251 18:11, 27 April 2022 (UTC)

Thank you, I removed it from the guide. IMO, ropes are bought best from ardougne general store, as this is easily accessed with the ardy cloak. But this is micro-management that this guide should not be bothering you with. MrWG (talk) 13:25, 13 June 2022 (UTC)
For completeness, Fjara pointed out on my talk page that there is a rope spawn in that store, one should not buy it. Nevertheless it is micro-management. MrWG (talk) 13:54, 13 June 2022 (UTC)

Am I Going Mad...

[edit source]

Okay so I began following this guide, and for the first and up until Waterfall, it sort of made sense. Then the guide wants me to go do the Tree Gnome Village quest, which the wiki says I need to be able to kill a level 112 Khazard warlord... my combat level is 28.5 after the Waterfall quest, of which the recommended is that I be level 45 combat level........

And on top of that, I look at other guides and they're in a vastly different order than this, because this guide has you doing what would be considered level 3 quests as like you 80th quest or something. I am so... confused.

31.111.58.251 16:26, 30 April 2022 (UTC)

Although the order of this guide has changed, this has indeed remained in this reworked version of the guide. The quest guide for Tree Gnome Village gives instructions on how to use magic to relatively easily safespot the warlord, making it a relatively easy battle, provided you bring enough runes.
Regarding those quests that are very easy, but are listed fairly late: the reason for that is that those quests don't generally add very much to your account up to that point. However, if you have reasons for moving up a quest to an earlier point, you can leave a message here suggesting the change you'd like to see, so that others may share their opinions about your suggestion. Joeytje50 talk 18:35, 12 June 2022 (UTC)

Suggestion of moving some quests up

[edit source]

Some quests are very easy and appear late in the guide (as noted in the discussion above). I suggest we move these up to just before/after Tears of Guthix, as having these quest points is an arguable advantage for that minigame, and these quests are quite easy. I highly recommend moving the following quests to that point: Romeo & Juliet, Pirate treasure. One could also think of moving the following quests to that point, although these have bosses that might be difficult with the current stats: Corsair curse (one does have protect from magic) and Below Ice Mountain (Maybe one wants protect from melee for this one). And the following quest might be added there but have no reason to be there compared to other quests: Tail of two cats. MrWG (talk) 13:51, 13 June 2022 (UTC)

Thanks for thinking along and suggesting these changes. I edited the guide to move up Pirate's Treasure and Romeo & Juliet, because they are indeed a fairly easy 7 quest points that add to your Tears of Guthix timer. I don't necessarily agree with moving up any of the other quests, though, because around the point where you do ToG in this guide, they aren't necessarily quicker to do than most of the other quests that are listed around this point. Also, they only give 2, 1, and 2 quest points each (respectively in your order of mentioning), which is just as much as just doing the two quests that are currently listed right after Tears of Guthix (In Search of the Myreque and Shades of Mort'ton). At that point, I'd rather focus on getting more useful quests out of the way, in terms of experience rewards or unlocks. If others disagree with my assessment I'd love to hear though. Joeytje50 talk 15:38, 13 June 2022 (UTC)

Rag and Bone Man II

[edit source]

Rag and Bone Man II is currently directly after My Arm's Big Adventure but well before Skippy and the Mogres (miniquest). Within the guide for Rag and Bone Man II, Skippy and the Mogres is a requirement. This is because a Mogre bone is required, and without completing Skippy then you can't access Mogres so Bone Man II should be moved to past that. Unless I am mistaken, which the Rag and Bone Man II guide should be updated to reflect that. There is also the chance that you are just saying to make sure the quest is started by that point? Demunkun (talk) 00:25, 15 June 2022 (UTC)

Thank you I just edited that, good night! ABetterUsername (talk) 00:34, 15 June 2022 (UTC)

Slayer Progress Issue (Varrock Museum)

[edit source]

I may be missing something here... But after reaching the section of the guide in which you finally collect your 3 XP lamps from Historian Minas in the Varrock Museum it says you should use them all on Slayer. Which in theory would bring your Slayer level from 14-21 as shown. However, you are unable to use these XP lamps on skills lower than level 20. GP Enjoyer (talk) 03:04, 15 June 2022 (UTC)

Hey there, thanks for letting us know! You're absolutely correct about this. To prevent people from getting stuck here in the future, I've moved around some things, meaning you have level 19 slayer from quest rewards at this point, instead of 14. The remaining 170 experience can then be obtained by a very short training session. I hope this hasn't caused too many issues for your account, and I appreciate informing us about this! Joeytje50 talk 11:38, 15 June 2022 (UTC)

No problems! I ended up just grinding up a bit of slayer. It was a nice break from questing. Thanks for the guide and keep up the great work. GP Enjoyer (talk)

Agility level required for Mourning's end Part 2

[edit source]

I feel the 58-59 agility you have at mournings end part 2 is about 5-10 levels to low? I failed the first agility test many times now using agility potion to boost to 61-62. According to the quest guide you would need 70+ to somewhat reliably pass the wall. OcwilC 77.173.142.112 23:14, 24 June 2022 (UTC)

Yes 58-59 is indeed maybe a bit low. When I did this edit the lvl you had at that point was lowered from 60-61 to 58-59.
Note that it is sort-of doable with low agility: you only need to cross the annoying obstacle twice when following the guide, and trying this many times is less time consuming (albeit maybe a lot more frustrating) than training 6-8 agility levels. The rationale used in this guide is mostly that low-lvl skilling is slower than high-lvl skilling, so doing a quest that is a bit harder with the low lvl is "better" than trying to train these lvls at a low lvl (I am not sure if I agree with this though, but it is the viewpoint of the guide).
Of course, we could either tell people to train some more agility before MEP2, or move MEP2 a bit further up where you have had some more agility training (e.g. just after Making Friends with My Arm, which should've had ppl train agility to 68).
I'd love to hear if you or someone else has an opinion on this. I propose moving MEP2 to just after MFwMA because it is not a big requirement for anything other than Sote. For now I'll just recommend some agility training on MEP2. MrWG (talk) 09:13, 25 June 2022 (UTC)
I think a small disclaimer you either can use summer pies or train a couple of levels is probably good enough for people to make their own decision on how they will tackle it.
OcwilC 77.173.142.112 11:04, 26 June 2022 (UTC)

Like it is now?MrWG (talk) 12:17, 26 June 2022 (UTC)

Yes!, and i just wanna say your doing an amazing job! OcwilC 77.173.142.112 19:05, 26 June 2022 (UTC)

Recommending full graceful

[edit source]
This section is in response to comments left in the previous section.

@MrWG: I must say I don't entirely agree with the changes you've made regarding agility and MEP2, but before I start changing things without discussing it I'd like to leave my thoughts first. I think the change removing the experience from the full graceful grind is not a good idea, partially due to the issue raised in this section. Admittedly, there doesn't seem to be a clear consensus about it in the forum threads about this guide, but based on opinions I've heard in the Discord I do think people generally agree that training agility before Underground Pass and MEP2 is sensible. Just like people are free to choose their alternative order whenever they want to (temporarily or permanently) skip a particular quest, I think assuming people actually follow the advice of getting full graceful is a good idea, considering the quests right after it practically require a decent agility level anyway. Even if people decide they refuse to get graceful, getting the same amount of agility xp is still a very good idea at this point in the guide. I'm curious to hear if you (and others) agree.

Regardless, I think reducing the additional info at MEP2 to just "Consider training agility before doing this quest to improve success rates at passing the agility obstacle in the puzzle." would be better. The info about summer pies should be on the quest guide itself, and the rest is in my opinion unnecessary detail for this info. Joeytje50 talk 22:37, 10 July 2022 (UTC)

The reason I did remove the xp drop is because this part of the guide was the only place where the text said "recommended" but the calculations included the xp. In my opinion, one should either Recommend to do something and not include the xp of that action in the guide, or state something as a step, in which case including the xp in the calculation is sensible. I am not going to burn my fingers on whether one wants to recommend graceful or require it on this guide, but for removing the xp I just followed the guideline.
There is still a recommendation to obtain graceful, and including the xp in the calculating will not change that. The person that asked the other question would've still ignored the recommendation, and then be confused why his lvl was so low.
Besides, note that my edit was way before this topic was added, so I added a section header per guidelines.
I never said training agility on these points is not sensible, it is still recommended.
If you want to change the advise on MEP2 slightly, just do.
Cheers! MrWG (talk) 22:54, 10 July 2022 (UTC)
Good to see you're such a fan of being bold. I just wanted to prevent having edits going back and forth on different approaches, without first discussing it a little to make sure we're on the same page if possible. Regarding the wording and approach regarding graceful, I guess I'll ask around for other peoples' opinions a bit more, so for now I'll just leave it as you left it. Joeytje50 talk 23:02, 10 July 2022 (UTC)

Kudos count

[edit source]

can someone verify the amount of kudos you should have at the "Unlock: Varrock Museum Kudos" step after 20 slayer? I think it might be 113, but not 100% sure. history quiz + finds + (rune mystery, soa, grand tree, hazeel, making history, merlins crystal, priest in peril) i think that is everything up to this point. i dont know if it actually changes anything for the future of the guide Fjaratalk 15:44, 2 July 2022 (UTC)

this editor seems to agree with you, and I also see no reason why you could be wrong. MrWG (talk) 09:20, 5 July 2022 (UTC)

Archive talk page?

[edit source]

The talk page is becoming a bit lengthy and I see not many discussions that are still very relevant. Should we archive most/all discussions? Are there any discussions that are relevant/should be kept? MrWG (talk) 12:52, 5 July 2022 (UTC)

Why so many slayer lamps?

[edit source]

Leveling slayer, while it may be potentially grindy at times, also helps level combat stats and is practically free and even profitable depending on how you do it. Why are almost all of the lamps and other skill choice rewards dumped into slayer? Herblore for instance is an incredibly expensive skill to level if you aren't cleaning herbs or making Guthix's Rests. This guide has you use 1 antique lamp on herblore, and then training herblore maybe a few levels at certain points, then all the way from 53 to 70 at the very end. I'd personally highly recommend using more if not all of those lamps on more expensive-to-train skills like Herblore or Construction, which you will need to both have at 70 by the end, unboosted. 2600:1702:4310:AB10:B11A:9036:5428:1D50 07:41, 15 September 2022 (UTC)

Slayer is generally one of the slowest skills, especially at lower levels, which usually aren't very profitable either. Herblore and Construction are both buyable skills too. Fjaratalk 12:27, 15 September 2022 (UTC)
Considering this guide is going for minimal skills, I would think that the money required to level construction alone from 36-70 would require far more time and effort than just leveling slayer instead of lamping it. Slayer may be slow, but it's (mostly) free. For this type of guide I wouldn't recommend avoiding free exp just because a skill is "buyable." 2600:1702:4310:AB10:A0EE:F6B7:A249:8ABA 21:19, 23 September 2022 (UTC)
Oak larders from 36-70 costs 5m gp, thats maybe 10 hours of geting gp if you're doing low/no req methods for it and 2 hours training, maybe 3-4 if you arent efficient. slayer is less than 100k/hr at max efficiency (averaged out over many tasks), so to get to 69 is 700k xp about. Thats 7 hours of high efficiency, which would be even more expensive that construction. You'd probably be getting ~40k xp/hr with budget gear, which makes it 17.5hrs if your lucky. Sure you don't have to spend money, but you are gonna train very slow without spending a lot Fjaratalk 21:35, 23 September 2022 (UTC)

Runecraft Level Error / Reorder What Lies Below

[edit source]

After finishing Family Crest, and following the guide, you're below the hard 35 Runecraft level requirement for What Lies Below (following the guide exactly should have you at 33) There are two options that I see that trivially fix this.

1. Add in a grind to 35 RC just after Family Crest.

2. Move What Lies Below to after Lunar Diplomacy as there are no other RC requiring quests prior, the defense experience isn't needed for any other quest prior (You are already well above the 40 Defense requirement for Lunar), and Lunar Diplomacy should expedite if not eliminate the 35 Runecraft grind.

I think option 2 is optimal to eliminate any unneeded grinding. Want to check in with others before making the change to ensure my math is right. Lego6245 (talk) 18:22, 22 December 2022 (UTC)

I added it as a training line for the time being, feel free to move it or the quest. I don't think there are any other rewards from it or quests requiring it, so its not bad move I think. Fjaratalk 19:08, 22 December 2022 (UTC)
Looking at it, we may want to rethink the ordering a bit more, as the one critical thing What Lies Below provides is actually 5 extra kudos to meet the 151 requirement for the extra experience. Without it, you'd need to get a second set of fossils or something. If we were to reposition the quest, it would require repositioning the kudos stuff too. Lego6245 (talk) 01:31, 30 December 2022 (UTC)
Good shout, I definitely glossed over that. Its either grind out the RC or swap in a diff quest presumably? I think unlocking fossil island for hunter xp is pretty value, but maybe im wrong Fjaratalk 01:33, 30 December 2022 (UTC)

Rename to Minimum Skilling Required Route to Questcape, or similar, or delete altogether.

[edit source]

The current title of Optimal Quest Guide is misleading and unclear. This route is not optimized for either Ingame Time or Realtime, and isn't actually a speedrun route at all. It doesn't account for nonquest factors such as moneymaking, alternate accounts etc. that objectively Optimize gameplay for speed, and does not even attempt to. It seems overall aimed at a fresh, self funded main, which is far from optimal to begin with.

The title "Optimal" implies that it is actually optimized to be the best at some valuable metric which it clearly is not. Beyond that it's not clear why a Wiki should have a subjective and suboptimal guide to pathing between various content as this is not actually ingame content itself; this may be better suited to a fan website, youtube video, or similar. Further, labelling this order as "Optimal" implicitly labels other orders as suboptimal or inefficient, when in reality other orders are far more efficient by any metric.

As such if it is kept at all I suggest a rename to "Minimum Skilling Required Route to Questcape", or similar, as the only apparent function of this guide is to absolutely reduce skilling required to obtain a questcape, even at the cost of more overall time spent. It also likely leads new players astray as, again, this is not actually a very good order towards accomplishing anything even if one is new to the game and aiming to e.g. questcape or max as fast as possible.

If this is to be improved the wiki would be better off copy the alt creation guide in Petcord, or heboxjonge's quest order on his Max Cape speedrun account, or similar guides.

Wizzyhatg (talk) 22:37, 5 January 2023 (UTC)

Moving Back Making Friends with My Arm

[edit source]

Seems like there's a minor optimization to move MFwMA after Dragon Slayer II, replacing the Train Mining to 69 with a few interim steps like this:

> Train Mining to 68 > Dragon Slayer II - Gives Mining XP > Train Mining to 69 > Making Friends with My Arm - Gives Mining XP > ... > Train Mining to 70 > Song of the Elves

Definitely messier than one straight training session to 69 and having all quest rewards push to 70 for SotE, but it seems to follow the rest of the guide's ordering to push training back a bit better (unless there's some benefit to doing MFwMA earlier). Any thoughts? Thistleetree (talk) 23:05, 23 February 2023 (UTC)

im not seeing anything obvious that would get in the way of doing that. Fjaratalk 17:42, 1 March 2023 (UTC)

Enakhra's Lament

[edit source]

per Talk:Enakhra's Lament firemaking may not be a required skill - the other erquirements are significant, but it may be possible to bump up priority on it? (im not 100% sure) Fjaratalk 17:42, 1 March 2023 (UTC)

Legend quest

[edit source]

hello i was doing the quest by the optimal quest guide and it says that you can boost your herblore from level 40 to 45 using a botanical pie however botanical pie only gives a +4 boots to herblore so the guide should have said to train at least to level 41 --Fallingdoc (talk) 00:34, 9 August 2023 (UTC)

Add a Runelite-sync quest completion thing for the 'Notable Unlocks' section?

[edit source]

Hello, I'm new to editing the wiki and spent a little trying to find out how to do this, but was unable to.

Much like how the table entries turn green when a username is inputed and that user has completed the quest, is there a way for the 'Notable Unlocks' checklist at the top to also automatically update on quest completion? This is obviously a small and unessential thing but I think it'd be nice as another way to quantify your progress through the game.

Thanks

Hu4d (talk) 16:38, 25 October 2023 (UTC)

Lumbridge Medium Diary Combat Level

[edit source]

Lumbridge medium Diary requires 70 combat level, but is placed well before 70 combat would be reached. 47.210.164.155 02:56, 31 December 2023 (UTC)

Kourend favor removal

[edit source]

With the recent removal of the kourend favor system, would the best option be to supplement the levels acquired from the activities with normal training? 2607:FB90:CFA9:5A47:1860:F4B3:9768:5409 17:49, 20 January 2024 (UTC)

Move Curse of the Empty Lord up above diaries?

[edit source]

This quest sends you to the lava maze, where opening the Muddy chest is a task for the medium diary. Does it make sense to move it up and add a note on the list to grab the task while you're in there? There's already a note in the quest's page. Speeddymon (talk) 02:58, 14 February 2024 (UTC)

Unlock: More Varrock Museum Kudos (151 kudos entry in the list)

[edit source]

This is completable immediately after Curse of the Empty Lord; I did not need to complete The General's Shadow. I have not done any of the fossils or Camdozaal relic turn-ins in the museum yet.

The page for Curse mentions the lamp as a reward, so it seems like it would make sense to bump the Varrock Museum turn-in up one row in the list so that the instructions to use the lamp are immediately after the quest that allows you to claim the lamp from the museum. Speeddymon (talk) 04:27, 14 February 2024 (UTC)

A few requirements that weren't taken into account by this page

[edit source]

Hero's quest needs 50 mining and medium lumbridge/western needs 70 combat, and when following this guide none of those requirements are met. Qlzqqlzuup (talk) 05:25, 14 February 2024 (UTC)

His Faithful Servants strength requirement

[edit source]

Its not an official requirement on the quest, but reading through its guide makes it clear you need a dragon dagger at minimum, so this requires level 60 attack to complete. Speeddymon (talk) 23:07, 18 February 2024 (UTC)

Lost City Tip

[edit source]

If you're strictly following this guide from level 3 with no supplemental combat training, then when you get to Lost City, you won't be well equipped to handle the Tree Spirit encounter in that quest. The wiki's guide for this quest doesn't provide specific/specialized recommendations for users following this guide, or for generally under-leveled characters. You have ten minutes to kill the Tree Spirit or it will disappear/reset. One option the quest guide does touch upon is having a friend use rings of recoil to whittle the boss down.

For anyone who isn't able to get help, or who just wants to do it solo, I found that magic is *far* better than ranged for this encounter. In my first attempt, I brought a standard log, a bow string, and 1000 basic iron arrows. I fletched a longbow and tried to safespot the Tree Spirit, but after ten minutes, it still had about half health and my encounter ended. I was using prayer (with a potion too) and an Amulet of Glory, though I didn't bring any hides to make hide armor. I doubt it would've made that much of a difference though. Total dud.

For the second attempt, I brought 12 Xerician leather, 3 threads, and a needle, along with 333 mind runes, 666 air runes, and 999 fire runes to cast Fire Strike. That turned out to be MASSIVE overkill: It only took 34 total casts combined to both get the bronze axe AND kill the Tree Spirit. No prayers or other buffs/aids other than the Xerician robes and an Amulet of Glory. Even with bad RNG, I suspect 100 casts worth of runes (100 mind, 200 air, 300 fire) would be plenty. At current GE prices, you can get all these materials for around 15K, and it will make the encounter a total breeze.

I hope this is helpful to anyone else who had a bit of trouble with this quest; everything else up to this point was a total breeze and very clear in each quest guide how to accommodate my under-leveled character. This guide has been a massive help, by the way, so thanks and kudos to all who have helped put it together! 67.164.77.226 01:02, 9 April 2024 (UTC)

Feedback (Sun, 23 Jun 2024 09:59:56 GMT)

[edit source]
Resolved
I fucking love you all maintaining the wiki!

It's easy to understand, nice links, funny screenshots. Just overal super!

peace
—Submitted via Article feedback
we love you too -Towelcat (talk) 10:15, 23 June 2024 (UTC)

Feedback (Mon, 24 Jun 2024 04:07:13 GMT)

[edit source]
Resolved
once i hit medium lumbridge diary, i didnt meet the lvl70 combat requirement for chaeldar task for diary. my combat stats are higher than what is expected at this point of the guide. Great guide though!
—Submitted via Article feedback

Feedback (Sun, 30 Jun 2024 20:06:12 GMT)

[edit source]
Resolved
I don't think Moons of Peril is rightly placed. At that point in the guide, most people at 60 def will get crushed by the boss
—Submitted via Article feedback
While 60 Def sucks if you're actively farming Perilous Moons, I think it's fine for a one-off quest completion. I have moved the "train to 60 strength" part to before MoP instead of before Path of Glouphrie since 9 strength levels will help a lot at the bosses and you get 2 additional levels from moonlight potions (+12 vs +14). YoshiFan12 (talk) 16:18, 18 September 2024 (UTC)

Feedback (Thu, 11 Jul 2024 02:55:09 GMT)

[edit source]
Resolved
where do WGS fit in this guide? needing this desperately
—Submitted via Article feedback

Feedback (Fri, 12 Jul 2024 03:44:07 GMT)

[edit source]
Resolved
Account lookup doesn't mark DT2 row correctly, using an account with all quests completed and inspecting the response, DT2 flag is set but the entry in the table is not marked as completed
—Submitted via Article feedback

Feedback (Fri, 12 Jul 2024 03:57:42 GMT)

[edit source]
Resolved
"Rune Mysteries — Unlocks the ability to use lamps and books of knowledge on Runecraft"

This is very poorly worded. Yes, Rune Mysteries unlocks that, but who cares about lamping RC in this case? The actual impact is that it allows access to rune essence mine, which also unlocks the Abyss (via Enter the Abyss) and rune pouches.

You can still train RC just as fine by getting talisman and rune essence via other ways, but without Rune Mysteries it'll be a real CBT
—Submitted via Article feedback
Personally, I'm not that concerned about the wording since OQG recommends it as the 6th quest you do and you're not even going to touch RC as a skill until What Lies Below far later. Additionally, that's after you complete Enter the Abyss and Temple of the Eye; both combined makes casual RC far less painful since GotR exists and doesn't require rune/pure essence. If you absolutely had to train RC before any of these you could just buy essence off the GE; price is not an issue since it's dirt cheap. YoshiFan12 (talk) 23:54, 15 November 2024 (UTC)

Feedback (Wed, 17 Jul 2024 03:04:18 GMT)

[edit source]
Resolved
The "Lookup" feature does not work.
—Submitted via Article feedback
The lookup feature requires you to use the wikisync plugin on runelite. If you've already done that and you're still running into issues, hit us up on discord and we can try to figure out the issue. -Towelcat (talk) 03:07, 17 July 2024 (UTC)

Feedback (Sun, 21 Jul 2024 12:09:31 GMT)

[edit source]
Resolved
Halfway through the quest page it says it is recommended to get angler outfit.

I would remove this, it has no benefits. The max amount of fishing level you need for all quest is 60.

I spent 3 hours at Fisinh trawler to get 3 pieces and i realized i could have better spent that getting xp. 2.5% exp boosts is not worth it sacrfiecing 4-5 hours.
—Submitted via Article feedback
You're right, I went ahead and removed it. It isn't worth it in the context of the optimal quest guide when there are way better options for xp/hr. - Andmcadams (talk) 12:55, 21 July 2024 (UTC)

Add Boss unlock section to Notable quest unlocks

[edit source]

There are several notable Bosses that are unlocked by various quests. While the untradeable equipment offered by these bosses is already listed, PVM is an important money maker and over all valuable experience for newer players. I propose adding a subsection to Notable quest unlocks that includes important quest unlocked bosses/encounters like Vorkath, ToA, ToB, Moons of Peril, Phantom Muspha, the Desert Treasure II bosses, and Zulrah BowserF2P (talk) 06:41, 3 August 2024 (UTC)

Feedback (Sat, 03 Aug 2024 09:57:38 GMT)

[edit source]
Resolved
Remove magic 55 → 56 progress, this has no effect on other quests or achievements.
—Submitted via Article feedback

Not really sure what is being talked about here. I don't see 55 to 56 magic anywhere. I see 55 to 65 but that is obviously for Lunar Diplomacy just below. BowserF2P (talk) 23:49, 5 August 2024 (UTC)

@BowserF2P: The feedback has already been actioned by User:Joeytje50. Shayani (talk) 08:17, 8 August 2024 (UTC)

Feedback (Sat, 10 Aug 2024 21:39:58 GMT)

[edit source]
Resolved
Add While Guthix Sleeps please
—Submitted via Article feedback

Feedback (Sun, 11 Aug 2024 16:42:07 GMT)

[edit source]
Resolved
Transportation unlock from Client of Kourend is not mentioned
—Submitted via Article feedback

Feedback (Tue, 13 Aug 2024 20:28:44 GMT)

[edit source]
Resolved
Hello! This page needs to be updated to include While Guthix Sleeps. Thanks!
—Submitted via Article feedback

Feedback (Sun, 25 Aug 2024 09:15:12 GMT)

[edit source]
Resolved
There is an error on this page. The antique lamp from the Easy Ardougne Diary cannot be used on a skill under level 30, so the step saying that you use it to get level 29 agility is impossible.
—Submitted via Article feedback
Done, seems somebody on the 13th decided to swap them because "the cape helps with grand tree" but didn't realise you cannot use the lamp yet zTUG5mD.png Crow  09:23, 25 August 2024 (UTC)

Invalid Darkness of Hallowvale reward usage

[edit source]

It looks like the guide wants you to use the Tome of experience from Darkness of Hallowvale on slayer while at level 29. This is impossible as the Tome of experience requires that skills be level 30. I suppose it would be simple enough to tell players to do a couple of Turael tasks to get to level 30 but nothing like that is mentioned.

BowserF2P (talk) 21:19, 31 August 2024 (UTC)

Feedback (Thu, 05 Sep 2024 17:29:28 GMT)

[edit source]
Resolved
the scarab boss of Contact! is near impossible at such low level
—Submitted via Article feedback
Not if you're safespotting it, which I've added a reminder to do. By the time you get to Contact! in the guide, you'll have access to Protect from Missiles and Fire Bolt, which should shred through it fairly quickly without taking much damage. YoshiFan12 (talk) 18:34, 5 September 2024 (UTC)

Feedback (Sat, 07 Sep 2024 02:17:41 GMT)

[edit source]
Resolved
42 mining is no longer required for The Forsaken Tower due to the removal of Kourend Favour.
—Submitted via Article feedback

Feedback (Sun, 08 Sep 2024 17:02:04 GMT)

[edit source]
Resolved
on optimal quest guide it is not selecting any more quest that i have completed. For example, when completing a quest it is not showing green as completed. it has green selected for some i have completed, but wont anymore even when i manually select it, it does not save. Thanks.
—Submitted via Article feedback
In order for that information to sync, you need to have the WikiSync RuneLite plugin installed and enabled. Duralith (talk) 17:32, 8 September 2024 (UTC)

Feedback (Mon, 09 Sep 2024 06:33:41 GMT)

[edit source]
Resolved
Why train Mining from level 41 to level 42 to be able to mine volcanic sulphur? Kourend Favor not needed for Forsaken Tower anymore.
—Submitted via Article feedback

Feedback (Sun, 22 Sep 2024 19:35:02 GMT)

[edit source]
Resolved
Mention to complete The Feud in the description of Ratcatchers (instead of in the description of The Feud itself). I missed it and am not in Pollnivneach anymore.
—Submitted via Article feedback

Feedback (Tue, 24 Sep 2024 19:48:14 GMT)

[edit source]
Resolved
Kourend's medium achievement diary cannot be completed at the recommended spot. It is not possible to boost to Farming 45 at the location recommended.
—Submitted via Article feedback

Feedback (Mon, 30 Sep 2024 17:00:25 GMT)

[edit source]
Resolved
Please add in the new varlamore quests
—Submitted via Article feedback

Feedback (Mon, 30 Sep 2024 22:29:15 GMT)

[edit source]
Resolved
The Ribbiting Tale of a Lily Pad Labour Dispute is shown to give 10k thieving experience, but in reality it doesn't give any.
—Submitted via Article feedback

Feedback (Mon, 30 Sep 2024 22:42:39 GMT)

[edit source]
Resolved
Death on the Isle cannot be done right after Ribbiting Tale, as it requires 34 Thieving
—Submitted via Article feedback
It has been moved to be after The Feud. YoshiFan12 (talk) 16:02, 1 October 2024 (UTC)

Feedback (Sun, 27 Oct 2024 09:05:41 GMT)

[edit source]
Unresolved
Would be nice if the syncing worked correctly for quests that have already been completed, Other than that the manual selecting is not too bad when it must be done.
—Submitted via Article feedback

Feedback (Wed, 13 Nov 2024 17:29:01 GMT)

[edit source]
Resolved
The Curse of Arrav quest has not been added to the guide.
—Submitted via Article feedback

Feedback (Thu, 21 Nov 2024 22:40:52 GMT)

[edit source]
Resolved
For A Night At The Theatre rewards, guide says to use 'both' lamps. however, the quest since has been updated that it rewards 4
—Submitted via Article feedback

Feedback (Wed, 08 Jan 2025 07:02:49 GMT)

[edit source]
Resolved
"If you complete nine iron/steel swords now, it will take care of Smithing training you will need later" This needs expansion from Giant's Foundry, you cannot put plain Swords into the cauldron. Tell us what exp is needed, and revisit the giant's foundry to figure it out.
—Submitted via Article feedback
You make swords in Giants' Foundry. The note is saying you can hand in 9 iron/steel alloy swords now to get the Smithing experience needed later. YoshiFan12 (talk) 07:17, 8 January 2025 (UTC)

Feedback (Fri, 10 Jan 2025 03:42:27 GMT)

[edit source]
Resolved
(first, thanks for the quest guide. having a great time.) Regarding the Enlightened Journey quest, I think it might be helpful to have a little blurb (i.e., train skill from # to #) at least a quest or two before beginning Enlightened Journey, telling the player to plant a couple of willow trees. This way they will be closer to fully grown by the time you need to get the branches from the willow tree. :D
—Submitted via Article feedback
Resolved on Discord by putting a link to the Ironman version of the OQG at the top of the page to make it more visible (since mains can buy the branches for Enlightened Journey). YoshiFan12 (talk) 17:37, 10 January 2025 (UTC)

Feedback (Sun, 12 Jan 2025 12:30:08 GMT)

[edit source]
Resolved
its stopped picking up my quest progress for the last 2 days
—Submitted via Article feedback
See this page for troubleshooting. Additionally, make sure you select the "OSRS" option instead of the "League" option before clicking the Look up button on the top of the page, as setting it to Leagues on one page causes that to become the default on all pages that use WikiSync before you select and look up the main game's data again. YoshiFan12 (talk) 18:57, 14 January 2025 (UTC)

Feedback (Wed, 26 Feb 2025 20:44:39 GMT)

[edit source]
Resolved
Hello there! In the quest activity Unlock: Varrock Museum Kudos, total kudos up to that point should be 113 not 108. It is 50 kudos from digsite finds, 28 from natural history quiz and 35 from Historian Minas (there should be 7 quests completed x 5 kudos as it is suggested from the guide). PS: i love the guide. In-game name Warped_Blob. Send me a wave if you are ever around!
—Submitted via Article feedback

Feedback (Sat, 29 Mar 2025 00:26:43 UTC)

[edit source]
Resolved
The first time you talk to Historian Minas you get three lamps (Making History, Shield of Arrav, and Merlin's Crystal) yet the guide states you only get two. Should at least indicate you get three and, if there is a preference, what to use the third on.
—Submitted via Article feedback

Feedback (Sat, 29 Mar 2025 02:40:55 UTC)

[edit source]
Resolved
on the requirements for monkey madness II, this page shows you need a slayer level of 70, when the actual required level is 69.
—Submitted via Article feedback

This is not the case. It states you should train slayer to 69, and has 70 as your level after the quest, which is correct due to the large xp reward. Crabby (talk) 02:44, 29 March 2025 (UTC)

Feedback (Sun, 13 Apr 2025 13:51:16 UTC)

[edit source]
Resolved
omg
—Submitted via Article feedback

Feedback (Fri, 25 Apr 2025 10:37:33 UTC)

[edit source]
Unresolved
x marks the spot quest should be after mischalin manor quest as its in lumbridge and super simple x
—Submitted via Article feedback

Feedback (Thu, 12 Jun 2025 14:53:23 UTC)

[edit source]
Unresolved
Can the ability to "green" the boxes for skilling (i.e. "Train X from level X to level X") be added? I accidentally skipped one by mistake and would like to be able to mark those off like the quests in the list.
—Submitted via Article feedback

Feedback (Wed, 23 Jul 2025 19:31:32 UTC)

[edit source]
Resolved
New quests
—Submitted via Article feedback
I have added the three new quests from The Final Dawn update. If anyone disagrees with where I placed them, I am happy to discuss it. I figured I'd take a swing at it, though. MightyHappy T HS 02:06, 26 July 2025 (UTC)

I would move Scrambled! to after the Great Brain Robbery when you first get the required Construction level. You can easily pass the quest then and I think that is more optimal since you don't waste the Cooking experience you get, on the current position there are no quests requiring Cooking afterwards. Telemonke (talk) 22:29, 27 July 2025 (UTC)

I think that's a good point! I updated it to reflect your recommendation. MightyHappy T HS 06:00, 31 July 2025 (UTC)

Level Requirement Column

[edit source]

Can we get a skill level requirement column? A lot of the quests skills can be boosted so I want to check before I start training for future quests.

TheChaserG (talk) 17:57, 10 September 2025 (UTC)

Feedback (Mon, 15 Sep 2025 13:32:16 UTC)

[edit source]
Resolved
It's not updating, i've done mutiple quests, yet when I look myself up, it remains non-updated.
—Submitted via Article feedback
The lookup feature requires using the WikiSync plugin on Runelite/HDOS. If you already have it installed, follow the steps on that page's "Troubleshooting" section. YoshiFan12 (talk) 22:15, 16 September 2025 (UTC)

Feedback (Sun, 05 Oct 2025 17:47:24 UTC)

[edit source]
Resolved
on the part where you do the medium diaries you need 53 hunter to be able to hunt chinchompas, even though the guide says you only need 50
—Submitted via Article feedback

The guide directs you to use a hunter potion to boost from 50 to 53 Telemonke (talk) 18:43, 5 October 2025 (UTC)

DS2 Rewards

[edit source]

Is there a reason the guide recommends attack or strength over magic, like similar non-prayer combat skill rewards? ~** Izzy **~ (talk)

19:18, 19 October 2025 (UTC)

75 Magic is required for Dragon Slayer 2 which is why Magic is chosen earlier, after its completed Attack/Strength is chosen because of While Guthix Sleeps requirement to enter the Warrior Guild Telemonke (talk) 19:27, 19 October 2025 (UTC)

Feedback (Fri, 07 Nov 2025 17:37:18 UTC)

[edit source]
Resolved
the level 15 fishing req for fishing trawler is not taken into account for easy ardy diary, as well as the lvl 10 req for fishing contest
—Submitted via Article feedback

The diary doesn't have a fishing requirement, and fishing contest is right after sea slug which gives you 24 fishing1ceviper NPC Contact 17:41, 7 November 2025 (UTC)

Feedback (Fri, 21 Nov 2025 15:43:49 UTC)

[edit source]
Resolved
After Pandemonium quest, sailing should be level 5
—Submitted via Article feedback

I've updated it to account for the 100 exp you get during the quest to deliver the cargo, which does take it to level 5 Telemonke (talk) 18:20, 21 November 2025 (UTC)

Feedback (Sat, 27 Dec 2025 21:29:50 UTC)

[edit source]
Resolved
You need a Fishing LVL of 15 to complete the Ardounge Diary tasks, to do the Fishing Trawler minigame
—Submitted via Article feedback
no you don't, you need level 15 fishing for the teleport to fishing trawler and to receive reward, you can board the minigame without 15 fishing and that satisfies the diary task zTUG5mD.png Crow  21:36, 27 December 2025 (UTC)

Feedback (Thu, 01 Jan 2026 14:53:03 UTC)

[edit source]
Unresolved
This Quest Guide is not counting sailing levels or if the sailing quests have been completed. Based on the Look up tool, I'm 100% sure with the first 3 sailing quests and it still said I haven't completed it.
—Submitted via Article feedback

Feedback (Tue, 06 Jan 2026 22:20:19 UTC)

[edit source]
Unresolved
The enchanted key is currently not mentioned on this page, while most (all?) other miniquests are. Maybe mention it, at the very end if it has no bearing on anything else.
—Submitted via Article feedback

Feedback (Sun, 11 Jan 2026 22:01:10 UTC)

[edit source]
Resolved
When going with this guide fremmenik trials is impossible? You need 40 woodcutting to branch [even if boostable you can boost +2 and with that guide you are 37, also no info about needing to boost], same with fletching. 25 needed, but you can't boost from ~19 to 25
—Submitted via Article feedback

You don't need those skills to complete the quest - you can get the lyre as a drop instead of crafting it Telemonke (talk) 08:26, 12 January 2026 (UTC)

Feedback (Thu, 29 Jan 2026 04:25:22 UTC)

[edit source]
Resolved
Please find a way to incorporate the new sailing quests
—Submitted via Article feedback

They are already on the page Telemonke (talk) 09:52, 29 January 2026 (UTC)

Feedback (Thu, 29 Jan 2026 13:40:09 UTC)

[edit source]
Resolved
Medium Lumbridge and Draynor diary required lvl 70 combat to accept slayer task
—Submitted via Article feedback

I added a note for it. You would be at 63 Combat Level if following the guide exactly (without taking into account levels gained simply by fighting quest enemies), so I would wager 99% of accounts would already have combat level 70 anyway. Telemonke (talk) 20:05, 29 January 2026 (UTC)

Feedback (Fri, 30 Jan 2026 09:19:22 UTC)

[edit source]
Resolved
If you follow this guide step-by-step, you're unable to complete the Medium Lumbridge and Draynor Diary after At First Light, because you won't yet be combat level 70, which is the minimum requirement to get a slayer task from Chaeldar.
—Submitted via Article feedback

There is a note about it on the diary section. As you would be almost combat level 70 anyway by this stage of the guide assuming you did no other activities, i don't think it is worth moving the step outside of the other diaries. Most players will benefit from having it at this stage of the guide.

Telemonke (talk) 09:37, 30 January 2026 (UTC)

Feedback (Thu, 05 Feb 2026 05:45:07 UTC)

[edit source]
Unresolved
Why not start Rag and Bone Man I right after the Daddy’s Home miniquest? You’re in the same area, all bones for Rag I can be quickly obtained in Varrock/Lumbridge/Karamja at a relatively low level, and if Rag and Bone II is started before Waterfall Quest, it gives the player a convenient place to go for the fire giant bone early on (they can be safespotted), as well as generally more time to collect bones during other quests.
—Submitted via Article feedback

Should Fremennik Trials be before training agility and regicide?

[edit source]

As far as I can tell by the time you get to Darkness of Hallowvale you should have levels for Fremennik trials. FT provides agility experience which would save time on the agility training portion that follows. Ultimately it is moot because you later have to train agility from 61 to 62 but it appears it might be slightly more optimal? (~2026-HeraldicShadeDoor2526 (talk) 02:14, 22 February 2026 (UTC))--~2026-HeraldicShadeDoor2526 (talk) 02:14, 22 February 2026 (UTC)

Feedback (Sun, 22 Feb 2026 18:52:25 UTC)

[edit source]
Resolved
Icthlarin's Little Helper quest requires Level 40 Agility, not Level 35
—Submitted via Article feedback
It's not a hard requirement to do the quest, but it is a recommendation on the in-game quest scroll. 35 Agility works good enough as well. InvalidCards (talk) 18:56, 22 February 2026 (UTC)

Feedback (Sun, 22 Feb 2026 20:23:50 UTC)

[edit source]
Resolved
im dumb disregard previous feedback thank u
—Submitted via Article feedback

Feedback (Mon, 23 Feb 2026 16:11:57 UTC)

[edit source]
Resolved
In the additional information on this page on the quest 'A Kingdom Divided' it refers to only receiving one XP lamp and to use it on Slayer. I received two lamps so this should probably be updated? I am a very new character started in January 2026 so this must be a new-ish thing. Thanks!
—Submitted via Article feedback
There used to be a miniquest called Architectural Alliance that gave a lamp when completed, but it was removed in January 2024, and its lamp was moved to A Kingdom Divided. It seems like the text was never updated to reflect this change. YoshiFan12 (talk) 16:47, 23 February 2026 (UTC)

Feedback (Sun, 01 Mar 2026 02:01:15 UTC)

[edit source]
Resolved
Many of the listed skill requirements are incorrect, both for skills listed and level required. For example: Monkey Madness 2
—Submitted via Article feedback

The requirements aren't listed on this page, you are probably looking at the levels gained from completing the quests Telemonke (talk) 09:40, 1 March 2026 (UTC)

Feedback (Tue, 03 Mar 2026 02:04:08 UTC)

[edit source]
Resolved
hello good people i have been following the quest guide with low level skills and just completed fairytale 1. i am trying to start fairytale 2 like the note says but the requirements are not allowing me (lv.57 herblore, lv.49 farming, lv.40 thieving is what i am missing). martin is just telling me to come back when his stuff finishing growing which i assume means i dont meet the requirements. not sure if i am missing something but thought i would let yall know. thanks!
—Submitted via Article feedback

As mentioned this just means you need to wait, you do have the requirements but the quest requires a small waiting period. Crabby (talk) 02:24, 3 March 2026 (UTC)

Feedback (Tue, 03 Mar 2026 02:20:48 UTC)

[edit source]
Resolved
thanks got it going now
—Submitted via Article feedback

Good luck! Crabby (talk) 02:24, 3 March 2026 (UTC)

Feedback (Mon, 09 Mar 2026 00:36:30 UTC)

[edit source]
Unresolved
I would suggest moving the order of "Family Crest quest to be directly after the medium tier Achivement diaries, which allow the player to get goldsmith gauntlets hense speeding up leveling up smithing from 44 to 50 as the guide suggests, and note that family crest can be done at this time since it has no extra requirments if you follow the guide upto this point.
—Submitted via Article feedback

Feedback (Fri, 13 Mar 2026 20:05:10 UTC)

[edit source]
Resolved
current affairs requires 22 sailing, as opposed to the stated 23 sailing requirement listed.
—Submitted via Article feedback

I think you were looking at the column showing the levels after the quest. Kinda confusing since the header is not visible. Riblet15 (talk) 20:24, 13 March 2026 (UTC)

Feedback (Fri, 13 Mar 2026 20:08:07 UTC)

[edit source]
Resolved
nvm, I'm an idiot.
—Submitted via Article feedback

Feedback (Fri, 27 Mar 2026 20:03:22 UTC)

[edit source]
Unresolved
The lookup doesnt appear to be working properly. It successfully connects to the account, but only marks a few of the completed quests instead of all of them. I feel like this was working about a year ago but I am not entirely sure about it.
—Submitted via Article feedback