Crystal shield (i)

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NewFull9/108/107/106/10
5/104/103/102/101/10
New crystal shield (i)
Crystal shield.png
Released26 September 2013 (Update)
Removal25 July 2019 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableYes
StackableNo
OptionsWield
DestroyDrop
ExamineA nice sturdy crystal shield.
Values
Value800,000 coins
AlchemyNot alchemisable
Weight2.7 kg
Advanced data
Item ID11759
Crystal shield detail.png

The imbued crystal shield was a degradable shield created by imbuing a Crystal shield at the Nightmare Zone. It offered the same defensive stats as a fully charged crystal shield, and unlike the crystal shield, its stats did not degrade as it lost charges.

To wield the imbued crystal shield, a player required 70 Defence and 50 Agility, as well as completion of the Roving Elves quest. The need for imbuing the shield was later removed, and the effect is always in-effect.

NewFull9/108/107/106/10
5/104/103/102/101/10
Attack icon.png Attack bonusesCrystal shield equipped.png
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+0+0+0-10-10
Defence icon.png Defence bonuses
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+51+54+53+0+80
Melee.png Other bonusesSlot
Strength icon.pngRanged Strength icon.pngMagic Damage icon.pngPrayer icon.pngShield slot.png
+0+0+0%+0List

Degrading[edit | edit source]

The crystal shield degraded over time. After 250 hits taken, it degraded into a "Crystal shield 9/10 (i)", and thereafter for every 250 hits taken, it will degrade another 1/10th, until it reverted back into a crystal seed after a total of 2,500 hits, and required recharging before it could be used again. Due to being imbued, the stats of the imbued crystal shield did not deteriorate like its unimbued version. Once it reverted to a crystal seed, the imbued status of the shield was lost, and it had to be imbued again.

Taking non-combat damage splats also counted against the shield's charges; for example, if you pickpocketed an NPC and happened to fail, it counted against your shield's charges. Because of this, a low-charge shield could quickly be reverted to a seed by attempting to eat rock cake continuously.

Recharging[edit | edit source]

Ilfeen will recharge crystal seeds into crystal bows or crystal shields. She can be found teleporting back and forth between two clearings in Isafdar.

Initially, Ilfeen charges 750,000 coins to re-enchant a crystal seed into a crystal shield. However, the price is decreased by 150,000 coins each time Ilfeen re-enchants a seed for a player, in the following manner, until reaching the minimum recharge cost of 150,000 coins:

Enchantment Cost for re-enchantment
First 750,000
Second 600,000
Third 450,000
Fourth 300,000
Fifth and thereafter 150,000

The amount that Ilfeen charges is dependent on the number of crystal seeds she has re-enchanted, not the number of crystal shields she has recharged. For example, a player who pays Ilfeen 750,000 coins to re-enchant a crystal seed into a crystal bow will only have to pay her 600,000 coins to recharge a seed into a crystal shield.

Changes[edit | edit source]

Date Changes
25 July 2019
(update)
  • All variants of the shield had their value reduced to 1.
  • The "Wield" option was replaced by a fake Wield option.
  • The item was made usable by free to play players, but it is now unobtainable.
  • The item could no longer be turned into a bank placeholder.
16 April 2015
(update)

A "Check" option was added to see the remaining charges.