Stab weapons

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Stab weapons are weapons that deal stab-based damage. These weapons are more likely to deal damage to monsters with low stab defence.

Weapons

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Primary

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The majority of attack styles associated with the following weapon types are stab-based.

Banners

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Combat styleAttack typeWeapon styleExperienceLevel boost
LungeStabAccurateAttack Hitpoints+3 Attack
SwipeSlashAggressiveStrength Hitpoints+3 Strength
PoundCrushControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockStabDefensiveDefence Hitpoints+3 Defence

Pickaxes

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Combat styleAttack typeWeapon styleExperienceLevel boost
SpikeStabAccurateAttack Hitpoints+3 Attack
ImpaleStabAggressiveStrength Hitpoints+3 Strength
SmashCrushAggressiveStrength Hitpoints+3 Strength
BlockStabDefensiveDefence Hitpoints+3 Defence

Polearms

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Combat styleAttack typeWeapon styleExperienceLevel boost
JabStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
SwipeSlashAggressiveStrength Hitpoints+3 Strength
FendStabDefensiveDefence Hitpoints+3 Defence

Spears

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Combat styleAttack typeWeapon styleExperienceLevel boost
LungeStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
SwipeSlashControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
PoundCrushControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockStabDefensiveDefence Hitpoints+3 Defence

Stabbing swords

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Combat styleAttack typeWeapon styleExperienceLevel boost
StabStabAccurateAttack Hitpoints+3 Attack
LungeStabAggressiveStrength Hitpoints+3 Strength
SlashSlashAggressiveStrength Hitpoints+3 Strength
BlockStabDefensiveDefence Hitpoints+3 Defence

Secondary

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The following weapon types have at least one stab-based attack style.

Bladed staves

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Combat styleAttack typeWeapon styleExperienceLevel boost
JabStabAccurateAttack Hitpoints+3 Attack
SwipeSlashAggressiveStrength Hitpoints+3 Strength
FendCrushDefensiveDefence Hitpoints+3 Defence
SpellMagicDefensive AutocastMagic Hitpoints DefenceNone
SpellMagicAutocastMagic HitpointsNone

Claws

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Combat styleAttack typeWeapon styleExperienceLevel boost
ChopSlashAccurateAttack Hitpoints+3 Attack
SlashSlashAggressiveStrength Hitpoints+3 Strength
LungeStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockSlashDefensiveDefence Hitpoints+3 Defence

Slashing swords

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Combat styleAttack typeWeapon styleExperienceLevel boost
ChopSlashAccurateAttack Hitpoints+3 Attack
SlashSlashAggressiveStrength Hitpoints+3 Strength
LungeStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockSlashDefensiveDefence Hitpoints+3 Defence

Spiked weapons

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Combat styleAttack typeWeapon styleExperienceLevel boost
PoundCrushAccurateAttack Hitpoints+3 Attack
PummelCrushAggressiveStrength Hitpoints+3 Strength
SpikeStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockCrushDefensiveDefence Hitpoints+3 Defence

Equipment

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Equipment with a positive stab bonus include:

Best Stab attack bonus

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Slot Item Stab bonus Notes
Head Fighter hat +5
Amulet of rancour +25 Requires Hitpoints 90 to wear. The Amulet of glory gives a +10 bonus, but is significantly cheaper.
Body Mixed hide top +4 Defence 50 and Ranged 60 to equip.
Legs Mixed hide legs +3 Ranged 60 to equip.
Feet Avernic treads +5 Strength 80 , Defence 80 , Ranged 80 , and Magic 80 to equip.
Ardougne cloak 4 +6 Requires completion of the Elite Ardougne achievement diaries.
Shield Avernic defender +30 Attack 70 and Defence 70 to equip.
Hands Ferocious gloves +16 Requires Attack 80 and Defence 80 to equip and the completion of Dragon Slayer II.
Ring Treasonous ring (i) +8 The Treasonous ring initially gives +4 stab bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +8.
Osmumten's fang +105 Requires Attack 82 to equip.
TOTAL +207

Best Stab defence bonus

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Slot Item Stab bonus Notes
Head Justiciar faceguard +63 Requires Defence 75 to wear.
Neck Amulet of fury +15
Body Justiciar chestguard +130 Requires Defence 75 to wear.
Legs Justiciar legguards +92 Requires Defence 75 to wear.
Feet Guardian boots +32 Requires Defence 75 to wear.
Cape Infernal cape +12 Requires completion of the Inferno.
Shield Ancient wyvern shield +72 Requires Magic 70 and Defence 75 to equip.
Hands Barrows gloves +12 Barrows gloves may take a while to get as it requires completion of Recipe for Disaster, along with a minimum of 175 Quest points.
Ring Steel ring +24
Belle's folly +20 Requires Attack 65 to equip.
Dinh's bulwark +106 Requires Attack 75 and Defence to equip.
TOTAL +486 +472 if using the Belle's folly and ancient wyvern shield

See also

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