This article is about the spell. For the magic tablet, see
Enchant diamond.
Lvl-4 Enchant is a utility spell in the standard spellbook, requiring level 57 Magic to cast. The spell enchants diamond jewellery, granting 67 Magic experience when doing so (50.2 if cast in the Mage Training Arena).
This spell can be transferred to a magic tablet by bringing the required runes and a piece of soft clay to a lectern in the study of a player-owned house, granting the same experience as casting the spell.
Like other jewellery enchantment spells, Lvl-4 Enchant will automatically re-cast every 7 ticks (4.2 seconds). While less click-intensive, it is much slower than enchanting each piece of jewellery individually. An inventory of 27 pieces of jewellery would take about one minute and fifty seconds to enchant at this rate.
When cast actively, a player could theoretically achieve 2,000 casts per hour for a total of 134,000 xp. When cast passively only 857 casts can be achieved, worth 57,419 xp. In practice, both of these numbers will be slightly lower due to time spent banking.
Free-to-play players can only use the spell to enchant the diamond amulet.
- ^ Includes spell costs; column assumes an appropriate rune-providing item is used.
Spell costInput | Cost |
---|
10 1 | 193 |
Combo runes |
---|
1 10 | 213 |
1 10 | 1,883 |
1 10 | 213 |
Main-hands |
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1 Alt | 153 |