Stun

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Stun
Released23 October 2002 (Update)
MembersYes
LevelMagic 80
SpellbookStandard
TypeCombat
Experience90
Runes 12Earth 12Water 1Soul
Casting speed5 ticks
DescriptionReduces your opponent's attack by 10%
Animation
Sound effect

Stun is a level 80 Magic spell. When cast on an opponent, their Attack level is reduced by 10%. The spell can only be cast if their stats haven't already been lowered, meaning you cannot stack stat reduction with multiple spells in a row.

The spell gives 90 Magic experience and needs 1 Soul, 12 Earth, and 12 Water runes to be cast.

Spell cost
InputCost
12 12 1 527
Combo runes
12 1 12 575
1 12 1,607
12 1 12 863
12 12 1 885
12 1 12 1,691
12 1 12 1,439
Main-hands
12 1 Alt467
12 1 Alt467
1 407
Main and off-hands
12 1 0.05 591
12 1 467
1 Alt 407
1 0.05 Alt 531

Magic training

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Stunning is commonly used as a method for Magic training.

The popular locations that are used for training with Stun are Edgeville, casting at skeletons in the first few levels of the Wilderness; at the caged Monk of Zamorak at Varrock Palace and in the Wizards' Guild basement, where there are caged zombies. However, any location with a safespot can be used.

Because Stun cannot be autocast, repeatedly casting it on monsters involves a lot of clicking.

When using this method, the maximum experience rate is 108,000 experience per hour, at 1,200 casts per hour (1 cast every 3 seconds).

One other method of using Stun, is to use it in combination with High Level Alchemy, known as stun-alching.