Stun
| Stun | ||||
|---|---|---|---|---|
| Released | 23 October 2002 (Update) | |||
| Members | Yes | |||
| Level | ||||
| Spellbook | Standard | |||
| Type | Combat | |||
| Experience | 90 | |||
| Runes | 12 | |||
| Casting speed | 5 ticks | |||
| Description | Reduces your opponent's attack by 10% | |||
| Animation | ||||
| Sound effect | ||||

Stun is a level 80 Magic spell. When cast on an opponent, their Attack level is reduced by 10%. The spell can only be cast if their stats haven't already been lowered, meaning you cannot stack stat reduction with multiple spells in a row.
The spell gives 90 Magic experience and needs 1 Soul, 12 Earth, and 12 Water runes to be cast.
Cost
[edit | edit source]Magic training
[edit | edit source]Stunning is commonly used as a method for Magic training.
The popular locations that are used for training with Stun are Edgeville, casting at skeletons in the first few levels of the Wilderness; at the caged Monk of Zamorak at Varrock Palace and in the Wizards' Guild basement, where there are caged zombies. However, any location with a safespot can be used.
Because Stun cannot be autocast, repeatedly casting it on monsters involves a lot of clicking.
When using this method, the maximum experience rate is 108,000 experience per hour, at 1,200 casts per hour (1 cast every 3 seconds).
One other method of using Stun, is to use it in combination with High Level Alchemy, known as stun-alching.
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