|Released||18 April 2005 (Update)|
|Runes||1 2 2|
|Casting speed||5 ticks|
Blood Rush requires a Magic level of 56 to cast and is capable of hitting up to 15 damage (without any magic damage boosts) per cast. It is also the weakest of all Blood spells, along with all other Rush spells.
As with all Blood spells, it has the capability of healing the caster's Hitpoints by 25% of the amount of damage inflicted. Players can increase the amount healed by equipping bloodbark armour; each piece will increase the amount healed by 1.5%, up to a maximum of 32.5%.
Cost[edit | edit source]