Smoke Rush

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Smoke Rush requires a Magic level of 50 to be cast and can inflict a maximum of 13 damage (without any magic damage boosts) per cast. As with all Smoke spells, it is capable of poisoning your targets. Smoke Rush starts poison at 2. As with all Ancient Magicks spells, the Desert Treasure quest must be completed in order to cast this spell.

It is the weakest of the Smoke spells, and also the weakest Combat spell of the Ancient Magicks spellbook.

Remember, you cannot use Lunar spells, Standard spells, or Arceuus spells if you are using Ancient Magicks.

Cost[edit | edit source]

Spell cost
InputCost
2Chaos rune.png2Death rune.png1Fire rune.png1Air rune.png620
Combo runes
2Chaos rune.png2Death rune.png1Fire rune.png1Dust rune.png619
2Chaos rune.png2Death rune.png1Air rune.png1Lava rune.png619
2Chaos rune.png2Death rune.png1Smoke rune.png695
2Chaos rune.png2Death rune.png1Air rune.png1Steam rune.png681
2Chaos rune.png2Death rune.png1Fire rune.png1Mist rune.png731
Main-hands
2Chaos rune.png2Death rune.png1Fire rune.pngStaff of air.pngAlt615
2Chaos rune.png2Death rune.png1Air rune.pngStaff of fire.pngAlt615
2Chaos rune.png2Death rune.pngSmoke battlestaff.png610
1.75Chaos rune.png1.75Death rune.png0.88Fire rune.png0.88Air rune.pngStaff of the dead.pngAlt542
1.7Chaos rune.png1.7Death rune.png0.85Fire rune.png0.85Air rune.pngKodai wand.png527
Main and off-hands
2Chaos rune.png2Death rune.png1Air rune.pngTome of fire.png615
2Chaos rune.png2Death rune.pngStaff of air.pngAltTome of fire.png610
1.75Chaos rune.png1.75Death rune.png0.88Air rune.pngStaff of the dead.pngAltTome of fire.png539
1.7Chaos rune.png1.7Death rune.png0.85Air rune.pngKodai wand.pngTome of fire.png522

Changes[edit | edit source]

Date Changes
12 September 2013
(update)
The smoke spells on the Ancient Magicks spellbook no longer try to poison creatures that are immune to poison.