Shadow Rush requires a Magic level of 52 and can do a maximum of 14 damage (without any magic damage boosts) per cast.
Shadow Rush has the ability to lower your target's Attack level by 10%, this effect does not stack to lower the target's Attack level to zero.
As with all Ancient Magicks spells, the Desert Treasure I quest is required to cast this spell.
When used against the Abyssal Sire , Shadow Rush has a 25% chance of disorienting it for the first phase of the fight.
When used against The Leviathan, Shadow Rush (as with all shadow spells) will stun the boss and trigger an end to it's usual attack sequence, allowing the player to attack from behind The Leviathan for a critical hit, causing one of two special attacks to be launched at the player.
module = Magic damage calculator
form=MagicDamageCalc
result=MagicDamageResults
name =
param = spell|Spell|Shadow Rush|hidden|Shadow Rush
param = magicStrength|Visible % Magic strength|0|number|-80-100
param = specialModifier|Special modifiers|None|select|None,Slayer helmet (i),Salve amulet (i),Salve amulet (ei),Amulet of avarice (Revenants)|Amulet of avarice (Revenants)=haveForinthrySurge
param = haveForinthrySurge|Have Forinthry Surge|false|check|||Forinthry Surge is a buff acquired by defeating the Revenant maledictus while wearing an Amulet of avarice
param = weapon|Weapon effect|None|select|None,Thammaron's sceptre (Wilderness),Accursed sceptre (Wilderness),Dragon hunter wand
autosubmit = disabled
Please input the data and submit the form.
Maximum hit LevelBase max hit Prayer usedNone 52 14 14 14 14 14 14
Spell cost Input Cost 2 2 1 1 1,004 Combo runes 2 2 1 1 1,008 2 2 1 1 1,362 2 2 1 1 1,087 2 2 1 1 1,080 Main-hands 2 2 1 Alt 999 1.71 1.71 0.86 0.86 Alt 860 1.7 1.7 0.85 0.85 853