Player killing

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Player Killing (commonly known as PKing, player vs. player, or PvP), is the act of two or more players engaging in combat until the opposition is slain. Player killing differs from other forms of combat in that players do not fight against monsters whose actions are defined by RuneScape's game engine. There are various places throughout Old School RuneScape that players can participate in PvP activities such as:

Currently, players can also participate in player killing in dedicated "PvP worlds," where players can attack other players in most places around Gielinor, with the exception of designated safe areas and banks. There is only one dedicated PvP world that does not change with the PvP world rota, this is World 392. Other worlds can be found on the server list.

PvP is a popular activity throughout Old School RuneScape. Some accounts are even designed solely for PvP, which are colloquially referred to "pures", who limit or entirely avoid training one or more combat skills, especially Defence, so their offensive stats will be a lot higher than their combat level suggests. Because of their history of success in the Wilderness, and the overall greater amount of experience pures must gain in their individual skills of choice, pures are regarded as more effective at player killing than regularly trained accounts of the same level.

Deadman mode[edit | edit source]

Main article: Deadman mode

As of 30 October 2015, a new PvP game mode has been released. In this game mode, one can be attacked by players of any level, almost everywhere in the world, with exception of certain safe areas. Upon death they lose half of their total XP and the 10 most valuable stacks of items from their bank.

The Wilderness[edit | edit source]

Main article: Wilderness

The Wilderness is a large area of land in which any player who enters it is able to attack other players. It is a dangerous place as players can die and lose their stuff except for three items or four if the player had Protect Item on before dying. If the player happened to be skulled from attacking another player and said player dies, they will lose all of their items, and only one item is kept upon death if Protect Item was activated.

Popular player-killing spots[edit | edit source]

The following locations are hotspots for player killers. WARNING: Approach these areas with extreme caution, especially on PvP servers!

  • Edgeville - Directly above the Edgeville bank, normally most populated from levels 1-6. This zone is single-way combat.
  • Varrock - Directly north of Varrock East Bank, normally most populated from levels 1-10. This zone is almost entirely a multi-combat area.
  • Hill giants - Directly north-northeast of Varrock Wilderness, approximately levels 18-21. Mostly multi-combat area. Popular for clan fights or teams to sit and ambush people who have ventured out too far into the Wilderness.
  • Green dragons - players come here to kill other players/bots that are killing green dragons.
Players are slaughtered by a large clan of player killers in the Revenant Caves.
  • Revenant Caves - Players mainly kill revenants as they are a good money making method with little risk and requirements. Player killers lurk around the revenant area to kill any unfortunate player they find.
  • Wilderness God Wars Dungeon - Located within a cave east of the Forgotten Cemetery in the level 28 Wilderness, the whole area is multi-combat. A popular place for clans to lurk and ambush players killing aviansies or collecting ecumenical keys.
  • Wilderness bosses - Players kill the Wilderness bosses as they provide a lot of money with minimal risk and requirements. Player killers lurk around their domains to kill any unfortunate hunter they find.
  • Black chinchompas - Located in level 32 Wilderness, it is a single-combat area used to kill unfortunate black chinchompa hunters.
  • Lava Dragon Isle - Located in level 36-42 Wilderness, it is a multi-combat zone and a popular spot to hunt down and ambush players killing the lava dragons, which is good money.
  • Resource Area - East of the Deserted Keep in circa level 52-54 Wilderness. This is single combat that serves as a hotbed for preying on players collecting resources here.
  • Rogues' Castle - Located in level 52-56 Wilderness. A very popular spot for player killers since the area is multi-combat, and they can prey on players looting the chests.
  • Fountain of Rune - Located in level 47 Wilderness, this has become a hotbed for player killers since the area is multi-combat, and they can kill players who are charging glories.
  • 46 Wilderness Mine - Above the Lava Maze in level 46 Wilderness houses two rune rocks that are popular to high-level miners. Player killers often make their rounds here, and while the area itself is single combat, the surrounding area to the east and west is multi-way.

Player-killing gear and setup[edit | edit source]

Below are some common gear and inventory setups player killers use with a decent budget for risk. Tier 40 or best-in-slot gear are recommended.

Slot Item (most effective → least effective)
Head Serpentine helm.png: Inventory image of Serpentine helm Serpentine helm Barrows equipment.png: Inventory image of Barrows equipment Barrows helm Helm of neitiznot.png: Inventory image of Helm of neitiznot Helm of neitiznot / Berserker helm.png: Inventory image of Berserker helm Berserker helm / Archer helm.png: Inventory image of Archer helm Archer helm Rune full helm.png: Inventory image of Rune full helm Rune full helm Mystic hat (disambiguation).png: Inventory image of Mystic hat (disambiguation) Mystic hat (disambiguation) / Xerician hat.png: Inventory image of Xerician hat Xerician hat
Neck Amulet of fury.png: Inventory image of Amulet of fury Amulet of fury Amulet of glory.png: Inventory image of Amulet of glory Amulet of glory Amulet of strength.png: Inventory image of Amulet of strength Amulet of strength N/A N/A
Back Infernal cape.png: Inventory image of Infernal cape Infernal cape / Ava's assembler.png: Inventory image of Ava's assembler Ava's assembler / Imbued god capes.png: Inventory image of Imbued god capes Imbued god cape Fire cape.png: Inventory image of Fire cape Fire cape / Ava's accumulator.png: Inventory image of Ava's accumulator Ava's accumulator / God capes.png: Inventory image of God capes God cape Ardougne cloak 4.png: Inventory image of Ardougne cloak 4 Ardougne cloak Cape of accomplishment.png: Inventory image of Cape of accomplishment Cape of accomplishment Cape of legends.png: Inventory image of Cape of legends Cape of legends
Body Barrows equipment.png: Inventory image of Barrows equipment Barrows body Rune platebody.png: Inventory image of Rune platebody Rune platebody / Black d'hide body.png: Inventory image of Black d'hide body Black d'hide body / Mystic robe top (disambiguation).png: Inventory image of Mystic robe top (disambiguation) Mystic robe top (disambiguation) Xerician top.png: Inventory image of Xerician top Xerician top Green d'hide body.png: Inventory image of Green d'hide body Green d'hide body Monk's robe top.png: Inventory image of Monk's robe top Monk's robe top
Legs Barrows equipment.png: Inventory image of Barrows equipment Barrows legs Dragon platelegs.png: Inventory image of Dragon platelegs Dragon platelegs / Dragon plateskirt.png: Inventory image of Dragon plateskirt Dragon plateskirt Rune platelegs.png: Inventory image of Rune platelegs Rune platelegs / Black d'hide chaps.png: Inventory image of Black d'hide chaps Black d'hide chaps / Mystic robe bottom (disambiguation).png: Inventory image of Mystic robe bottom (disambiguation) Mystic robe bottom (disambiguation) Xerician robe.png: Inventory image of Xerician robe Xerician robe Green d'hide chaps.png: Inventory image of Green d'hide chaps Green d'hide chaps
Weapon Abyssal tentacle.png: Inventory image of Abyssal tentacle Abyssal tentacle / Toxic staff of the dead.png: Inventory image of Toxic staff of the dead Toxic staff of the dead / Heavy ballista.png: Inventory image of Heavy ballista Heavy ballista Abyssal whip.png: Inventory image of Abyssal whip Abyssal whip / Ancient staff.png: Inventory image of Ancient staff Ancient staff / Rune crossbow.png: Inventory image of Rune crossbow Rune crossbow Dragon scimitar.png: Inventory image of Dragon scimitar Dragon scimitar / Iban's staff (u).png: Inventory image of Iban's staff (u) Iban's staff (u) / Magic shortbow (i).png: Inventory image of Magic shortbow (i) Magic shortbow (i) Rune scimitar.png: Inventory image of Rune scimitar Rune scimitar / Elemental staff.png: Inventory image of Elemental staff Elemental staff / Yew shortbow.png: Inventory image of Yew shortbow Yew shortbow N/A
Shield Dragon defender.png: Inventory image of Dragon defender Dragon defender Rune defender.png: Inventory image of Rune defender Rune defender Unholy book.png: Inventory image of Unholy book Unholy book Book of law.png: Inventory image of Book of law Book of law / Book of darkness.png: Inventory image of Book of darkness Book of darkness / Book of balance.png: Inventory image of Book of balance Book of balance Spirit shield.png: Inventory image of Spirit shield Spirit shield / Rune kiteshield.png: Inventory image of Rune kiteshield Rune kiteshield
Ammo/Spell Dragonstone bolts (e).png: Inventory image of Dragonstone bolts (e) Dragonstone bolts (e) (if using crossbow) Amethyst arrow.png: Inventory image of Amethyst arrow Amethyst arrow / Dragon arrow.png: Inventory image of Dragon arrow Dragon arrow (if using bow) Rada's blessing 4.png: Inventory image of Rada's blessing 4 Rada's blessing God blessing.png: Inventory image of God blessing God blessing N/A
Gloves Barrows gloves.png: Inventory image of Barrows gloves Barrows gloves Dragon gloves.png: Inventory image of Dragon gloves Dragon gloves Black d'hide vamb.png: Inventory image of Black d'hide vamb Black d'hide vamb Rune gloves.png: Inventory image of Rune gloves Rune gloves Granite gloves.png: Inventory image of Granite gloves Granite gloves
Feet Dragon boots.png: Inventory image of Dragon boots Dragon boots / Blessed boots.png: Inventory image of Blessed boots Blessed boots Rune boots.png: Inventory image of Rune boots Rune boots / Snakeskin boots.png: Inventory image of Snakeskin boots Snakeskin boots Climbing boots.png: Inventory image of Climbing boots Climbing boots Mystic boots (disambiguation).png: Inventory image of Mystic boots (disambiguation) Mystic boots (disambiguation) N/A
Ring Berserker ring (i).png: Inventory image of Berserker ring (i) Berserker ring (i) Seers ring (i).png: Inventory image of Seers ring (i) Seers ring (i) Warrior ring (i).png: Inventory image of Warrior ring (i) Warrior ring (i) Ring of recoil.png: Inventory image of Ring of recoil Ring of recoil N/A


Dharok's armour equipped.png
Ava's accumulator.pngRune crossbow.pngSuper combat potion(4).pngStamina potion(4).png
Black d'hide chaps.pngBlack d'hide body.pngRanging potion(4).pngAnti-venom+(4).png
Dragon scimitar.pngDragon claws.pngExtended antifire(4).pngSaradomin brew(4).png
Anglerfish.pngCooked karambwan.pngSuper restore(4).pngSaradomin brew(4).png
Anglerfish.pngCooked karambwan.pngSuper restore(4).pngSaradomin brew(4).png
Anglerfish.pngCooked karambwan.pngSuper restore(4).pngSaradomin brew(4).png
Looting bag.pngLaw rune.pngBlood rune.pngDeath rune.png
Inventory
Special weapons and/or switch equipment
(Super) Combat potion/set and/or Ranging potion
A few Saradomin brews and Super restores
A couple of Prayer potions
Runes for spell-casting (e.g. Ice Barrage, Vengeance, Tele Block)
Magic tablet
Looting bag
Rest lobsters or better food

Mechanics[edit | edit source]

Main article: /Mechanics

History[edit | edit source]

Originally, after the release of RuneScape Classic, players could select whether or not to play as player killer characters. Players could switch from player-killer mode to non-player-killer mode (in which the character could not attack or be attacked by other players) three times, after which they remained at their chosen setting "forever".

PvP combat could take place at most locations in the RuneScape world. The rules of combat were the same as in modern RuneScape Classic Wilderness. Lumbridge was designated as a neutral area in which players could not attack each other; this was done to prevent a practice called "spawn camping", in which recently killed players were immediately killed again as soon as they respawned. However, it was possible for a character to be attacked in the upper levels of Lumbridge Castle. In addition to this restriction, NPC Guards and White Knights patrolled the cities of Varrock and Falador, breaking up PvP battles by attacking the aggressor. These guard units were limited in number, however, and if all the units in a city were already in combat, PvP combat could go on freely.

At this time, the Bank of Runescape was limited to Varrock and Falador and could only store coins. As a result, players would have to carry their valuables with them, making PvP combat much riskier.

The player-killer/non-player-killer modes were, however, removed from the game on 13 August 2001 when the Wilderness was added. Later, additional areas where PvP combat was allowed were added.

Changes[edit | edit source]

Date Changes
4 September 2014
(update)
The attack options for players will no longer appear when in a safe zone in PVP Worlds.
8 May 2014
(update)
Your opponent should now always appear on top during PvP.

See also[edit | edit source]