Raging Echoes League/Areas/Asgarnia

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The Asgarnia area covers the entire Kingdom of Asgarnia along with the island of Entrana, the Pest Control islands, and Troll Country. Instances of areas in Asgarnia and underground areas with an entrance in Asgarnia will also be included. Access to Catherby from White Wolf Mountain will be restricted and prevented through the use of magical barriers.

Overview of area

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Notable settlements

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Restricted travel

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The following travel options are restricted unless the appropriate area is unlocked:

  • The rubble shortcut between Death Plateau and the Fremennik province
  • The cave between Trollweiss and Keldagrim
  • The rock-climb shortcut between the Troll Stronghold and the Wilderness
  • The rock-climb shortcut between the God Wars Dungeon and the Wilderness
  • The ladder between Taverley Dungeon and the water obelisk
  • The underground tunnel between Taverley and Catherby
  • The cave between Entrana and the Wilderness
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Players may create private instances to fight the Giant Mole and God Wars Dungeon bosses.

Notable non-combat activities

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Notable shops

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Unlocks

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The following quests and achievement diary tasks are automatically completed after unlocking the area.

Quests

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Additionally, you will be eligible to complete The Frozen Door, if you haven't already. It will not be auto-completed when unlocking Asgarnia.

Achievement diary tasks

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Automatically completed diary tasks upon area unlock
Falador Diary
Easy Tasks

None

Medium Tasks
  • Visit the Port Sarim Rat Pits
Hard Tasks
  • Recharge your Prayer in the Port Sarim church while wearing full Proselyte
Elite Tasks
  • Purchase a white 2h sword from Sir Vyvin

Slayer

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This region will add the following tasks to your slayer list (Combat level where they are enabled):

Notable drops

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These items are highlighted as key drops from the area which are affected by the boosted drop rate granted by passive relics.

Item Source Base
Rarity
2x Drop
Multiplier
5x Drop
Multiplier
The dogswordEcho Cerberus1/25N/AN/A
Bronze through rune defendersCyclops1/501/251/10
Dragon defenderCyclops1/1001/501/20
Primordial and Pegasian crystalsCerberus1/5121/2561/102
Eternal boots[d 1]Cerberus1/5121/2561/102
Smouldering stoneCerberus1/5121/2561/102
Armadyl armourKree'arra1/3811/1901/76
Armadyl hiltKree'arra1/5081/2541/101
Bandos armourGeneral Graardor1/3811/1901/76
Bandos hiltGeneral Graardor1/5081/2541/101
Saradomin swordCommander Zilyana1/1271/631/25
Saradomin's lightCommander Zilyana1/2541/1271/50
Armadyl crossbowCommander Zilyana1/5081/2541/101
Saradomin hiltCommander Zilyana1/5081/2541/101
Steam battlestaffK'ril Tsutsaroth1/1271/631/25
Zamorakian spearK'ril Tsutsaroth1/1271/631/25
Staff of the deadK'ril Tsutsaroth1/5081/2541/101
Zamorak hiltK'ril Tsutsaroth1/5081/2541/101
Any Godsword shardKree'arra, General Graardor,
Commander Zilyana, K'ril Tsutsaroth
1/2541/1271/50
Dragon bootsSpiritual mages1/1281/641/25
Draconic visageSkeletal wyvern1/10,0001/5,0001/2,000
Zaryte vambracesNex1/1721/861/34
Nihil hornNex1/2581/1291/51
Torva armourNex1/2581/1291/51
Ancient hiltNex1/5161/2581/103
Bellator ring[d 1][d 2]The Whisperer1/5121/2561/102
Soulreaper axe pieces[d 3]The Whisperer1/5121/2561/102
Virtus robes[d 4]The Whisperer1/5121/2561/102
Awakener's orbThe Whisperer1/341/171/6
Smouldering stoneHellhounds1/32,7681/16,3841/6,553
FlippersMogres1/64N/AN/A
  1. ^ 1.0 1.1 Drops as a completed item
  2. ^ To receive the Bellator ring, the player must roll an invisible ~1/170.66 drop on the tradeable unique table. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the ring is dropped and the variable is reset.
  3. ^ In contrast to the main game, during leagues every Desert Treasure II boss will drop all pieces of the Soulreaper axe. Players will not receive duplicate pieces of the axe until a full one has been created.
  4. ^ With the 5x droprate multiplier, the droprate for a specific virtus outfit piece is ~1/307

References

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